Struct rin::gl::cubemap::Faces [−][src]
pub struct Faces<I> where
I: Image, {
pub positive_x: I,
pub negative_x: I,
pub positive_y: I,
pub negative_y: I,
pub positive_z: I,
pub negative_z: I,
}
Used to allocate a Cubemap
from a set of images
Fields
positive_x: I
negative_x: I
positive_y: I
negative_y: I
positive_z: I
negative_z: I
Implementations
impl<I> Faces<I> where
I: Image,
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impl<I> Faces<I> where
I: Image,
[src]Trait Implementations
Auto Trait Implementations
impl<I> RefUnwindSafe for Faces<I> where
I: RefUnwindSafe,
I: RefUnwindSafe,
impl<I> Send for Faces<I> where
I: Send,
I: Send,
impl<I> Sync for Faces<I> where
I: Sync,
I: Sync,
impl<I> Unpin for Faces<I> where
I: Unpin,
I: Unpin,
impl<I> UnwindSafe for Faces<I> where
I: UnwindSafe,
I: UnwindSafe,
Blanket Implementations
impl<T> DowncastSync for T where
T: Any + Send + Sync,
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impl<T> DowncastSync for T where
T: Any + Send + Sync,
[src]impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>,
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impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>,
[src]pub fn to_subset(&self) -> Option<SS>
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pub fn is_in_subset(&self) -> bool
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pub fn to_subset_unchecked(&self) -> SS
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pub fn from_subset(element: &SS) -> SP
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impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>,
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impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>,
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