Struct rin::gl::fbo::RenderBufferBuilder [−][src]
pub struct RenderBufferBuilder<'a>(_);
Implementations
impl<'a> RenderBufferBuilder<'a>
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impl<'a> RenderBufferBuilder<'a>
[src]pub fn create(
&self,
w: u32,
h: u32,
internal: u32
) -> Result<RenderBuffer, Error>
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&self,
w: u32,
h: u32,
internal: u32
) -> Result<RenderBuffer, Error>
Create a new RenderBuffer
with the specified width, height and internal format
pub fn create_multisampled(
&self,
w: u32,
h: u32,
samples: u32,
internal: u32
) -> Result<RenderBuffer, Error>
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&self,
w: u32,
h: u32,
samples: u32,
internal: u32
) -> Result<RenderBuffer, Error>
Create a new RenderBuffer
with the specified width, height and internal format
pub unsafe fn from_allocated(
&self,
id: u32,
owned: bool,
w: u32,
h: u32
) -> RenderBuffer
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&self,
id: u32,
owned: bool,
w: u32,
h: u32
) -> RenderBuffer
pub unsafe fn from_allocated_multisample(
&self,
id: u32,
owned: bool,
w: u32,
h: u32,
samples: u32
) -> RenderBuffer
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&self,
id: u32,
owned: bool,
w: u32,
h: u32,
samples: u32
) -> RenderBuffer
Auto Trait Implementations
impl<'a> !RefUnwindSafe for RenderBufferBuilder<'a>
impl<'a> !Send for RenderBufferBuilder<'a>
impl<'a> !Sync for RenderBufferBuilder<'a>
impl<'a> Unpin for RenderBufferBuilder<'a>
impl<'a> !UnwindSafe for RenderBufferBuilder<'a>
Blanket Implementations
impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>,
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impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>,
[src]pub fn to_subset(&self) -> Option<SS>
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pub fn is_in_subset(&self) -> bool
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pub fn to_subset_unchecked(&self) -> SS
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pub fn from_subset(element: &SS) -> SP
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impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>,
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impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>,
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