Enum rin::blender::scene_data::idtree::NodeEdge [−][src]
pub enum NodeEdge<T> { Start(T), End(T), }
Variants
Indicates that start of a node that has children.
Yielded by Traverse::next
before the node’s descendants.
In HTML or XML, this corresponds to an opening tag like <div>
Indicates that end of a node that has children.
Yielded by Traverse::next
after the node’s descendants.
In HTML or XML, this corresponds to a closing tag like </div>
Trait Implementations
Auto Trait Implementations
impl<T> RefUnwindSafe for NodeEdge<T> where
T: RefUnwindSafe,
T: RefUnwindSafe,
impl<T> Send for NodeEdge<T> where
T: Send,
T: Send,
impl<T> Sync for NodeEdge<T> where
T: Sync,
T: Sync,
impl<T> Unpin for NodeEdge<T> where
T: Unpin,
T: Unpin,
impl<T> UnwindSafe for NodeEdge<T> where
T: UnwindSafe,
T: UnwindSafe,
Blanket Implementations
impl<T> DowncastSync for T where
T: Any + Send + Sync,
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impl<T> DowncastSync for T where
T: Any + Send + Sync,
[src]impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>,
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impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>,
[src]pub fn to_subset(&self) -> Option<SS>
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pub fn is_in_subset(&self) -> bool
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pub fn to_subset_unchecked(&self) -> SS
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pub fn from_subset(element: &SS) -> SP
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impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>,
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impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>,
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