Trait rin::gl::basic_material::TextureUniformValue[][src]

pub trait TextureUniformValue {
    pub fn as_texture_uniform(&self, binding: u32) -> UniformValue;
}

Required methods

pub fn as_texture_uniform(&self, binding: u32) -> UniformValue[src]

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Implementations on Foreign Types

impl TextureUniformValue for Rc<Texture>[src]

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Implementors

impl TextureUniformValue for Texture[src]

impl<'a> TextureUniformValue for &'a Texture[src]

impl<'a> TextureUniformValue for TextureSampler<'a>[src]

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