Enum rin::blender::scene_data::utils::Rotation[][src]

pub enum Rotation {
    Quat(Unit<Quaternion<f32>>),
    Euler(RotOrderMatrix<Rad<f32>, U3, U1, <DefaultAllocator as Allocator<Rad<f32>, U3, U1>>::Buffer>),
    AxisAngle(Unit<Matrix<f32, U3, U1, <DefaultAllocator as Allocator<f32, U3, U1>>::Buffer>>, Rad<f32>),
}

Variants

Quat(Unit<Quaternion<f32>>)
Euler(RotOrderMatrix<Rad<f32>, U3, U1, <DefaultAllocator as Allocator<Rad<f32>, U3, U1>>::Buffer>)
AxisAngle(Unit<Matrix<f32, U3, U1, <DefaultAllocator as Allocator<f32, U3, U1>>::Buffer>>, Rad<f32>)

Implementations

impl Rotation[src]

pub fn into_quat(self) -> Unit<Quaternion<f32>>[src]

pub fn to_euler(
    &self
) -> Matrix<Rad<f32>, U3, U1, <DefaultAllocator as Allocator<Rad<f32>, U3, U1>>::Buffer>
[src]

Trait Implementations

impl AsRef<Rotation> for Rotation[src]

impl Clone for Rotation[src]

impl Debug for Rotation[src]

impl<'de> Deserialize<'de> for Rotation[src]

impl From<Rotation> for Rotation[src]

impl PartialEq<Rotation> for Rotation[src]

impl Serialize for Rotation[src]

impl Copy for Rotation[src]

impl StructuralPartialEq for Rotation[src]

Auto Trait Implementations

impl RefUnwindSafe for Rotation

impl Send for Rotation

impl Sync for Rotation

impl Unpin for Rotation

impl UnwindSafe for Rotation

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Any for T where
    T: Any
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> Downcast for T where
    T: Any
[src]

impl<T> DowncastSync for T where
    T: Any + Send + Sync
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> IntoPnt<Point<T, U2>> for T where
    T: Scalar
[src]

impl<T> IntoPnt<Point<T, U3>> for T where
    T: Scalar
[src]

impl<T> IntoPnt<Point<T, U4>> for T where
    T: Scalar
[src]

impl<V> IntoPnt<V> for V[src]

impl<V> IntoVec<V> for V[src]

impl<T> JoinPnt<T, Point<T, U2>> for T where
    T: Scalar
[src]

type Output = Point<T, U3>

impl<T> JoinPnt<T, Point<T, U3>> for T where
    T: Scalar
[src]

type Output = Point<T, U4>

impl<T> JoinPnt<T, T> for T where
    T: Scalar
[src]

type Output = Point<T, U2>

impl<T> Pointable for T[src]

type Init = T

The type for initializers.

impl<T> Same<T> for T[src]

type Output = T

Should always be Self

impl<T> Scalar for T where
    T: Copy + PartialEq<T> + Debug + Any
[src]

impl<T> Serialize for T where
    T: Serialize + ?Sized
[src]

impl<SS, SP> SupersetOf<SS> for SP where
    SS: SubsetOf<SP>, 
[src]

impl<SS, SP> SupersetOf<SS> for SP where
    SS: SubsetOf<SP>, 
[src]

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<V, T> VZip<V> for T where
    V: MultiLane<T>, 
[src]

impl<T> DeserializeOwned for T where
    T: for<'de> Deserialize<'de>, 
[src]

impl<T> Slottable for T where
    T: Copy
[src]