Function ncollide3d::query::proximity_support_map_support_map_with_params [−][src]
pub fn proximity_support_map_support_map_with_params<N, G1: ?Sized, G2: ?Sized>(
m1: &Isometry<N>,
g1: &G1,
m2: &Isometry<N>,
g2: &G2,
margin: N,
simplex: &mut VoronoiSimplex<N>,
init_dir: Option<Unit<Vector<N>>>
) -> (Proximity, Unit<Vector<N>>) where
N: RealField,
G1: SupportMap<N>,
G2: SupportMap<N>,
Proximity between support-mapped shapes (Cuboid
, ConvexHull
, etc.)
This allows a more fine grained control other the underlying GJK algorigtm.