Struct rin::gl::Gl [−][src]
pub struct Gl {}Show fields
pub ActiveShaderProgram: FnPtr, pub ActiveTexture: FnPtr, pub AttachShader: FnPtr, pub BeginConditionalRender: FnPtr, pub BeginQuery: FnPtr, pub BeginQueryIndexed: FnPtr, pub BeginTransformFeedback: FnPtr, pub BindAttribLocation: FnPtr, pub BindBuffer: FnPtr, pub BindBufferBase: FnPtr, pub BindBufferRange: FnPtr, pub BindBuffersBase: FnPtr, pub BindBuffersRange: FnPtr, pub BindFragDataLocation: FnPtr, pub BindFragDataLocationIndexed: FnPtr, pub BindFramebuffer: FnPtr, pub BindImageTexture: FnPtr, pub BindImageTextures: FnPtr, pub BindMultiTextureEXT: FnPtr, pub BindProgramPipeline: FnPtr, pub BindRenderbuffer: FnPtr, pub BindSampler: FnPtr, pub BindSamplers: FnPtr, pub BindTexture: FnPtr, pub BindTextureUnit: FnPtr, pub BindTextures: FnPtr, pub BindTransformFeedback: FnPtr, pub BindVertexArray: FnPtr, pub BindVertexBuffer: FnPtr, pub BindVertexBuffers: FnPtr, pub BlendColor: FnPtr, pub BlendEquation: FnPtr, pub BlendEquationSeparate: FnPtr, pub BlendEquationSeparatei: FnPtr, pub BlendEquationi: FnPtr, pub BlendFunc: FnPtr, pub BlendFuncSeparate: FnPtr, pub BlendFuncSeparatei: FnPtr, pub BlendFunci: FnPtr, pub BlitFramebuffer: FnPtr, pub BlitNamedFramebuffer: FnPtr, pub BufferData: FnPtr, pub BufferStorage: FnPtr, pub BufferSubData: FnPtr, pub CheckFramebufferStatus: FnPtr, pub CheckNamedFramebufferStatus: FnPtr, pub CheckNamedFramebufferStatusEXT: FnPtr, pub ClampColor: FnPtr, pub Clear: FnPtr, pub ClearBufferData: FnPtr, pub ClearBufferSubData: FnPtr, pub ClearBufferfi: FnPtr, pub ClearBufferfv: FnPtr, pub ClearBufferiv: FnPtr, pub ClearBufferuiv: FnPtr, pub ClearColor: FnPtr, pub ClearDepth: FnPtr, pub ClearDepthf: FnPtr, pub ClearNamedBufferData: FnPtr, pub ClearNamedBufferDataEXT: FnPtr, pub ClearNamedBufferSubData: FnPtr, pub ClearNamedBufferSubDataEXT: FnPtr, pub ClearNamedFramebufferfi: FnPtr, pub ClearNamedFramebufferfv: FnPtr, pub ClearNamedFramebufferiv: FnPtr, pub ClearNamedFramebufferuiv: FnPtr, pub ClearStencil: FnPtr, pub ClearTexImage: FnPtr, pub ClearTexSubImage: FnPtr, pub ClientAttribDefaultEXT: FnPtr, pub ClientWaitSync: FnPtr, pub ClipControl: FnPtr, pub ColorMask: FnPtr, pub ColorMaski: FnPtr, pub ColorP3ui: FnPtr, pub ColorP3uiv: FnPtr, pub ColorP4ui: FnPtr, pub ColorP4uiv: FnPtr, pub CompileShader: FnPtr, pub CompressedMultiTexImage1DEXT: FnPtr, pub CompressedMultiTexImage2DEXT: FnPtr, pub CompressedMultiTexImage3DEXT: FnPtr, pub CompressedMultiTexSubImage1DEXT: FnPtr, pub CompressedMultiTexSubImage2DEXT: FnPtr, pub CompressedMultiTexSubImage3DEXT: FnPtr, pub CompressedTexImage1D: FnPtr, pub CompressedTexImage2D: FnPtr, pub CompressedTexImage3D: FnPtr, pub CompressedTexSubImage1D: FnPtr, pub CompressedTexSubImage2D: FnPtr, pub CompressedTexSubImage3D: FnPtr, pub CompressedTextureImage1DEXT: FnPtr, pub CompressedTextureImage2DEXT: FnPtr, pub CompressedTextureImage3DEXT: FnPtr, pub CompressedTextureSubImage1D: FnPtr, pub CompressedTextureSubImage1DEXT: FnPtr, pub CompressedTextureSubImage2D: FnPtr, pub CompressedTextureSubImage2DEXT: FnPtr, pub CompressedTextureSubImage3D: FnPtr, pub CompressedTextureSubImage3DEXT: FnPtr, pub CopyBufferSubData: FnPtr, pub CopyImageSubData: FnPtr, pub CopyMultiTexImage1DEXT: FnPtr, pub CopyMultiTexImage2DEXT: FnPtr, pub CopyMultiTexSubImage1DEXT: FnPtr, pub CopyMultiTexSubImage2DEXT: FnPtr, pub CopyMultiTexSubImage3DEXT: FnPtr, pub CopyNamedBufferSubData: FnPtr, pub CopyTexImage1D: FnPtr, pub CopyTexImage2D: FnPtr, pub CopyTexSubImage1D: FnPtr, pub CopyTexSubImage2D: FnPtr, pub CopyTexSubImage3D: FnPtr, pub CopyTextureImage1DEXT: FnPtr, pub CopyTextureImage2DEXT: FnPtr, pub CopyTextureSubImage1D: FnPtr, pub CopyTextureSubImage1DEXT: FnPtr, pub CopyTextureSubImage2D: FnPtr, pub CopyTextureSubImage2DEXT: FnPtr, pub CopyTextureSubImage3D: FnPtr, pub CopyTextureSubImage3DEXT: FnPtr, pub CreateBuffers: FnPtr, pub CreateFramebuffers: FnPtr, pub CreateProgram: FnPtr, pub CreateProgramPipelines: FnPtr, pub CreateQueries: FnPtr, pub CreateRenderbuffers: FnPtr, pub CreateSamplers: FnPtr, pub CreateShader: FnPtr, pub CreateShaderProgramv: FnPtr, pub CreateTextures: FnPtr, pub CreateTransformFeedbacks: FnPtr, pub CreateVertexArrays: FnPtr, pub CullFace: FnPtr, pub DebugMessageCallback: FnPtr, pub DebugMessageControl: FnPtr, pub DebugMessageInsert: FnPtr, pub DeleteBuffers: FnPtr, pub DeleteFramebuffers: FnPtr, pub DeleteProgram: FnPtr, pub DeleteProgramPipelines: FnPtr, pub DeleteQueries: FnPtr, pub DeleteRenderbuffers: FnPtr, pub DeleteSamplers: FnPtr, pub DeleteShader: FnPtr, pub DeleteSync: FnPtr, pub DeleteTextures: FnPtr, pub DeleteTransformFeedbacks: FnPtr, pub DeleteVertexArrays: FnPtr, pub DepthFunc: FnPtr, pub DepthMask: FnPtr, pub DepthRange: FnPtr, pub DepthRangeArrayv: FnPtr, pub DepthRangeIndexed: FnPtr, pub DepthRangef: FnPtr, pub DetachShader: FnPtr, pub Disable: FnPtr, pub DisableClientStateIndexedEXT: FnPtr, pub DisableClientStateiEXT: FnPtr, pub DisableIndexedEXT: FnPtr, pub DisableVertexArrayAttrib: FnPtr, pub DisableVertexArrayAttribEXT: FnPtr, pub DisableVertexArrayEXT: FnPtr, pub DisableVertexAttribArray: FnPtr, pub Disablei: FnPtr, pub DispatchCompute: FnPtr, pub DispatchComputeIndirect: FnPtr, pub DrawArrays: FnPtr, pub DrawArraysIndirect: FnPtr, pub DrawArraysInstanced: FnPtr, pub DrawArraysInstancedBaseInstance: FnPtr, pub DrawBuffer: FnPtr, pub DrawBuffers: FnPtr, pub DrawElements: FnPtr, pub DrawElementsBaseVertex: FnPtr, pub DrawElementsIndirect: FnPtr, pub DrawElementsInstanced: FnPtr, pub DrawElementsInstancedBaseInstance: FnPtr, pub DrawElementsInstancedBaseVertex: FnPtr, pub DrawElementsInstancedBaseVertexBaseInstance: FnPtr, pub DrawRangeElements: FnPtr, pub DrawRangeElementsBaseVertex: FnPtr, pub DrawTransformFeedback: FnPtr, pub DrawTransformFeedbackInstanced: FnPtr, pub DrawTransformFeedbackStream: FnPtr, pub DrawTransformFeedbackStreamInstanced: FnPtr, pub Enable: FnPtr, pub EnableClientStateIndexedEXT: FnPtr, pub EnableClientStateiEXT: FnPtr, pub EnableIndexedEXT: FnPtr, pub EnableVertexArrayAttrib: FnPtr, pub EnableVertexArrayAttribEXT: FnPtr, pub EnableVertexArrayEXT: FnPtr, pub EnableVertexAttribArray: FnPtr, pub Enablei: FnPtr, pub EndConditionalRender: FnPtr, pub EndQuery: FnPtr, pub EndQueryIndexed: FnPtr, pub EndTransformFeedback: FnPtr, pub FenceSync: FnPtr, pub Finish: FnPtr, pub Flush: FnPtr, pub FlushMappedBufferRange: FnPtr, pub FlushMappedNamedBufferRange: FnPtr, pub FlushMappedNamedBufferRangeEXT: FnPtr, pub FramebufferDrawBufferEXT: FnPtr, pub FramebufferDrawBuffersEXT: FnPtr, pub FramebufferParameteri: FnPtr, pub FramebufferReadBufferEXT: FnPtr, pub FramebufferRenderbuffer: FnPtr, pub FramebufferTexture: FnPtr, pub FramebufferTexture1D: FnPtr, pub FramebufferTexture2D: FnPtr, pub FramebufferTexture3D: FnPtr, pub FramebufferTextureLayer: FnPtr, pub FrontFace: FnPtr, pub GenBuffers: FnPtr, pub GenFramebuffers: FnPtr, pub GenProgramPipelines: FnPtr, pub GenQueries: FnPtr, pub GenRenderbuffers: FnPtr, pub GenSamplers: FnPtr, pub GenTextures: FnPtr, pub GenTransformFeedbacks: FnPtr, pub GenVertexArrays: FnPtr, pub GenerateMipmap: FnPtr, pub GenerateMultiTexMipmapEXT: FnPtr, pub GenerateTextureMipmap: FnPtr, pub GenerateTextureMipmapEXT: FnPtr, pub GetActiveAtomicCounterBufferiv: FnPtr, pub GetActiveAttrib: FnPtr, pub GetActiveSubroutineName: FnPtr, pub GetActiveSubroutineUniformName: FnPtr, pub GetActiveSubroutineUniformiv: FnPtr, pub GetActiveUniform: FnPtr, pub GetActiveUniformBlockName: FnPtr, pub GetActiveUniformBlockiv: FnPtr, pub GetActiveUniformName: FnPtr, pub GetActiveUniformsiv: FnPtr, pub GetAttachedShaders: FnPtr, pub GetAttribLocation: FnPtr, pub GetBooleanIndexedvEXT: FnPtr, pub GetBooleani_v: FnPtr, pub GetBooleanv: FnPtr, pub GetBufferParameteri64v: FnPtr, pub GetBufferParameteriv: FnPtr, pub GetBufferPointerv: FnPtr, pub GetBufferSubData: FnPtr, pub GetCompressedMultiTexImageEXT: FnPtr, pub GetCompressedTexImage: FnPtr, pub GetCompressedTextureImage: FnPtr, pub GetCompressedTextureImageEXT: FnPtr, pub GetCompressedTextureSubImage: FnPtr, pub GetDebugMessageLog: FnPtr, pub GetDoubleIndexedvEXT: FnPtr, pub GetDoublei_v: FnPtr, pub GetDoublei_vEXT: FnPtr, pub GetDoublev: FnPtr, pub GetError: FnPtr, pub GetFloatIndexedvEXT: FnPtr, pub GetFloati_v: FnPtr, pub GetFloati_vEXT: FnPtr, pub GetFloatv: FnPtr, pub GetFragDataIndex: FnPtr, pub GetFragDataLocation: FnPtr, pub GetFramebufferAttachmentParameteriv: FnPtr, pub GetFramebufferParameteriv: FnPtr, pub GetFramebufferParameterivEXT: FnPtr, pub GetGraphicsResetStatus: FnPtr, pub GetGraphicsResetStatusARB: FnPtr, pub GetGraphicsResetStatusKHR: FnPtr, pub GetInteger64i_v: FnPtr, pub GetInteger64v: FnPtr, pub GetIntegerIndexedvEXT: FnPtr, pub GetIntegeri_v: FnPtr, pub GetIntegerv: FnPtr, pub GetInternalformati64v: FnPtr, pub GetInternalformativ: FnPtr, pub GetMultiTexEnvfvEXT: FnPtr, pub GetMultiTexEnvivEXT: FnPtr, pub GetMultiTexGendvEXT: FnPtr, pub GetMultiTexGenfvEXT: FnPtr, pub GetMultiTexGenivEXT: FnPtr, pub GetMultiTexImageEXT: FnPtr, pub GetMultiTexLevelParameterfvEXT: FnPtr, pub GetMultiTexLevelParameterivEXT: FnPtr, pub GetMultiTexParameterIivEXT: FnPtr, pub GetMultiTexParameterIuivEXT: FnPtr, pub GetMultiTexParameterfvEXT: FnPtr, pub GetMultiTexParameterivEXT: FnPtr, pub GetMultisamplefv: FnPtr, pub GetNamedBufferParameteri64v: FnPtr, pub GetNamedBufferParameteriv: FnPtr, pub GetNamedBufferParameterivEXT: FnPtr, pub GetNamedBufferPointerv: FnPtr, pub GetNamedBufferPointervEXT: FnPtr, pub GetNamedBufferSubData: FnPtr, pub GetNamedBufferSubDataEXT: FnPtr, pub GetNamedFramebufferAttachmentParameteriv: FnPtr, pub GetNamedFramebufferAttachmentParameterivEXT: FnPtr, pub GetNamedFramebufferParameteriv: FnPtr, pub GetNamedFramebufferParameterivEXT: FnPtr, pub GetNamedProgramLocalParameterIivEXT: FnPtr, pub GetNamedProgramLocalParameterIuivEXT: FnPtr, pub GetNamedProgramLocalParameterdvEXT: FnPtr, pub GetNamedProgramLocalParameterfvEXT: FnPtr, pub GetNamedProgramStringEXT: FnPtr, pub GetNamedProgramivEXT: FnPtr, pub GetNamedRenderbufferParameteriv: FnPtr, pub GetNamedRenderbufferParameterivEXT: FnPtr, pub GetObjectLabel: FnPtr, pub GetObjectPtrLabel: FnPtr, pub GetPointerIndexedvEXT: FnPtr, pub GetPointeri_vEXT: FnPtr, pub GetPointerv: FnPtr, pub GetProgramBinary: FnPtr, pub GetProgramInfoLog: FnPtr, pub GetProgramInterfaceiv: FnPtr, pub GetProgramPipelineInfoLog: FnPtr, pub GetProgramPipelineiv: FnPtr, pub GetProgramResourceIndex: FnPtr, pub GetProgramResourceLocation: FnPtr, pub GetProgramResourceLocationIndex: FnPtr, pub GetProgramResourceName: FnPtr, pub GetProgramResourceiv: FnPtr, pub GetProgramStageiv: FnPtr, pub GetProgramiv: FnPtr, pub GetQueryBufferObjecti64v: FnPtr, pub GetQueryBufferObjectiv: FnPtr, pub GetQueryBufferObjectui64v: FnPtr, pub GetQueryBufferObjectuiv: FnPtr, pub GetQueryIndexediv: FnPtr, pub GetQueryObjecti64v: FnPtr, pub GetQueryObjectiv: FnPtr, pub GetQueryObjectui64v: FnPtr, pub GetQueryObjectuiv: FnPtr, pub GetQueryiv: FnPtr, pub GetRenderbufferParameteriv: FnPtr, pub GetSamplerParameterIiv: FnPtr, pub GetSamplerParameterIuiv: FnPtr, pub GetSamplerParameterfv: FnPtr, pub GetSamplerParameteriv: FnPtr, pub GetShaderInfoLog: FnPtr, pub GetShaderPrecisionFormat: FnPtr, pub GetShaderSource: FnPtr, pub GetShaderiv: FnPtr, pub GetString: FnPtr, pub GetStringi: FnPtr, pub GetSubroutineIndex: FnPtr, pub GetSubroutineUniformLocation: FnPtr, pub GetSynciv: FnPtr, pub GetTexImage: FnPtr, pub GetTexLevelParameterfv: FnPtr, pub GetTexLevelParameteriv: FnPtr, pub GetTexParameterIiv: FnPtr, pub GetTexParameterIuiv: FnPtr, pub GetTexParameterfv: FnPtr, pub GetTexParameteriv: FnPtr, pub GetTextureImage: FnPtr, pub GetTextureImageEXT: FnPtr, pub GetTextureLevelParameterfv: FnPtr, pub GetTextureLevelParameterfvEXT: FnPtr, pub GetTextureLevelParameteriv: FnPtr, pub GetTextureLevelParameterivEXT: FnPtr, pub GetTextureParameterIiv: FnPtr, pub GetTextureParameterIivEXT: FnPtr, pub GetTextureParameterIuiv: FnPtr, pub GetTextureParameterIuivEXT: FnPtr, pub GetTextureParameterfv: FnPtr, pub GetTextureParameterfvEXT: FnPtr, pub GetTextureParameteriv: FnPtr, pub GetTextureParameterivEXT: FnPtr, pub GetTextureSubImage: FnPtr, pub GetTransformFeedbackVarying: FnPtr, pub GetTransformFeedbacki64_v: FnPtr, pub GetTransformFeedbacki_v: FnPtr, pub GetTransformFeedbackiv: FnPtr, pub GetUniformBlockIndex: FnPtr, pub GetUniformIndices: FnPtr, pub GetUniformLocation: FnPtr, pub GetUniformSubroutineuiv: FnPtr, pub GetUniformdv: FnPtr, pub GetUniformfv: FnPtr, pub GetUniformiv: FnPtr, pub GetUniformuiv: FnPtr, pub GetVertexArrayIndexed64iv: FnPtr, pub GetVertexArrayIndexediv: FnPtr, pub GetVertexArrayIntegeri_vEXT: FnPtr, pub GetVertexArrayIntegervEXT: FnPtr, pub GetVertexArrayPointeri_vEXT: FnPtr, pub GetVertexArrayPointervEXT: FnPtr, pub GetVertexArrayiv: FnPtr, pub GetVertexAttribIiv: FnPtr, pub GetVertexAttribIuiv: FnPtr, pub GetVertexAttribLdv: FnPtr, pub GetVertexAttribPointerv: FnPtr, pub GetVertexAttribdv: FnPtr, pub GetVertexAttribfv: FnPtr, pub GetVertexAttribiv: FnPtr, pub GetnColorTable: FnPtr, pub GetnColorTableARB: FnPtr, pub GetnCompressedTexImage: FnPtr, pub GetnCompressedTexImageARB: FnPtr, pub GetnConvolutionFilter: FnPtr, pub GetnConvolutionFilterARB: FnPtr, pub GetnHistogram: FnPtr, pub GetnHistogramARB: FnPtr, pub GetnMapdv: FnPtr, pub GetnMapdvARB: FnPtr, pub GetnMapfv: FnPtr, pub GetnMapfvARB: FnPtr, pub GetnMapiv: FnPtr, pub GetnMapivARB: FnPtr, pub GetnMinmax: FnPtr, pub GetnMinmaxARB: FnPtr, pub GetnPixelMapfv: FnPtr, pub GetnPixelMapfvARB: FnPtr, pub GetnPixelMapuiv: FnPtr, pub GetnPixelMapuivARB: FnPtr, pub GetnPixelMapusv: FnPtr, pub GetnPixelMapusvARB: FnPtr, pub GetnPolygonStipple: FnPtr, pub GetnPolygonStippleARB: FnPtr, pub GetnSeparableFilter: FnPtr, pub GetnSeparableFilterARB: FnPtr, pub GetnTexImage: FnPtr, pub GetnTexImageARB: FnPtr, pub GetnUniformdv: FnPtr, pub GetnUniformdvARB: FnPtr, pub GetnUniformfv: FnPtr, pub GetnUniformfvARB: FnPtr, pub GetnUniformfvKHR: FnPtr, pub GetnUniformiv: FnPtr, pub GetnUniformivARB: FnPtr, pub GetnUniformivKHR: FnPtr, pub GetnUniformuiv: FnPtr, pub GetnUniformuivARB: FnPtr, pub GetnUniformuivKHR: FnPtr, pub Hint: FnPtr, pub InvalidateBufferData: FnPtr, pub InvalidateBufferSubData: FnPtr, pub InvalidateFramebuffer: FnPtr, pub InvalidateNamedFramebufferData: FnPtr, pub InvalidateNamedFramebufferSubData: FnPtr, pub InvalidateSubFramebuffer: FnPtr, pub InvalidateTexImage: FnPtr, pub InvalidateTexSubImage: FnPtr, pub IsBuffer: FnPtr, pub IsEnabled: FnPtr, pub IsEnabledIndexedEXT: FnPtr, pub IsEnabledi: FnPtr, pub IsFramebuffer: FnPtr, pub IsProgram: FnPtr, pub IsProgramPipeline: FnPtr, pub IsQuery: FnPtr, pub IsRenderbuffer: FnPtr, pub IsSampler: FnPtr, pub IsShader: FnPtr, pub IsSync: FnPtr, pub IsTexture: FnPtr, pub IsTransformFeedback: FnPtr, pub IsVertexArray: FnPtr, pub LineWidth: FnPtr, pub LinkProgram: FnPtr, pub LogicOp: FnPtr, pub MapBuffer: FnPtr, pub MapBufferRange: FnPtr, pub MapNamedBuffer: FnPtr, pub MapNamedBufferEXT: FnPtr, pub MapNamedBufferRange: FnPtr, pub MapNamedBufferRangeEXT: FnPtr, pub MatrixFrustumEXT: FnPtr, pub MatrixLoadIdentityEXT: FnPtr, pub MatrixLoadTransposedEXT: FnPtr, pub MatrixLoadTransposefEXT: FnPtr, pub MatrixLoaddEXT: FnPtr, pub MatrixLoadfEXT: FnPtr, pub MatrixMultTransposedEXT: FnPtr, pub MatrixMultTransposefEXT: FnPtr, pub MatrixMultdEXT: FnPtr, pub MatrixMultfEXT: FnPtr, pub MatrixOrthoEXT: FnPtr, pub MatrixPopEXT: FnPtr, pub MatrixPushEXT: FnPtr, pub MatrixRotatedEXT: FnPtr, pub MatrixRotatefEXT: FnPtr, pub MatrixScaledEXT: FnPtr, pub MatrixScalefEXT: FnPtr, pub MatrixTranslatedEXT: FnPtr, pub MatrixTranslatefEXT: FnPtr, pub MemoryBarrier: FnPtr, pub MemoryBarrierByRegion: FnPtr, pub MinSampleShading: FnPtr, pub MultiDrawArrays: FnPtr, pub MultiDrawArraysIndirect: FnPtr, pub MultiDrawElements: FnPtr, pub MultiDrawElementsBaseVertex: FnPtr, pub MultiDrawElementsIndirect: FnPtr, pub MultiTexBufferEXT: FnPtr, pub MultiTexCoordP1ui: FnPtr, pub MultiTexCoordP1uiv: FnPtr, pub MultiTexCoordP2ui: FnPtr, pub MultiTexCoordP2uiv: FnPtr, pub MultiTexCoordP3ui: FnPtr, pub MultiTexCoordP3uiv: FnPtr, pub MultiTexCoordP4ui: FnPtr, pub MultiTexCoordP4uiv: FnPtr, pub MultiTexCoordPointerEXT: FnPtr, pub MultiTexEnvfEXT: FnPtr, pub MultiTexEnvfvEXT: FnPtr, pub MultiTexEnviEXT: FnPtr, pub MultiTexEnvivEXT: FnPtr, pub MultiTexGendEXT: FnPtr, pub MultiTexGendvEXT: FnPtr, pub MultiTexGenfEXT: FnPtr, pub MultiTexGenfvEXT: FnPtr, pub MultiTexGeniEXT: FnPtr, pub MultiTexGenivEXT: FnPtr, pub MultiTexImage1DEXT: FnPtr, pub MultiTexImage2DEXT: FnPtr, pub MultiTexImage3DEXT: FnPtr, pub MultiTexParameterIivEXT: FnPtr, pub MultiTexParameterIuivEXT: FnPtr, pub MultiTexParameterfEXT: FnPtr, pub MultiTexParameterfvEXT: FnPtr, pub MultiTexParameteriEXT: FnPtr, pub MultiTexParameterivEXT: FnPtr, pub MultiTexRenderbufferEXT: FnPtr, pub MultiTexSubImage1DEXT: FnPtr, pub MultiTexSubImage2DEXT: FnPtr, pub MultiTexSubImage3DEXT: FnPtr, pub NamedBufferData: FnPtr, pub NamedBufferDataEXT: FnPtr, pub NamedBufferStorage: FnPtr, pub NamedBufferStorageEXT: FnPtr, pub NamedBufferSubData: FnPtr, pub NamedBufferSubDataEXT: FnPtr, pub NamedCopyBufferSubDataEXT: FnPtr, pub NamedFramebufferDrawBuffer: FnPtr, pub NamedFramebufferDrawBuffers: FnPtr, pub NamedFramebufferParameteri: FnPtr, pub NamedFramebufferParameteriEXT: FnPtr, pub NamedFramebufferReadBuffer: FnPtr, pub NamedFramebufferRenderbuffer: FnPtr, pub NamedFramebufferRenderbufferEXT: FnPtr, pub NamedFramebufferTexture: FnPtr, pub NamedFramebufferTexture1DEXT: FnPtr, pub NamedFramebufferTexture2DEXT: FnPtr, pub NamedFramebufferTexture3DEXT: FnPtr, pub NamedFramebufferTextureEXT: FnPtr, pub NamedFramebufferTextureFaceEXT: FnPtr, pub NamedFramebufferTextureLayer: FnPtr, pub NamedFramebufferTextureLayerEXT: FnPtr, pub NamedProgramLocalParameter4dEXT: FnPtr, pub NamedProgramLocalParameter4dvEXT: FnPtr, pub NamedProgramLocalParameter4fEXT: FnPtr, pub NamedProgramLocalParameter4fvEXT: FnPtr, pub NamedProgramLocalParameterI4iEXT: FnPtr, pub NamedProgramLocalParameterI4ivEXT: FnPtr, pub NamedProgramLocalParameterI4uiEXT: FnPtr, pub NamedProgramLocalParameterI4uivEXT: FnPtr, pub NamedProgramLocalParameters4fvEXT: FnPtr, pub NamedProgramLocalParametersI4ivEXT: FnPtr, pub NamedProgramLocalParametersI4uivEXT: FnPtr, pub NamedProgramStringEXT: FnPtr, pub NamedRenderbufferStorage: FnPtr, pub NamedRenderbufferStorageEXT: FnPtr, pub NamedRenderbufferStorageMultisample: FnPtr, pub NamedRenderbufferStorageMultisampleCoverageEXT: FnPtr, pub NamedRenderbufferStorageMultisampleEXT: FnPtr, pub NormalP3ui: FnPtr, pub NormalP3uiv: FnPtr, pub ObjectLabel: FnPtr, pub ObjectPtrLabel: FnPtr, pub PatchParameterfv: FnPtr, pub PatchParameteri: FnPtr, pub PauseTransformFeedback: FnPtr, pub PixelStoref: FnPtr, pub PixelStorei: FnPtr, pub PointParameterf: FnPtr, pub PointParameterfv: FnPtr, pub PointParameteri: FnPtr, pub PointParameteriv: FnPtr, pub PointSize: FnPtr, pub PolygonMode: FnPtr, pub PolygonOffset: FnPtr, pub PopDebugGroup: FnPtr, pub PrimitiveRestartIndex: FnPtr, pub ProgramBinary: FnPtr, pub ProgramParameteri: FnPtr, pub ProgramUniform1d: FnPtr, pub ProgramUniform1dEXT: FnPtr, pub ProgramUniform1dv: FnPtr, pub ProgramUniform1dvEXT: FnPtr, pub ProgramUniform1f: FnPtr, pub ProgramUniform1fEXT: FnPtr, pub ProgramUniform1fv: FnPtr, pub ProgramUniform1fvEXT: FnPtr, pub ProgramUniform1i: FnPtr, pub ProgramUniform1iEXT: FnPtr, pub ProgramUniform1iv: FnPtr, pub ProgramUniform1ivEXT: FnPtr, pub ProgramUniform1ui: FnPtr, pub ProgramUniform1uiEXT: FnPtr, pub ProgramUniform1uiv: FnPtr, pub ProgramUniform1uivEXT: FnPtr, pub ProgramUniform2d: FnPtr, pub ProgramUniform2dEXT: FnPtr, pub ProgramUniform2dv: FnPtr, pub ProgramUniform2dvEXT: FnPtr, pub ProgramUniform2f: FnPtr, pub ProgramUniform2fEXT: FnPtr, pub ProgramUniform2fv: FnPtr, pub ProgramUniform2fvEXT: FnPtr, pub ProgramUniform2i: FnPtr, pub ProgramUniform2iEXT: FnPtr, pub ProgramUniform2iv: FnPtr, pub ProgramUniform2ivEXT: FnPtr, pub ProgramUniform2ui: FnPtr, pub ProgramUniform2uiEXT: FnPtr, pub ProgramUniform2uiv: FnPtr, pub ProgramUniform2uivEXT: FnPtr, pub ProgramUniform3d: FnPtr, pub ProgramUniform3dEXT: FnPtr, pub ProgramUniform3dv: FnPtr, pub ProgramUniform3dvEXT: FnPtr, pub ProgramUniform3f: FnPtr, pub ProgramUniform3fEXT: FnPtr, pub ProgramUniform3fv: FnPtr, pub ProgramUniform3fvEXT: FnPtr, pub ProgramUniform3i: FnPtr, pub ProgramUniform3iEXT: FnPtr, pub ProgramUniform3iv: FnPtr, pub ProgramUniform3ivEXT: FnPtr, pub ProgramUniform3ui: FnPtr, pub ProgramUniform3uiEXT: FnPtr, pub ProgramUniform3uiv: FnPtr, pub ProgramUniform3uivEXT: FnPtr, pub ProgramUniform4d: FnPtr, pub ProgramUniform4dEXT: FnPtr, pub ProgramUniform4dv: FnPtr, pub ProgramUniform4dvEXT: FnPtr, pub ProgramUniform4f: FnPtr, pub ProgramUniform4fEXT: FnPtr, pub ProgramUniform4fv: FnPtr, pub ProgramUniform4fvEXT: FnPtr, pub ProgramUniform4i: FnPtr, pub ProgramUniform4iEXT: FnPtr, pub ProgramUniform4iv: FnPtr, pub ProgramUniform4ivEXT: FnPtr, pub ProgramUniform4ui: FnPtr, pub ProgramUniform4uiEXT: FnPtr, pub ProgramUniform4uiv: FnPtr, pub ProgramUniform4uivEXT: FnPtr, pub ProgramUniformMatrix2dv: FnPtr, pub ProgramUniformMatrix2dvEXT: FnPtr, pub ProgramUniformMatrix2fv: FnPtr, pub ProgramUniformMatrix2fvEXT: FnPtr, pub ProgramUniformMatrix2x3dv: FnPtr, pub ProgramUniformMatrix2x3dvEXT: FnPtr, pub ProgramUniformMatrix2x3fv: FnPtr, pub ProgramUniformMatrix2x3fvEXT: FnPtr, pub ProgramUniformMatrix2x4dv: FnPtr, pub ProgramUniformMatrix2x4dvEXT: FnPtr, pub ProgramUniformMatrix2x4fv: FnPtr, pub ProgramUniformMatrix2x4fvEXT: FnPtr, pub ProgramUniformMatrix3dv: FnPtr, pub ProgramUniformMatrix3dvEXT: FnPtr, pub ProgramUniformMatrix3fv: FnPtr, pub ProgramUniformMatrix3fvEXT: FnPtr, pub ProgramUniformMatrix3x2dv: FnPtr, pub ProgramUniformMatrix3x2dvEXT: FnPtr, pub ProgramUniformMatrix3x2fv: FnPtr, pub ProgramUniformMatrix3x2fvEXT: FnPtr, pub ProgramUniformMatrix3x4dv: FnPtr, pub ProgramUniformMatrix3x4dvEXT: FnPtr, pub ProgramUniformMatrix3x4fv: FnPtr, pub ProgramUniformMatrix3x4fvEXT: FnPtr, pub ProgramUniformMatrix4dv: FnPtr, pub ProgramUniformMatrix4dvEXT: FnPtr, pub ProgramUniformMatrix4fv: FnPtr, pub ProgramUniformMatrix4fvEXT: FnPtr, pub ProgramUniformMatrix4x2dv: FnPtr, pub ProgramUniformMatrix4x2dvEXT: FnPtr, pub ProgramUniformMatrix4x2fv: FnPtr, pub ProgramUniformMatrix4x2fvEXT: FnPtr, pub ProgramUniformMatrix4x3dv: FnPtr, pub ProgramUniformMatrix4x3dvEXT: FnPtr, pub ProgramUniformMatrix4x3fv: FnPtr, pub ProgramUniformMatrix4x3fvEXT: FnPtr, pub ProvokingVertex: FnPtr, pub PushClientAttribDefaultEXT: FnPtr, pub PushDebugGroup: FnPtr, pub QueryCounter: FnPtr, pub ReadBuffer: FnPtr, pub ReadPixels: FnPtr, pub ReadnPixels: FnPtr, pub ReadnPixelsARB: FnPtr, pub ReadnPixelsKHR: FnPtr, pub ReleaseShaderCompiler: FnPtr, pub RenderbufferStorage: FnPtr, pub RenderbufferStorageMultisample: FnPtr, pub ResumeTransformFeedback: FnPtr, pub SampleCoverage: FnPtr, pub SampleMaski: FnPtr, pub SamplerParameterIiv: FnPtr, pub SamplerParameterIuiv: FnPtr, pub SamplerParameterf: FnPtr, pub SamplerParameterfv: FnPtr, pub SamplerParameteri: FnPtr, pub SamplerParameteriv: FnPtr, pub Scissor: FnPtr, pub ScissorArrayv: FnPtr, pub ScissorIndexed: FnPtr, pub ScissorIndexedv: FnPtr, pub SecondaryColorP3ui: FnPtr, pub SecondaryColorP3uiv: FnPtr, pub ShaderBinary: FnPtr, pub ShaderSource: FnPtr, pub ShaderStorageBlockBinding: FnPtr, pub StencilFunc: FnPtr, pub StencilFuncSeparate: FnPtr, pub StencilMask: FnPtr, pub StencilMaskSeparate: FnPtr, pub StencilOp: FnPtr, pub StencilOpSeparate: FnPtr, pub TexBuffer: FnPtr, pub TexBufferRange: FnPtr, pub TexCoordP1ui: FnPtr, pub TexCoordP1uiv: FnPtr, pub TexCoordP2ui: FnPtr, pub TexCoordP2uiv: FnPtr, pub TexCoordP3ui: FnPtr, pub TexCoordP3uiv: FnPtr, pub TexCoordP4ui: FnPtr, pub TexCoordP4uiv: FnPtr, pub TexImage1D: FnPtr, pub TexImage2D: FnPtr, pub TexImage2DMultisample: FnPtr, pub TexImage3D: FnPtr, pub TexImage3DMultisample: FnPtr, pub TexParameterIiv: FnPtr, pub TexParameterIuiv: FnPtr, pub TexParameterf: FnPtr, pub TexParameterfv: FnPtr, pub TexParameteri: FnPtr, pub TexParameteriv: FnPtr, pub TexStorage1D: FnPtr, pub TexStorage2D: FnPtr, pub TexStorage2DMultisample: FnPtr, pub TexStorage3D: FnPtr, pub TexStorage3DMultisample: FnPtr, pub TexSubImage1D: FnPtr, pub TexSubImage2D: FnPtr, pub TexSubImage3D: FnPtr, pub TextureBarrier: FnPtr, pub TextureBuffer: FnPtr, pub TextureBufferEXT: FnPtr, pub TextureBufferRange: FnPtr, pub TextureBufferRangeEXT: FnPtr, pub TextureImage1DEXT: FnPtr, pub TextureImage2DEXT: FnPtr, pub TextureImage3DEXT: FnPtr, pub TexturePageCommitmentEXT: FnPtr, pub TextureParameterIiv: FnPtr, pub TextureParameterIivEXT: FnPtr, pub TextureParameterIuiv: FnPtr, pub TextureParameterIuivEXT: FnPtr, pub TextureParameterf: FnPtr, pub TextureParameterfEXT: FnPtr, pub TextureParameterfv: FnPtr, pub TextureParameterfvEXT: FnPtr, pub TextureParameteri: FnPtr, pub TextureParameteriEXT: FnPtr, pub TextureParameteriv: FnPtr, pub TextureParameterivEXT: FnPtr, pub TextureRenderbufferEXT: FnPtr, pub TextureStorage1D: FnPtr, pub TextureStorage1DEXT: FnPtr, pub TextureStorage2D: FnPtr, pub TextureStorage2DEXT: FnPtr, pub TextureStorage2DMultisample: FnPtr, pub TextureStorage2DMultisampleEXT: FnPtr, pub TextureStorage3D: FnPtr, pub TextureStorage3DEXT: FnPtr, pub TextureStorage3DMultisample: FnPtr, pub TextureStorage3DMultisampleEXT: FnPtr, pub TextureSubImage1D: FnPtr, pub TextureSubImage1DEXT: FnPtr, pub TextureSubImage2D: FnPtr, pub TextureSubImage2DEXT: FnPtr, pub TextureSubImage3D: FnPtr, pub TextureSubImage3DEXT: FnPtr, pub TextureView: FnPtr, pub TransformFeedbackBufferBase: FnPtr, pub TransformFeedbackBufferRange: FnPtr, pub TransformFeedbackVaryings: FnPtr, pub Uniform1d: FnPtr, pub Uniform1dv: FnPtr, pub Uniform1f: FnPtr, pub Uniform1fv: FnPtr, pub Uniform1i: FnPtr, pub Uniform1iv: FnPtr, pub Uniform1ui: FnPtr, pub Uniform1uiv: FnPtr, pub Uniform2d: FnPtr, pub Uniform2dv: FnPtr, pub Uniform2f: FnPtr, pub Uniform2fv: FnPtr, pub Uniform2i: FnPtr, pub Uniform2iv: FnPtr, pub Uniform2ui: FnPtr, pub Uniform2uiv: FnPtr, pub Uniform3d: FnPtr, pub Uniform3dv: FnPtr, pub Uniform3f: FnPtr, pub Uniform3fv: FnPtr, pub Uniform3i: FnPtr, pub Uniform3iv: FnPtr, pub Uniform3ui: FnPtr, pub Uniform3uiv: FnPtr, pub Uniform4d: FnPtr, pub Uniform4dv: FnPtr, pub Uniform4f: FnPtr, pub Uniform4fv: FnPtr, pub Uniform4i: FnPtr, pub Uniform4iv: FnPtr, pub Uniform4ui: FnPtr, pub Uniform4uiv: FnPtr, pub UniformBlockBinding: FnPtr, pub UniformMatrix2dv: FnPtr, pub UniformMatrix2fv: FnPtr, pub UniformMatrix2x3dv: FnPtr, pub UniformMatrix2x3fv: FnPtr, pub UniformMatrix2x4dv: FnPtr, pub UniformMatrix2x4fv: FnPtr, pub UniformMatrix3dv: FnPtr, pub UniformMatrix3fv: FnPtr, pub UniformMatrix3x2dv: FnPtr, pub UniformMatrix3x2fv: FnPtr, pub UniformMatrix3x4dv: FnPtr, pub UniformMatrix3x4fv: FnPtr, pub UniformMatrix4dv: FnPtr, pub UniformMatrix4fv: FnPtr, pub UniformMatrix4x2dv: FnPtr, pub UniformMatrix4x2fv: FnPtr, pub UniformMatrix4x3dv: FnPtr, pub UniformMatrix4x3fv: FnPtr, pub UniformSubroutinesuiv: FnPtr, pub UnmapBuffer: FnPtr, pub UnmapNamedBuffer: FnPtr, pub UnmapNamedBufferEXT: FnPtr, pub UseProgram: FnPtr, pub UseProgramStages: FnPtr, pub ValidateProgram: FnPtr, pub ValidateProgramPipeline: FnPtr, pub VertexArrayAttribBinding: FnPtr, pub VertexArrayAttribFormat: FnPtr, pub VertexArrayAttribIFormat: FnPtr, pub VertexArrayAttribLFormat: FnPtr, pub VertexArrayBindVertexBufferEXT: FnPtr, pub VertexArrayBindingDivisor: FnPtr, pub VertexArrayColorOffsetEXT: FnPtr, pub VertexArrayEdgeFlagOffsetEXT: FnPtr, pub VertexArrayElementBuffer: FnPtr, pub VertexArrayFogCoordOffsetEXT: FnPtr, pub VertexArrayIndexOffsetEXT: FnPtr, pub VertexArrayMultiTexCoordOffsetEXT: FnPtr, pub VertexArrayNormalOffsetEXT: FnPtr, pub VertexArraySecondaryColorOffsetEXT: FnPtr, pub VertexArrayTexCoordOffsetEXT: FnPtr, pub VertexArrayVertexAttribBindingEXT: FnPtr, pub VertexArrayVertexAttribDivisorEXT: FnPtr, pub VertexArrayVertexAttribFormatEXT: FnPtr, pub VertexArrayVertexAttribIFormatEXT: FnPtr, pub VertexArrayVertexAttribIOffsetEXT: FnPtr, pub VertexArrayVertexAttribLFormatEXT: FnPtr, pub VertexArrayVertexAttribLOffsetEXT: FnPtr, pub VertexArrayVertexAttribOffsetEXT: FnPtr, pub VertexArrayVertexBindingDivisorEXT: FnPtr, pub VertexArrayVertexBuffer: FnPtr, pub VertexArrayVertexBuffers: FnPtr, pub VertexArrayVertexOffsetEXT: FnPtr, pub VertexAttrib1d: FnPtr, pub VertexAttrib1dv: FnPtr, pub VertexAttrib1f: FnPtr, pub VertexAttrib1fv: FnPtr, pub VertexAttrib1s: FnPtr, pub VertexAttrib1sv: FnPtr, pub VertexAttrib2d: FnPtr, pub VertexAttrib2dv: FnPtr, pub VertexAttrib2f: FnPtr, pub VertexAttrib2fv: FnPtr, pub VertexAttrib2s: FnPtr, pub VertexAttrib2sv: FnPtr, pub VertexAttrib3d: FnPtr, pub VertexAttrib3dv: FnPtr, pub VertexAttrib3f: FnPtr, pub VertexAttrib3fv: FnPtr, pub VertexAttrib3s: FnPtr, pub VertexAttrib3sv: FnPtr, pub VertexAttrib4Nbv: FnPtr, pub VertexAttrib4Niv: FnPtr, pub VertexAttrib4Nsv: FnPtr, pub VertexAttrib4Nub: FnPtr, pub VertexAttrib4Nubv: FnPtr, pub VertexAttrib4Nuiv: FnPtr, pub VertexAttrib4Nusv: FnPtr, pub VertexAttrib4bv: FnPtr, pub VertexAttrib4d: FnPtr, pub VertexAttrib4dv: FnPtr, pub VertexAttrib4f: FnPtr, pub VertexAttrib4fv: FnPtr, pub VertexAttrib4iv: FnPtr, pub VertexAttrib4s: FnPtr, pub VertexAttrib4sv: FnPtr, pub VertexAttrib4ubv: FnPtr, pub VertexAttrib4uiv: FnPtr, pub VertexAttrib4usv: FnPtr, pub VertexAttribBinding: FnPtr, pub VertexAttribDivisor: FnPtr, pub VertexAttribFormat: FnPtr, pub VertexAttribI1i: FnPtr, pub VertexAttribI1iv: FnPtr, pub VertexAttribI1ui: FnPtr, pub VertexAttribI1uiv: FnPtr, pub VertexAttribI2i: FnPtr, pub VertexAttribI2iv: FnPtr, pub VertexAttribI2ui: FnPtr, pub VertexAttribI2uiv: FnPtr, pub VertexAttribI3i: FnPtr, pub VertexAttribI3iv: FnPtr, pub VertexAttribI3ui: FnPtr, pub VertexAttribI3uiv: FnPtr, pub VertexAttribI4bv: FnPtr, pub VertexAttribI4i: FnPtr, pub VertexAttribI4iv: FnPtr, pub VertexAttribI4sv: FnPtr, pub VertexAttribI4ubv: FnPtr, pub VertexAttribI4ui: FnPtr, pub VertexAttribI4uiv: FnPtr, pub VertexAttribI4usv: FnPtr, pub VertexAttribIFormat: FnPtr, pub VertexAttribIPointer: FnPtr, pub VertexAttribL1d: FnPtr, pub VertexAttribL1dv: FnPtr, pub VertexAttribL2d: FnPtr, pub VertexAttribL2dv: FnPtr, pub VertexAttribL3d: FnPtr, pub VertexAttribL3dv: FnPtr, pub VertexAttribL4d: FnPtr, pub VertexAttribL4dv: FnPtr, pub VertexAttribLFormat: FnPtr, pub VertexAttribLPointer: FnPtr, pub VertexAttribP1ui: FnPtr, pub VertexAttribP1uiv: FnPtr, pub VertexAttribP2ui: FnPtr, pub VertexAttribP2uiv: FnPtr, pub VertexAttribP3ui: FnPtr, pub VertexAttribP3uiv: FnPtr, pub VertexAttribP4ui: FnPtr, pub VertexAttribP4uiv: FnPtr, pub VertexAttribPointer: FnPtr, pub VertexBindingDivisor: FnPtr, pub VertexP2ui: FnPtr, pub VertexP2uiv: FnPtr, pub VertexP3ui: FnPtr, pub VertexP3uiv: FnPtr, pub VertexP4ui: FnPtr, pub VertexP4uiv: FnPtr, pub Viewport: FnPtr, pub ViewportArrayv: FnPtr, pub ViewportIndexedf: FnPtr, pub ViewportIndexedfv: FnPtr, pub WaitSync: FnPtr, // some fields omitted
Fields
ActiveShaderProgram: FnPtr
ActiveTexture: FnPtr
Fallbacks: ActiveTextureARB
AttachShader: FnPtr
Fallbacks: AttachObjectARB
BeginConditionalRender: FnPtr
Fallbacks: BeginConditionalRenderNV
BeginQuery: FnPtr
Fallbacks: BeginQueryARB
BeginQueryIndexed: FnPtr
BeginTransformFeedback: FnPtr
Fallbacks: BeginTransformFeedbackEXT, BeginTransformFeedbackNV
BindAttribLocation: FnPtr
Fallbacks: BindAttribLocationARB
BindBuffer: FnPtr
Fallbacks: BindBufferARB
BindBufferBase: FnPtr
Fallbacks: BindBufferBaseEXT, BindBufferBaseNV
BindBufferRange: FnPtr
Fallbacks: BindBufferRangeEXT, BindBufferRangeNV
BindBuffersBase: FnPtr
BindBuffersRange: FnPtr
BindFragDataLocation: FnPtr
Fallbacks: BindFragDataLocationEXT
BindFragDataLocationIndexed: FnPtr
Fallbacks: BindFragDataLocationIndexedEXT
BindFramebuffer: FnPtr
BindImageTexture: FnPtr
BindImageTextures: FnPtr
BindMultiTextureEXT: FnPtr
BindProgramPipeline: FnPtr
BindRenderbuffer: FnPtr
BindSampler: FnPtr
BindSamplers: FnPtr
BindTexture: FnPtr
Fallbacks: BindTextureEXT
BindTextureUnit: FnPtr
BindTextures: FnPtr
BindTransformFeedback: FnPtr
BindVertexArray: FnPtr
Fallbacks: BindVertexArrayOES
BindVertexBuffer: FnPtr
BindVertexBuffers: FnPtr
BlendColor: FnPtr
Fallbacks: BlendColorEXT
BlendEquation: FnPtr
Fallbacks: BlendEquationEXT
BlendEquationSeparate: FnPtr
Fallbacks: BlendEquationSeparateEXT
BlendEquationSeparatei: FnPtr
Fallbacks: BlendEquationSeparateIndexedAMD, BlendEquationSeparateiARB, BlendEquationSeparateiEXT, BlendEquationSeparateiOES
BlendEquationi: FnPtr
Fallbacks: BlendEquationIndexedAMD, BlendEquationiARB, BlendEquationiEXT, BlendEquationiOES
BlendFunc: FnPtr
BlendFuncSeparate: FnPtr
Fallbacks: BlendFuncSeparateEXT, BlendFuncSeparateINGR
BlendFuncSeparatei: FnPtr
Fallbacks: BlendFuncSeparateIndexedAMD, BlendFuncSeparateiARB, BlendFuncSeparateiEXT, BlendFuncSeparateiOES
BlendFunci: FnPtr
Fallbacks: BlendFuncIndexedAMD, BlendFunciARB, BlendFunciEXT, BlendFunciOES
BlitFramebuffer: FnPtr
Fallbacks: BlitFramebufferEXT, BlitFramebufferNV
BlitNamedFramebuffer: FnPtr
BufferData: FnPtr
Fallbacks: BufferDataARB
BufferStorage: FnPtr
Fallbacks: BufferStorageEXT
BufferSubData: FnPtr
Fallbacks: BufferSubDataARB
CheckFramebufferStatus: FnPtr
Fallbacks: CheckFramebufferStatusEXT
CheckNamedFramebufferStatus: FnPtr
CheckNamedFramebufferStatusEXT: FnPtr
ClampColor: FnPtr
Fallbacks: ClampColorARB
Clear: FnPtr
ClearBufferData: FnPtr
ClearBufferSubData: FnPtr
ClearBufferfi: FnPtr
ClearBufferfv: FnPtr
ClearBufferiv: FnPtr
ClearBufferuiv: FnPtr
ClearColor: FnPtr
ClearDepth: FnPtr
ClearDepthf: FnPtr
Fallbacks: ClearDepthfOES
ClearNamedBufferData: FnPtr
ClearNamedBufferDataEXT: FnPtr
ClearNamedBufferSubData: FnPtr
ClearNamedBufferSubDataEXT: FnPtr
ClearNamedFramebufferfi: FnPtr
ClearNamedFramebufferfv: FnPtr
ClearNamedFramebufferiv: FnPtr
ClearNamedFramebufferuiv: FnPtr
ClearStencil: FnPtr
ClearTexImage: FnPtr
Fallbacks: ClearTexImageEXT
ClearTexSubImage: FnPtr
Fallbacks: ClearTexSubImageEXT
ClientAttribDefaultEXT: FnPtr
ClientWaitSync: FnPtr
Fallbacks: ClientWaitSyncAPPLE
ClipControl: FnPtr
Fallbacks: ClipControlEXT
ColorMask: FnPtr
ColorMaski: FnPtr
Fallbacks: ColorMaskIndexedEXT, ColorMaskiEXT, ColorMaskiOES
ColorP3ui: FnPtr
ColorP3uiv: FnPtr
ColorP4ui: FnPtr
ColorP4uiv: FnPtr
CompileShader: FnPtr
Fallbacks: CompileShaderARB
CompressedMultiTexImage1DEXT: FnPtr
CompressedMultiTexImage2DEXT: FnPtr
CompressedMultiTexImage3DEXT: FnPtr
CompressedMultiTexSubImage1DEXT: FnPtr
CompressedMultiTexSubImage2DEXT: FnPtr
CompressedMultiTexSubImage3DEXT: FnPtr
CompressedTexImage1D: FnPtr
Fallbacks: CompressedTexImage1DARB
CompressedTexImage2D: FnPtr
Fallbacks: CompressedTexImage2DARB
CompressedTexImage3D: FnPtr
Fallbacks: CompressedTexImage3DARB
CompressedTexSubImage1D: FnPtr
Fallbacks: CompressedTexSubImage1DARB
CompressedTexSubImage2D: FnPtr
Fallbacks: CompressedTexSubImage2DARB
CompressedTexSubImage3D: FnPtr
Fallbacks: CompressedTexSubImage3DARB
CompressedTextureImage1DEXT: FnPtr
CompressedTextureImage2DEXT: FnPtr
CompressedTextureImage3DEXT: FnPtr
CompressedTextureSubImage1D: FnPtr
CompressedTextureSubImage1DEXT: FnPtr
CompressedTextureSubImage2D: FnPtr
CompressedTextureSubImage2DEXT: FnPtr
CompressedTextureSubImage3D: FnPtr
CompressedTextureSubImage3DEXT: FnPtr
CopyBufferSubData: FnPtr
Fallbacks: CopyBufferSubDataNV
CopyImageSubData: FnPtr
Fallbacks: CopyImageSubDataEXT, CopyImageSubDataOES
CopyMultiTexImage1DEXT: FnPtr
CopyMultiTexImage2DEXT: FnPtr
CopyMultiTexSubImage1DEXT: FnPtr
CopyMultiTexSubImage2DEXT: FnPtr
CopyMultiTexSubImage3DEXT: FnPtr
CopyNamedBufferSubData: FnPtr
CopyTexImage1D: FnPtr
Fallbacks: CopyTexImage1DEXT
CopyTexImage2D: FnPtr
Fallbacks: CopyTexImage2DEXT
CopyTexSubImage1D: FnPtr
Fallbacks: CopyTexSubImage1DEXT
CopyTexSubImage2D: FnPtr
Fallbacks: CopyTexSubImage2DEXT
CopyTexSubImage3D: FnPtr
Fallbacks: CopyTexSubImage3DEXT
CopyTextureImage1DEXT: FnPtr
CopyTextureImage2DEXT: FnPtr
CopyTextureSubImage1D: FnPtr
CopyTextureSubImage1DEXT: FnPtr
CopyTextureSubImage2D: FnPtr
CopyTextureSubImage2DEXT: FnPtr
CopyTextureSubImage3D: FnPtr
CopyTextureSubImage3DEXT: FnPtr
CreateBuffers: FnPtr
CreateFramebuffers: FnPtr
CreateProgram: FnPtr
Fallbacks: CreateProgramObjectARB
CreateProgramPipelines: FnPtr
CreateQueries: FnPtr
CreateRenderbuffers: FnPtr
CreateSamplers: FnPtr
CreateShader: FnPtr
Fallbacks: CreateShaderObjectARB
CreateShaderProgramv: FnPtr
CreateTextures: FnPtr
CreateTransformFeedbacks: FnPtr
CreateVertexArrays: FnPtr
CullFace: FnPtr
DebugMessageCallback: FnPtr
Fallbacks: DebugMessageCallbackARB, DebugMessageCallbackKHR
DebugMessageControl: FnPtr
Fallbacks: DebugMessageControlARB, DebugMessageControlKHR
DebugMessageInsert: FnPtr
Fallbacks: DebugMessageInsertARB, DebugMessageInsertKHR
DeleteBuffers: FnPtr
Fallbacks: DeleteBuffersARB
DeleteFramebuffers: FnPtr
Fallbacks: DeleteFramebuffersEXT
DeleteProgram: FnPtr
DeleteProgramPipelines: FnPtr
DeleteQueries: FnPtr
Fallbacks: DeleteQueriesARB
DeleteRenderbuffers: FnPtr
Fallbacks: DeleteRenderbuffersEXT
DeleteSamplers: FnPtr
DeleteShader: FnPtr
DeleteSync: FnPtr
Fallbacks: DeleteSyncAPPLE
DeleteTextures: FnPtr
DeleteTransformFeedbacks: FnPtr
Fallbacks: DeleteTransformFeedbacksNV
DeleteVertexArrays: FnPtr
Fallbacks: DeleteVertexArraysAPPLE, DeleteVertexArraysOES
DepthFunc: FnPtr
DepthMask: FnPtr
DepthRange: FnPtr
DepthRangeArrayv: FnPtr
DepthRangeIndexed: FnPtr
DepthRangef: FnPtr
Fallbacks: DepthRangefOES
DetachShader: FnPtr
Fallbacks: DetachObjectARB
Disable: FnPtr
DisableClientStateIndexedEXT: FnPtr
DisableClientStateiEXT: FnPtr
DisableIndexedEXT: FnPtr
DisableVertexArrayAttrib: FnPtr
DisableVertexArrayAttribEXT: FnPtr
DisableVertexArrayEXT: FnPtr
DisableVertexAttribArray: FnPtr
Fallbacks: DisableVertexAttribArrayARB
Disablei: FnPtr
Fallbacks: DisableIndexedEXT, DisableiEXT, DisableiNV, DisableiOES
DispatchCompute: FnPtr
DispatchComputeIndirect: FnPtr
DrawArrays: FnPtr
Fallbacks: DrawArraysEXT
DrawArraysIndirect: FnPtr
DrawArraysInstanced: FnPtr
Fallbacks: DrawArraysInstancedANGLE, DrawArraysInstancedARB, DrawArraysInstancedEXT, DrawArraysInstancedNV
DrawArraysInstancedBaseInstance: FnPtr
Fallbacks: DrawArraysInstancedBaseInstanceEXT
DrawBuffer: FnPtr
DrawBuffers: FnPtr
Fallbacks: DrawBuffersARB, DrawBuffersATI, DrawBuffersEXT
DrawElements: FnPtr
DrawElementsBaseVertex: FnPtr
Fallbacks: DrawElementsBaseVertexEXT, DrawElementsBaseVertexOES
DrawElementsIndirect: FnPtr
DrawElementsInstanced: FnPtr
Fallbacks: DrawElementsInstancedANGLE, DrawElementsInstancedARB, DrawElementsInstancedEXT, DrawElementsInstancedNV
DrawElementsInstancedBaseInstance: FnPtr
Fallbacks: DrawElementsInstancedBaseInstanceEXT
DrawElementsInstancedBaseVertex: FnPtr
Fallbacks: DrawElementsInstancedBaseVertexEXT, DrawElementsInstancedBaseVertexOES
DrawElementsInstancedBaseVertexBaseInstance: FnPtr
Fallbacks: DrawElementsInstancedBaseVertexBaseInstanceEXT
DrawRangeElements: FnPtr
Fallbacks: DrawRangeElementsEXT
DrawRangeElementsBaseVertex: FnPtr
Fallbacks: DrawRangeElementsBaseVertexEXT, DrawRangeElementsBaseVertexOES
DrawTransformFeedback: FnPtr
Fallbacks: DrawTransformFeedbackEXT, DrawTransformFeedbackNV
DrawTransformFeedbackInstanced: FnPtr
Fallbacks: DrawTransformFeedbackInstancedEXT
DrawTransformFeedbackStream: FnPtr
DrawTransformFeedbackStreamInstanced: FnPtr
Enable: FnPtr
EnableClientStateIndexedEXT: FnPtr
EnableClientStateiEXT: FnPtr
EnableIndexedEXT: FnPtr
EnableVertexArrayAttrib: FnPtr
EnableVertexArrayAttribEXT: FnPtr
EnableVertexArrayEXT: FnPtr
EnableVertexAttribArray: FnPtr
Fallbacks: EnableVertexAttribArrayARB
Enablei: FnPtr
Fallbacks: EnableIndexedEXT, EnableiEXT, EnableiNV, EnableiOES
EndConditionalRender: FnPtr
Fallbacks: EndConditionalRenderNV, EndConditionalRenderNVX
EndQuery: FnPtr
Fallbacks: EndQueryARB
EndQueryIndexed: FnPtr
EndTransformFeedback: FnPtr
Fallbacks: EndTransformFeedbackEXT, EndTransformFeedbackNV
FenceSync: FnPtr
Fallbacks: FenceSyncAPPLE
Finish: FnPtr
Flush: FnPtr
FlushMappedBufferRange: FnPtr
Fallbacks: FlushMappedBufferRangeAPPLE, FlushMappedBufferRangeEXT
FlushMappedNamedBufferRange: FnPtr
FlushMappedNamedBufferRangeEXT: FnPtr
FramebufferDrawBufferEXT: FnPtr
FramebufferDrawBuffersEXT: FnPtr
FramebufferParameteri: FnPtr
FramebufferReadBufferEXT: FnPtr
FramebufferRenderbuffer: FnPtr
Fallbacks: FramebufferRenderbufferEXT
FramebufferTexture: FnPtr
Fallbacks: FramebufferTextureARB, FramebufferTextureEXT, FramebufferTextureOES
FramebufferTexture1D: FnPtr
Fallbacks: FramebufferTexture1DEXT
FramebufferTexture2D: FnPtr
Fallbacks: FramebufferTexture2DEXT
FramebufferTexture3D: FnPtr
Fallbacks: FramebufferTexture3DEXT
FramebufferTextureLayer: FnPtr
Fallbacks: FramebufferTextureLayerARB, FramebufferTextureLayerEXT
FrontFace: FnPtr
GenBuffers: FnPtr
Fallbacks: GenBuffersARB
GenFramebuffers: FnPtr
Fallbacks: GenFramebuffersEXT
GenProgramPipelines: FnPtr
GenQueries: FnPtr
Fallbacks: GenQueriesARB
GenRenderbuffers: FnPtr
Fallbacks: GenRenderbuffersEXT
GenSamplers: FnPtr
GenTextures: FnPtr
GenTransformFeedbacks: FnPtr
Fallbacks: GenTransformFeedbacksNV
GenVertexArrays: FnPtr
Fallbacks: GenVertexArraysAPPLE, GenVertexArraysOES
GenerateMipmap: FnPtr
Fallbacks: GenerateMipmapEXT
GenerateMultiTexMipmapEXT: FnPtr
GenerateTextureMipmap: FnPtr
GenerateTextureMipmapEXT: FnPtr
GetActiveAtomicCounterBufferiv: FnPtr
GetActiveAttrib: FnPtr
Fallbacks: GetActiveAttribARB
GetActiveSubroutineName: FnPtr
GetActiveSubroutineUniformName: FnPtr
GetActiveSubroutineUniformiv: FnPtr
GetActiveUniform: FnPtr
Fallbacks: GetActiveUniformARB
GetActiveUniformBlockName: FnPtr
GetActiveUniformBlockiv: FnPtr
GetActiveUniformName: FnPtr
GetActiveUniformsiv: FnPtr
GetAttachedShaders: FnPtr
GetAttribLocation: FnPtr
Fallbacks: GetAttribLocationARB
GetBooleanIndexedvEXT: FnPtr
GetBooleani_v: FnPtr
Fallbacks: GetBooleanIndexedvEXT
GetBooleanv: FnPtr
GetBufferParameteri64v: FnPtr
GetBufferParameteriv: FnPtr
Fallbacks: GetBufferParameterivARB
GetBufferPointerv: FnPtr
Fallbacks: GetBufferPointervARB, GetBufferPointervOES
GetBufferSubData: FnPtr
Fallbacks: GetBufferSubDataARB
GetCompressedMultiTexImageEXT: FnPtr
GetCompressedTexImage: FnPtr
Fallbacks: GetCompressedTexImageARB
GetCompressedTextureImage: FnPtr
GetCompressedTextureImageEXT: FnPtr
GetCompressedTextureSubImage: FnPtr
GetDebugMessageLog: FnPtr
Fallbacks: GetDebugMessageLogARB, GetDebugMessageLogKHR
GetDoubleIndexedvEXT: FnPtr
GetDoublei_v: FnPtr
Fallbacks: GetDoubleIndexedvEXT, GetDoublei_vEXT
GetDoublei_vEXT: FnPtr
GetDoublev: FnPtr
GetError: FnPtr
GetFloatIndexedvEXT: FnPtr
GetFloati_v: FnPtr
Fallbacks: GetFloatIndexedvEXT, GetFloati_vEXT, GetFloati_vNV, GetFloati_vOES
GetFloati_vEXT: FnPtr
GetFloatv: FnPtr
GetFragDataIndex: FnPtr
Fallbacks: GetFragDataIndexEXT
GetFragDataLocation: FnPtr
Fallbacks: GetFragDataLocationEXT
GetFramebufferAttachmentParameteriv: FnPtr
Fallbacks: GetFramebufferAttachmentParameterivEXT
GetFramebufferParameteriv: FnPtr
GetFramebufferParameterivEXT: FnPtr
GetGraphicsResetStatus: FnPtr
Fallbacks: GetGraphicsResetStatusEXT, GetGraphicsResetStatusKHR
GetGraphicsResetStatusARB: FnPtr
GetGraphicsResetStatusKHR: FnPtr
GetInteger64i_v: FnPtr
GetInteger64v: FnPtr
Fallbacks: GetInteger64vAPPLE
GetIntegerIndexedvEXT: FnPtr
GetIntegeri_v: FnPtr
Fallbacks: GetIntegerIndexedvEXT
GetIntegerv: FnPtr
GetInternalformati64v: FnPtr
GetInternalformativ: FnPtr
GetMultiTexEnvfvEXT: FnPtr
GetMultiTexEnvivEXT: FnPtr
GetMultiTexGendvEXT: FnPtr
GetMultiTexGenfvEXT: FnPtr
GetMultiTexGenivEXT: FnPtr
GetMultiTexImageEXT: FnPtr
GetMultiTexLevelParameterfvEXT: FnPtr
GetMultiTexLevelParameterivEXT: FnPtr
GetMultiTexParameterIivEXT: FnPtr
GetMultiTexParameterIuivEXT: FnPtr
GetMultiTexParameterfvEXT: FnPtr
GetMultiTexParameterivEXT: FnPtr
GetMultisamplefv: FnPtr
Fallbacks: GetMultisamplefvNV
GetNamedBufferParameteri64v: FnPtr
GetNamedBufferParameteriv: FnPtr
GetNamedBufferParameterivEXT: FnPtr
GetNamedBufferPointerv: FnPtr
GetNamedBufferPointervEXT: FnPtr
GetNamedBufferSubData: FnPtr
GetNamedBufferSubDataEXT: FnPtr
GetNamedFramebufferAttachmentParameteriv: FnPtr
GetNamedFramebufferAttachmentParameterivEXT: FnPtr
GetNamedFramebufferParameteriv: FnPtr
GetNamedFramebufferParameterivEXT: FnPtr
GetNamedProgramLocalParameterIivEXT: FnPtr
GetNamedProgramLocalParameterIuivEXT: FnPtr
GetNamedProgramLocalParameterdvEXT: FnPtr
GetNamedProgramLocalParameterfvEXT: FnPtr
GetNamedProgramStringEXT: FnPtr
GetNamedProgramivEXT: FnPtr
GetNamedRenderbufferParameteriv: FnPtr
GetNamedRenderbufferParameterivEXT: FnPtr
GetObjectLabel: FnPtr
Fallbacks: GetObjectLabelKHR
GetObjectPtrLabel: FnPtr
Fallbacks: GetObjectPtrLabelKHR
GetPointerIndexedvEXT: FnPtr
GetPointeri_vEXT: FnPtr
GetPointerv: FnPtr
Fallbacks: GetPointervEXT, GetPointervKHR
GetProgramBinary: FnPtr
Fallbacks: GetProgramBinaryOES
GetProgramInfoLog: FnPtr
GetProgramInterfaceiv: FnPtr
GetProgramPipelineInfoLog: FnPtr
GetProgramPipelineiv: FnPtr
GetProgramResourceIndex: FnPtr
GetProgramResourceLocation: FnPtr
GetProgramResourceLocationIndex: FnPtr
GetProgramResourceName: FnPtr
GetProgramResourceiv: FnPtr
GetProgramStageiv: FnPtr
GetProgramiv: FnPtr
GetQueryBufferObjecti64v: FnPtr
GetQueryBufferObjectiv: FnPtr
GetQueryBufferObjectui64v: FnPtr
GetQueryBufferObjectuiv: FnPtr
GetQueryIndexediv: FnPtr
GetQueryObjecti64v: FnPtr
Fallbacks: GetQueryObjecti64vEXT
GetQueryObjectiv: FnPtr
Fallbacks: GetQueryObjectivARB, GetQueryObjectivEXT
GetQueryObjectui64v: FnPtr
Fallbacks: GetQueryObjectui64vEXT
GetQueryObjectuiv: FnPtr
Fallbacks: GetQueryObjectuivARB
GetQueryiv: FnPtr
Fallbacks: GetQueryivARB
GetRenderbufferParameteriv: FnPtr
Fallbacks: GetRenderbufferParameterivEXT
GetSamplerParameterIiv: FnPtr
Fallbacks: GetSamplerParameterIivEXT, GetSamplerParameterIivOES
GetSamplerParameterIuiv: FnPtr
Fallbacks: GetSamplerParameterIuivEXT, GetSamplerParameterIuivOES
GetSamplerParameterfv: FnPtr
GetSamplerParameteriv: FnPtr
GetShaderInfoLog: FnPtr
GetShaderPrecisionFormat: FnPtr
GetShaderSource: FnPtr
Fallbacks: GetShaderSourceARB
GetShaderiv: FnPtr
GetString: FnPtr
GetStringi: FnPtr
GetSubroutineIndex: FnPtr
GetSubroutineUniformLocation: FnPtr
GetSynciv: FnPtr
Fallbacks: GetSyncivAPPLE
GetTexImage: FnPtr
GetTexLevelParameterfv: FnPtr
GetTexLevelParameteriv: FnPtr
GetTexParameterIiv: FnPtr
Fallbacks: GetTexParameterIivEXT, GetTexParameterIivOES
GetTexParameterIuiv: FnPtr
Fallbacks: GetTexParameterIuivEXT, GetTexParameterIuivOES
GetTexParameterfv: FnPtr
GetTexParameteriv: FnPtr
GetTextureImage: FnPtr
GetTextureImageEXT: FnPtr
GetTextureLevelParameterfv: FnPtr
GetTextureLevelParameterfvEXT: FnPtr
GetTextureLevelParameteriv: FnPtr
GetTextureLevelParameterivEXT: FnPtr
GetTextureParameterIiv: FnPtr
GetTextureParameterIivEXT: FnPtr
GetTextureParameterIuiv: FnPtr
GetTextureParameterIuivEXT: FnPtr
GetTextureParameterfv: FnPtr
GetTextureParameterfvEXT: FnPtr
GetTextureParameteriv: FnPtr
GetTextureParameterivEXT: FnPtr
GetTextureSubImage: FnPtr
GetTransformFeedbackVarying: FnPtr
Fallbacks: GetTransformFeedbackVaryingEXT
GetTransformFeedbacki64_v: FnPtr
GetTransformFeedbacki_v: FnPtr
GetTransformFeedbackiv: FnPtr
GetUniformBlockIndex: FnPtr
GetUniformIndices: FnPtr
GetUniformLocation: FnPtr
Fallbacks: GetUniformLocationARB
GetUniformSubroutineuiv: FnPtr
GetUniformdv: FnPtr
GetUniformfv: FnPtr
Fallbacks: GetUniformfvARB
GetUniformiv: FnPtr
Fallbacks: GetUniformivARB
GetUniformuiv: FnPtr
Fallbacks: GetUniformuivEXT
GetVertexArrayIndexed64iv: FnPtr
GetVertexArrayIndexediv: FnPtr
GetVertexArrayIntegeri_vEXT: FnPtr
GetVertexArrayIntegervEXT: FnPtr
GetVertexArrayPointeri_vEXT: FnPtr
GetVertexArrayPointervEXT: FnPtr
GetVertexArrayiv: FnPtr
GetVertexAttribIiv: FnPtr
Fallbacks: GetVertexAttribIivEXT
GetVertexAttribIuiv: FnPtr
Fallbacks: GetVertexAttribIuivEXT
GetVertexAttribLdv: FnPtr
Fallbacks: GetVertexAttribLdvEXT
GetVertexAttribPointerv: FnPtr
Fallbacks: GetVertexAttribPointervARB, GetVertexAttribPointervNV
GetVertexAttribdv: FnPtr
Fallbacks: GetVertexAttribdvARB, GetVertexAttribdvNV
GetVertexAttribfv: FnPtr
Fallbacks: GetVertexAttribfvARB, GetVertexAttribfvNV
GetVertexAttribiv: FnPtr
Fallbacks: GetVertexAttribivARB, GetVertexAttribivNV
GetnColorTable: FnPtr
GetnColorTableARB: FnPtr
GetnCompressedTexImage: FnPtr
GetnCompressedTexImageARB: FnPtr
GetnConvolutionFilter: FnPtr
GetnConvolutionFilterARB: FnPtr
GetnHistogram: FnPtr
GetnHistogramARB: FnPtr
GetnMapdv: FnPtr
GetnMapdvARB: FnPtr
GetnMapfv: FnPtr
GetnMapfvARB: FnPtr
GetnMapiv: FnPtr
GetnMapivARB: FnPtr
GetnMinmax: FnPtr
GetnMinmaxARB: FnPtr
GetnPixelMapfv: FnPtr
GetnPixelMapfvARB: FnPtr
GetnPixelMapuiv: FnPtr
GetnPixelMapuivARB: FnPtr
GetnPixelMapusv: FnPtr
GetnPixelMapusvARB: FnPtr
GetnPolygonStipple: FnPtr
GetnPolygonStippleARB: FnPtr
GetnSeparableFilter: FnPtr
GetnSeparableFilterARB: FnPtr
GetnTexImage: FnPtr
GetnTexImageARB: FnPtr
GetnUniformdv: FnPtr
GetnUniformdvARB: FnPtr
GetnUniformfv: FnPtr
Fallbacks: GetnUniformfvEXT, GetnUniformfvKHR
GetnUniformfvARB: FnPtr
GetnUniformfvKHR: FnPtr
GetnUniformiv: FnPtr
Fallbacks: GetnUniformivEXT, GetnUniformivKHR
GetnUniformivARB: FnPtr
GetnUniformivKHR: FnPtr
GetnUniformuiv: FnPtr
Fallbacks: GetnUniformuivKHR
GetnUniformuivARB: FnPtr
GetnUniformuivKHR: FnPtr
Hint: FnPtr
InvalidateBufferData: FnPtr
InvalidateBufferSubData: FnPtr
InvalidateFramebuffer: FnPtr
InvalidateNamedFramebufferData: FnPtr
InvalidateNamedFramebufferSubData: FnPtr
InvalidateSubFramebuffer: FnPtr
InvalidateTexImage: FnPtr
InvalidateTexSubImage: FnPtr
IsBuffer: FnPtr
Fallbacks: IsBufferARB
IsEnabled: FnPtr
IsEnabledIndexedEXT: FnPtr
IsEnabledi: FnPtr
Fallbacks: IsEnabledIndexedEXT, IsEnablediEXT, IsEnablediNV, IsEnablediOES
IsFramebuffer: FnPtr
Fallbacks: IsFramebufferEXT
IsProgram: FnPtr
IsProgramPipeline: FnPtr
IsQuery: FnPtr
Fallbacks: IsQueryARB
IsRenderbuffer: FnPtr
Fallbacks: IsRenderbufferEXT
IsSampler: FnPtr
IsShader: FnPtr
IsSync: FnPtr
Fallbacks: IsSyncAPPLE
IsTexture: FnPtr
IsTransformFeedback: FnPtr
Fallbacks: IsTransformFeedbackNV
IsVertexArray: FnPtr
Fallbacks: IsVertexArrayAPPLE, IsVertexArrayOES
LineWidth: FnPtr
LinkProgram: FnPtr
Fallbacks: LinkProgramARB
LogicOp: FnPtr
MapBuffer: FnPtr
Fallbacks: MapBufferARB, MapBufferOES
MapBufferRange: FnPtr
Fallbacks: MapBufferRangeEXT
MapNamedBuffer: FnPtr
MapNamedBufferEXT: FnPtr
MapNamedBufferRange: FnPtr
MapNamedBufferRangeEXT: FnPtr
MatrixFrustumEXT: FnPtr
MatrixLoadIdentityEXT: FnPtr
MatrixLoadTransposedEXT: FnPtr
MatrixLoadTransposefEXT: FnPtr
MatrixLoaddEXT: FnPtr
MatrixLoadfEXT: FnPtr
MatrixMultTransposedEXT: FnPtr
MatrixMultTransposefEXT: FnPtr
MatrixMultdEXT: FnPtr
MatrixMultfEXT: FnPtr
MatrixOrthoEXT: FnPtr
MatrixPopEXT: FnPtr
MatrixPushEXT: FnPtr
MatrixRotatedEXT: FnPtr
MatrixRotatefEXT: FnPtr
MatrixScaledEXT: FnPtr
MatrixScalefEXT: FnPtr
MatrixTranslatedEXT: FnPtr
MatrixTranslatefEXT: FnPtr
MemoryBarrier: FnPtr
Fallbacks: MemoryBarrierEXT
MemoryBarrierByRegion: FnPtr
MinSampleShading: FnPtr
Fallbacks: MinSampleShadingARB, MinSampleShadingOES
MultiDrawArrays: FnPtr
Fallbacks: MultiDrawArraysEXT
MultiDrawArraysIndirect: FnPtr
Fallbacks: MultiDrawArraysIndirectAMD, MultiDrawArraysIndirectEXT
MultiDrawElements: FnPtr
Fallbacks: MultiDrawElementsEXT
MultiDrawElementsBaseVertex: FnPtr
Fallbacks: MultiDrawElementsBaseVertexEXT
MultiDrawElementsIndirect: FnPtr
Fallbacks: MultiDrawElementsIndirectAMD, MultiDrawElementsIndirectEXT
MultiTexBufferEXT: FnPtr
MultiTexCoordP1ui: FnPtr
MultiTexCoordP1uiv: FnPtr
MultiTexCoordP2ui: FnPtr
MultiTexCoordP2uiv: FnPtr
MultiTexCoordP3ui: FnPtr
MultiTexCoordP3uiv: FnPtr
MultiTexCoordP4ui: FnPtr
MultiTexCoordP4uiv: FnPtr
MultiTexCoordPointerEXT: FnPtr
MultiTexEnvfEXT: FnPtr
MultiTexEnvfvEXT: FnPtr
MultiTexEnviEXT: FnPtr
MultiTexEnvivEXT: FnPtr
MultiTexGendEXT: FnPtr
MultiTexGendvEXT: FnPtr
MultiTexGenfEXT: FnPtr
MultiTexGenfvEXT: FnPtr
MultiTexGeniEXT: FnPtr
MultiTexGenivEXT: FnPtr
MultiTexImage1DEXT: FnPtr
MultiTexImage2DEXT: FnPtr
MultiTexImage3DEXT: FnPtr
MultiTexParameterIivEXT: FnPtr
MultiTexParameterIuivEXT: FnPtr
MultiTexParameterfEXT: FnPtr
MultiTexParameterfvEXT: FnPtr
MultiTexParameteriEXT: FnPtr
MultiTexParameterivEXT: FnPtr
MultiTexRenderbufferEXT: FnPtr
MultiTexSubImage1DEXT: FnPtr
MultiTexSubImage2DEXT: FnPtr
MultiTexSubImage3DEXT: FnPtr
NamedBufferData: FnPtr
NamedBufferDataEXT: FnPtr
NamedBufferStorage: FnPtr
Fallbacks: NamedBufferStorageEXT
NamedBufferStorageEXT: FnPtr
NamedBufferSubData: FnPtr
Fallbacks: NamedBufferSubDataEXT
NamedBufferSubDataEXT: FnPtr
NamedCopyBufferSubDataEXT: FnPtr
NamedFramebufferDrawBuffer: FnPtr
NamedFramebufferDrawBuffers: FnPtr
NamedFramebufferParameteri: FnPtr
NamedFramebufferParameteriEXT: FnPtr
NamedFramebufferReadBuffer: FnPtr
NamedFramebufferRenderbuffer: FnPtr
NamedFramebufferRenderbufferEXT: FnPtr
NamedFramebufferTexture: FnPtr
NamedFramebufferTexture1DEXT: FnPtr
NamedFramebufferTexture2DEXT: FnPtr
NamedFramebufferTexture3DEXT: FnPtr
NamedFramebufferTextureEXT: FnPtr
NamedFramebufferTextureFaceEXT: FnPtr
NamedFramebufferTextureLayer: FnPtr
NamedFramebufferTextureLayerEXT: FnPtr
NamedProgramLocalParameter4dEXT: FnPtr
NamedProgramLocalParameter4dvEXT: FnPtr
NamedProgramLocalParameter4fEXT: FnPtr
NamedProgramLocalParameter4fvEXT: FnPtr
NamedProgramLocalParameterI4iEXT: FnPtr
NamedProgramLocalParameterI4ivEXT: FnPtr
NamedProgramLocalParameterI4uiEXT: FnPtr
NamedProgramLocalParameterI4uivEXT: FnPtr
NamedProgramLocalParameters4fvEXT: FnPtr
NamedProgramLocalParametersI4ivEXT: FnPtr
NamedProgramLocalParametersI4uivEXT: FnPtr
NamedProgramStringEXT: FnPtr
NamedRenderbufferStorage: FnPtr
NamedRenderbufferStorageEXT: FnPtr
NamedRenderbufferStorageMultisample: FnPtr
NamedRenderbufferStorageMultisampleCoverageEXT: FnPtr
NamedRenderbufferStorageMultisampleEXT: FnPtr
NormalP3ui: FnPtr
NormalP3uiv: FnPtr
ObjectLabel: FnPtr
Fallbacks: ObjectLabelKHR
ObjectPtrLabel: FnPtr
Fallbacks: ObjectPtrLabelKHR
PatchParameterfv: FnPtr
PatchParameteri: FnPtr
Fallbacks: PatchParameteriEXT, PatchParameteriOES
PauseTransformFeedback: FnPtr
Fallbacks: PauseTransformFeedbackNV
PixelStoref: FnPtr
PixelStorei: FnPtr
PointParameterf: FnPtr
Fallbacks: PointParameterfARB, PointParameterfEXT, PointParameterfSGIS
PointParameterfv: FnPtr
Fallbacks: PointParameterfvARB, PointParameterfvEXT, PointParameterfvSGIS
PointParameteri: FnPtr
Fallbacks: PointParameteriNV
PointParameteriv: FnPtr
Fallbacks: PointParameterivNV
PointSize: FnPtr
PolygonMode: FnPtr
Fallbacks: PolygonModeNV
PolygonOffset: FnPtr
PopDebugGroup: FnPtr
Fallbacks: PopDebugGroupKHR
PrimitiveRestartIndex: FnPtr
ProgramBinary: FnPtr
Fallbacks: ProgramBinaryOES
ProgramParameteri: FnPtr
Fallbacks: ProgramParameteriARB, ProgramParameteriEXT
ProgramUniform1d: FnPtr
ProgramUniform1dEXT: FnPtr
ProgramUniform1dv: FnPtr
ProgramUniform1dvEXT: FnPtr
ProgramUniform1f: FnPtr
Fallbacks: ProgramUniform1fEXT
ProgramUniform1fEXT: FnPtr
ProgramUniform1fv: FnPtr
Fallbacks: ProgramUniform1fvEXT
ProgramUniform1fvEXT: FnPtr
ProgramUniform1i: FnPtr
Fallbacks: ProgramUniform1iEXT
ProgramUniform1iEXT: FnPtr
ProgramUniform1iv: FnPtr
Fallbacks: ProgramUniform1ivEXT
ProgramUniform1ivEXT: FnPtr
ProgramUniform1ui: FnPtr
Fallbacks: ProgramUniform1uiEXT
ProgramUniform1uiEXT: FnPtr
ProgramUniform1uiv: FnPtr
Fallbacks: ProgramUniform1uivEXT
ProgramUniform1uivEXT: FnPtr
ProgramUniform2d: FnPtr
ProgramUniform2dEXT: FnPtr
ProgramUniform2dv: FnPtr
ProgramUniform2dvEXT: FnPtr
ProgramUniform2f: FnPtr
Fallbacks: ProgramUniform2fEXT
ProgramUniform2fEXT: FnPtr
ProgramUniform2fv: FnPtr
Fallbacks: ProgramUniform2fvEXT
ProgramUniform2fvEXT: FnPtr
ProgramUniform2i: FnPtr
Fallbacks: ProgramUniform2iEXT
ProgramUniform2iEXT: FnPtr
ProgramUniform2iv: FnPtr
Fallbacks: ProgramUniform2ivEXT
ProgramUniform2ivEXT: FnPtr
ProgramUniform2ui: FnPtr
Fallbacks: ProgramUniform2uiEXT
ProgramUniform2uiEXT: FnPtr
ProgramUniform2uiv: FnPtr
Fallbacks: ProgramUniform2uivEXT
ProgramUniform2uivEXT: FnPtr
ProgramUniform3d: FnPtr
ProgramUniform3dEXT: FnPtr
ProgramUniform3dv: FnPtr
ProgramUniform3dvEXT: FnPtr
ProgramUniform3f: FnPtr
Fallbacks: ProgramUniform3fEXT
ProgramUniform3fEXT: FnPtr
ProgramUniform3fv: FnPtr
Fallbacks: ProgramUniform3fvEXT
ProgramUniform3fvEXT: FnPtr
ProgramUniform3i: FnPtr
Fallbacks: ProgramUniform3iEXT
ProgramUniform3iEXT: FnPtr
ProgramUniform3iv: FnPtr
Fallbacks: ProgramUniform3ivEXT
ProgramUniform3ivEXT: FnPtr
ProgramUniform3ui: FnPtr
Fallbacks: ProgramUniform3uiEXT
ProgramUniform3uiEXT: FnPtr
ProgramUniform3uiv: FnPtr
Fallbacks: ProgramUniform3uivEXT
ProgramUniform3uivEXT: FnPtr
ProgramUniform4d: FnPtr
ProgramUniform4dEXT: FnPtr
ProgramUniform4dv: FnPtr
ProgramUniform4dvEXT: FnPtr
ProgramUniform4f: FnPtr
Fallbacks: ProgramUniform4fEXT
ProgramUniform4fEXT: FnPtr
ProgramUniform4fv: FnPtr
Fallbacks: ProgramUniform4fvEXT
ProgramUniform4fvEXT: FnPtr
ProgramUniform4i: FnPtr
Fallbacks: ProgramUniform4iEXT
ProgramUniform4iEXT: FnPtr
ProgramUniform4iv: FnPtr
Fallbacks: ProgramUniform4ivEXT
ProgramUniform4ivEXT: FnPtr
ProgramUniform4ui: FnPtr
Fallbacks: ProgramUniform4uiEXT
ProgramUniform4uiEXT: FnPtr
ProgramUniform4uiv: FnPtr
Fallbacks: ProgramUniform4uivEXT
ProgramUniform4uivEXT: FnPtr
ProgramUniformMatrix2dv: FnPtr
ProgramUniformMatrix2dvEXT: FnPtr
ProgramUniformMatrix2fv: FnPtr
Fallbacks: ProgramUniformMatrix2fvEXT
ProgramUniformMatrix2fvEXT: FnPtr
ProgramUniformMatrix2x3dv: FnPtr
ProgramUniformMatrix2x3dvEXT: FnPtr
ProgramUniformMatrix2x3fv: FnPtr
Fallbacks: ProgramUniformMatrix2x3fvEXT
ProgramUniformMatrix2x3fvEXT: FnPtr
ProgramUniformMatrix2x4dv: FnPtr
ProgramUniformMatrix2x4dvEXT: FnPtr
ProgramUniformMatrix2x4fv: FnPtr
Fallbacks: ProgramUniformMatrix2x4fvEXT
ProgramUniformMatrix2x4fvEXT: FnPtr
ProgramUniformMatrix3dv: FnPtr
ProgramUniformMatrix3dvEXT: FnPtr
ProgramUniformMatrix3fv: FnPtr
Fallbacks: ProgramUniformMatrix3fvEXT
ProgramUniformMatrix3fvEXT: FnPtr
ProgramUniformMatrix3x2dv: FnPtr
ProgramUniformMatrix3x2dvEXT: FnPtr
ProgramUniformMatrix3x2fv: FnPtr
Fallbacks: ProgramUniformMatrix3x2fvEXT
ProgramUniformMatrix3x2fvEXT: FnPtr
ProgramUniformMatrix3x4dv: FnPtr
ProgramUniformMatrix3x4dvEXT: FnPtr
ProgramUniformMatrix3x4fv: FnPtr
Fallbacks: ProgramUniformMatrix3x4fvEXT
ProgramUniformMatrix3x4fvEXT: FnPtr
ProgramUniformMatrix4dv: FnPtr
ProgramUniformMatrix4dvEXT: FnPtr
ProgramUniformMatrix4fv: FnPtr
Fallbacks: ProgramUniformMatrix4fvEXT
ProgramUniformMatrix4fvEXT: FnPtr
ProgramUniformMatrix4x2dv: FnPtr
ProgramUniformMatrix4x2dvEXT: FnPtr
ProgramUniformMatrix4x2fv: FnPtr
Fallbacks: ProgramUniformMatrix4x2fvEXT
ProgramUniformMatrix4x2fvEXT: FnPtr
ProgramUniformMatrix4x3dv: FnPtr
ProgramUniformMatrix4x3dvEXT: FnPtr
ProgramUniformMatrix4x3fv: FnPtr
Fallbacks: ProgramUniformMatrix4x3fvEXT
ProgramUniformMatrix4x3fvEXT: FnPtr
ProvokingVertex: FnPtr
Fallbacks: ProvokingVertexEXT
PushClientAttribDefaultEXT: FnPtr
PushDebugGroup: FnPtr
Fallbacks: PushDebugGroupKHR
QueryCounter: FnPtr
Fallbacks: QueryCounterEXT
ReadBuffer: FnPtr
ReadPixels: FnPtr
ReadnPixels: FnPtr
Fallbacks: ReadnPixelsARB, ReadnPixelsEXT, ReadnPixelsKHR
ReadnPixelsARB: FnPtr
ReadnPixelsKHR: FnPtr
ReleaseShaderCompiler: FnPtr
RenderbufferStorage: FnPtr
Fallbacks: RenderbufferStorageEXT
RenderbufferStorageMultisample: FnPtr
Fallbacks: RenderbufferStorageMultisampleEXT, RenderbufferStorageMultisampleNV
ResumeTransformFeedback: FnPtr
Fallbacks: ResumeTransformFeedbackNV
SampleCoverage: FnPtr
Fallbacks: SampleCoverageARB
SampleMaski: FnPtr
SamplerParameterIiv: FnPtr
Fallbacks: SamplerParameterIivEXT, SamplerParameterIivOES
SamplerParameterIuiv: FnPtr
Fallbacks: SamplerParameterIuivEXT, SamplerParameterIuivOES
SamplerParameterf: FnPtr
SamplerParameterfv: FnPtr
SamplerParameteri: FnPtr
SamplerParameteriv: FnPtr
Scissor: FnPtr
ScissorArrayv: FnPtr
Fallbacks: ScissorArrayvNV, ScissorArrayvOES
ScissorIndexed: FnPtr
Fallbacks: ScissorIndexedNV, ScissorIndexedOES
ScissorIndexedv: FnPtr
Fallbacks: ScissorIndexedvNV, ScissorIndexedvOES
SecondaryColorP3ui: FnPtr
SecondaryColorP3uiv: FnPtr
ShaderBinary: FnPtr
ShaderSource: FnPtr
Fallbacks: ShaderSourceARB
ShaderStorageBlockBinding: FnPtr
StencilFunc: FnPtr
StencilFuncSeparate: FnPtr
StencilMask: FnPtr
StencilMaskSeparate: FnPtr
StencilOp: FnPtr
StencilOpSeparate: FnPtr
Fallbacks: StencilOpSeparateATI
TexBuffer: FnPtr
Fallbacks: TexBufferARB, TexBufferEXT, TexBufferOES
TexBufferRange: FnPtr
Fallbacks: TexBufferRangeEXT, TexBufferRangeOES
TexCoordP1ui: FnPtr
TexCoordP1uiv: FnPtr
TexCoordP2ui: FnPtr
TexCoordP2uiv: FnPtr
TexCoordP3ui: FnPtr
TexCoordP3uiv: FnPtr
TexCoordP4ui: FnPtr
TexCoordP4uiv: FnPtr
TexImage1D: FnPtr
TexImage2D: FnPtr
TexImage2DMultisample: FnPtr
TexImage3D: FnPtr
Fallbacks: TexImage3DEXT
TexImage3DMultisample: FnPtr
TexParameterIiv: FnPtr
Fallbacks: TexParameterIivEXT, TexParameterIivOES
TexParameterIuiv: FnPtr
Fallbacks: TexParameterIuivEXT, TexParameterIuivOES
TexParameterf: FnPtr
TexParameterfv: FnPtr
TexParameteri: FnPtr
TexParameteriv: FnPtr
TexStorage1D: FnPtr
Fallbacks: TexStorage1DEXT
TexStorage2D: FnPtr
Fallbacks: TexStorage2DEXT
TexStorage2DMultisample: FnPtr
TexStorage3D: FnPtr
Fallbacks: TexStorage3DEXT
TexStorage3DMultisample: FnPtr
Fallbacks: TexStorage3DMultisampleOES
TexSubImage1D: FnPtr
Fallbacks: TexSubImage1DEXT
TexSubImage2D: FnPtr
Fallbacks: TexSubImage2DEXT
TexSubImage3D: FnPtr
Fallbacks: TexSubImage3DEXT
TextureBarrier: FnPtr
TextureBuffer: FnPtr
TextureBufferEXT: FnPtr
TextureBufferRange: FnPtr
TextureBufferRangeEXT: FnPtr
TextureImage1DEXT: FnPtr
TextureImage2DEXT: FnPtr
TextureImage3DEXT: FnPtr
TexturePageCommitmentEXT: FnPtr
TextureParameterIiv: FnPtr
TextureParameterIivEXT: FnPtr
TextureParameterIuiv: FnPtr
TextureParameterIuivEXT: FnPtr
TextureParameterf: FnPtr
TextureParameterfEXT: FnPtr
TextureParameterfv: FnPtr
TextureParameterfvEXT: FnPtr
TextureParameteri: FnPtr
TextureParameteriEXT: FnPtr
TextureParameteriv: FnPtr
TextureParameterivEXT: FnPtr
TextureRenderbufferEXT: FnPtr
TextureStorage1D: FnPtr
TextureStorage1DEXT: FnPtr
TextureStorage2D: FnPtr
TextureStorage2DEXT: FnPtr
TextureStorage2DMultisample: FnPtr
TextureStorage2DMultisampleEXT: FnPtr
TextureStorage3D: FnPtr
TextureStorage3DEXT: FnPtr
TextureStorage3DMultisample: FnPtr
TextureStorage3DMultisampleEXT: FnPtr
TextureSubImage1D: FnPtr
TextureSubImage1DEXT: FnPtr
TextureSubImage2D: FnPtr
TextureSubImage2DEXT: FnPtr
TextureSubImage3D: FnPtr
TextureSubImage3DEXT: FnPtr
TextureView: FnPtr
Fallbacks: TextureViewEXT, TextureViewOES
TransformFeedbackBufferBase: FnPtr
TransformFeedbackBufferRange: FnPtr
TransformFeedbackVaryings: FnPtr
Fallbacks: TransformFeedbackVaryingsEXT
Uniform1d: FnPtr
Uniform1dv: FnPtr
Uniform1f: FnPtr
Fallbacks: Uniform1fARB
Uniform1fv: FnPtr
Fallbacks: Uniform1fvARB
Uniform1i: FnPtr
Fallbacks: Uniform1iARB
Uniform1iv: FnPtr
Fallbacks: Uniform1ivARB
Uniform1ui: FnPtr
Fallbacks: Uniform1uiEXT
Uniform1uiv: FnPtr
Fallbacks: Uniform1uivEXT
Uniform2d: FnPtr
Uniform2dv: FnPtr
Uniform2f: FnPtr
Fallbacks: Uniform2fARB
Uniform2fv: FnPtr
Fallbacks: Uniform2fvARB
Uniform2i: FnPtr
Fallbacks: Uniform2iARB
Uniform2iv: FnPtr
Fallbacks: Uniform2ivARB
Uniform2ui: FnPtr
Fallbacks: Uniform2uiEXT
Uniform2uiv: FnPtr
Fallbacks: Uniform2uivEXT
Uniform3d: FnPtr
Uniform3dv: FnPtr
Uniform3f: FnPtr
Fallbacks: Uniform3fARB
Uniform3fv: FnPtr
Fallbacks: Uniform3fvARB
Uniform3i: FnPtr
Fallbacks: Uniform3iARB
Uniform3iv: FnPtr
Fallbacks: Uniform3ivARB
Uniform3ui: FnPtr
Fallbacks: Uniform3uiEXT
Uniform3uiv: FnPtr
Fallbacks: Uniform3uivEXT
Uniform4d: FnPtr
Uniform4dv: FnPtr
Uniform4f: FnPtr
Fallbacks: Uniform4fARB
Uniform4fv: FnPtr
Fallbacks: Uniform4fvARB
Uniform4i: FnPtr
Fallbacks: Uniform4iARB
Uniform4iv: FnPtr
Fallbacks: Uniform4ivARB
Uniform4ui: FnPtr
Fallbacks: Uniform4uiEXT
Uniform4uiv: FnPtr
Fallbacks: Uniform4uivEXT
UniformBlockBinding: FnPtr
UniformMatrix2dv: FnPtr
UniformMatrix2fv: FnPtr
Fallbacks: UniformMatrix2fvARB
UniformMatrix2x3dv: FnPtr
UniformMatrix2x3fv: FnPtr
Fallbacks: UniformMatrix2x3fvNV
UniformMatrix2x4dv: FnPtr
UniformMatrix2x4fv: FnPtr
Fallbacks: UniformMatrix2x4fvNV
UniformMatrix3dv: FnPtr
UniformMatrix3fv: FnPtr
Fallbacks: UniformMatrix3fvARB
UniformMatrix3x2dv: FnPtr
UniformMatrix3x2fv: FnPtr
Fallbacks: UniformMatrix3x2fvNV
UniformMatrix3x4dv: FnPtr
UniformMatrix3x4fv: FnPtr
Fallbacks: UniformMatrix3x4fvNV
UniformMatrix4dv: FnPtr
UniformMatrix4fv: FnPtr
Fallbacks: UniformMatrix4fvARB
UniformMatrix4x2dv: FnPtr
UniformMatrix4x2fv: FnPtr
Fallbacks: UniformMatrix4x2fvNV
UniformMatrix4x3dv: FnPtr
UniformMatrix4x3fv: FnPtr
Fallbacks: UniformMatrix4x3fvNV
UniformSubroutinesuiv: FnPtr
UnmapBuffer: FnPtr
Fallbacks: UnmapBufferARB, UnmapBufferOES
UnmapNamedBuffer: FnPtr
UnmapNamedBufferEXT: FnPtr
UseProgram: FnPtr
Fallbacks: UseProgramObjectARB
UseProgramStages: FnPtr
ValidateProgram: FnPtr
Fallbacks: ValidateProgramARB
ValidateProgramPipeline: FnPtr
VertexArrayAttribBinding: FnPtr
VertexArrayAttribFormat: FnPtr
VertexArrayAttribIFormat: FnPtr
VertexArrayAttribLFormat: FnPtr
VertexArrayBindVertexBufferEXT: FnPtr
VertexArrayBindingDivisor: FnPtr
VertexArrayColorOffsetEXT: FnPtr
VertexArrayEdgeFlagOffsetEXT: FnPtr
VertexArrayElementBuffer: FnPtr
VertexArrayFogCoordOffsetEXT: FnPtr
VertexArrayIndexOffsetEXT: FnPtr
VertexArrayMultiTexCoordOffsetEXT: FnPtr
VertexArrayNormalOffsetEXT: FnPtr
VertexArraySecondaryColorOffsetEXT: FnPtr
VertexArrayTexCoordOffsetEXT: FnPtr
VertexArrayVertexAttribBindingEXT: FnPtr
VertexArrayVertexAttribDivisorEXT: FnPtr
VertexArrayVertexAttribFormatEXT: FnPtr
VertexArrayVertexAttribIFormatEXT: FnPtr
VertexArrayVertexAttribIOffsetEXT: FnPtr
VertexArrayVertexAttribLFormatEXT: FnPtr
VertexArrayVertexAttribLOffsetEXT: FnPtr
VertexArrayVertexAttribOffsetEXT: FnPtr
VertexArrayVertexBindingDivisorEXT: FnPtr
VertexArrayVertexBuffer: FnPtr
VertexArrayVertexBuffers: FnPtr
VertexArrayVertexOffsetEXT: FnPtr
VertexAttrib1d: FnPtr
Fallbacks: VertexAttrib1dARB, VertexAttrib1dNV
VertexAttrib1dv: FnPtr
Fallbacks: VertexAttrib1dvARB, VertexAttrib1dvNV
VertexAttrib1f: FnPtr
Fallbacks: VertexAttrib1fARB, VertexAttrib1fNV
VertexAttrib1fv: FnPtr
Fallbacks: VertexAttrib1fvARB, VertexAttrib1fvNV
VertexAttrib1s: FnPtr
Fallbacks: VertexAttrib1sARB, VertexAttrib1sNV
VertexAttrib1sv: FnPtr
Fallbacks: VertexAttrib1svARB, VertexAttrib1svNV
VertexAttrib2d: FnPtr
Fallbacks: VertexAttrib2dARB, VertexAttrib2dNV
VertexAttrib2dv: FnPtr
Fallbacks: VertexAttrib2dvARB, VertexAttrib2dvNV
VertexAttrib2f: FnPtr
Fallbacks: VertexAttrib2fARB, VertexAttrib2fNV
VertexAttrib2fv: FnPtr
Fallbacks: VertexAttrib2fvARB, VertexAttrib2fvNV
VertexAttrib2s: FnPtr
Fallbacks: VertexAttrib2sARB, VertexAttrib2sNV
VertexAttrib2sv: FnPtr
Fallbacks: VertexAttrib2svARB, VertexAttrib2svNV
VertexAttrib3d: FnPtr
Fallbacks: VertexAttrib3dARB, VertexAttrib3dNV
VertexAttrib3dv: FnPtr
Fallbacks: VertexAttrib3dvARB, VertexAttrib3dvNV
VertexAttrib3f: FnPtr
Fallbacks: VertexAttrib3fARB, VertexAttrib3fNV
VertexAttrib3fv: FnPtr
Fallbacks: VertexAttrib3fvARB, VertexAttrib3fvNV
VertexAttrib3s: FnPtr
Fallbacks: VertexAttrib3sARB, VertexAttrib3sNV
VertexAttrib3sv: FnPtr
Fallbacks: VertexAttrib3svARB, VertexAttrib3svNV
VertexAttrib4Nbv: FnPtr
Fallbacks: VertexAttrib4NbvARB
VertexAttrib4Niv: FnPtr
Fallbacks: VertexAttrib4NivARB
VertexAttrib4Nsv: FnPtr
Fallbacks: VertexAttrib4NsvARB
VertexAttrib4Nub: FnPtr
Fallbacks: VertexAttrib4NubARB, VertexAttrib4ubNV
VertexAttrib4Nubv: FnPtr
Fallbacks: VertexAttrib4NubvARB, VertexAttrib4ubvNV
VertexAttrib4Nuiv: FnPtr
Fallbacks: VertexAttrib4NuivARB
VertexAttrib4Nusv: FnPtr
Fallbacks: VertexAttrib4NusvARB
VertexAttrib4bv: FnPtr
Fallbacks: VertexAttrib4bvARB
VertexAttrib4d: FnPtr
Fallbacks: VertexAttrib4dARB, VertexAttrib4dNV
VertexAttrib4dv: FnPtr
Fallbacks: VertexAttrib4dvARB, VertexAttrib4dvNV
VertexAttrib4f: FnPtr
Fallbacks: VertexAttrib4fARB, VertexAttrib4fNV
VertexAttrib4fv: FnPtr
Fallbacks: VertexAttrib4fvARB, VertexAttrib4fvNV
VertexAttrib4iv: FnPtr
Fallbacks: VertexAttrib4ivARB
VertexAttrib4s: FnPtr
Fallbacks: VertexAttrib4sARB, VertexAttrib4sNV
VertexAttrib4sv: FnPtr
Fallbacks: VertexAttrib4svARB, VertexAttrib4svNV
VertexAttrib4ubv: FnPtr
Fallbacks: VertexAttrib4ubvARB
VertexAttrib4uiv: FnPtr
Fallbacks: VertexAttrib4uivARB
VertexAttrib4usv: FnPtr
Fallbacks: VertexAttrib4usvARB
VertexAttribBinding: FnPtr
VertexAttribDivisor: FnPtr
Fallbacks: VertexAttribDivisorANGLE, VertexAttribDivisorARB, VertexAttribDivisorEXT, VertexAttribDivisorNV
VertexAttribFormat: FnPtr
VertexAttribI1i: FnPtr
Fallbacks: VertexAttribI1iEXT
VertexAttribI1iv: FnPtr
Fallbacks: VertexAttribI1ivEXT
VertexAttribI1ui: FnPtr
Fallbacks: VertexAttribI1uiEXT
VertexAttribI1uiv: FnPtr
Fallbacks: VertexAttribI1uivEXT
VertexAttribI2i: FnPtr
Fallbacks: VertexAttribI2iEXT
VertexAttribI2iv: FnPtr
Fallbacks: VertexAttribI2ivEXT
VertexAttribI2ui: FnPtr
Fallbacks: VertexAttribI2uiEXT
VertexAttribI2uiv: FnPtr
Fallbacks: VertexAttribI2uivEXT
VertexAttribI3i: FnPtr
Fallbacks: VertexAttribI3iEXT
VertexAttribI3iv: FnPtr
Fallbacks: VertexAttribI3ivEXT
VertexAttribI3ui: FnPtr
Fallbacks: VertexAttribI3uiEXT
VertexAttribI3uiv: FnPtr
Fallbacks: VertexAttribI3uivEXT
VertexAttribI4bv: FnPtr
Fallbacks: VertexAttribI4bvEXT
VertexAttribI4i: FnPtr
Fallbacks: VertexAttribI4iEXT
VertexAttribI4iv: FnPtr
Fallbacks: VertexAttribI4ivEXT
VertexAttribI4sv: FnPtr
Fallbacks: VertexAttribI4svEXT
VertexAttribI4ubv: FnPtr
Fallbacks: VertexAttribI4ubvEXT
VertexAttribI4ui: FnPtr
Fallbacks: VertexAttribI4uiEXT
VertexAttribI4uiv: FnPtr
Fallbacks: VertexAttribI4uivEXT
VertexAttribI4usv: FnPtr
Fallbacks: VertexAttribI4usvEXT
VertexAttribIFormat: FnPtr
VertexAttribIPointer: FnPtr
Fallbacks: VertexAttribIPointerEXT
VertexAttribL1d: FnPtr
Fallbacks: VertexAttribL1dEXT
VertexAttribL1dv: FnPtr
Fallbacks: VertexAttribL1dvEXT
VertexAttribL2d: FnPtr
Fallbacks: VertexAttribL2dEXT
VertexAttribL2dv: FnPtr
Fallbacks: VertexAttribL2dvEXT
VertexAttribL3d: FnPtr
Fallbacks: VertexAttribL3dEXT
VertexAttribL3dv: FnPtr
Fallbacks: VertexAttribL3dvEXT
VertexAttribL4d: FnPtr
Fallbacks: VertexAttribL4dEXT
VertexAttribL4dv: FnPtr
Fallbacks: VertexAttribL4dvEXT
VertexAttribLFormat: FnPtr
VertexAttribLPointer: FnPtr
Fallbacks: VertexAttribLPointerEXT
VertexAttribP1ui: FnPtr
VertexAttribP1uiv: FnPtr
VertexAttribP2ui: FnPtr
VertexAttribP2uiv: FnPtr
VertexAttribP3ui: FnPtr
VertexAttribP3uiv: FnPtr
VertexAttribP4ui: FnPtr
VertexAttribP4uiv: FnPtr
VertexAttribPointer: FnPtr
Fallbacks: VertexAttribPointerARB
VertexBindingDivisor: FnPtr
VertexP2ui: FnPtr
VertexP2uiv: FnPtr
VertexP3ui: FnPtr
VertexP3uiv: FnPtr
VertexP4ui: FnPtr
VertexP4uiv: FnPtr
Viewport: FnPtr
ViewportArrayv: FnPtr
Fallbacks: ViewportArrayvNV, ViewportArrayvOES
ViewportIndexedf: FnPtr
Fallbacks: ViewportIndexedfOES, ViewportIndexedfNV
ViewportIndexedfv: FnPtr
Fallbacks: ViewportIndexedfvOES, ViewportIndexedfvNV
WaitSync: FnPtr
Fallbacks: WaitSyncAPPLE
Implementations
impl Gl
[src]
impl Gl
[src]pub fn load_with<F>(loadfn: F) -> Gl where
F: FnMut(&'static str) -> *const c_void,
[src]
F: FnMut(&'static str) -> *const c_void,
Load each OpenGL symbol using a custom load function. This allows for the
use of functions like glfwGetProcAddress
or SDL_GL_GetProcAddress
.
let gl = Gl::load_with(|s| glfw.get_proc_address(s));
pub unsafe fn ActiveShaderProgram(&self, pipeline: u32, program: u32)
[src]
pub unsafe fn ActiveTexture(&self, texture: u32)
[src]
pub unsafe fn AttachShader(&self, program: u32, shader: u32)
[src]
pub unsafe fn BeginConditionalRender(&self, id: u32, mode: u32)
[src]
pub unsafe fn BeginQuery(&self, target: u32, id: u32)
[src]
pub unsafe fn BeginQueryIndexed(&self, target: u32, index: u32, id: u32)
[src]
pub unsafe fn BeginTransformFeedback(&self, primitiveMode: u32)
[src]
pub unsafe fn BindAttribLocation(
&self,
program: u32,
index: u32,
name: *const i8
)
[src]
&self,
program: u32,
index: u32,
name: *const i8
)
pub unsafe fn BindBuffer(&self, target: u32, buffer: u32)
[src]
pub unsafe fn BindBufferBase(&self, target: u32, index: u32, buffer: u32)
[src]
pub unsafe fn BindBufferRange(
&self,
target: u32,
index: u32,
buffer: u32,
offset: isize,
size: isize
)
[src]
&self,
target: u32,
index: u32,
buffer: u32,
offset: isize,
size: isize
)
pub unsafe fn BindBuffersBase(
&self,
target: u32,
first: u32,
count: i32,
buffers: *const u32
)
[src]
&self,
target: u32,
first: u32,
count: i32,
buffers: *const u32
)
pub unsafe fn BindBuffersRange(
&self,
target: u32,
first: u32,
count: i32,
buffers: *const u32,
offsets: *const isize,
sizes: *const isize
)
[src]
&self,
target: u32,
first: u32,
count: i32,
buffers: *const u32,
offsets: *const isize,
sizes: *const isize
)
pub unsafe fn BindFragDataLocation(
&self,
program: u32,
color: u32,
name: *const i8
)
[src]
&self,
program: u32,
color: u32,
name: *const i8
)
pub unsafe fn BindFragDataLocationIndexed(
&self,
program: u32,
colorNumber: u32,
index: u32,
name: *const i8
)
[src]
&self,
program: u32,
colorNumber: u32,
index: u32,
name: *const i8
)
pub unsafe fn BindFramebuffer(&self, target: u32, framebuffer: u32)
[src]
pub unsafe fn BindImageTexture(
&self,
unit: u32,
texture: u32,
level: i32,
layered: u8,
layer: i32,
access: u32,
format: u32
)
[src]
&self,
unit: u32,
texture: u32,
level: i32,
layered: u8,
layer: i32,
access: u32,
format: u32
)
pub unsafe fn BindImageTextures(
&self,
first: u32,
count: i32,
textures: *const u32
)
[src]
&self,
first: u32,
count: i32,
textures: *const u32
)
pub unsafe fn BindMultiTextureEXT(
&self,
texunit: u32,
target: u32,
texture: u32
)
[src]
&self,
texunit: u32,
target: u32,
texture: u32
)
pub unsafe fn BindProgramPipeline(&self, pipeline: u32)
[src]
pub unsafe fn BindRenderbuffer(&self, target: u32, renderbuffer: u32)
[src]
pub unsafe fn BindSampler(&self, unit: u32, sampler: u32)
[src]
pub unsafe fn BindSamplers(&self, first: u32, count: i32, samplers: *const u32)
[src]
pub unsafe fn BindTexture(&self, target: u32, texture: u32)
[src]
pub unsafe fn BindTextureUnit(&self, unit: u32, texture: u32)
[src]
pub unsafe fn BindTextures(&self, first: u32, count: i32, textures: *const u32)
[src]
pub unsafe fn BindTransformFeedback(&self, target: u32, id: u32)
[src]
pub unsafe fn BindVertexArray(&self, array: u32)
[src]
pub unsafe fn BindVertexBuffer(
&self,
bindingindex: u32,
buffer: u32,
offset: isize,
stride: i32
)
[src]
&self,
bindingindex: u32,
buffer: u32,
offset: isize,
stride: i32
)
pub unsafe fn BindVertexBuffers(
&self,
first: u32,
count: i32,
buffers: *const u32,
offsets: *const isize,
strides: *const i32
)
[src]
&self,
first: u32,
count: i32,
buffers: *const u32,
offsets: *const isize,
strides: *const i32
)
pub unsafe fn BlendColor(&self, red: f32, green: f32, blue: f32, alpha: f32)
[src]
pub unsafe fn BlendEquation(&self, mode: u32)
[src]
pub unsafe fn BlendEquationSeparate(&self, modeRGB: u32, modeAlpha: u32)
[src]
pub unsafe fn BlendEquationSeparatei(
&self,
buf: u32,
modeRGB: u32,
modeAlpha: u32
)
[src]
&self,
buf: u32,
modeRGB: u32,
modeAlpha: u32
)
pub unsafe fn BlendEquationi(&self, buf: u32, mode: u32)
[src]
pub unsafe fn BlendFunc(&self, sfactor: u32, dfactor: u32)
[src]
pub unsafe fn BlendFuncSeparate(
&self,
sfactorRGB: u32,
dfactorRGB: u32,
sfactorAlpha: u32,
dfactorAlpha: u32
)
[src]
&self,
sfactorRGB: u32,
dfactorRGB: u32,
sfactorAlpha: u32,
dfactorAlpha: u32
)
pub unsafe fn BlendFuncSeparatei(
&self,
buf: u32,
srcRGB: u32,
dstRGB: u32,
srcAlpha: u32,
dstAlpha: u32
)
[src]
&self,
buf: u32,
srcRGB: u32,
dstRGB: u32,
srcAlpha: u32,
dstAlpha: u32
)
pub unsafe fn BlendFunci(&self, buf: u32, src: u32, dst: u32)
[src]
pub unsafe fn BlitFramebuffer(
&self,
srcX0: i32,
srcY0: i32,
srcX1: i32,
srcY1: i32,
dstX0: i32,
dstY0: i32,
dstX1: i32,
dstY1: i32,
mask: u32,
filter: u32
)
[src]
&self,
srcX0: i32,
srcY0: i32,
srcX1: i32,
srcY1: i32,
dstX0: i32,
dstY0: i32,
dstX1: i32,
dstY1: i32,
mask: u32,
filter: u32
)
pub unsafe fn BlitNamedFramebuffer(
&self,
readFramebuffer: u32,
drawFramebuffer: u32,
srcX0: i32,
srcY0: i32,
srcX1: i32,
srcY1: i32,
dstX0: i32,
dstY0: i32,
dstX1: i32,
dstY1: i32,
mask: u32,
filter: u32
)
[src]
&self,
readFramebuffer: u32,
drawFramebuffer: u32,
srcX0: i32,
srcY0: i32,
srcX1: i32,
srcY1: i32,
dstX0: i32,
dstY0: i32,
dstX1: i32,
dstY1: i32,
mask: u32,
filter: u32
)
pub unsafe fn BufferData(
&self,
target: u32,
size: isize,
data: *const c_void,
usage: u32
)
[src]
&self,
target: u32,
size: isize,
data: *const c_void,
usage: u32
)
pub unsafe fn BufferStorage(
&self,
target: u32,
size: isize,
data: *const c_void,
flags: u32
)
[src]
&self,
target: u32,
size: isize,
data: *const c_void,
flags: u32
)
pub unsafe fn BufferSubData(
&self,
target: u32,
offset: isize,
size: isize,
data: *const c_void
)
[src]
&self,
target: u32,
offset: isize,
size: isize,
data: *const c_void
)
pub unsafe fn CheckFramebufferStatus(&self, target: u32) -> u32
[src]
pub unsafe fn CheckNamedFramebufferStatus(
&self,
framebuffer: u32,
target: u32
) -> u32
[src]
&self,
framebuffer: u32,
target: u32
) -> u32
pub unsafe fn CheckNamedFramebufferStatusEXT(
&self,
framebuffer: u32,
target: u32
) -> u32
[src]
&self,
framebuffer: u32,
target: u32
) -> u32
pub unsafe fn ClampColor(&self, target: u32, clamp: u32)
[src]
pub unsafe fn Clear(&self, mask: u32)
[src]
pub unsafe fn ClearBufferData(
&self,
target: u32,
internalformat: u32,
format: u32,
type_: u32,
data: *const c_void
)
[src]
&self,
target: u32,
internalformat: u32,
format: u32,
type_: u32,
data: *const c_void
)
pub unsafe fn ClearBufferSubData(
&self,
target: u32,
internalformat: u32,
offset: isize,
size: isize,
format: u32,
type_: u32,
data: *const c_void
)
[src]
&self,
target: u32,
internalformat: u32,
offset: isize,
size: isize,
format: u32,
type_: u32,
data: *const c_void
)
pub unsafe fn ClearBufferfi(
&self,
buffer: u32,
drawbuffer: i32,
depth: f32,
stencil: i32
)
[src]
&self,
buffer: u32,
drawbuffer: i32,
depth: f32,
stencil: i32
)
pub unsafe fn ClearBufferfv(
&self,
buffer: u32,
drawbuffer: i32,
value: *const f32
)
[src]
&self,
buffer: u32,
drawbuffer: i32,
value: *const f32
)
pub unsafe fn ClearBufferiv(
&self,
buffer: u32,
drawbuffer: i32,
value: *const i32
)
[src]
&self,
buffer: u32,
drawbuffer: i32,
value: *const i32
)
pub unsafe fn ClearBufferuiv(
&self,
buffer: u32,
drawbuffer: i32,
value: *const u32
)
[src]
&self,
buffer: u32,
drawbuffer: i32,
value: *const u32
)
pub unsafe fn ClearColor(&self, red: f32, green: f32, blue: f32, alpha: f32)
[src]
pub unsafe fn ClearDepth(&self, depth: f64)
[src]
pub unsafe fn ClearDepthf(&self, d: f32)
[src]
pub unsafe fn ClearNamedBufferData(
&self,
buffer: u32,
internalformat: u32,
format: u32,
type_: u32,
data: *const c_void
)
[src]
&self,
buffer: u32,
internalformat: u32,
format: u32,
type_: u32,
data: *const c_void
)
pub unsafe fn ClearNamedBufferDataEXT(
&self,
buffer: u32,
internalformat: u32,
format: u32,
type_: u32,
data: *const c_void
)
[src]
&self,
buffer: u32,
internalformat: u32,
format: u32,
type_: u32,
data: *const c_void
)
pub unsafe fn ClearNamedBufferSubData(
&self,
buffer: u32,
internalformat: u32,
offset: isize,
size: isize,
format: u32,
type_: u32,
data: *const c_void
)
[src]
&self,
buffer: u32,
internalformat: u32,
offset: isize,
size: isize,
format: u32,
type_: u32,
data: *const c_void
)
pub unsafe fn ClearNamedBufferSubDataEXT(
&self,
buffer: u32,
internalformat: u32,
offset: isize,
size: isize,
format: u32,
type_: u32,
data: *const c_void
)
[src]
&self,
buffer: u32,
internalformat: u32,
offset: isize,
size: isize,
format: u32,
type_: u32,
data: *const c_void
)
pub unsafe fn ClearNamedFramebufferfi(
&self,
framebuffer: u32,
buffer: u32,
drawbuffer: i32,
depth: f32,
stencil: i32
)
[src]
&self,
framebuffer: u32,
buffer: u32,
drawbuffer: i32,
depth: f32,
stencil: i32
)
pub unsafe fn ClearNamedFramebufferfv(
&self,
framebuffer: u32,
buffer: u32,
drawbuffer: i32,
value: *const f32
)
[src]
&self,
framebuffer: u32,
buffer: u32,
drawbuffer: i32,
value: *const f32
)
pub unsafe fn ClearNamedFramebufferiv(
&self,
framebuffer: u32,
buffer: u32,
drawbuffer: i32,
value: *const i32
)
[src]
&self,
framebuffer: u32,
buffer: u32,
drawbuffer: i32,
value: *const i32
)
pub unsafe fn ClearNamedFramebufferuiv(
&self,
framebuffer: u32,
buffer: u32,
drawbuffer: i32,
value: *const u32
)
[src]
&self,
framebuffer: u32,
buffer: u32,
drawbuffer: i32,
value: *const u32
)
pub unsafe fn ClearStencil(&self, s: i32)
[src]
pub unsafe fn ClearTexImage(
&self,
texture: u32,
level: i32,
format: u32,
type_: u32,
data: *const c_void
)
[src]
&self,
texture: u32,
level: i32,
format: u32,
type_: u32,
data: *const c_void
)
pub unsafe fn ClearTexSubImage(
&self,
texture: u32,
level: i32,
xoffset: i32,
yoffset: i32,
zoffset: i32,
width: i32,
height: i32,
depth: i32,
format: u32,
type_: u32,
data: *const c_void
)
[src]
&self,
texture: u32,
level: i32,
xoffset: i32,
yoffset: i32,
zoffset: i32,
width: i32,
height: i32,
depth: i32,
format: u32,
type_: u32,
data: *const c_void
)
pub unsafe fn ClientAttribDefaultEXT(&self, mask: u32)
[src]
pub unsafe fn ClientWaitSync(
&self,
sync: *const __GLsync,
flags: u32,
timeout: u64
) -> u32
[src]
&self,
sync: *const __GLsync,
flags: u32,
timeout: u64
) -> u32
pub unsafe fn ClipControl(&self, origin: u32, depth: u32)
[src]
pub unsafe fn ColorMask(&self, red: u8, green: u8, blue: u8, alpha: u8)
[src]
pub unsafe fn ColorMaski(&self, index: u32, r: u8, g: u8, b: u8, a: u8)
[src]
pub unsafe fn ColorP3ui(&self, type_: u32, color: u32)
[src]
pub unsafe fn ColorP3uiv(&self, type_: u32, color: *const u32)
[src]
pub unsafe fn ColorP4ui(&self, type_: u32, color: u32)
[src]
pub unsafe fn ColorP4uiv(&self, type_: u32, color: *const u32)
[src]
pub unsafe fn CompileShader(&self, shader: u32)
[src]
pub unsafe fn CompressedMultiTexImage1DEXT(
&self,
texunit: u32,
target: u32,
level: i32,
internalformat: u32,
width: i32,
border: i32,
imageSize: i32,
bits: *const c_void
)
[src]
&self,
texunit: u32,
target: u32,
level: i32,
internalformat: u32,
width: i32,
border: i32,
imageSize: i32,
bits: *const c_void
)
pub unsafe fn CompressedMultiTexImage2DEXT(
&self,
texunit: u32,
target: u32,
level: i32,
internalformat: u32,
width: i32,
height: i32,
border: i32,
imageSize: i32,
bits: *const c_void
)
[src]
&self,
texunit: u32,
target: u32,
level: i32,
internalformat: u32,
width: i32,
height: i32,
border: i32,
imageSize: i32,
bits: *const c_void
)
pub unsafe fn CompressedMultiTexImage3DEXT(
&self,
texunit: u32,
target: u32,
level: i32,
internalformat: u32,
width: i32,
height: i32,
depth: i32,
border: i32,
imageSize: i32,
bits: *const c_void
)
[src]
&self,
texunit: u32,
target: u32,
level: i32,
internalformat: u32,
width: i32,
height: i32,
depth: i32,
border: i32,
imageSize: i32,
bits: *const c_void
)
pub unsafe fn CompressedMultiTexSubImage1DEXT(
&self,
texunit: u32,
target: u32,
level: i32,
xoffset: i32,
width: i32,
format: u32,
imageSize: i32,
bits: *const c_void
)
[src]
&self,
texunit: u32,
target: u32,
level: i32,
xoffset: i32,
width: i32,
format: u32,
imageSize: i32,
bits: *const c_void
)
pub unsafe fn CompressedMultiTexSubImage2DEXT(
&self,
texunit: u32,
target: u32,
level: i32,
xoffset: i32,
yoffset: i32,
width: i32,
height: i32,
format: u32,
imageSize: i32,
bits: *const c_void
)
[src]
&self,
texunit: u32,
target: u32,
level: i32,
xoffset: i32,
yoffset: i32,
width: i32,
height: i32,
format: u32,
imageSize: i32,
bits: *const c_void
)
pub unsafe fn CompressedMultiTexSubImage3DEXT(
&self,
texunit: u32,
target: u32,
level: i32,
xoffset: i32,
yoffset: i32,
zoffset: i32,
width: i32,
height: i32,
depth: i32,
format: u32,
imageSize: i32,
bits: *const c_void
)
[src]
&self,
texunit: u32,
target: u32,
level: i32,
xoffset: i32,
yoffset: i32,
zoffset: i32,
width: i32,
height: i32,
depth: i32,
format: u32,
imageSize: i32,
bits: *const c_void
)
pub unsafe fn CompressedTexImage1D(
&self,
target: u32,
level: i32,
internalformat: u32,
width: i32,
border: i32,
imageSize: i32,
data: *const c_void
)
[src]
&self,
target: u32,
level: i32,
internalformat: u32,
width: i32,
border: i32,
imageSize: i32,
data: *const c_void
)
pub unsafe fn CompressedTexImage2D(
&self,
target: u32,
level: i32,
internalformat: u32,
width: i32,
height: i32,
border: i32,
imageSize: i32,
data: *const c_void
)
[src]
&self,
target: u32,
level: i32,
internalformat: u32,
width: i32,
height: i32,
border: i32,
imageSize: i32,
data: *const c_void
)
pub unsafe fn CompressedTexImage3D(
&self,
target: u32,
level: i32,
internalformat: u32,
width: i32,
height: i32,
depth: i32,
border: i32,
imageSize: i32,
data: *const c_void
)
[src]
&self,
target: u32,
level: i32,
internalformat: u32,
width: i32,
height: i32,
depth: i32,
border: i32,
imageSize: i32,
data: *const c_void
)
pub unsafe fn CompressedTexSubImage1D(
&self,
target: u32,
level: i32,
xoffset: i32,
width: i32,
format: u32,
imageSize: i32,
data: *const c_void
)
[src]
&self,
target: u32,
level: i32,
xoffset: i32,
width: i32,
format: u32,
imageSize: i32,
data: *const c_void
)
pub unsafe fn CompressedTexSubImage2D(
&self,
target: u32,
level: i32,
xoffset: i32,
yoffset: i32,
width: i32,
height: i32,
format: u32,
imageSize: i32,
data: *const c_void
)
[src]
&self,
target: u32,
level: i32,
xoffset: i32,
yoffset: i32,
width: i32,
height: i32,
format: u32,
imageSize: i32,
data: *const c_void
)
pub unsafe fn CompressedTexSubImage3D(
&self,
target: u32,
level: i32,
xoffset: i32,
yoffset: i32,
zoffset: i32,
width: i32,
height: i32,
depth: i32,
format: u32,
imageSize: i32,
data: *const c_void
)
[src]
&self,
target: u32,
level: i32,
xoffset: i32,
yoffset: i32,
zoffset: i32,
width: i32,
height: i32,
depth: i32,
format: u32,
imageSize: i32,
data: *const c_void
)
pub unsafe fn CompressedTextureImage1DEXT(
&self,
texture: u32,
target: u32,
level: i32,
internalformat: u32,
width: i32,
border: i32,
imageSize: i32,
bits: *const c_void
)
[src]
&self,
texture: u32,
target: u32,
level: i32,
internalformat: u32,
width: i32,
border: i32,
imageSize: i32,
bits: *const c_void
)
pub unsafe fn CompressedTextureImage2DEXT(
&self,
texture: u32,
target: u32,
level: i32,
internalformat: u32,
width: i32,
height: i32,
border: i32,
imageSize: i32,
bits: *const c_void
)
[src]
&self,
texture: u32,
target: u32,
level: i32,
internalformat: u32,
width: i32,
height: i32,
border: i32,
imageSize: i32,
bits: *const c_void
)
pub unsafe fn CompressedTextureImage3DEXT(
&self,
texture: u32,
target: u32,
level: i32,
internalformat: u32,
width: i32,
height: i32,
depth: i32,
border: i32,
imageSize: i32,
bits: *const c_void
)
[src]
&self,
texture: u32,
target: u32,
level: i32,
internalformat: u32,
width: i32,
height: i32,
depth: i32,
border: i32,
imageSize: i32,
bits: *const c_void
)
pub unsafe fn CompressedTextureSubImage1D(
&self,
texture: u32,
level: i32,
xoffset: i32,
width: i32,
format: u32,
imageSize: i32,
data: *const c_void
)
[src]
&self,
texture: u32,
level: i32,
xoffset: i32,
width: i32,
format: u32,
imageSize: i32,
data: *const c_void
)
pub unsafe fn CompressedTextureSubImage1DEXT(
&self,
texture: u32,
target: u32,
level: i32,
xoffset: i32,
width: i32,
format: u32,
imageSize: i32,
bits: *const c_void
)
[src]
&self,
texture: u32,
target: u32,
level: i32,
xoffset: i32,
width: i32,
format: u32,
imageSize: i32,
bits: *const c_void
)
pub unsafe fn CompressedTextureSubImage2D(
&self,
texture: u32,
level: i32,
xoffset: i32,
yoffset: i32,
width: i32,
height: i32,
format: u32,
imageSize: i32,
data: *const c_void
)
[src]
&self,
texture: u32,
level: i32,
xoffset: i32,
yoffset: i32,
width: i32,
height: i32,
format: u32,
imageSize: i32,
data: *const c_void
)
pub unsafe fn CompressedTextureSubImage2DEXT(
&self,
texture: u32,
target: u32,
level: i32,
xoffset: i32,
yoffset: i32,
width: i32,
height: i32,
format: u32,
imageSize: i32,
bits: *const c_void
)
[src]
&self,
texture: u32,
target: u32,
level: i32,
xoffset: i32,
yoffset: i32,
width: i32,
height: i32,
format: u32,
imageSize: i32,
bits: *const c_void
)
pub unsafe fn CompressedTextureSubImage3D(
&self,
texture: u32,
level: i32,
xoffset: i32,
yoffset: i32,
zoffset: i32,
width: i32,
height: i32,
depth: i32,
format: u32,
imageSize: i32,
data: *const c_void
)
[src]
&self,
texture: u32,
level: i32,
xoffset: i32,
yoffset: i32,
zoffset: i32,
width: i32,
height: i32,
depth: i32,
format: u32,
imageSize: i32,
data: *const c_void
)
pub unsafe fn CompressedTextureSubImage3DEXT(
&self,
texture: u32,
target: u32,
level: i32,
xoffset: i32,
yoffset: i32,
zoffset: i32,
width: i32,
height: i32,
depth: i32,
format: u32,
imageSize: i32,
bits: *const c_void
)
[src]
&self,
texture: u32,
target: u32,
level: i32,
xoffset: i32,
yoffset: i32,
zoffset: i32,
width: i32,
height: i32,
depth: i32,
format: u32,
imageSize: i32,
bits: *const c_void
)
pub unsafe fn CopyBufferSubData(
&self,
readTarget: u32,
writeTarget: u32,
readOffset: isize,
writeOffset: isize,
size: isize
)
[src]
&self,
readTarget: u32,
writeTarget: u32,
readOffset: isize,
writeOffset: isize,
size: isize
)
pub unsafe fn CopyImageSubData(
&self,
srcName: u32,
srcTarget: u32,
srcLevel: i32,
srcX: i32,
srcY: i32,
srcZ: i32,
dstName: u32,
dstTarget: u32,
dstLevel: i32,
dstX: i32,
dstY: i32,
dstZ: i32,
srcWidth: i32,
srcHeight: i32,
srcDepth: i32
)
[src]
&self,
srcName: u32,
srcTarget: u32,
srcLevel: i32,
srcX: i32,
srcY: i32,
srcZ: i32,
dstName: u32,
dstTarget: u32,
dstLevel: i32,
dstX: i32,
dstY: i32,
dstZ: i32,
srcWidth: i32,
srcHeight: i32,
srcDepth: i32
)
pub unsafe fn CopyMultiTexImage1DEXT(
&self,
texunit: u32,
target: u32,
level: i32,
internalformat: u32,
x: i32,
y: i32,
width: i32,
border: i32
)
[src]
&self,
texunit: u32,
target: u32,
level: i32,
internalformat: u32,
x: i32,
y: i32,
width: i32,
border: i32
)
pub unsafe fn CopyMultiTexImage2DEXT(
&self,
texunit: u32,
target: u32,
level: i32,
internalformat: u32,
x: i32,
y: i32,
width: i32,
height: i32,
border: i32
)
[src]
&self,
texunit: u32,
target: u32,
level: i32,
internalformat: u32,
x: i32,
y: i32,
width: i32,
height: i32,
border: i32
)
pub unsafe fn CopyMultiTexSubImage1DEXT(
&self,
texunit: u32,
target: u32,
level: i32,
xoffset: i32,
x: i32,
y: i32,
width: i32
)
[src]
&self,
texunit: u32,
target: u32,
level: i32,
xoffset: i32,
x: i32,
y: i32,
width: i32
)
pub unsafe fn CopyMultiTexSubImage2DEXT(
&self,
texunit: u32,
target: u32,
level: i32,
xoffset: i32,
yoffset: i32,
x: i32,
y: i32,
width: i32,
height: i32
)
[src]
&self,
texunit: u32,
target: u32,
level: i32,
xoffset: i32,
yoffset: i32,
x: i32,
y: i32,
width: i32,
height: i32
)
pub unsafe fn CopyMultiTexSubImage3DEXT(
&self,
texunit: u32,
target: u32,
level: i32,
xoffset: i32,
yoffset: i32,
zoffset: i32,
x: i32,
y: i32,
width: i32,
height: i32
)
[src]
&self,
texunit: u32,
target: u32,
level: i32,
xoffset: i32,
yoffset: i32,
zoffset: i32,
x: i32,
y: i32,
width: i32,
height: i32
)
pub unsafe fn CopyNamedBufferSubData(
&self,
readBuffer: u32,
writeBuffer: u32,
readOffset: isize,
writeOffset: isize,
size: isize
)
[src]
&self,
readBuffer: u32,
writeBuffer: u32,
readOffset: isize,
writeOffset: isize,
size: isize
)
pub unsafe fn CopyTexImage1D(
&self,
target: u32,
level: i32,
internalformat: u32,
x: i32,
y: i32,
width: i32,
border: i32
)
[src]
&self,
target: u32,
level: i32,
internalformat: u32,
x: i32,
y: i32,
width: i32,
border: i32
)
pub unsafe fn CopyTexImage2D(
&self,
target: u32,
level: i32,
internalformat: u32,
x: i32,
y: i32,
width: i32,
height: i32,
border: i32
)
[src]
&self,
target: u32,
level: i32,
internalformat: u32,
x: i32,
y: i32,
width: i32,
height: i32,
border: i32
)
pub unsafe fn CopyTexSubImage1D(
&self,
target: u32,
level: i32,
xoffset: i32,
x: i32,
y: i32,
width: i32
)
[src]
&self,
target: u32,
level: i32,
xoffset: i32,
x: i32,
y: i32,
width: i32
)
pub unsafe fn CopyTexSubImage2D(
&self,
target: u32,
level: i32,
xoffset: i32,
yoffset: i32,
x: i32,
y: i32,
width: i32,
height: i32
)
[src]
&self,
target: u32,
level: i32,
xoffset: i32,
yoffset: i32,
x: i32,
y: i32,
width: i32,
height: i32
)
pub unsafe fn CopyTexSubImage3D(
&self,
target: u32,
level: i32,
xoffset: i32,
yoffset: i32,
zoffset: i32,
x: i32,
y: i32,
width: i32,
height: i32
)
[src]
&self,
target: u32,
level: i32,
xoffset: i32,
yoffset: i32,
zoffset: i32,
x: i32,
y: i32,
width: i32,
height: i32
)
pub unsafe fn CopyTextureImage1DEXT(
&self,
texture: u32,
target: u32,
level: i32,
internalformat: u32,
x: i32,
y: i32,
width: i32,
border: i32
)
[src]
&self,
texture: u32,
target: u32,
level: i32,
internalformat: u32,
x: i32,
y: i32,
width: i32,
border: i32
)
pub unsafe fn CopyTextureImage2DEXT(
&self,
texture: u32,
target: u32,
level: i32,
internalformat: u32,
x: i32,
y: i32,
width: i32,
height: i32,
border: i32
)
[src]
&self,
texture: u32,
target: u32,
level: i32,
internalformat: u32,
x: i32,
y: i32,
width: i32,
height: i32,
border: i32
)
pub unsafe fn CopyTextureSubImage1D(
&self,
texture: u32,
level: i32,
xoffset: i32,
x: i32,
y: i32,
width: i32
)
[src]
&self,
texture: u32,
level: i32,
xoffset: i32,
x: i32,
y: i32,
width: i32
)
pub unsafe fn CopyTextureSubImage1DEXT(
&self,
texture: u32,
target: u32,
level: i32,
xoffset: i32,
x: i32,
y: i32,
width: i32
)
[src]
&self,
texture: u32,
target: u32,
level: i32,
xoffset: i32,
x: i32,
y: i32,
width: i32
)
pub unsafe fn CopyTextureSubImage2D(
&self,
texture: u32,
level: i32,
xoffset: i32,
yoffset: i32,
x: i32,
y: i32,
width: i32,
height: i32
)
[src]
&self,
texture: u32,
level: i32,
xoffset: i32,
yoffset: i32,
x: i32,
y: i32,
width: i32,
height: i32
)
pub unsafe fn CopyTextureSubImage2DEXT(
&self,
texture: u32,
target: u32,
level: i32,
xoffset: i32,
yoffset: i32,
x: i32,
y: i32,
width: i32,
height: i32
)
[src]
&self,
texture: u32,
target: u32,
level: i32,
xoffset: i32,
yoffset: i32,
x: i32,
y: i32,
width: i32,
height: i32
)
pub unsafe fn CopyTextureSubImage3D(
&self,
texture: u32,
level: i32,
xoffset: i32,
yoffset: i32,
zoffset: i32,
x: i32,
y: i32,
width: i32,
height: i32
)
[src]
&self,
texture: u32,
level: i32,
xoffset: i32,
yoffset: i32,
zoffset: i32,
x: i32,
y: i32,
width: i32,
height: i32
)
pub unsafe fn CopyTextureSubImage3DEXT(
&self,
texture: u32,
target: u32,
level: i32,
xoffset: i32,
yoffset: i32,
zoffset: i32,
x: i32,
y: i32,
width: i32,
height: i32
)
[src]
&self,
texture: u32,
target: u32,
level: i32,
xoffset: i32,
yoffset: i32,
zoffset: i32,
x: i32,
y: i32,
width: i32,
height: i32
)
pub unsafe fn CreateBuffers(&self, n: i32, buffers: *mut u32)
[src]
pub unsafe fn CreateFramebuffers(&self, n: i32, framebuffers: *mut u32)
[src]
pub unsafe fn CreateProgram(&self) -> u32
[src]
pub unsafe fn CreateProgramPipelines(&self, n: i32, pipelines: *mut u32)
[src]
pub unsafe fn CreateQueries(&self, target: u32, n: i32, ids: *mut u32)
[src]
pub unsafe fn CreateRenderbuffers(&self, n: i32, renderbuffers: *mut u32)
[src]
pub unsafe fn CreateSamplers(&self, n: i32, samplers: *mut u32)
[src]
pub unsafe fn CreateShader(&self, type_: u32) -> u32
[src]
pub unsafe fn CreateShaderProgramv(
&self,
type_: u32,
count: i32,
strings: *const *const i8
) -> u32
[src]
&self,
type_: u32,
count: i32,
strings: *const *const i8
) -> u32
pub unsafe fn CreateTextures(&self, target: u32, n: i32, textures: *mut u32)
[src]
pub unsafe fn CreateTransformFeedbacks(&self, n: i32, ids: *mut u32)
[src]
pub unsafe fn CreateVertexArrays(&self, n: i32, arrays: *mut u32)
[src]
pub unsafe fn CullFace(&self, mode: u32)
[src]
pub unsafe fn DebugMessageCallback(
&self,
callback: Option<extern "system" fn(u32, u32, u32, u32, i32, *const i8, *mut c_void)>,
userParam: *const c_void
)
[src]
&self,
callback: Option<extern "system" fn(u32, u32, u32, u32, i32, *const i8, *mut c_void)>,
userParam: *const c_void
)
pub unsafe fn DebugMessageControl(
&self,
source: u32,
type_: u32,
severity: u32,
count: i32,
ids: *const u32,
enabled: u8
)
[src]
&self,
source: u32,
type_: u32,
severity: u32,
count: i32,
ids: *const u32,
enabled: u8
)
pub unsafe fn DebugMessageInsert(
&self,
source: u32,
type_: u32,
id: u32,
severity: u32,
length: i32,
buf: *const i8
)
[src]
&self,
source: u32,
type_: u32,
id: u32,
severity: u32,
length: i32,
buf: *const i8
)
pub unsafe fn DeleteBuffers(&self, n: i32, buffers: *const u32)
[src]
pub unsafe fn DeleteFramebuffers(&self, n: i32, framebuffers: *const u32)
[src]
pub unsafe fn DeleteProgram(&self, program: u32)
[src]
pub unsafe fn DeleteProgramPipelines(&self, n: i32, pipelines: *const u32)
[src]
pub unsafe fn DeleteQueries(&self, n: i32, ids: *const u32)
[src]
pub unsafe fn DeleteRenderbuffers(&self, n: i32, renderbuffers: *const u32)
[src]
pub unsafe fn DeleteSamplers(&self, count: i32, samplers: *const u32)
[src]
pub unsafe fn DeleteShader(&self, shader: u32)
[src]
pub unsafe fn DeleteSync(&self, sync: *const __GLsync)
[src]
pub unsafe fn DeleteTextures(&self, n: i32, textures: *const u32)
[src]
pub unsafe fn DeleteTransformFeedbacks(&self, n: i32, ids: *const u32)
[src]
pub unsafe fn DeleteVertexArrays(&self, n: i32, arrays: *const u32)
[src]
pub unsafe fn DepthFunc(&self, func: u32)
[src]
pub unsafe fn DepthMask(&self, flag: u8)
[src]
pub unsafe fn DepthRange(&self, n: f64, f: f64)
[src]
pub unsafe fn DepthRangeArrayv(&self, first: u32, count: i32, v: *const f64)
[src]
pub unsafe fn DepthRangeIndexed(&self, index: u32, n: f64, f: f64)
[src]
pub unsafe fn DepthRangef(&self, n: f32, f: f32)
[src]
pub unsafe fn DetachShader(&self, program: u32, shader: u32)
[src]
pub unsafe fn Disable(&self, cap: u32)
[src]
pub unsafe fn DisableClientStateIndexedEXT(&self, array: u32, index: u32)
[src]
pub unsafe fn DisableClientStateiEXT(&self, array: u32, index: u32)
[src]
pub unsafe fn DisableIndexedEXT(&self, target: u32, index: u32)
[src]
pub unsafe fn DisableVertexArrayAttrib(&self, vaobj: u32, index: u32)
[src]
pub unsafe fn DisableVertexArrayAttribEXT(&self, vaobj: u32, index: u32)
[src]
pub unsafe fn DisableVertexArrayEXT(&self, vaobj: u32, array: u32)
[src]
pub unsafe fn DisableVertexAttribArray(&self, index: u32)
[src]
pub unsafe fn Disablei(&self, target: u32, index: u32)
[src]
pub unsafe fn DispatchCompute(
&self,
num_groups_x: u32,
num_groups_y: u32,
num_groups_z: u32
)
[src]
&self,
num_groups_x: u32,
num_groups_y: u32,
num_groups_z: u32
)
pub unsafe fn DispatchComputeIndirect(&self, indirect: isize)
[src]
pub unsafe fn DrawArrays(&self, mode: u32, first: i32, count: i32)
[src]
pub unsafe fn DrawArraysIndirect(&self, mode: u32, indirect: *const c_void)
[src]
pub unsafe fn DrawArraysInstanced(
&self,
mode: u32,
first: i32,
count: i32,
instancecount: i32
)
[src]
&self,
mode: u32,
first: i32,
count: i32,
instancecount: i32
)
pub unsafe fn DrawArraysInstancedBaseInstance(
&self,
mode: u32,
first: i32,
count: i32,
instancecount: i32,
baseinstance: u32
)
[src]
&self,
mode: u32,
first: i32,
count: i32,
instancecount: i32,
baseinstance: u32
)
pub unsafe fn DrawBuffer(&self, buf: u32)
[src]
pub unsafe fn DrawBuffers(&self, n: i32, bufs: *const u32)
[src]
pub unsafe fn DrawElements(
&self,
mode: u32,
count: i32,
type_: u32,
indices: *const c_void
)
[src]
&self,
mode: u32,
count: i32,
type_: u32,
indices: *const c_void
)
pub unsafe fn DrawElementsBaseVertex(
&self,
mode: u32,
count: i32,
type_: u32,
indices: *const c_void,
basevertex: i32
)
[src]
&self,
mode: u32,
count: i32,
type_: u32,
indices: *const c_void,
basevertex: i32
)
pub unsafe fn DrawElementsIndirect(
&self,
mode: u32,
type_: u32,
indirect: *const c_void
)
[src]
&self,
mode: u32,
type_: u32,
indirect: *const c_void
)
pub unsafe fn DrawElementsInstanced(
&self,
mode: u32,
count: i32,
type_: u32,
indices: *const c_void,
instancecount: i32
)
[src]
&self,
mode: u32,
count: i32,
type_: u32,
indices: *const c_void,
instancecount: i32
)
pub unsafe fn DrawElementsInstancedBaseInstance(
&self,
mode: u32,
count: i32,
type_: u32,
indices: *const c_void,
instancecount: i32,
baseinstance: u32
)
[src]
&self,
mode: u32,
count: i32,
type_: u32,
indices: *const c_void,
instancecount: i32,
baseinstance: u32
)
pub unsafe fn DrawElementsInstancedBaseVertex(
&self,
mode: u32,
count: i32,
type_: u32,
indices: *const c_void,
instancecount: i32,
basevertex: i32
)
[src]
&self,
mode: u32,
count: i32,
type_: u32,
indices: *const c_void,
instancecount: i32,
basevertex: i32
)
pub unsafe fn DrawElementsInstancedBaseVertexBaseInstance(
&self,
mode: u32,
count: i32,
type_: u32,
indices: *const c_void,
instancecount: i32,
basevertex: i32,
baseinstance: u32
)
[src]
&self,
mode: u32,
count: i32,
type_: u32,
indices: *const c_void,
instancecount: i32,
basevertex: i32,
baseinstance: u32
)
pub unsafe fn DrawRangeElements(
&self,
mode: u32,
start: u32,
end: u32,
count: i32,
type_: u32,
indices: *const c_void
)
[src]
&self,
mode: u32,
start: u32,
end: u32,
count: i32,
type_: u32,
indices: *const c_void
)
pub unsafe fn DrawRangeElementsBaseVertex(
&self,
mode: u32,
start: u32,
end: u32,
count: i32,
type_: u32,
indices: *const c_void,
basevertex: i32
)
[src]
&self,
mode: u32,
start: u32,
end: u32,
count: i32,
type_: u32,
indices: *const c_void,
basevertex: i32
)
pub unsafe fn DrawTransformFeedback(&self, mode: u32, id: u32)
[src]
pub unsafe fn DrawTransformFeedbackInstanced(
&self,
mode: u32,
id: u32,
instancecount: i32
)
[src]
&self,
mode: u32,
id: u32,
instancecount: i32
)
pub unsafe fn DrawTransformFeedbackStream(
&self,
mode: u32,
id: u32,
stream: u32
)
[src]
&self,
mode: u32,
id: u32,
stream: u32
)
pub unsafe fn DrawTransformFeedbackStreamInstanced(
&self,
mode: u32,
id: u32,
stream: u32,
instancecount: i32
)
[src]
&self,
mode: u32,
id: u32,
stream: u32,
instancecount: i32
)
pub unsafe fn Enable(&self, cap: u32)
[src]
pub unsafe fn EnableClientStateIndexedEXT(&self, array: u32, index: u32)
[src]
pub unsafe fn EnableClientStateiEXT(&self, array: u32, index: u32)
[src]
pub unsafe fn EnableIndexedEXT(&self, target: u32, index: u32)
[src]
pub unsafe fn EnableVertexArrayAttrib(&self, vaobj: u32, index: u32)
[src]
pub unsafe fn EnableVertexArrayAttribEXT(&self, vaobj: u32, index: u32)
[src]
pub unsafe fn EnableVertexArrayEXT(&self, vaobj: u32, array: u32)
[src]
pub unsafe fn EnableVertexAttribArray(&self, index: u32)
[src]
pub unsafe fn Enablei(&self, target: u32, index: u32)
[src]
pub unsafe fn EndConditionalRender(&self)
[src]
pub unsafe fn EndQuery(&self, target: u32)
[src]
pub unsafe fn EndQueryIndexed(&self, target: u32, index: u32)
[src]
pub unsafe fn EndTransformFeedback(&self)
[src]
pub unsafe fn FenceSync(&self, condition: u32, flags: u32) -> *const __GLsync
[src]
pub unsafe fn Finish(&self)
[src]
pub unsafe fn Flush(&self)
[src]
pub unsafe fn FlushMappedBufferRange(
&self,
target: u32,
offset: isize,
length: isize
)
[src]
&self,
target: u32,
offset: isize,
length: isize
)
pub unsafe fn FlushMappedNamedBufferRange(
&self,
buffer: u32,
offset: isize,
length: isize
)
[src]
&self,
buffer: u32,
offset: isize,
length: isize
)
pub unsafe fn FlushMappedNamedBufferRangeEXT(
&self,
buffer: u32,
offset: isize,
length: isize
)
[src]
&self,
buffer: u32,
offset: isize,
length: isize
)
pub unsafe fn FramebufferDrawBufferEXT(&self, framebuffer: u32, mode: u32)
[src]
pub unsafe fn FramebufferDrawBuffersEXT(
&self,
framebuffer: u32,
n: i32,
bufs: *const u32
)
[src]
&self,
framebuffer: u32,
n: i32,
bufs: *const u32
)
pub unsafe fn FramebufferParameteri(&self, target: u32, pname: u32, param: i32)
[src]
pub unsafe fn FramebufferReadBufferEXT(&self, framebuffer: u32, mode: u32)
[src]
pub unsafe fn FramebufferRenderbuffer(
&self,
target: u32,
attachment: u32,
renderbuffertarget: u32,
renderbuffer: u32
)
[src]
&self,
target: u32,
attachment: u32,
renderbuffertarget: u32,
renderbuffer: u32
)
pub unsafe fn FramebufferTexture(
&self,
target: u32,
attachment: u32,
texture: u32,
level: i32
)
[src]
&self,
target: u32,
attachment: u32,
texture: u32,
level: i32
)
pub unsafe fn FramebufferTexture1D(
&self,
target: u32,
attachment: u32,
textarget: u32,
texture: u32,
level: i32
)
[src]
&self,
target: u32,
attachment: u32,
textarget: u32,
texture: u32,
level: i32
)
pub unsafe fn FramebufferTexture2D(
&self,
target: u32,
attachment: u32,
textarget: u32,
texture: u32,
level: i32
)
[src]
&self,
target: u32,
attachment: u32,
textarget: u32,
texture: u32,
level: i32
)
pub unsafe fn FramebufferTexture3D(
&self,
target: u32,
attachment: u32,
textarget: u32,
texture: u32,
level: i32,
zoffset: i32
)
[src]
&self,
target: u32,
attachment: u32,
textarget: u32,
texture: u32,
level: i32,
zoffset: i32
)
pub unsafe fn FramebufferTextureLayer(
&self,
target: u32,
attachment: u32,
texture: u32,
level: i32,
layer: i32
)
[src]
&self,
target: u32,
attachment: u32,
texture: u32,
level: i32,
layer: i32
)
pub unsafe fn FrontFace(&self, mode: u32)
[src]
pub unsafe fn GenBuffers(&self, n: i32, buffers: *mut u32)
[src]
pub unsafe fn GenFramebuffers(&self, n: i32, framebuffers: *mut u32)
[src]
pub unsafe fn GenProgramPipelines(&self, n: i32, pipelines: *mut u32)
[src]
pub unsafe fn GenQueries(&self, n: i32, ids: *mut u32)
[src]
pub unsafe fn GenRenderbuffers(&self, n: i32, renderbuffers: *mut u32)
[src]
pub unsafe fn GenSamplers(&self, count: i32, samplers: *mut u32)
[src]
pub unsafe fn GenTextures(&self, n: i32, textures: *mut u32)
[src]
pub unsafe fn GenTransformFeedbacks(&self, n: i32, ids: *mut u32)
[src]
pub unsafe fn GenVertexArrays(&self, n: i32, arrays: *mut u32)
[src]
pub unsafe fn GenerateMipmap(&self, target: u32)
[src]
pub unsafe fn GenerateMultiTexMipmapEXT(&self, texunit: u32, target: u32)
[src]
pub unsafe fn GenerateTextureMipmap(&self, texture: u32)
[src]
pub unsafe fn GenerateTextureMipmapEXT(&self, texture: u32, target: u32)
[src]
pub unsafe fn GetActiveAtomicCounterBufferiv(
&self,
program: u32,
bufferIndex: u32,
pname: u32,
params: *mut i32
)
[src]
&self,
program: u32,
bufferIndex: u32,
pname: u32,
params: *mut i32
)
pub unsafe fn GetActiveAttrib(
&self,
program: u32,
index: u32,
bufSize: i32,
length: *mut i32,
size: *mut i32,
type_: *mut u32,
name: *mut i8
)
[src]
&self,
program: u32,
index: u32,
bufSize: i32,
length: *mut i32,
size: *mut i32,
type_: *mut u32,
name: *mut i8
)
pub unsafe fn GetActiveSubroutineName(
&self,
program: u32,
shadertype: u32,
index: u32,
bufsize: i32,
length: *mut i32,
name: *mut i8
)
[src]
&self,
program: u32,
shadertype: u32,
index: u32,
bufsize: i32,
length: *mut i32,
name: *mut i8
)
pub unsafe fn GetActiveSubroutineUniformName(
&self,
program: u32,
shadertype: u32,
index: u32,
bufsize: i32,
length: *mut i32,
name: *mut i8
)
[src]
&self,
program: u32,
shadertype: u32,
index: u32,
bufsize: i32,
length: *mut i32,
name: *mut i8
)
pub unsafe fn GetActiveSubroutineUniformiv(
&self,
program: u32,
shadertype: u32,
index: u32,
pname: u32,
values: *mut i32
)
[src]
&self,
program: u32,
shadertype: u32,
index: u32,
pname: u32,
values: *mut i32
)
pub unsafe fn GetActiveUniform(
&self,
program: u32,
index: u32,
bufSize: i32,
length: *mut i32,
size: *mut i32,
type_: *mut u32,
name: *mut i8
)
[src]
&self,
program: u32,
index: u32,
bufSize: i32,
length: *mut i32,
size: *mut i32,
type_: *mut u32,
name: *mut i8
)
pub unsafe fn GetActiveUniformBlockName(
&self,
program: u32,
uniformBlockIndex: u32,
bufSize: i32,
length: *mut i32,
uniformBlockName: *mut i8
)
[src]
&self,
program: u32,
uniformBlockIndex: u32,
bufSize: i32,
length: *mut i32,
uniformBlockName: *mut i8
)
pub unsafe fn GetActiveUniformBlockiv(
&self,
program: u32,
uniformBlockIndex: u32,
pname: u32,
params: *mut i32
)
[src]
&self,
program: u32,
uniformBlockIndex: u32,
pname: u32,
params: *mut i32
)
pub unsafe fn GetActiveUniformName(
&self,
program: u32,
uniformIndex: u32,
bufSize: i32,
length: *mut i32,
uniformName: *mut i8
)
[src]
&self,
program: u32,
uniformIndex: u32,
bufSize: i32,
length: *mut i32,
uniformName: *mut i8
)
pub unsafe fn GetActiveUniformsiv(
&self,
program: u32,
uniformCount: i32,
uniformIndices: *const u32,
pname: u32,
params: *mut i32
)
[src]
&self,
program: u32,
uniformCount: i32,
uniformIndices: *const u32,
pname: u32,
params: *mut i32
)
pub unsafe fn GetAttachedShaders(
&self,
program: u32,
maxCount: i32,
count: *mut i32,
shaders: *mut u32
)
[src]
&self,
program: u32,
maxCount: i32,
count: *mut i32,
shaders: *mut u32
)
pub unsafe fn GetAttribLocation(&self, program: u32, name: *const i8) -> i32
[src]
pub unsafe fn GetBooleanIndexedvEXT(
&self,
target: u32,
index: u32,
data: *mut u8
)
[src]
&self,
target: u32,
index: u32,
data: *mut u8
)
pub unsafe fn GetBooleani_v(&self, target: u32, index: u32, data: *mut u8)
[src]
pub unsafe fn GetBooleanv(&self, pname: u32, data: *mut u8)
[src]
pub unsafe fn GetBufferParameteri64v(
&self,
target: u32,
pname: u32,
params: *mut i64
)
[src]
&self,
target: u32,
pname: u32,
params: *mut i64
)
pub unsafe fn GetBufferParameteriv(
&self,
target: u32,
pname: u32,
params: *mut i32
)
[src]
&self,
target: u32,
pname: u32,
params: *mut i32
)
pub unsafe fn GetBufferPointerv(
&self,
target: u32,
pname: u32,
params: *const *mut c_void
)
[src]
&self,
target: u32,
pname: u32,
params: *const *mut c_void
)
pub unsafe fn GetBufferSubData(
&self,
target: u32,
offset: isize,
size: isize,
data: *mut c_void
)
[src]
&self,
target: u32,
offset: isize,
size: isize,
data: *mut c_void
)
pub unsafe fn GetCompressedMultiTexImageEXT(
&self,
texunit: u32,
target: u32,
lod: i32,
img: *mut c_void
)
[src]
&self,
texunit: u32,
target: u32,
lod: i32,
img: *mut c_void
)
pub unsafe fn GetCompressedTexImage(
&self,
target: u32,
level: i32,
img: *mut c_void
)
[src]
&self,
target: u32,
level: i32,
img: *mut c_void
)
pub unsafe fn GetCompressedTextureImage(
&self,
texture: u32,
level: i32,
bufSize: i32,
pixels: *mut c_void
)
[src]
&self,
texture: u32,
level: i32,
bufSize: i32,
pixels: *mut c_void
)
pub unsafe fn GetCompressedTextureImageEXT(
&self,
texture: u32,
target: u32,
lod: i32,
img: *mut c_void
)
[src]
&self,
texture: u32,
target: u32,
lod: i32,
img: *mut c_void
)
pub unsafe fn GetCompressedTextureSubImage(
&self,
texture: u32,
level: i32,
xoffset: i32,
yoffset: i32,
zoffset: i32,
width: i32,
height: i32,
depth: i32,
bufSize: i32,
pixels: *mut c_void
)
[src]
&self,
texture: u32,
level: i32,
xoffset: i32,
yoffset: i32,
zoffset: i32,
width: i32,
height: i32,
depth: i32,
bufSize: i32,
pixels: *mut c_void
)
pub unsafe fn GetDebugMessageLog(
&self,
count: u32,
bufSize: i32,
sources: *mut u32,
types: *mut u32,
ids: *mut u32,
severities: *mut u32,
lengths: *mut i32,
messageLog: *mut i8
) -> u32
[src]
&self,
count: u32,
bufSize: i32,
sources: *mut u32,
types: *mut u32,
ids: *mut u32,
severities: *mut u32,
lengths: *mut i32,
messageLog: *mut i8
) -> u32
pub unsafe fn GetDoubleIndexedvEXT(
&self,
target: u32,
index: u32,
data: *mut f64
)
[src]
&self,
target: u32,
index: u32,
data: *mut f64
)
pub unsafe fn GetDoublei_v(&self, target: u32, index: u32, data: *mut f64)
[src]
pub unsafe fn GetDoublei_vEXT(&self, pname: u32, index: u32, params: *mut f64)
[src]
pub unsafe fn GetDoublev(&self, pname: u32, data: *mut f64)
[src]
pub unsafe fn GetError(&self) -> u32
[src]
pub unsafe fn GetFloatIndexedvEXT(
&self,
target: u32,
index: u32,
data: *mut f32
)
[src]
&self,
target: u32,
index: u32,
data: *mut f32
)
pub unsafe fn GetFloati_v(&self, target: u32, index: u32, data: *mut f32)
[src]
pub unsafe fn GetFloati_vEXT(&self, pname: u32, index: u32, params: *mut f32)
[src]
pub unsafe fn GetFloatv(&self, pname: u32, data: *mut f32)
[src]
pub unsafe fn GetFragDataIndex(&self, program: u32, name: *const i8) -> i32
[src]
pub unsafe fn GetFragDataLocation(&self, program: u32, name: *const i8) -> i32
[src]
pub unsafe fn GetFramebufferAttachmentParameteriv(
&self,
target: u32,
attachment: u32,
pname: u32,
params: *mut i32
)
[src]
&self,
target: u32,
attachment: u32,
pname: u32,
params: *mut i32
)
pub unsafe fn GetFramebufferParameteriv(
&self,
target: u32,
pname: u32,
params: *mut i32
)
[src]
&self,
target: u32,
pname: u32,
params: *mut i32
)
pub unsafe fn GetFramebufferParameterivEXT(
&self,
framebuffer: u32,
pname: u32,
params: *mut i32
)
[src]
&self,
framebuffer: u32,
pname: u32,
params: *mut i32
)
pub unsafe fn GetGraphicsResetStatus(&self) -> u32
[src]
pub unsafe fn GetGraphicsResetStatusARB(&self) -> u32
[src]
pub unsafe fn GetGraphicsResetStatusKHR(&self) -> u32
[src]
pub unsafe fn GetInteger64i_v(&self, target: u32, index: u32, data: *mut i64)
[src]
pub unsafe fn GetInteger64v(&self, pname: u32, data: *mut i64)
[src]
pub unsafe fn GetIntegerIndexedvEXT(
&self,
target: u32,
index: u32,
data: *mut i32
)
[src]
&self,
target: u32,
index: u32,
data: *mut i32
)
pub unsafe fn GetIntegeri_v(&self, target: u32, index: u32, data: *mut i32)
[src]
pub unsafe fn GetIntegerv(&self, pname: u32, data: *mut i32)
[src]
pub unsafe fn GetInternalformati64v(
&self,
target: u32,
internalformat: u32,
pname: u32,
bufSize: i32,
params: *mut i64
)
[src]
&self,
target: u32,
internalformat: u32,
pname: u32,
bufSize: i32,
params: *mut i64
)
pub unsafe fn GetInternalformativ(
&self,
target: u32,
internalformat: u32,
pname: u32,
bufSize: i32,
params: *mut i32
)
[src]
&self,
target: u32,
internalformat: u32,
pname: u32,
bufSize: i32,
params: *mut i32
)
pub unsafe fn GetMultiTexEnvfvEXT(
&self,
texunit: u32,
target: u32,
pname: u32,
params: *mut f32
)
[src]
&self,
texunit: u32,
target: u32,
pname: u32,
params: *mut f32
)
pub unsafe fn GetMultiTexEnvivEXT(
&self,
texunit: u32,
target: u32,
pname: u32,
params: *mut i32
)
[src]
&self,
texunit: u32,
target: u32,
pname: u32,
params: *mut i32
)
pub unsafe fn GetMultiTexGendvEXT(
&self,
texunit: u32,
coord: u32,
pname: u32,
params: *mut f64
)
[src]
&self,
texunit: u32,
coord: u32,
pname: u32,
params: *mut f64
)
pub unsafe fn GetMultiTexGenfvEXT(
&self,
texunit: u32,
coord: u32,
pname: u32,
params: *mut f32
)
[src]
&self,
texunit: u32,
coord: u32,
pname: u32,
params: *mut f32
)
pub unsafe fn GetMultiTexGenivEXT(
&self,
texunit: u32,
coord: u32,
pname: u32,
params: *mut i32
)
[src]
&self,
texunit: u32,
coord: u32,
pname: u32,
params: *mut i32
)
pub unsafe fn GetMultiTexImageEXT(
&self,
texunit: u32,
target: u32,
level: i32,
format: u32,
type_: u32,
pixels: *mut c_void
)
[src]
&self,
texunit: u32,
target: u32,
level: i32,
format: u32,
type_: u32,
pixels: *mut c_void
)
pub unsafe fn GetMultiTexLevelParameterfvEXT(
&self,
texunit: u32,
target: u32,
level: i32,
pname: u32,
params: *mut f32
)
[src]
&self,
texunit: u32,
target: u32,
level: i32,
pname: u32,
params: *mut f32
)
pub unsafe fn GetMultiTexLevelParameterivEXT(
&self,
texunit: u32,
target: u32,
level: i32,
pname: u32,
params: *mut i32
)
[src]
&self,
texunit: u32,
target: u32,
level: i32,
pname: u32,
params: *mut i32
)
pub unsafe fn GetMultiTexParameterIivEXT(
&self,
texunit: u32,
target: u32,
pname: u32,
params: *mut i32
)
[src]
&self,
texunit: u32,
target: u32,
pname: u32,
params: *mut i32
)
pub unsafe fn GetMultiTexParameterIuivEXT(
&self,
texunit: u32,
target: u32,
pname: u32,
params: *mut u32
)
[src]
&self,
texunit: u32,
target: u32,
pname: u32,
params: *mut u32
)
pub unsafe fn GetMultiTexParameterfvEXT(
&self,
texunit: u32,
target: u32,
pname: u32,
params: *mut f32
)
[src]
&self,
texunit: u32,
target: u32,
pname: u32,
params: *mut f32
)
pub unsafe fn GetMultiTexParameterivEXT(
&self,
texunit: u32,
target: u32,
pname: u32,
params: *mut i32
)
[src]
&self,
texunit: u32,
target: u32,
pname: u32,
params: *mut i32
)
pub unsafe fn GetMultisamplefv(&self, pname: u32, index: u32, val: *mut f32)
[src]
pub unsafe fn GetNamedBufferParameteri64v(
&self,
buffer: u32,
pname: u32,
params: *mut i64
)
[src]
&self,
buffer: u32,
pname: u32,
params: *mut i64
)
pub unsafe fn GetNamedBufferParameteriv(
&self,
buffer: u32,
pname: u32,
params: *mut i32
)
[src]
&self,
buffer: u32,
pname: u32,
params: *mut i32
)
pub unsafe fn GetNamedBufferParameterivEXT(
&self,
buffer: u32,
pname: u32,
params: *mut i32
)
[src]
&self,
buffer: u32,
pname: u32,
params: *mut i32
)
pub unsafe fn GetNamedBufferPointerv(
&self,
buffer: u32,
pname: u32,
params: *const *mut c_void
)
[src]
&self,
buffer: u32,
pname: u32,
params: *const *mut c_void
)
pub unsafe fn GetNamedBufferPointervEXT(
&self,
buffer: u32,
pname: u32,
params: *const *mut c_void
)
[src]
&self,
buffer: u32,
pname: u32,
params: *const *mut c_void
)
pub unsafe fn GetNamedBufferSubData(
&self,
buffer: u32,
offset: isize,
size: isize,
data: *mut c_void
)
[src]
&self,
buffer: u32,
offset: isize,
size: isize,
data: *mut c_void
)
pub unsafe fn GetNamedBufferSubDataEXT(
&self,
buffer: u32,
offset: isize,
size: isize,
data: *mut c_void
)
[src]
&self,
buffer: u32,
offset: isize,
size: isize,
data: *mut c_void
)
pub unsafe fn GetNamedFramebufferAttachmentParameteriv(
&self,
framebuffer: u32,
attachment: u32,
pname: u32,
params: *mut i32
)
[src]
&self,
framebuffer: u32,
attachment: u32,
pname: u32,
params: *mut i32
)
pub unsafe fn GetNamedFramebufferAttachmentParameterivEXT(
&self,
framebuffer: u32,
attachment: u32,
pname: u32,
params: *mut i32
)
[src]
&self,
framebuffer: u32,
attachment: u32,
pname: u32,
params: *mut i32
)
pub unsafe fn GetNamedFramebufferParameteriv(
&self,
framebuffer: u32,
pname: u32,
param: *mut i32
)
[src]
&self,
framebuffer: u32,
pname: u32,
param: *mut i32
)
pub unsafe fn GetNamedFramebufferParameterivEXT(
&self,
framebuffer: u32,
pname: u32,
params: *mut i32
)
[src]
&self,
framebuffer: u32,
pname: u32,
params: *mut i32
)
pub unsafe fn GetNamedProgramLocalParameterIivEXT(
&self,
program: u32,
target: u32,
index: u32,
params: *mut i32
)
[src]
&self,
program: u32,
target: u32,
index: u32,
params: *mut i32
)
pub unsafe fn GetNamedProgramLocalParameterIuivEXT(
&self,
program: u32,
target: u32,
index: u32,
params: *mut u32
)
[src]
&self,
program: u32,
target: u32,
index: u32,
params: *mut u32
)
pub unsafe fn GetNamedProgramLocalParameterdvEXT(
&self,
program: u32,
target: u32,
index: u32,
params: *mut f64
)
[src]
&self,
program: u32,
target: u32,
index: u32,
params: *mut f64
)
pub unsafe fn GetNamedProgramLocalParameterfvEXT(
&self,
program: u32,
target: u32,
index: u32,
params: *mut f32
)
[src]
&self,
program: u32,
target: u32,
index: u32,
params: *mut f32
)
pub unsafe fn GetNamedProgramStringEXT(
&self,
program: u32,
target: u32,
pname: u32,
string: *mut c_void
)
[src]
&self,
program: u32,
target: u32,
pname: u32,
string: *mut c_void
)
pub unsafe fn GetNamedProgramivEXT(
&self,
program: u32,
target: u32,
pname: u32,
params: *mut i32
)
[src]
&self,
program: u32,
target: u32,
pname: u32,
params: *mut i32
)
pub unsafe fn GetNamedRenderbufferParameteriv(
&self,
renderbuffer: u32,
pname: u32,
params: *mut i32
)
[src]
&self,
renderbuffer: u32,
pname: u32,
params: *mut i32
)
pub unsafe fn GetNamedRenderbufferParameterivEXT(
&self,
renderbuffer: u32,
pname: u32,
params: *mut i32
)
[src]
&self,
renderbuffer: u32,
pname: u32,
params: *mut i32
)
pub unsafe fn GetObjectLabel(
&self,
identifier: u32,
name: u32,
bufSize: i32,
length: *mut i32,
label: *mut i8
)
[src]
&self,
identifier: u32,
name: u32,
bufSize: i32,
length: *mut i32,
label: *mut i8
)
pub unsafe fn GetObjectPtrLabel(
&self,
ptr: *const c_void,
bufSize: i32,
length: *mut i32,
label: *mut i8
)
[src]
&self,
ptr: *const c_void,
bufSize: i32,
length: *mut i32,
label: *mut i8
)
pub unsafe fn GetPointerIndexedvEXT(
&self,
target: u32,
index: u32,
data: *const *mut c_void
)
[src]
&self,
target: u32,
index: u32,
data: *const *mut c_void
)
pub unsafe fn GetPointeri_vEXT(
&self,
pname: u32,
index: u32,
params: *const *mut c_void
)
[src]
&self,
pname: u32,
index: u32,
params: *const *mut c_void
)
pub unsafe fn GetPointerv(&self, pname: u32, params: *const *mut c_void)
[src]
pub unsafe fn GetProgramBinary(
&self,
program: u32,
bufSize: i32,
length: *mut i32,
binaryFormat: *mut u32,
binary: *mut c_void
)
[src]
&self,
program: u32,
bufSize: i32,
length: *mut i32,
binaryFormat: *mut u32,
binary: *mut c_void
)
pub unsafe fn GetProgramInfoLog(
&self,
program: u32,
bufSize: i32,
length: *mut i32,
infoLog: *mut i8
)
[src]
&self,
program: u32,
bufSize: i32,
length: *mut i32,
infoLog: *mut i8
)
pub unsafe fn GetProgramInterfaceiv(
&self,
program: u32,
programInterface: u32,
pname: u32,
params: *mut i32
)
[src]
&self,
program: u32,
programInterface: u32,
pname: u32,
params: *mut i32
)
pub unsafe fn GetProgramPipelineInfoLog(
&self,
pipeline: u32,
bufSize: i32,
length: *mut i32,
infoLog: *mut i8
)
[src]
&self,
pipeline: u32,
bufSize: i32,
length: *mut i32,
infoLog: *mut i8
)
pub unsafe fn GetProgramPipelineiv(
&self,
pipeline: u32,
pname: u32,
params: *mut i32
)
[src]
&self,
pipeline: u32,
pname: u32,
params: *mut i32
)
pub unsafe fn GetProgramResourceIndex(
&self,
program: u32,
programInterface: u32,
name: *const i8
) -> u32
[src]
&self,
program: u32,
programInterface: u32,
name: *const i8
) -> u32
pub unsafe fn GetProgramResourceLocation(
&self,
program: u32,
programInterface: u32,
name: *const i8
) -> i32
[src]
&self,
program: u32,
programInterface: u32,
name: *const i8
) -> i32
pub unsafe fn GetProgramResourceLocationIndex(
&self,
program: u32,
programInterface: u32,
name: *const i8
) -> i32
[src]
&self,
program: u32,
programInterface: u32,
name: *const i8
) -> i32
pub unsafe fn GetProgramResourceName(
&self,
program: u32,
programInterface: u32,
index: u32,
bufSize: i32,
length: *mut i32,
name: *mut i8
)
[src]
&self,
program: u32,
programInterface: u32,
index: u32,
bufSize: i32,
length: *mut i32,
name: *mut i8
)
pub unsafe fn GetProgramResourceiv(
&self,
program: u32,
programInterface: u32,
index: u32,
propCount: i32,
props: *const u32,
bufSize: i32,
length: *mut i32,
params: *mut i32
)
[src]
&self,
program: u32,
programInterface: u32,
index: u32,
propCount: i32,
props: *const u32,
bufSize: i32,
length: *mut i32,
params: *mut i32
)
pub unsafe fn GetProgramStageiv(
&self,
program: u32,
shadertype: u32,
pname: u32,
values: *mut i32
)
[src]
&self,
program: u32,
shadertype: u32,
pname: u32,
values: *mut i32
)
pub unsafe fn GetProgramiv(&self, program: u32, pname: u32, params: *mut i32)
[src]
pub unsafe fn GetQueryBufferObjecti64v(
&self,
id: u32,
buffer: u32,
pname: u32,
offset: isize
)
[src]
&self,
id: u32,
buffer: u32,
pname: u32,
offset: isize
)
pub unsafe fn GetQueryBufferObjectiv(
&self,
id: u32,
buffer: u32,
pname: u32,
offset: isize
)
[src]
&self,
id: u32,
buffer: u32,
pname: u32,
offset: isize
)
pub unsafe fn GetQueryBufferObjectui64v(
&self,
id: u32,
buffer: u32,
pname: u32,
offset: isize
)
[src]
&self,
id: u32,
buffer: u32,
pname: u32,
offset: isize
)
pub unsafe fn GetQueryBufferObjectuiv(
&self,
id: u32,
buffer: u32,
pname: u32,
offset: isize
)
[src]
&self,
id: u32,
buffer: u32,
pname: u32,
offset: isize
)
pub unsafe fn GetQueryIndexediv(
&self,
target: u32,
index: u32,
pname: u32,
params: *mut i32
)
[src]
&self,
target: u32,
index: u32,
pname: u32,
params: *mut i32
)
pub unsafe fn GetQueryObjecti64v(&self, id: u32, pname: u32, params: *mut i64)
[src]
pub unsafe fn GetQueryObjectiv(&self, id: u32, pname: u32, params: *mut i32)
[src]
pub unsafe fn GetQueryObjectui64v(&self, id: u32, pname: u32, params: *mut u64)
[src]
pub unsafe fn GetQueryObjectuiv(&self, id: u32, pname: u32, params: *mut u32)
[src]
pub unsafe fn GetQueryiv(&self, target: u32, pname: u32, params: *mut i32)
[src]
pub unsafe fn GetRenderbufferParameteriv(
&self,
target: u32,
pname: u32,
params: *mut i32
)
[src]
&self,
target: u32,
pname: u32,
params: *mut i32
)
pub unsafe fn GetSamplerParameterIiv(
&self,
sampler: u32,
pname: u32,
params: *mut i32
)
[src]
&self,
sampler: u32,
pname: u32,
params: *mut i32
)
pub unsafe fn GetSamplerParameterIuiv(
&self,
sampler: u32,
pname: u32,
params: *mut u32
)
[src]
&self,
sampler: u32,
pname: u32,
params: *mut u32
)
pub unsafe fn GetSamplerParameterfv(
&self,
sampler: u32,
pname: u32,
params: *mut f32
)
[src]
&self,
sampler: u32,
pname: u32,
params: *mut f32
)
pub unsafe fn GetSamplerParameteriv(
&self,
sampler: u32,
pname: u32,
params: *mut i32
)
[src]
&self,
sampler: u32,
pname: u32,
params: *mut i32
)
pub unsafe fn GetShaderInfoLog(
&self,
shader: u32,
bufSize: i32,
length: *mut i32,
infoLog: *mut i8
)
[src]
&self,
shader: u32,
bufSize: i32,
length: *mut i32,
infoLog: *mut i8
)
pub unsafe fn GetShaderPrecisionFormat(
&self,
shadertype: u32,
precisiontype: u32,
range: *mut i32,
precision: *mut i32
)
[src]
&self,
shadertype: u32,
precisiontype: u32,
range: *mut i32,
precision: *mut i32
)
pub unsafe fn GetShaderSource(
&self,
shader: u32,
bufSize: i32,
length: *mut i32,
source: *mut i8
)
[src]
&self,
shader: u32,
bufSize: i32,
length: *mut i32,
source: *mut i8
)
pub unsafe fn GetShaderiv(&self, shader: u32, pname: u32, params: *mut i32)
[src]
pub unsafe fn GetString(&self, name: u32) -> *const u8
[src]
pub unsafe fn GetStringi(&self, name: u32, index: u32) -> *const u8
[src]
pub unsafe fn GetSubroutineIndex(
&self,
program: u32,
shadertype: u32,
name: *const i8
) -> u32
[src]
&self,
program: u32,
shadertype: u32,
name: *const i8
) -> u32
pub unsafe fn GetSubroutineUniformLocation(
&self,
program: u32,
shadertype: u32,
name: *const i8
) -> i32
[src]
&self,
program: u32,
shadertype: u32,
name: *const i8
) -> i32
pub unsafe fn GetSynciv(
&self,
sync: *const __GLsync,
pname: u32,
bufSize: i32,
length: *mut i32,
values: *mut i32
)
[src]
&self,
sync: *const __GLsync,
pname: u32,
bufSize: i32,
length: *mut i32,
values: *mut i32
)
pub unsafe fn GetTexImage(
&self,
target: u32,
level: i32,
format: u32,
type_: u32,
pixels: *mut c_void
)
[src]
&self,
target: u32,
level: i32,
format: u32,
type_: u32,
pixels: *mut c_void
)
pub unsafe fn GetTexLevelParameterfv(
&self,
target: u32,
level: i32,
pname: u32,
params: *mut f32
)
[src]
&self,
target: u32,
level: i32,
pname: u32,
params: *mut f32
)
pub unsafe fn GetTexLevelParameteriv(
&self,
target: u32,
level: i32,
pname: u32,
params: *mut i32
)
[src]
&self,
target: u32,
level: i32,
pname: u32,
params: *mut i32
)
pub unsafe fn GetTexParameterIiv(
&self,
target: u32,
pname: u32,
params: *mut i32
)
[src]
&self,
target: u32,
pname: u32,
params: *mut i32
)
pub unsafe fn GetTexParameterIuiv(
&self,
target: u32,
pname: u32,
params: *mut u32
)
[src]
&self,
target: u32,
pname: u32,
params: *mut u32
)
pub unsafe fn GetTexParameterfv(
&self,
target: u32,
pname: u32,
params: *mut f32
)
[src]
&self,
target: u32,
pname: u32,
params: *mut f32
)
pub unsafe fn GetTexParameteriv(
&self,
target: u32,
pname: u32,
params: *mut i32
)
[src]
&self,
target: u32,
pname: u32,
params: *mut i32
)
pub unsafe fn GetTextureImage(
&self,
texture: u32,
level: i32,
format: u32,
type_: u32,
bufSize: i32,
pixels: *mut c_void
)
[src]
&self,
texture: u32,
level: i32,
format: u32,
type_: u32,
bufSize: i32,
pixels: *mut c_void
)
pub unsafe fn GetTextureImageEXT(
&self,
texture: u32,
target: u32,
level: i32,
format: u32,
type_: u32,
pixels: *mut c_void
)
[src]
&self,
texture: u32,
target: u32,
level: i32,
format: u32,
type_: u32,
pixels: *mut c_void
)
pub unsafe fn GetTextureLevelParameterfv(
&self,
texture: u32,
level: i32,
pname: u32,
params: *mut f32
)
[src]
&self,
texture: u32,
level: i32,
pname: u32,
params: *mut f32
)
pub unsafe fn GetTextureLevelParameterfvEXT(
&self,
texture: u32,
target: u32,
level: i32,
pname: u32,
params: *mut f32
)
[src]
&self,
texture: u32,
target: u32,
level: i32,
pname: u32,
params: *mut f32
)
pub unsafe fn GetTextureLevelParameteriv(
&self,
texture: u32,
level: i32,
pname: u32,
params: *mut i32
)
[src]
&self,
texture: u32,
level: i32,
pname: u32,
params: *mut i32
)
pub unsafe fn GetTextureLevelParameterivEXT(
&self,
texture: u32,
target: u32,
level: i32,
pname: u32,
params: *mut i32
)
[src]
&self,
texture: u32,
target: u32,
level: i32,
pname: u32,
params: *mut i32
)
pub unsafe fn GetTextureParameterIiv(
&self,
texture: u32,
pname: u32,
params: *mut i32
)
[src]
&self,
texture: u32,
pname: u32,
params: *mut i32
)
pub unsafe fn GetTextureParameterIivEXT(
&self,
texture: u32,
target: u32,
pname: u32,
params: *mut i32
)
[src]
&self,
texture: u32,
target: u32,
pname: u32,
params: *mut i32
)
pub unsafe fn GetTextureParameterIuiv(
&self,
texture: u32,
pname: u32,
params: *mut u32
)
[src]
&self,
texture: u32,
pname: u32,
params: *mut u32
)
pub unsafe fn GetTextureParameterIuivEXT(
&self,
texture: u32,
target: u32,
pname: u32,
params: *mut u32
)
[src]
&self,
texture: u32,
target: u32,
pname: u32,
params: *mut u32
)
pub unsafe fn GetTextureParameterfv(
&self,
texture: u32,
pname: u32,
params: *mut f32
)
[src]
&self,
texture: u32,
pname: u32,
params: *mut f32
)
pub unsafe fn GetTextureParameterfvEXT(
&self,
texture: u32,
target: u32,
pname: u32,
params: *mut f32
)
[src]
&self,
texture: u32,
target: u32,
pname: u32,
params: *mut f32
)
pub unsafe fn GetTextureParameteriv(
&self,
texture: u32,
pname: u32,
params: *mut i32
)
[src]
&self,
texture: u32,
pname: u32,
params: *mut i32
)
pub unsafe fn GetTextureParameterivEXT(
&self,
texture: u32,
target: u32,
pname: u32,
params: *mut i32
)
[src]
&self,
texture: u32,
target: u32,
pname: u32,
params: *mut i32
)
pub unsafe fn GetTextureSubImage(
&self,
texture: u32,
level: i32,
xoffset: i32,
yoffset: i32,
zoffset: i32,
width: i32,
height: i32,
depth: i32,
format: u32,
type_: u32,
bufSize: i32,
pixels: *mut c_void
)
[src]
&self,
texture: u32,
level: i32,
xoffset: i32,
yoffset: i32,
zoffset: i32,
width: i32,
height: i32,
depth: i32,
format: u32,
type_: u32,
bufSize: i32,
pixels: *mut c_void
)
pub unsafe fn GetTransformFeedbackVarying(
&self,
program: u32,
index: u32,
bufSize: i32,
length: *mut i32,
size: *mut i32,
type_: *mut u32,
name: *mut i8
)
[src]
&self,
program: u32,
index: u32,
bufSize: i32,
length: *mut i32,
size: *mut i32,
type_: *mut u32,
name: *mut i8
)
pub unsafe fn GetTransformFeedbacki64_v(
&self,
xfb: u32,
pname: u32,
index: u32,
param: *mut i64
)
[src]
&self,
xfb: u32,
pname: u32,
index: u32,
param: *mut i64
)
pub unsafe fn GetTransformFeedbacki_v(
&self,
xfb: u32,
pname: u32,
index: u32,
param: *mut i32
)
[src]
&self,
xfb: u32,
pname: u32,
index: u32,
param: *mut i32
)
pub unsafe fn GetTransformFeedbackiv(
&self,
xfb: u32,
pname: u32,
param: *mut i32
)
[src]
&self,
xfb: u32,
pname: u32,
param: *mut i32
)
pub unsafe fn GetUniformBlockIndex(
&self,
program: u32,
uniformBlockName: *const i8
) -> u32
[src]
&self,
program: u32,
uniformBlockName: *const i8
) -> u32
pub unsafe fn GetUniformIndices(
&self,
program: u32,
uniformCount: i32,
uniformNames: *const *const i8,
uniformIndices: *mut u32
)
[src]
&self,
program: u32,
uniformCount: i32,
uniformNames: *const *const i8,
uniformIndices: *mut u32
)
pub unsafe fn GetUniformLocation(&self, program: u32, name: *const i8) -> i32
[src]
pub unsafe fn GetUniformSubroutineuiv(
&self,
shadertype: u32,
location: i32,
params: *mut u32
)
[src]
&self,
shadertype: u32,
location: i32,
params: *mut u32
)
pub unsafe fn GetUniformdv(&self, program: u32, location: i32, params: *mut f64)
[src]
pub unsafe fn GetUniformfv(&self, program: u32, location: i32, params: *mut f32)
[src]
pub unsafe fn GetUniformiv(&self, program: u32, location: i32, params: *mut i32)
[src]
pub unsafe fn GetUniformuiv(
&self,
program: u32,
location: i32,
params: *mut u32
)
[src]
&self,
program: u32,
location: i32,
params: *mut u32
)
pub unsafe fn GetVertexArrayIndexed64iv(
&self,
vaobj: u32,
index: u32,
pname: u32,
param: *mut i64
)
[src]
&self,
vaobj: u32,
index: u32,
pname: u32,
param: *mut i64
)
pub unsafe fn GetVertexArrayIndexediv(
&self,
vaobj: u32,
index: u32,
pname: u32,
param: *mut i32
)
[src]
&self,
vaobj: u32,
index: u32,
pname: u32,
param: *mut i32
)
pub unsafe fn GetVertexArrayIntegeri_vEXT(
&self,
vaobj: u32,
index: u32,
pname: u32,
param: *mut i32
)
[src]
&self,
vaobj: u32,
index: u32,
pname: u32,
param: *mut i32
)
pub unsafe fn GetVertexArrayIntegervEXT(
&self,
vaobj: u32,
pname: u32,
param: *mut i32
)
[src]
&self,
vaobj: u32,
pname: u32,
param: *mut i32
)
pub unsafe fn GetVertexArrayPointeri_vEXT(
&self,
vaobj: u32,
index: u32,
pname: u32,
param: *const *mut c_void
)
[src]
&self,
vaobj: u32,
index: u32,
pname: u32,
param: *const *mut c_void
)
pub unsafe fn GetVertexArrayPointervEXT(
&self,
vaobj: u32,
pname: u32,
param: *const *mut c_void
)
[src]
&self,
vaobj: u32,
pname: u32,
param: *const *mut c_void
)
pub unsafe fn GetVertexArrayiv(&self, vaobj: u32, pname: u32, param: *mut i32)
[src]
pub unsafe fn GetVertexAttribIiv(
&self,
index: u32,
pname: u32,
params: *mut i32
)
[src]
&self,
index: u32,
pname: u32,
params: *mut i32
)
pub unsafe fn GetVertexAttribIuiv(
&self,
index: u32,
pname: u32,
params: *mut u32
)
[src]
&self,
index: u32,
pname: u32,
params: *mut u32
)
pub unsafe fn GetVertexAttribLdv(
&self,
index: u32,
pname: u32,
params: *mut f64
)
[src]
&self,
index: u32,
pname: u32,
params: *mut f64
)
pub unsafe fn GetVertexAttribPointerv(
&self,
index: u32,
pname: u32,
pointer: *const *mut c_void
)
[src]
&self,
index: u32,
pname: u32,
pointer: *const *mut c_void
)
pub unsafe fn GetVertexAttribdv(&self, index: u32, pname: u32, params: *mut f64)
[src]
pub unsafe fn GetVertexAttribfv(&self, index: u32, pname: u32, params: *mut f32)
[src]
pub unsafe fn GetVertexAttribiv(&self, index: u32, pname: u32, params: *mut i32)
[src]
pub unsafe fn GetnColorTable(
&self,
target: u32,
format: u32,
type_: u32,
bufSize: i32,
table: *mut c_void
)
[src]
&self,
target: u32,
format: u32,
type_: u32,
bufSize: i32,
table: *mut c_void
)
pub unsafe fn GetnColorTableARB(
&self,
target: u32,
format: u32,
type_: u32,
bufSize: i32,
table: *mut c_void
)
[src]
&self,
target: u32,
format: u32,
type_: u32,
bufSize: i32,
table: *mut c_void
)
pub unsafe fn GetnCompressedTexImage(
&self,
target: u32,
lod: i32,
bufSize: i32,
pixels: *mut c_void
)
[src]
&self,
target: u32,
lod: i32,
bufSize: i32,
pixels: *mut c_void
)
pub unsafe fn GetnCompressedTexImageARB(
&self,
target: u32,
lod: i32,
bufSize: i32,
img: *mut c_void
)
[src]
&self,
target: u32,
lod: i32,
bufSize: i32,
img: *mut c_void
)
pub unsafe fn GetnConvolutionFilter(
&self,
target: u32,
format: u32,
type_: u32,
bufSize: i32,
image: *mut c_void
)
[src]
&self,
target: u32,
format: u32,
type_: u32,
bufSize: i32,
image: *mut c_void
)
pub unsafe fn GetnConvolutionFilterARB(
&self,
target: u32,
format: u32,
type_: u32,
bufSize: i32,
image: *mut c_void
)
[src]
&self,
target: u32,
format: u32,
type_: u32,
bufSize: i32,
image: *mut c_void
)
pub unsafe fn GetnHistogram(
&self,
target: u32,
reset: u8,
format: u32,
type_: u32,
bufSize: i32,
values: *mut c_void
)
[src]
&self,
target: u32,
reset: u8,
format: u32,
type_: u32,
bufSize: i32,
values: *mut c_void
)
pub unsafe fn GetnHistogramARB(
&self,
target: u32,
reset: u8,
format: u32,
type_: u32,
bufSize: i32,
values: *mut c_void
)
[src]
&self,
target: u32,
reset: u8,
format: u32,
type_: u32,
bufSize: i32,
values: *mut c_void
)
pub unsafe fn GetnMapdv(
&self,
target: u32,
query: u32,
bufSize: i32,
v: *mut f64
)
[src]
&self,
target: u32,
query: u32,
bufSize: i32,
v: *mut f64
)
pub unsafe fn GetnMapdvARB(
&self,
target: u32,
query: u32,
bufSize: i32,
v: *mut f64
)
[src]
&self,
target: u32,
query: u32,
bufSize: i32,
v: *mut f64
)
pub unsafe fn GetnMapfv(
&self,
target: u32,
query: u32,
bufSize: i32,
v: *mut f32
)
[src]
&self,
target: u32,
query: u32,
bufSize: i32,
v: *mut f32
)
pub unsafe fn GetnMapfvARB(
&self,
target: u32,
query: u32,
bufSize: i32,
v: *mut f32
)
[src]
&self,
target: u32,
query: u32,
bufSize: i32,
v: *mut f32
)
pub unsafe fn GetnMapiv(
&self,
target: u32,
query: u32,
bufSize: i32,
v: *mut i32
)
[src]
&self,
target: u32,
query: u32,
bufSize: i32,
v: *mut i32
)
pub unsafe fn GetnMapivARB(
&self,
target: u32,
query: u32,
bufSize: i32,
v: *mut i32
)
[src]
&self,
target: u32,
query: u32,
bufSize: i32,
v: *mut i32
)
pub unsafe fn GetnMinmax(
&self,
target: u32,
reset: u8,
format: u32,
type_: u32,
bufSize: i32,
values: *mut c_void
)
[src]
&self,
target: u32,
reset: u8,
format: u32,
type_: u32,
bufSize: i32,
values: *mut c_void
)
pub unsafe fn GetnMinmaxARB(
&self,
target: u32,
reset: u8,
format: u32,
type_: u32,
bufSize: i32,
values: *mut c_void
)
[src]
&self,
target: u32,
reset: u8,
format: u32,
type_: u32,
bufSize: i32,
values: *mut c_void
)
pub unsafe fn GetnPixelMapfv(&self, map: u32, bufSize: i32, values: *mut f32)
[src]
pub unsafe fn GetnPixelMapfvARB(&self, map: u32, bufSize: i32, values: *mut f32)
[src]
pub unsafe fn GetnPixelMapuiv(&self, map: u32, bufSize: i32, values: *mut u32)
[src]
pub unsafe fn GetnPixelMapuivARB(
&self,
map: u32,
bufSize: i32,
values: *mut u32
)
[src]
&self,
map: u32,
bufSize: i32,
values: *mut u32
)
pub unsafe fn GetnPixelMapusv(&self, map: u32, bufSize: i32, values: *mut u16)
[src]
pub unsafe fn GetnPixelMapusvARB(
&self,
map: u32,
bufSize: i32,
values: *mut u16
)
[src]
&self,
map: u32,
bufSize: i32,
values: *mut u16
)
pub unsafe fn GetnPolygonStipple(&self, bufSize: i32, pattern: *mut u8)
[src]
pub unsafe fn GetnPolygonStippleARB(&self, bufSize: i32, pattern: *mut u8)
[src]
pub unsafe fn GetnSeparableFilter(
&self,
target: u32,
format: u32,
type_: u32,
rowBufSize: i32,
row: *mut c_void,
columnBufSize: i32,
column: *mut c_void,
span: *mut c_void
)
[src]
&self,
target: u32,
format: u32,
type_: u32,
rowBufSize: i32,
row: *mut c_void,
columnBufSize: i32,
column: *mut c_void,
span: *mut c_void
)
pub unsafe fn GetnSeparableFilterARB(
&self,
target: u32,
format: u32,
type_: u32,
rowBufSize: i32,
row: *mut c_void,
columnBufSize: i32,
column: *mut c_void,
span: *mut c_void
)
[src]
&self,
target: u32,
format: u32,
type_: u32,
rowBufSize: i32,
row: *mut c_void,
columnBufSize: i32,
column: *mut c_void,
span: *mut c_void
)
pub unsafe fn GetnTexImage(
&self,
target: u32,
level: i32,
format: u32,
type_: u32,
bufSize: i32,
pixels: *mut c_void
)
[src]
&self,
target: u32,
level: i32,
format: u32,
type_: u32,
bufSize: i32,
pixels: *mut c_void
)
pub unsafe fn GetnTexImageARB(
&self,
target: u32,
level: i32,
format: u32,
type_: u32,
bufSize: i32,
img: *mut c_void
)
[src]
&self,
target: u32,
level: i32,
format: u32,
type_: u32,
bufSize: i32,
img: *mut c_void
)
pub unsafe fn GetnUniformdv(
&self,
program: u32,
location: i32,
bufSize: i32,
params: *mut f64
)
[src]
&self,
program: u32,
location: i32,
bufSize: i32,
params: *mut f64
)
pub unsafe fn GetnUniformdvARB(
&self,
program: u32,
location: i32,
bufSize: i32,
params: *mut f64
)
[src]
&self,
program: u32,
location: i32,
bufSize: i32,
params: *mut f64
)
pub unsafe fn GetnUniformfv(
&self,
program: u32,
location: i32,
bufSize: i32,
params: *mut f32
)
[src]
&self,
program: u32,
location: i32,
bufSize: i32,
params: *mut f32
)
pub unsafe fn GetnUniformfvARB(
&self,
program: u32,
location: i32,
bufSize: i32,
params: *mut f32
)
[src]
&self,
program: u32,
location: i32,
bufSize: i32,
params: *mut f32
)
pub unsafe fn GetnUniformfvKHR(
&self,
program: u32,
location: i32,
bufSize: i32,
params: *mut f32
)
[src]
&self,
program: u32,
location: i32,
bufSize: i32,
params: *mut f32
)
pub unsafe fn GetnUniformiv(
&self,
program: u32,
location: i32,
bufSize: i32,
params: *mut i32
)
[src]
&self,
program: u32,
location: i32,
bufSize: i32,
params: *mut i32
)
pub unsafe fn GetnUniformivARB(
&self,
program: u32,
location: i32,
bufSize: i32,
params: *mut i32
)
[src]
&self,
program: u32,
location: i32,
bufSize: i32,
params: *mut i32
)
pub unsafe fn GetnUniformivKHR(
&self,
program: u32,
location: i32,
bufSize: i32,
params: *mut i32
)
[src]
&self,
program: u32,
location: i32,
bufSize: i32,
params: *mut i32
)
pub unsafe fn GetnUniformuiv(
&self,
program: u32,
location: i32,
bufSize: i32,
params: *mut u32
)
[src]
&self,
program: u32,
location: i32,
bufSize: i32,
params: *mut u32
)
pub unsafe fn GetnUniformuivARB(
&self,
program: u32,
location: i32,
bufSize: i32,
params: *mut u32
)
[src]
&self,
program: u32,
location: i32,
bufSize: i32,
params: *mut u32
)
pub unsafe fn GetnUniformuivKHR(
&self,
program: u32,
location: i32,
bufSize: i32,
params: *mut u32
)
[src]
&self,
program: u32,
location: i32,
bufSize: i32,
params: *mut u32
)
pub unsafe fn Hint(&self, target: u32, mode: u32)
[src]
pub unsafe fn InvalidateBufferData(&self, buffer: u32)
[src]
pub unsafe fn InvalidateBufferSubData(
&self,
buffer: u32,
offset: isize,
length: isize
)
[src]
&self,
buffer: u32,
offset: isize,
length: isize
)
pub unsafe fn InvalidateFramebuffer(
&self,
target: u32,
numAttachments: i32,
attachments: *const u32
)
[src]
&self,
target: u32,
numAttachments: i32,
attachments: *const u32
)
pub unsafe fn InvalidateNamedFramebufferData(
&self,
framebuffer: u32,
numAttachments: i32,
attachments: *const u32
)
[src]
&self,
framebuffer: u32,
numAttachments: i32,
attachments: *const u32
)
pub unsafe fn InvalidateNamedFramebufferSubData(
&self,
framebuffer: u32,
numAttachments: i32,
attachments: *const u32,
x: i32,
y: i32,
width: i32,
height: i32
)
[src]
&self,
framebuffer: u32,
numAttachments: i32,
attachments: *const u32,
x: i32,
y: i32,
width: i32,
height: i32
)
pub unsafe fn InvalidateSubFramebuffer(
&self,
target: u32,
numAttachments: i32,
attachments: *const u32,
x: i32,
y: i32,
width: i32,
height: i32
)
[src]
&self,
target: u32,
numAttachments: i32,
attachments: *const u32,
x: i32,
y: i32,
width: i32,
height: i32
)
pub unsafe fn InvalidateTexImage(&self, texture: u32, level: i32)
[src]
pub unsafe fn InvalidateTexSubImage(
&self,
texture: u32,
level: i32,
xoffset: i32,
yoffset: i32,
zoffset: i32,
width: i32,
height: i32,
depth: i32
)
[src]
&self,
texture: u32,
level: i32,
xoffset: i32,
yoffset: i32,
zoffset: i32,
width: i32,
height: i32,
depth: i32
)
pub unsafe fn IsBuffer(&self, buffer: u32) -> u8
[src]
pub unsafe fn IsEnabled(&self, cap: u32) -> u8
[src]
pub unsafe fn IsEnabledIndexedEXT(&self, target: u32, index: u32) -> u8
[src]
pub unsafe fn IsEnabledi(&self, target: u32, index: u32) -> u8
[src]
pub unsafe fn IsFramebuffer(&self, framebuffer: u32) -> u8
[src]
pub unsafe fn IsProgram(&self, program: u32) -> u8
[src]
pub unsafe fn IsProgramPipeline(&self, pipeline: u32) -> u8
[src]
pub unsafe fn IsQuery(&self, id: u32) -> u8
[src]
pub unsafe fn IsRenderbuffer(&self, renderbuffer: u32) -> u8
[src]
pub unsafe fn IsSampler(&self, sampler: u32) -> u8
[src]
pub unsafe fn IsShader(&self, shader: u32) -> u8
[src]
pub unsafe fn IsSync(&self, sync: *const __GLsync) -> u8
[src]
pub unsafe fn IsTexture(&self, texture: u32) -> u8
[src]
pub unsafe fn IsTransformFeedback(&self, id: u32) -> u8
[src]
pub unsafe fn IsVertexArray(&self, array: u32) -> u8
[src]
pub unsafe fn LineWidth(&self, width: f32)
[src]
pub unsafe fn LinkProgram(&self, program: u32)
[src]
pub unsafe fn LogicOp(&self, opcode: u32)
[src]
pub unsafe fn MapBuffer(&self, target: u32, access: u32) -> *mut c_void
[src]
pub unsafe fn MapBufferRange(
&self,
target: u32,
offset: isize,
length: isize,
access: u32
) -> *mut c_void
[src]
&self,
target: u32,
offset: isize,
length: isize,
access: u32
) -> *mut c_void
pub unsafe fn MapNamedBuffer(&self, buffer: u32, access: u32) -> *mut c_void
[src]
pub unsafe fn MapNamedBufferEXT(&self, buffer: u32, access: u32) -> *mut c_void
[src]
pub unsafe fn MapNamedBufferRange(
&self,
buffer: u32,
offset: isize,
length: isize,
access: u32
) -> *mut c_void
[src]
&self,
buffer: u32,
offset: isize,
length: isize,
access: u32
) -> *mut c_void
pub unsafe fn MapNamedBufferRangeEXT(
&self,
buffer: u32,
offset: isize,
length: isize,
access: u32
) -> *mut c_void
[src]
&self,
buffer: u32,
offset: isize,
length: isize,
access: u32
) -> *mut c_void
pub unsafe fn MatrixFrustumEXT(
&self,
mode: u32,
left: f64,
right: f64,
bottom: f64,
top: f64,
zNear: f64,
zFar: f64
)
[src]
&self,
mode: u32,
left: f64,
right: f64,
bottom: f64,
top: f64,
zNear: f64,
zFar: f64
)
pub unsafe fn MatrixLoadIdentityEXT(&self, mode: u32)
[src]
pub unsafe fn MatrixLoadTransposedEXT(&self, mode: u32, m: *const f64)
[src]
pub unsafe fn MatrixLoadTransposefEXT(&self, mode: u32, m: *const f32)
[src]
pub unsafe fn MatrixLoaddEXT(&self, mode: u32, m: *const f64)
[src]
pub unsafe fn MatrixLoadfEXT(&self, mode: u32, m: *const f32)
[src]
pub unsafe fn MatrixMultTransposedEXT(&self, mode: u32, m: *const f64)
[src]
pub unsafe fn MatrixMultTransposefEXT(&self, mode: u32, m: *const f32)
[src]
pub unsafe fn MatrixMultdEXT(&self, mode: u32, m: *const f64)
[src]
pub unsafe fn MatrixMultfEXT(&self, mode: u32, m: *const f32)
[src]
pub unsafe fn MatrixOrthoEXT(
&self,
mode: u32,
left: f64,
right: f64,
bottom: f64,
top: f64,
zNear: f64,
zFar: f64
)
[src]
&self,
mode: u32,
left: f64,
right: f64,
bottom: f64,
top: f64,
zNear: f64,
zFar: f64
)
pub unsafe fn MatrixPopEXT(&self, mode: u32)
[src]
pub unsafe fn MatrixPushEXT(&self, mode: u32)
[src]
pub unsafe fn MatrixRotatedEXT(
&self,
mode: u32,
angle: f64,
x: f64,
y: f64,
z: f64
)
[src]
&self,
mode: u32,
angle: f64,
x: f64,
y: f64,
z: f64
)
pub unsafe fn MatrixRotatefEXT(
&self,
mode: u32,
angle: f32,
x: f32,
y: f32,
z: f32
)
[src]
&self,
mode: u32,
angle: f32,
x: f32,
y: f32,
z: f32
)
pub unsafe fn MatrixScaledEXT(&self, mode: u32, x: f64, y: f64, z: f64)
[src]
pub unsafe fn MatrixScalefEXT(&self, mode: u32, x: f32, y: f32, z: f32)
[src]
pub unsafe fn MatrixTranslatedEXT(&self, mode: u32, x: f64, y: f64, z: f64)
[src]
pub unsafe fn MatrixTranslatefEXT(&self, mode: u32, x: f32, y: f32, z: f32)
[src]
pub unsafe fn MemoryBarrier(&self, barriers: u32)
[src]
pub unsafe fn MemoryBarrierByRegion(&self, barriers: u32)
[src]
pub unsafe fn MinSampleShading(&self, value: f32)
[src]
pub unsafe fn MultiDrawArrays(
&self,
mode: u32,
first: *const i32,
count: *const i32,
drawcount: i32
)
[src]
&self,
mode: u32,
first: *const i32,
count: *const i32,
drawcount: i32
)
pub unsafe fn MultiDrawArraysIndirect(
&self,
mode: u32,
indirect: *const c_void,
drawcount: i32,
stride: i32
)
[src]
&self,
mode: u32,
indirect: *const c_void,
drawcount: i32,
stride: i32
)
pub unsafe fn MultiDrawElements(
&self,
mode: u32,
count: *const i32,
type_: u32,
indices: *const *const c_void,
drawcount: i32
)
[src]
&self,
mode: u32,
count: *const i32,
type_: u32,
indices: *const *const c_void,
drawcount: i32
)
pub unsafe fn MultiDrawElementsBaseVertex(
&self,
mode: u32,
count: *const i32,
type_: u32,
indices: *const *const c_void,
drawcount: i32,
basevertex: *const i32
)
[src]
&self,
mode: u32,
count: *const i32,
type_: u32,
indices: *const *const c_void,
drawcount: i32,
basevertex: *const i32
)
pub unsafe fn MultiDrawElementsIndirect(
&self,
mode: u32,
type_: u32,
indirect: *const c_void,
drawcount: i32,
stride: i32
)
[src]
&self,
mode: u32,
type_: u32,
indirect: *const c_void,
drawcount: i32,
stride: i32
)
pub unsafe fn MultiTexBufferEXT(
&self,
texunit: u32,
target: u32,
internalformat: u32,
buffer: u32
)
[src]
&self,
texunit: u32,
target: u32,
internalformat: u32,
buffer: u32
)
pub unsafe fn MultiTexCoordP1ui(&self, texture: u32, type_: u32, coords: u32)
[src]
pub unsafe fn MultiTexCoordP1uiv(
&self,
texture: u32,
type_: u32,
coords: *const u32
)
[src]
&self,
texture: u32,
type_: u32,
coords: *const u32
)
pub unsafe fn MultiTexCoordP2ui(&self, texture: u32, type_: u32, coords: u32)
[src]
pub unsafe fn MultiTexCoordP2uiv(
&self,
texture: u32,
type_: u32,
coords: *const u32
)
[src]
&self,
texture: u32,
type_: u32,
coords: *const u32
)
pub unsafe fn MultiTexCoordP3ui(&self, texture: u32, type_: u32, coords: u32)
[src]
pub unsafe fn MultiTexCoordP3uiv(
&self,
texture: u32,
type_: u32,
coords: *const u32
)
[src]
&self,
texture: u32,
type_: u32,
coords: *const u32
)
pub unsafe fn MultiTexCoordP4ui(&self, texture: u32, type_: u32, coords: u32)
[src]
pub unsafe fn MultiTexCoordP4uiv(
&self,
texture: u32,
type_: u32,
coords: *const u32
)
[src]
&self,
texture: u32,
type_: u32,
coords: *const u32
)
pub unsafe fn MultiTexCoordPointerEXT(
&self,
texunit: u32,
size: i32,
type_: u32,
stride: i32,
pointer: *const c_void
)
[src]
&self,
texunit: u32,
size: i32,
type_: u32,
stride: i32,
pointer: *const c_void
)
pub unsafe fn MultiTexEnvfEXT(
&self,
texunit: u32,
target: u32,
pname: u32,
param: f32
)
[src]
&self,
texunit: u32,
target: u32,
pname: u32,
param: f32
)
pub unsafe fn MultiTexEnvfvEXT(
&self,
texunit: u32,
target: u32,
pname: u32,
params: *const f32
)
[src]
&self,
texunit: u32,
target: u32,
pname: u32,
params: *const f32
)
pub unsafe fn MultiTexEnviEXT(
&self,
texunit: u32,
target: u32,
pname: u32,
param: i32
)
[src]
&self,
texunit: u32,
target: u32,
pname: u32,
param: i32
)
pub unsafe fn MultiTexEnvivEXT(
&self,
texunit: u32,
target: u32,
pname: u32,
params: *const i32
)
[src]
&self,
texunit: u32,
target: u32,
pname: u32,
params: *const i32
)
pub unsafe fn MultiTexGendEXT(
&self,
texunit: u32,
coord: u32,
pname: u32,
param: f64
)
[src]
&self,
texunit: u32,
coord: u32,
pname: u32,
param: f64
)
pub unsafe fn MultiTexGendvEXT(
&self,
texunit: u32,
coord: u32,
pname: u32,
params: *const f64
)
[src]
&self,
texunit: u32,
coord: u32,
pname: u32,
params: *const f64
)
pub unsafe fn MultiTexGenfEXT(
&self,
texunit: u32,
coord: u32,
pname: u32,
param: f32
)
[src]
&self,
texunit: u32,
coord: u32,
pname: u32,
param: f32
)
pub unsafe fn MultiTexGenfvEXT(
&self,
texunit: u32,
coord: u32,
pname: u32,
params: *const f32
)
[src]
&self,
texunit: u32,
coord: u32,
pname: u32,
params: *const f32
)
pub unsafe fn MultiTexGeniEXT(
&self,
texunit: u32,
coord: u32,
pname: u32,
param: i32
)
[src]
&self,
texunit: u32,
coord: u32,
pname: u32,
param: i32
)
pub unsafe fn MultiTexGenivEXT(
&self,
texunit: u32,
coord: u32,
pname: u32,
params: *const i32
)
[src]
&self,
texunit: u32,
coord: u32,
pname: u32,
params: *const i32
)
pub unsafe fn MultiTexImage1DEXT(
&self,
texunit: u32,
target: u32,
level: i32,
internalformat: i32,
width: i32,
border: i32,
format: u32,
type_: u32,
pixels: *const c_void
)
[src]
&self,
texunit: u32,
target: u32,
level: i32,
internalformat: i32,
width: i32,
border: i32,
format: u32,
type_: u32,
pixels: *const c_void
)
pub unsafe fn MultiTexImage2DEXT(
&self,
texunit: u32,
target: u32,
level: i32,
internalformat: i32,
width: i32,
height: i32,
border: i32,
format: u32,
type_: u32,
pixels: *const c_void
)
[src]
&self,
texunit: u32,
target: u32,
level: i32,
internalformat: i32,
width: i32,
height: i32,
border: i32,
format: u32,
type_: u32,
pixels: *const c_void
)
pub unsafe fn MultiTexImage3DEXT(
&self,
texunit: u32,
target: u32,
level: i32,
internalformat: i32,
width: i32,
height: i32,
depth: i32,
border: i32,
format: u32,
type_: u32,
pixels: *const c_void
)
[src]
&self,
texunit: u32,
target: u32,
level: i32,
internalformat: i32,
width: i32,
height: i32,
depth: i32,
border: i32,
format: u32,
type_: u32,
pixels: *const c_void
)
pub unsafe fn MultiTexParameterIivEXT(
&self,
texunit: u32,
target: u32,
pname: u32,
params: *const i32
)
[src]
&self,
texunit: u32,
target: u32,
pname: u32,
params: *const i32
)
pub unsafe fn MultiTexParameterIuivEXT(
&self,
texunit: u32,
target: u32,
pname: u32,
params: *const u32
)
[src]
&self,
texunit: u32,
target: u32,
pname: u32,
params: *const u32
)
pub unsafe fn MultiTexParameterfEXT(
&self,
texunit: u32,
target: u32,
pname: u32,
param: f32
)
[src]
&self,
texunit: u32,
target: u32,
pname: u32,
param: f32
)
pub unsafe fn MultiTexParameterfvEXT(
&self,
texunit: u32,
target: u32,
pname: u32,
params: *const f32
)
[src]
&self,
texunit: u32,
target: u32,
pname: u32,
params: *const f32
)
pub unsafe fn MultiTexParameteriEXT(
&self,
texunit: u32,
target: u32,
pname: u32,
param: i32
)
[src]
&self,
texunit: u32,
target: u32,
pname: u32,
param: i32
)
pub unsafe fn MultiTexParameterivEXT(
&self,
texunit: u32,
target: u32,
pname: u32,
params: *const i32
)
[src]
&self,
texunit: u32,
target: u32,
pname: u32,
params: *const i32
)
pub unsafe fn MultiTexRenderbufferEXT(
&self,
texunit: u32,
target: u32,
renderbuffer: u32
)
[src]
&self,
texunit: u32,
target: u32,
renderbuffer: u32
)
pub unsafe fn MultiTexSubImage1DEXT(
&self,
texunit: u32,
target: u32,
level: i32,
xoffset: i32,
width: i32,
format: u32,
type_: u32,
pixels: *const c_void
)
[src]
&self,
texunit: u32,
target: u32,
level: i32,
xoffset: i32,
width: i32,
format: u32,
type_: u32,
pixels: *const c_void
)
pub unsafe fn MultiTexSubImage2DEXT(
&self,
texunit: u32,
target: u32,
level: i32,
xoffset: i32,
yoffset: i32,
width: i32,
height: i32,
format: u32,
type_: u32,
pixels: *const c_void
)
[src]
&self,
texunit: u32,
target: u32,
level: i32,
xoffset: i32,
yoffset: i32,
width: i32,
height: i32,
format: u32,
type_: u32,
pixels: *const c_void
)
pub unsafe fn MultiTexSubImage3DEXT(
&self,
texunit: u32,
target: u32,
level: i32,
xoffset: i32,
yoffset: i32,
zoffset: i32,
width: i32,
height: i32,
depth: i32,
format: u32,
type_: u32,
pixels: *const c_void
)
[src]
&self,
texunit: u32,
target: u32,
level: i32,
xoffset: i32,
yoffset: i32,
zoffset: i32,
width: i32,
height: i32,
depth: i32,
format: u32,
type_: u32,
pixels: *const c_void
)
pub unsafe fn NamedBufferData(
&self,
buffer: u32,
size: isize,
data: *const c_void,
usage: u32
)
[src]
&self,
buffer: u32,
size: isize,
data: *const c_void,
usage: u32
)
pub unsafe fn NamedBufferDataEXT(
&self,
buffer: u32,
size: isize,
data: *const c_void,
usage: u32
)
[src]
&self,
buffer: u32,
size: isize,
data: *const c_void,
usage: u32
)
pub unsafe fn NamedBufferStorage(
&self,
buffer: u32,
size: isize,
data: *const c_void,
flags: u32
)
[src]
&self,
buffer: u32,
size: isize,
data: *const c_void,
flags: u32
)
pub unsafe fn NamedBufferStorageEXT(
&self,
buffer: u32,
size: isize,
data: *const c_void,
flags: u32
)
[src]
&self,
buffer: u32,
size: isize,
data: *const c_void,
flags: u32
)
pub unsafe fn NamedBufferSubData(
&self,
buffer: u32,
offset: isize,
size: isize,
data: *const c_void
)
[src]
&self,
buffer: u32,
offset: isize,
size: isize,
data: *const c_void
)
pub unsafe fn NamedBufferSubDataEXT(
&self,
buffer: u32,
offset: isize,
size: isize,
data: *const c_void
)
[src]
&self,
buffer: u32,
offset: isize,
size: isize,
data: *const c_void
)
pub unsafe fn NamedCopyBufferSubDataEXT(
&self,
readBuffer: u32,
writeBuffer: u32,
readOffset: isize,
writeOffset: isize,
size: isize
)
[src]
&self,
readBuffer: u32,
writeBuffer: u32,
readOffset: isize,
writeOffset: isize,
size: isize
)
pub unsafe fn NamedFramebufferDrawBuffer(&self, framebuffer: u32, buf: u32)
[src]
pub unsafe fn NamedFramebufferDrawBuffers(
&self,
framebuffer: u32,
n: i32,
bufs: *const u32
)
[src]
&self,
framebuffer: u32,
n: i32,
bufs: *const u32
)
pub unsafe fn NamedFramebufferParameteri(
&self,
framebuffer: u32,
pname: u32,
param: i32
)
[src]
&self,
framebuffer: u32,
pname: u32,
param: i32
)
pub unsafe fn NamedFramebufferParameteriEXT(
&self,
framebuffer: u32,
pname: u32,
param: i32
)
[src]
&self,
framebuffer: u32,
pname: u32,
param: i32
)
pub unsafe fn NamedFramebufferReadBuffer(&self, framebuffer: u32, src: u32)
[src]
pub unsafe fn NamedFramebufferRenderbuffer(
&self,
framebuffer: u32,
attachment: u32,
renderbuffertarget: u32,
renderbuffer: u32
)
[src]
&self,
framebuffer: u32,
attachment: u32,
renderbuffertarget: u32,
renderbuffer: u32
)
pub unsafe fn NamedFramebufferRenderbufferEXT(
&self,
framebuffer: u32,
attachment: u32,
renderbuffertarget: u32,
renderbuffer: u32
)
[src]
&self,
framebuffer: u32,
attachment: u32,
renderbuffertarget: u32,
renderbuffer: u32
)
pub unsafe fn NamedFramebufferTexture(
&self,
framebuffer: u32,
attachment: u32,
texture: u32,
level: i32
)
[src]
&self,
framebuffer: u32,
attachment: u32,
texture: u32,
level: i32
)
pub unsafe fn NamedFramebufferTexture1DEXT(
&self,
framebuffer: u32,
attachment: u32,
textarget: u32,
texture: u32,
level: i32
)
[src]
&self,
framebuffer: u32,
attachment: u32,
textarget: u32,
texture: u32,
level: i32
)
pub unsafe fn NamedFramebufferTexture2DEXT(
&self,
framebuffer: u32,
attachment: u32,
textarget: u32,
texture: u32,
level: i32
)
[src]
&self,
framebuffer: u32,
attachment: u32,
textarget: u32,
texture: u32,
level: i32
)
pub unsafe fn NamedFramebufferTexture3DEXT(
&self,
framebuffer: u32,
attachment: u32,
textarget: u32,
texture: u32,
level: i32,
zoffset: i32
)
[src]
&self,
framebuffer: u32,
attachment: u32,
textarget: u32,
texture: u32,
level: i32,
zoffset: i32
)
pub unsafe fn NamedFramebufferTextureEXT(
&self,
framebuffer: u32,
attachment: u32,
texture: u32,
level: i32
)
[src]
&self,
framebuffer: u32,
attachment: u32,
texture: u32,
level: i32
)
pub unsafe fn NamedFramebufferTextureFaceEXT(
&self,
framebuffer: u32,
attachment: u32,
texture: u32,
level: i32,
face: u32
)
[src]
&self,
framebuffer: u32,
attachment: u32,
texture: u32,
level: i32,
face: u32
)
pub unsafe fn NamedFramebufferTextureLayer(
&self,
framebuffer: u32,
attachment: u32,
texture: u32,
level: i32,
layer: i32
)
[src]
&self,
framebuffer: u32,
attachment: u32,
texture: u32,
level: i32,
layer: i32
)
pub unsafe fn NamedFramebufferTextureLayerEXT(
&self,
framebuffer: u32,
attachment: u32,
texture: u32,
level: i32,
layer: i32
)
[src]
&self,
framebuffer: u32,
attachment: u32,
texture: u32,
level: i32,
layer: i32
)
pub unsafe fn NamedProgramLocalParameter4dEXT(
&self,
program: u32,
target: u32,
index: u32,
x: f64,
y: f64,
z: f64,
w: f64
)
[src]
&self,
program: u32,
target: u32,
index: u32,
x: f64,
y: f64,
z: f64,
w: f64
)
pub unsafe fn NamedProgramLocalParameter4dvEXT(
&self,
program: u32,
target: u32,
index: u32,
params: *const f64
)
[src]
&self,
program: u32,
target: u32,
index: u32,
params: *const f64
)
pub unsafe fn NamedProgramLocalParameter4fEXT(
&self,
program: u32,
target: u32,
index: u32,
x: f32,
y: f32,
z: f32,
w: f32
)
[src]
&self,
program: u32,
target: u32,
index: u32,
x: f32,
y: f32,
z: f32,
w: f32
)
pub unsafe fn NamedProgramLocalParameter4fvEXT(
&self,
program: u32,
target: u32,
index: u32,
params: *const f32
)
[src]
&self,
program: u32,
target: u32,
index: u32,
params: *const f32
)
pub unsafe fn NamedProgramLocalParameterI4iEXT(
&self,
program: u32,
target: u32,
index: u32,
x: i32,
y: i32,
z: i32,
w: i32
)
[src]
&self,
program: u32,
target: u32,
index: u32,
x: i32,
y: i32,
z: i32,
w: i32
)
pub unsafe fn NamedProgramLocalParameterI4ivEXT(
&self,
program: u32,
target: u32,
index: u32,
params: *const i32
)
[src]
&self,
program: u32,
target: u32,
index: u32,
params: *const i32
)
pub unsafe fn NamedProgramLocalParameterI4uiEXT(
&self,
program: u32,
target: u32,
index: u32,
x: u32,
y: u32,
z: u32,
w: u32
)
[src]
&self,
program: u32,
target: u32,
index: u32,
x: u32,
y: u32,
z: u32,
w: u32
)
pub unsafe fn NamedProgramLocalParameterI4uivEXT(
&self,
program: u32,
target: u32,
index: u32,
params: *const u32
)
[src]
&self,
program: u32,
target: u32,
index: u32,
params: *const u32
)
pub unsafe fn NamedProgramLocalParameters4fvEXT(
&self,
program: u32,
target: u32,
index: u32,
count: i32,
params: *const f32
)
[src]
&self,
program: u32,
target: u32,
index: u32,
count: i32,
params: *const f32
)
pub unsafe fn NamedProgramLocalParametersI4ivEXT(
&self,
program: u32,
target: u32,
index: u32,
count: i32,
params: *const i32
)
[src]
&self,
program: u32,
target: u32,
index: u32,
count: i32,
params: *const i32
)
pub unsafe fn NamedProgramLocalParametersI4uivEXT(
&self,
program: u32,
target: u32,
index: u32,
count: i32,
params: *const u32
)
[src]
&self,
program: u32,
target: u32,
index: u32,
count: i32,
params: *const u32
)
pub unsafe fn NamedProgramStringEXT(
&self,
program: u32,
target: u32,
format: u32,
len: i32,
string: *const c_void
)
[src]
&self,
program: u32,
target: u32,
format: u32,
len: i32,
string: *const c_void
)
pub unsafe fn NamedRenderbufferStorage(
&self,
renderbuffer: u32,
internalformat: u32,
width: i32,
height: i32
)
[src]
&self,
renderbuffer: u32,
internalformat: u32,
width: i32,
height: i32
)
pub unsafe fn NamedRenderbufferStorageEXT(
&self,
renderbuffer: u32,
internalformat: u32,
width: i32,
height: i32
)
[src]
&self,
renderbuffer: u32,
internalformat: u32,
width: i32,
height: i32
)
pub unsafe fn NamedRenderbufferStorageMultisample(
&self,
renderbuffer: u32,
samples: i32,
internalformat: u32,
width: i32,
height: i32
)
[src]
&self,
renderbuffer: u32,
samples: i32,
internalformat: u32,
width: i32,
height: i32
)
pub unsafe fn NamedRenderbufferStorageMultisampleCoverageEXT(
&self,
renderbuffer: u32,
coverageSamples: i32,
colorSamples: i32,
internalformat: u32,
width: i32,
height: i32
)
[src]
&self,
renderbuffer: u32,
coverageSamples: i32,
colorSamples: i32,
internalformat: u32,
width: i32,
height: i32
)
pub unsafe fn NamedRenderbufferStorageMultisampleEXT(
&self,
renderbuffer: u32,
samples: i32,
internalformat: u32,
width: i32,
height: i32
)
[src]
&self,
renderbuffer: u32,
samples: i32,
internalformat: u32,
width: i32,
height: i32
)
pub unsafe fn NormalP3ui(&self, type_: u32, coords: u32)
[src]
pub unsafe fn NormalP3uiv(&self, type_: u32, coords: *const u32)
[src]
pub unsafe fn ObjectLabel(
&self,
identifier: u32,
name: u32,
length: i32,
label: *const i8
)
[src]
&self,
identifier: u32,
name: u32,
length: i32,
label: *const i8
)
pub unsafe fn ObjectPtrLabel(
&self,
ptr: *const c_void,
length: i32,
label: *const i8
)
[src]
&self,
ptr: *const c_void,
length: i32,
label: *const i8
)
pub unsafe fn PatchParameterfv(&self, pname: u32, values: *const f32)
[src]
pub unsafe fn PatchParameteri(&self, pname: u32, value: i32)
[src]
pub unsafe fn PauseTransformFeedback(&self)
[src]
pub unsafe fn PixelStoref(&self, pname: u32, param: f32)
[src]
pub unsafe fn PixelStorei(&self, pname: u32, param: i32)
[src]
pub unsafe fn PointParameterf(&self, pname: u32, param: f32)
[src]
pub unsafe fn PointParameterfv(&self, pname: u32, params: *const f32)
[src]
pub unsafe fn PointParameteri(&self, pname: u32, param: i32)
[src]
pub unsafe fn PointParameteriv(&self, pname: u32, params: *const i32)
[src]
pub unsafe fn PointSize(&self, size: f32)
[src]
pub unsafe fn PolygonMode(&self, face: u32, mode: u32)
[src]
pub unsafe fn PolygonOffset(&self, factor: f32, units: f32)
[src]
pub unsafe fn PopDebugGroup(&self)
[src]
pub unsafe fn PrimitiveRestartIndex(&self, index: u32)
[src]
pub unsafe fn ProgramBinary(
&self,
program: u32,
binaryFormat: u32,
binary: *const c_void,
length: i32
)
[src]
&self,
program: u32,
binaryFormat: u32,
binary: *const c_void,
length: i32
)
pub unsafe fn ProgramParameteri(&self, program: u32, pname: u32, value: i32)
[src]
pub unsafe fn ProgramUniform1d(&self, program: u32, location: i32, v0: f64)
[src]
pub unsafe fn ProgramUniform1dEXT(&self, program: u32, location: i32, x: f64)
[src]
pub unsafe fn ProgramUniform1dv(
&self,
program: u32,
location: i32,
count: i32,
value: *const f64
)
[src]
&self,
program: u32,
location: i32,
count: i32,
value: *const f64
)
pub unsafe fn ProgramUniform1dvEXT(
&self,
program: u32,
location: i32,
count: i32,
value: *const f64
)
[src]
&self,
program: u32,
location: i32,
count: i32,
value: *const f64
)
pub unsafe fn ProgramUniform1f(&self, program: u32, location: i32, v0: f32)
[src]
pub unsafe fn ProgramUniform1fEXT(&self, program: u32, location: i32, v0: f32)
[src]
pub unsafe fn ProgramUniform1fv(
&self,
program: u32,
location: i32,
count: i32,
value: *const f32
)
[src]
&self,
program: u32,
location: i32,
count: i32,
value: *const f32
)
pub unsafe fn ProgramUniform1fvEXT(
&self,
program: u32,
location: i32,
count: i32,
value: *const f32
)
[src]
&self,
program: u32,
location: i32,
count: i32,
value: *const f32
)
pub unsafe fn ProgramUniform1i(&self, program: u32, location: i32, v0: i32)
[src]
pub unsafe fn ProgramUniform1iEXT(&self, program: u32, location: i32, v0: i32)
[src]
pub unsafe fn ProgramUniform1iv(
&self,
program: u32,
location: i32,
count: i32,
value: *const i32
)
[src]
&self,
program: u32,
location: i32,
count: i32,
value: *const i32
)
pub unsafe fn ProgramUniform1ivEXT(
&self,
program: u32,
location: i32,
count: i32,
value: *const i32
)
[src]
&self,
program: u32,
location: i32,
count: i32,
value: *const i32
)
pub unsafe fn ProgramUniform1ui(&self, program: u32, location: i32, v0: u32)
[src]
pub unsafe fn ProgramUniform1uiEXT(&self, program: u32, location: i32, v0: u32)
[src]
pub unsafe fn ProgramUniform1uiv(
&self,
program: u32,
location: i32,
count: i32,
value: *const u32
)
[src]
&self,
program: u32,
location: i32,
count: i32,
value: *const u32
)
pub unsafe fn ProgramUniform1uivEXT(
&self,
program: u32,
location: i32,
count: i32,
value: *const u32
)
[src]
&self,
program: u32,
location: i32,
count: i32,
value: *const u32
)
pub unsafe fn ProgramUniform2d(
&self,
program: u32,
location: i32,
v0: f64,
v1: f64
)
[src]
&self,
program: u32,
location: i32,
v0: f64,
v1: f64
)
pub unsafe fn ProgramUniform2dEXT(
&self,
program: u32,
location: i32,
x: f64,
y: f64
)
[src]
&self,
program: u32,
location: i32,
x: f64,
y: f64
)
pub unsafe fn ProgramUniform2dv(
&self,
program: u32,
location: i32,
count: i32,
value: *const f64
)
[src]
&self,
program: u32,
location: i32,
count: i32,
value: *const f64
)
pub unsafe fn ProgramUniform2dvEXT(
&self,
program: u32,
location: i32,
count: i32,
value: *const f64
)
[src]
&self,
program: u32,
location: i32,
count: i32,
value: *const f64
)
pub unsafe fn ProgramUniform2f(
&self,
program: u32,
location: i32,
v0: f32,
v1: f32
)
[src]
&self,
program: u32,
location: i32,
v0: f32,
v1: f32
)
pub unsafe fn ProgramUniform2fEXT(
&self,
program: u32,
location: i32,
v0: f32,
v1: f32
)
[src]
&self,
program: u32,
location: i32,
v0: f32,
v1: f32
)
pub unsafe fn ProgramUniform2fv(
&self,
program: u32,
location: i32,
count: i32,
value: *const f32
)
[src]
&self,
program: u32,
location: i32,
count: i32,
value: *const f32
)
pub unsafe fn ProgramUniform2fvEXT(
&self,
program: u32,
location: i32,
count: i32,
value: *const f32
)
[src]
&self,
program: u32,
location: i32,
count: i32,
value: *const f32
)
pub unsafe fn ProgramUniform2i(
&self,
program: u32,
location: i32,
v0: i32,
v1: i32
)
[src]
&self,
program: u32,
location: i32,
v0: i32,
v1: i32
)
pub unsafe fn ProgramUniform2iEXT(
&self,
program: u32,
location: i32,
v0: i32,
v1: i32
)
[src]
&self,
program: u32,
location: i32,
v0: i32,
v1: i32
)
pub unsafe fn ProgramUniform2iv(
&self,
program: u32,
location: i32,
count: i32,
value: *const i32
)
[src]
&self,
program: u32,
location: i32,
count: i32,
value: *const i32
)
pub unsafe fn ProgramUniform2ivEXT(
&self,
program: u32,
location: i32,
count: i32,
value: *const i32
)
[src]
&self,
program: u32,
location: i32,
count: i32,
value: *const i32
)
pub unsafe fn ProgramUniform2ui(
&self,
program: u32,
location: i32,
v0: u32,
v1: u32
)
[src]
&self,
program: u32,
location: i32,
v0: u32,
v1: u32
)
pub unsafe fn ProgramUniform2uiEXT(
&self,
program: u32,
location: i32,
v0: u32,
v1: u32
)
[src]
&self,
program: u32,
location: i32,
v0: u32,
v1: u32
)
pub unsafe fn ProgramUniform2uiv(
&self,
program: u32,
location: i32,
count: i32,
value: *const u32
)
[src]
&self,
program: u32,
location: i32,
count: i32,
value: *const u32
)
pub unsafe fn ProgramUniform2uivEXT(
&self,
program: u32,
location: i32,
count: i32,
value: *const u32
)
[src]
&self,
program: u32,
location: i32,
count: i32,
value: *const u32
)
pub unsafe fn ProgramUniform3d(
&self,
program: u32,
location: i32,
v0: f64,
v1: f64,
v2: f64
)
[src]
&self,
program: u32,
location: i32,
v0: f64,
v1: f64,
v2: f64
)
pub unsafe fn ProgramUniform3dEXT(
&self,
program: u32,
location: i32,
x: f64,
y: f64,
z: f64
)
[src]
&self,
program: u32,
location: i32,
x: f64,
y: f64,
z: f64
)
pub unsafe fn ProgramUniform3dv(
&self,
program: u32,
location: i32,
count: i32,
value: *const f64
)
[src]
&self,
program: u32,
location: i32,
count: i32,
value: *const f64
)
pub unsafe fn ProgramUniform3dvEXT(
&self,
program: u32,
location: i32,
count: i32,
value: *const f64
)
[src]
&self,
program: u32,
location: i32,
count: i32,
value: *const f64
)
pub unsafe fn ProgramUniform3f(
&self,
program: u32,
location: i32,
v0: f32,
v1: f32,
v2: f32
)
[src]
&self,
program: u32,
location: i32,
v0: f32,
v1: f32,
v2: f32
)
pub unsafe fn ProgramUniform3fEXT(
&self,
program: u32,
location: i32,
v0: f32,
v1: f32,
v2: f32
)
[src]
&self,
program: u32,
location: i32,
v0: f32,
v1: f32,
v2: f32
)
pub unsafe fn ProgramUniform3fv(
&self,
program: u32,
location: i32,
count: i32,
value: *const f32
)
[src]
&self,
program: u32,
location: i32,
count: i32,
value: *const f32
)
pub unsafe fn ProgramUniform3fvEXT(
&self,
program: u32,
location: i32,
count: i32,
value: *const f32
)
[src]
&self,
program: u32,
location: i32,
count: i32,
value: *const f32
)
pub unsafe fn ProgramUniform3i(
&self,
program: u32,
location: i32,
v0: i32,
v1: i32,
v2: i32
)
[src]
&self,
program: u32,
location: i32,
v0: i32,
v1: i32,
v2: i32
)
pub unsafe fn ProgramUniform3iEXT(
&self,
program: u32,
location: i32,
v0: i32,
v1: i32,
v2: i32
)
[src]
&self,
program: u32,
location: i32,
v0: i32,
v1: i32,
v2: i32
)
pub unsafe fn ProgramUniform3iv(
&self,
program: u32,
location: i32,
count: i32,
value: *const i32
)
[src]
&self,
program: u32,
location: i32,
count: i32,
value: *const i32
)
pub unsafe fn ProgramUniform3ivEXT(
&self,
program: u32,
location: i32,
count: i32,
value: *const i32
)
[src]
&self,
program: u32,
location: i32,
count: i32,
value: *const i32
)
pub unsafe fn ProgramUniform3ui(
&self,
program: u32,
location: i32,
v0: u32,
v1: u32,
v2: u32
)
[src]
&self,
program: u32,
location: i32,
v0: u32,
v1: u32,
v2: u32
)
pub unsafe fn ProgramUniform3uiEXT(
&self,
program: u32,
location: i32,
v0: u32,
v1: u32,
v2: u32
)
[src]
&self,
program: u32,
location: i32,
v0: u32,
v1: u32,
v2: u32
)
pub unsafe fn ProgramUniform3uiv(
&self,
program: u32,
location: i32,
count: i32,
value: *const u32
)
[src]
&self,
program: u32,
location: i32,
count: i32,
value: *const u32
)
pub unsafe fn ProgramUniform3uivEXT(
&self,
program: u32,
location: i32,
count: i32,
value: *const u32
)
[src]
&self,
program: u32,
location: i32,
count: i32,
value: *const u32
)
pub unsafe fn ProgramUniform4d(
&self,
program: u32,
location: i32,
v0: f64,
v1: f64,
v2: f64,
v3: f64
)
[src]
&self,
program: u32,
location: i32,
v0: f64,
v1: f64,
v2: f64,
v3: f64
)
pub unsafe fn ProgramUniform4dEXT(
&self,
program: u32,
location: i32,
x: f64,
y: f64,
z: f64,
w: f64
)
[src]
&self,
program: u32,
location: i32,
x: f64,
y: f64,
z: f64,
w: f64
)
pub unsafe fn ProgramUniform4dv(
&self,
program: u32,
location: i32,
count: i32,
value: *const f64
)
[src]
&self,
program: u32,
location: i32,
count: i32,
value: *const f64
)
pub unsafe fn ProgramUniform4dvEXT(
&self,
program: u32,
location: i32,
count: i32,
value: *const f64
)
[src]
&self,
program: u32,
location: i32,
count: i32,
value: *const f64
)
pub unsafe fn ProgramUniform4f(
&self,
program: u32,
location: i32,
v0: f32,
v1: f32,
v2: f32,
v3: f32
)
[src]
&self,
program: u32,
location: i32,
v0: f32,
v1: f32,
v2: f32,
v3: f32
)
pub unsafe fn ProgramUniform4fEXT(
&self,
program: u32,
location: i32,
v0: f32,
v1: f32,
v2: f32,
v3: f32
)
[src]
&self,
program: u32,
location: i32,
v0: f32,
v1: f32,
v2: f32,
v3: f32
)
pub unsafe fn ProgramUniform4fv(
&self,
program: u32,
location: i32,
count: i32,
value: *const f32
)
[src]
&self,
program: u32,
location: i32,
count: i32,
value: *const f32
)
pub unsafe fn ProgramUniform4fvEXT(
&self,
program: u32,
location: i32,
count: i32,
value: *const f32
)
[src]
&self,
program: u32,
location: i32,
count: i32,
value: *const f32
)
pub unsafe fn ProgramUniform4i(
&self,
program: u32,
location: i32,
v0: i32,
v1: i32,
v2: i32,
v3: i32
)
[src]
&self,
program: u32,
location: i32,
v0: i32,
v1: i32,
v2: i32,
v3: i32
)
pub unsafe fn ProgramUniform4iEXT(
&self,
program: u32,
location: i32,
v0: i32,
v1: i32,
v2: i32,
v3: i32
)
[src]
&self,
program: u32,
location: i32,
v0: i32,
v1: i32,
v2: i32,
v3: i32
)
pub unsafe fn ProgramUniform4iv(
&self,
program: u32,
location: i32,
count: i32,
value: *const i32
)
[src]
&self,
program: u32,
location: i32,
count: i32,
value: *const i32
)
pub unsafe fn ProgramUniform4ivEXT(
&self,
program: u32,
location: i32,
count: i32,
value: *const i32
)
[src]
&self,
program: u32,
location: i32,
count: i32,
value: *const i32
)
pub unsafe fn ProgramUniform4ui(
&self,
program: u32,
location: i32,
v0: u32,
v1: u32,
v2: u32,
v3: u32
)
[src]
&self,
program: u32,
location: i32,
v0: u32,
v1: u32,
v2: u32,
v3: u32
)
pub unsafe fn ProgramUniform4uiEXT(
&self,
program: u32,
location: i32,
v0: u32,
v1: u32,
v2: u32,
v3: u32
)
[src]
&self,
program: u32,
location: i32,
v0: u32,
v1: u32,
v2: u32,
v3: u32
)
pub unsafe fn ProgramUniform4uiv(
&self,
program: u32,
location: i32,
count: i32,
value: *const u32
)
[src]
&self,
program: u32,
location: i32,
count: i32,
value: *const u32
)
pub unsafe fn ProgramUniform4uivEXT(
&self,
program: u32,
location: i32,
count: i32,
value: *const u32
)
[src]
&self,
program: u32,
location: i32,
count: i32,
value: *const u32
)
pub unsafe fn ProgramUniformMatrix2dv(
&self,
program: u32,
location: i32,
count: i32,
transpose: u8,
value: *const f64
)
[src]
&self,
program: u32,
location: i32,
count: i32,
transpose: u8,
value: *const f64
)
pub unsafe fn ProgramUniformMatrix2dvEXT(
&self,
program: u32,
location: i32,
count: i32,
transpose: u8,
value: *const f64
)
[src]
&self,
program: u32,
location: i32,
count: i32,
transpose: u8,
value: *const f64
)
pub unsafe fn ProgramUniformMatrix2fv(
&self,
program: u32,
location: i32,
count: i32,
transpose: u8,
value: *const f32
)
[src]
&self,
program: u32,
location: i32,
count: i32,
transpose: u8,
value: *const f32
)
pub unsafe fn ProgramUniformMatrix2fvEXT(
&self,
program: u32,
location: i32,
count: i32,
transpose: u8,
value: *const f32
)
[src]
&self,
program: u32,
location: i32,
count: i32,
transpose: u8,
value: *const f32
)
pub unsafe fn ProgramUniformMatrix2x3dv(
&self,
program: u32,
location: i32,
count: i32,
transpose: u8,
value: *const f64
)
[src]
&self,
program: u32,
location: i32,
count: i32,
transpose: u8,
value: *const f64
)
pub unsafe fn ProgramUniformMatrix2x3dvEXT(
&self,
program: u32,
location: i32,
count: i32,
transpose: u8,
value: *const f64
)
[src]
&self,
program: u32,
location: i32,
count: i32,
transpose: u8,
value: *const f64
)
pub unsafe fn ProgramUniformMatrix2x3fv(
&self,
program: u32,
location: i32,
count: i32,
transpose: u8,
value: *const f32
)
[src]
&self,
program: u32,
location: i32,
count: i32,
transpose: u8,
value: *const f32
)
pub unsafe fn ProgramUniformMatrix2x3fvEXT(
&self,
program: u32,
location: i32,
count: i32,
transpose: u8,
value: *const f32
)
[src]
&self,
program: u32,
location: i32,
count: i32,
transpose: u8,
value: *const f32
)
pub unsafe fn ProgramUniformMatrix2x4dv(
&self,
program: u32,
location: i32,
count: i32,
transpose: u8,
value: *const f64
)
[src]
&self,
program: u32,
location: i32,
count: i32,
transpose: u8,
value: *const f64
)
pub unsafe fn ProgramUniformMatrix2x4dvEXT(
&self,
program: u32,
location: i32,
count: i32,
transpose: u8,
value: *const f64
)
[src]
&self,
program: u32,
location: i32,
count: i32,
transpose: u8,
value: *const f64
)
pub unsafe fn ProgramUniformMatrix2x4fv(
&self,
program: u32,
location: i32,
count: i32,
transpose: u8,
value: *const f32
)
[src]
&self,
program: u32,
location: i32,
count: i32,
transpose: u8,
value: *const f32
)
pub unsafe fn ProgramUniformMatrix2x4fvEXT(
&self,
program: u32,
location: i32,
count: i32,
transpose: u8,
value: *const f32
)
[src]
&self,
program: u32,
location: i32,
count: i32,
transpose: u8,
value: *const f32
)
pub unsafe fn ProgramUniformMatrix3dv(
&self,
program: u32,
location: i32,
count: i32,
transpose: u8,
value: *const f64
)
[src]
&self,
program: u32,
location: i32,
count: i32,
transpose: u8,
value: *const f64
)
pub unsafe fn ProgramUniformMatrix3dvEXT(
&self,
program: u32,
location: i32,
count: i32,
transpose: u8,
value: *const f64
)
[src]
&self,
program: u32,
location: i32,
count: i32,
transpose: u8,
value: *const f64
)
pub unsafe fn ProgramUniformMatrix3fv(
&self,
program: u32,
location: i32,
count: i32,
transpose: u8,
value: *const f32
)
[src]
&self,
program: u32,
location: i32,
count: i32,
transpose: u8,
value: *const f32
)
pub unsafe fn ProgramUniformMatrix3fvEXT(
&self,
program: u32,
location: i32,
count: i32,
transpose: u8,
value: *const f32
)
[src]
&self,
program: u32,
location: i32,
count: i32,
transpose: u8,
value: *const f32
)
pub unsafe fn ProgramUniformMatrix3x2dv(
&self,
program: u32,
location: i32,
count: i32,
transpose: u8,
value: *const f64
)
[src]
&self,
program: u32,
location: i32,
count: i32,
transpose: u8,
value: *const f64
)
pub unsafe fn ProgramUniformMatrix3x2dvEXT(
&self,
program: u32,
location: i32,
count: i32,
transpose: u8,
value: *const f64
)
[src]
&self,
program: u32,
location: i32,
count: i32,
transpose: u8,
value: *const f64
)
pub unsafe fn ProgramUniformMatrix3x2fv(
&self,
program: u32,
location: i32,
count: i32,
transpose: u8,
value: *const f32
)
[src]
&self,
program: u32,
location: i32,
count: i32,
transpose: u8,
value: *const f32
)
pub unsafe fn ProgramUniformMatrix3x2fvEXT(
&self,
program: u32,
location: i32,
count: i32,
transpose: u8,
value: *const f32
)
[src]
&self,
program: u32,
location: i32,
count: i32,
transpose: u8,
value: *const f32
)
pub unsafe fn ProgramUniformMatrix3x4dv(
&self,
program: u32,
location: i32,
count: i32,
transpose: u8,
value: *const f64
)
[src]
&self,
program: u32,
location: i32,
count: i32,
transpose: u8,
value: *const f64
)
pub unsafe fn ProgramUniformMatrix3x4dvEXT(
&self,
program: u32,
location: i32,
count: i32,
transpose: u8,
value: *const f64
)
[src]
&self,
program: u32,
location: i32,
count: i32,
transpose: u8,
value: *const f64
)
pub unsafe fn ProgramUniformMatrix3x4fv(
&self,
program: u32,
location: i32,
count: i32,
transpose: u8,
value: *const f32
)
[src]
&self,
program: u32,
location: i32,
count: i32,
transpose: u8,
value: *const f32
)
pub unsafe fn ProgramUniformMatrix3x4fvEXT(
&self,
program: u32,
location: i32,
count: i32,
transpose: u8,
value: *const f32
)
[src]
&self,
program: u32,
location: i32,
count: i32,
transpose: u8,
value: *const f32
)
pub unsafe fn ProgramUniformMatrix4dv(
&self,
program: u32,
location: i32,
count: i32,
transpose: u8,
value: *const f64
)
[src]
&self,
program: u32,
location: i32,
count: i32,
transpose: u8,
value: *const f64
)
pub unsafe fn ProgramUniformMatrix4dvEXT(
&self,
program: u32,
location: i32,
count: i32,
transpose: u8,
value: *const f64
)
[src]
&self,
program: u32,
location: i32,
count: i32,
transpose: u8,
value: *const f64
)
pub unsafe fn ProgramUniformMatrix4fv(
&self,
program: u32,
location: i32,
count: i32,
transpose: u8,
value: *const f32
)
[src]
&self,
program: u32,
location: i32,
count: i32,
transpose: u8,
value: *const f32
)
pub unsafe fn ProgramUniformMatrix4fvEXT(
&self,
program: u32,
location: i32,
count: i32,
transpose: u8,
value: *const f32
)
[src]
&self,
program: u32,
location: i32,
count: i32,
transpose: u8,
value: *const f32
)
pub unsafe fn ProgramUniformMatrix4x2dv(
&self,
program: u32,
location: i32,
count: i32,
transpose: u8,
value: *const f64
)
[src]
&self,
program: u32,
location: i32,
count: i32,
transpose: u8,
value: *const f64
)
pub unsafe fn ProgramUniformMatrix4x2dvEXT(
&self,
program: u32,
location: i32,
count: i32,
transpose: u8,
value: *const f64
)
[src]
&self,
program: u32,
location: i32,
count: i32,
transpose: u8,
value: *const f64
)
pub unsafe fn ProgramUniformMatrix4x2fv(
&self,
program: u32,
location: i32,
count: i32,
transpose: u8,
value: *const f32
)
[src]
&self,
program: u32,
location: i32,
count: i32,
transpose: u8,
value: *const f32
)
pub unsafe fn ProgramUniformMatrix4x2fvEXT(
&self,
program: u32,
location: i32,
count: i32,
transpose: u8,
value: *const f32
)
[src]
&self,
program: u32,
location: i32,
count: i32,
transpose: u8,
value: *const f32
)
pub unsafe fn ProgramUniformMatrix4x3dv(
&self,
program: u32,
location: i32,
count: i32,
transpose: u8,
value: *const f64
)
[src]
&self,
program: u32,
location: i32,
count: i32,
transpose: u8,
value: *const f64
)
pub unsafe fn ProgramUniformMatrix4x3dvEXT(
&self,
program: u32,
location: i32,
count: i32,
transpose: u8,
value: *const f64
)
[src]
&self,
program: u32,
location: i32,
count: i32,
transpose: u8,
value: *const f64
)
pub unsafe fn ProgramUniformMatrix4x3fv(
&self,
program: u32,
location: i32,
count: i32,
transpose: u8,
value: *const f32
)
[src]
&self,
program: u32,
location: i32,
count: i32,
transpose: u8,
value: *const f32
)
pub unsafe fn ProgramUniformMatrix4x3fvEXT(
&self,
program: u32,
location: i32,
count: i32,
transpose: u8,
value: *const f32
)
[src]
&self,
program: u32,
location: i32,
count: i32,
transpose: u8,
value: *const f32
)
pub unsafe fn ProvokingVertex(&self, mode: u32)
[src]
pub unsafe fn PushClientAttribDefaultEXT(&self, mask: u32)
[src]
pub unsafe fn PushDebugGroup(
&self,
source: u32,
id: u32,
length: i32,
message: *const i8
)
[src]
&self,
source: u32,
id: u32,
length: i32,
message: *const i8
)
pub unsafe fn QueryCounter(&self, id: u32, target: u32)
[src]
pub unsafe fn ReadBuffer(&self, src: u32)
[src]
pub unsafe fn ReadPixels(
&self,
x: i32,
y: i32,
width: i32,
height: i32,
format: u32,
type_: u32,
pixels: *mut c_void
)
[src]
&self,
x: i32,
y: i32,
width: i32,
height: i32,
format: u32,
type_: u32,
pixels: *mut c_void
)
pub unsafe fn ReadnPixels(
&self,
x: i32,
y: i32,
width: i32,
height: i32,
format: u32,
type_: u32,
bufSize: i32,
data: *mut c_void
)
[src]
&self,
x: i32,
y: i32,
width: i32,
height: i32,
format: u32,
type_: u32,
bufSize: i32,
data: *mut c_void
)
pub unsafe fn ReadnPixelsARB(
&self,
x: i32,
y: i32,
width: i32,
height: i32,
format: u32,
type_: u32,
bufSize: i32,
data: *mut c_void
)
[src]
&self,
x: i32,
y: i32,
width: i32,
height: i32,
format: u32,
type_: u32,
bufSize: i32,
data: *mut c_void
)
pub unsafe fn ReadnPixelsKHR(
&self,
x: i32,
y: i32,
width: i32,
height: i32,
format: u32,
type_: u32,
bufSize: i32,
data: *mut c_void
)
[src]
&self,
x: i32,
y: i32,
width: i32,
height: i32,
format: u32,
type_: u32,
bufSize: i32,
data: *mut c_void
)
pub unsafe fn ReleaseShaderCompiler(&self)
[src]
pub unsafe fn RenderbufferStorage(
&self,
target: u32,
internalformat: u32,
width: i32,
height: i32
)
[src]
&self,
target: u32,
internalformat: u32,
width: i32,
height: i32
)
pub unsafe fn RenderbufferStorageMultisample(
&self,
target: u32,
samples: i32,
internalformat: u32,
width: i32,
height: i32
)
[src]
&self,
target: u32,
samples: i32,
internalformat: u32,
width: i32,
height: i32
)
pub unsafe fn ResumeTransformFeedback(&self)
[src]
pub unsafe fn SampleCoverage(&self, value: f32, invert: u8)
[src]
pub unsafe fn SampleMaski(&self, maskNumber: u32, mask: u32)
[src]
pub unsafe fn SamplerParameterIiv(
&self,
sampler: u32,
pname: u32,
param: *const i32
)
[src]
&self,
sampler: u32,
pname: u32,
param: *const i32
)
pub unsafe fn SamplerParameterIuiv(
&self,
sampler: u32,
pname: u32,
param: *const u32
)
[src]
&self,
sampler: u32,
pname: u32,
param: *const u32
)
pub unsafe fn SamplerParameterf(&self, sampler: u32, pname: u32, param: f32)
[src]
pub unsafe fn SamplerParameterfv(
&self,
sampler: u32,
pname: u32,
param: *const f32
)
[src]
&self,
sampler: u32,
pname: u32,
param: *const f32
)
pub unsafe fn SamplerParameteri(&self, sampler: u32, pname: u32, param: i32)
[src]
pub unsafe fn SamplerParameteriv(
&self,
sampler: u32,
pname: u32,
param: *const i32
)
[src]
&self,
sampler: u32,
pname: u32,
param: *const i32
)
pub unsafe fn Scissor(&self, x: i32, y: i32, width: i32, height: i32)
[src]
pub unsafe fn ScissorArrayv(&self, first: u32, count: i32, v: *const i32)
[src]
pub unsafe fn ScissorIndexed(
&self,
index: u32,
left: i32,
bottom: i32,
width: i32,
height: i32
)
[src]
&self,
index: u32,
left: i32,
bottom: i32,
width: i32,
height: i32
)
pub unsafe fn ScissorIndexedv(&self, index: u32, v: *const i32)
[src]
pub unsafe fn SecondaryColorP3ui(&self, type_: u32, color: u32)
[src]
pub unsafe fn SecondaryColorP3uiv(&self, type_: u32, color: *const u32)
[src]
pub unsafe fn ShaderBinary(
&self,
count: i32,
shaders: *const u32,
binaryformat: u32,
binary: *const c_void,
length: i32
)
[src]
&self,
count: i32,
shaders: *const u32,
binaryformat: u32,
binary: *const c_void,
length: i32
)
pub unsafe fn ShaderSource(
&self,
shader: u32,
count: i32,
string: *const *const i8,
length: *const i32
)
[src]
&self,
shader: u32,
count: i32,
string: *const *const i8,
length: *const i32
)
pub unsafe fn ShaderStorageBlockBinding(
&self,
program: u32,
storageBlockIndex: u32,
storageBlockBinding: u32
)
[src]
&self,
program: u32,
storageBlockIndex: u32,
storageBlockBinding: u32
)
pub unsafe fn StencilFunc(&self, func: u32, ref_: i32, mask: u32)
[src]
pub unsafe fn StencilFuncSeparate(
&self,
face: u32,
func: u32,
ref_: i32,
mask: u32
)
[src]
&self,
face: u32,
func: u32,
ref_: i32,
mask: u32
)
pub unsafe fn StencilMask(&self, mask: u32)
[src]
pub unsafe fn StencilMaskSeparate(&self, face: u32, mask: u32)
[src]
pub unsafe fn StencilOp(&self, fail: u32, zfail: u32, zpass: u32)
[src]
pub unsafe fn StencilOpSeparate(
&self,
face: u32,
sfail: u32,
dpfail: u32,
dppass: u32
)
[src]
&self,
face: u32,
sfail: u32,
dpfail: u32,
dppass: u32
)
pub unsafe fn TexBuffer(&self, target: u32, internalformat: u32, buffer: u32)
[src]
pub unsafe fn TexBufferRange(
&self,
target: u32,
internalformat: u32,
buffer: u32,
offset: isize,
size: isize
)
[src]
&self,
target: u32,
internalformat: u32,
buffer: u32,
offset: isize,
size: isize
)
pub unsafe fn TexCoordP1ui(&self, type_: u32, coords: u32)
[src]
pub unsafe fn TexCoordP1uiv(&self, type_: u32, coords: *const u32)
[src]
pub unsafe fn TexCoordP2ui(&self, type_: u32, coords: u32)
[src]
pub unsafe fn TexCoordP2uiv(&self, type_: u32, coords: *const u32)
[src]
pub unsafe fn TexCoordP3ui(&self, type_: u32, coords: u32)
[src]
pub unsafe fn TexCoordP3uiv(&self, type_: u32, coords: *const u32)
[src]
pub unsafe fn TexCoordP4ui(&self, type_: u32, coords: u32)
[src]
pub unsafe fn TexCoordP4uiv(&self, type_: u32, coords: *const u32)
[src]
pub unsafe fn TexImage1D(
&self,
target: u32,
level: i32,
internalformat: i32,
width: i32,
border: i32,
format: u32,
type_: u32,
pixels: *const c_void
)
[src]
&self,
target: u32,
level: i32,
internalformat: i32,
width: i32,
border: i32,
format: u32,
type_: u32,
pixels: *const c_void
)
pub unsafe fn TexImage2D(
&self,
target: u32,
level: i32,
internalformat: i32,
width: i32,
height: i32,
border: i32,
format: u32,
type_: u32,
pixels: *const c_void
)
[src]
&self,
target: u32,
level: i32,
internalformat: i32,
width: i32,
height: i32,
border: i32,
format: u32,
type_: u32,
pixels: *const c_void
)
pub unsafe fn TexImage2DMultisample(
&self,
target: u32,
samples: i32,
internalformat: u32,
width: i32,
height: i32,
fixedsamplelocations: u8
)
[src]
&self,
target: u32,
samples: i32,
internalformat: u32,
width: i32,
height: i32,
fixedsamplelocations: u8
)
pub unsafe fn TexImage3D(
&self,
target: u32,
level: i32,
internalformat: i32,
width: i32,
height: i32,
depth: i32,
border: i32,
format: u32,
type_: u32,
pixels: *const c_void
)
[src]
&self,
target: u32,
level: i32,
internalformat: i32,
width: i32,
height: i32,
depth: i32,
border: i32,
format: u32,
type_: u32,
pixels: *const c_void
)
pub unsafe fn TexImage3DMultisample(
&self,
target: u32,
samples: i32,
internalformat: u32,
width: i32,
height: i32,
depth: i32,
fixedsamplelocations: u8
)
[src]
&self,
target: u32,
samples: i32,
internalformat: u32,
width: i32,
height: i32,
depth: i32,
fixedsamplelocations: u8
)
pub unsafe fn TexParameterIiv(
&self,
target: u32,
pname: u32,
params: *const i32
)
[src]
&self,
target: u32,
pname: u32,
params: *const i32
)
pub unsafe fn TexParameterIuiv(
&self,
target: u32,
pname: u32,
params: *const u32
)
[src]
&self,
target: u32,
pname: u32,
params: *const u32
)
pub unsafe fn TexParameterf(&self, target: u32, pname: u32, param: f32)
[src]
pub unsafe fn TexParameterfv(&self, target: u32, pname: u32, params: *const f32)
[src]
pub unsafe fn TexParameteri(&self, target: u32, pname: u32, param: i32)
[src]
pub unsafe fn TexParameteriv(&self, target: u32, pname: u32, params: *const i32)
[src]
pub unsafe fn TexStorage1D(
&self,
target: u32,
levels: i32,
internalformat: u32,
width: i32
)
[src]
&self,
target: u32,
levels: i32,
internalformat: u32,
width: i32
)
pub unsafe fn TexStorage2D(
&self,
target: u32,
levels: i32,
internalformat: u32,
width: i32,
height: i32
)
[src]
&self,
target: u32,
levels: i32,
internalformat: u32,
width: i32,
height: i32
)
pub unsafe fn TexStorage2DMultisample(
&self,
target: u32,
samples: i32,
internalformat: u32,
width: i32,
height: i32,
fixedsamplelocations: u8
)
[src]
&self,
target: u32,
samples: i32,
internalformat: u32,
width: i32,
height: i32,
fixedsamplelocations: u8
)
pub unsafe fn TexStorage3D(
&self,
target: u32,
levels: i32,
internalformat: u32,
width: i32,
height: i32,
depth: i32
)
[src]
&self,
target: u32,
levels: i32,
internalformat: u32,
width: i32,
height: i32,
depth: i32
)
pub unsafe fn TexStorage3DMultisample(
&self,
target: u32,
samples: i32,
internalformat: u32,
width: i32,
height: i32,
depth: i32,
fixedsamplelocations: u8
)
[src]
&self,
target: u32,
samples: i32,
internalformat: u32,
width: i32,
height: i32,
depth: i32,
fixedsamplelocations: u8
)
pub unsafe fn TexSubImage1D(
&self,
target: u32,
level: i32,
xoffset: i32,
width: i32,
format: u32,
type_: u32,
pixels: *const c_void
)
[src]
&self,
target: u32,
level: i32,
xoffset: i32,
width: i32,
format: u32,
type_: u32,
pixels: *const c_void
)
pub unsafe fn TexSubImage2D(
&self,
target: u32,
level: i32,
xoffset: i32,
yoffset: i32,
width: i32,
height: i32,
format: u32,
type_: u32,
pixels: *const c_void
)
[src]
&self,
target: u32,
level: i32,
xoffset: i32,
yoffset: i32,
width: i32,
height: i32,
format: u32,
type_: u32,
pixels: *const c_void
)
pub unsafe fn TexSubImage3D(
&self,
target: u32,
level: i32,
xoffset: i32,
yoffset: i32,
zoffset: i32,
width: i32,
height: i32,
depth: i32,
format: u32,
type_: u32,
pixels: *const c_void
)
[src]
&self,
target: u32,
level: i32,
xoffset: i32,
yoffset: i32,
zoffset: i32,
width: i32,
height: i32,
depth: i32,
format: u32,
type_: u32,
pixels: *const c_void
)
pub unsafe fn TextureBarrier(&self)
[src]
pub unsafe fn TextureBuffer(
&self,
texture: u32,
internalformat: u32,
buffer: u32
)
[src]
&self,
texture: u32,
internalformat: u32,
buffer: u32
)
pub unsafe fn TextureBufferEXT(
&self,
texture: u32,
target: u32,
internalformat: u32,
buffer: u32
)
[src]
&self,
texture: u32,
target: u32,
internalformat: u32,
buffer: u32
)
pub unsafe fn TextureBufferRange(
&self,
texture: u32,
internalformat: u32,
buffer: u32,
offset: isize,
size: isize
)
[src]
&self,
texture: u32,
internalformat: u32,
buffer: u32,
offset: isize,
size: isize
)
pub unsafe fn TextureBufferRangeEXT(
&self,
texture: u32,
target: u32,
internalformat: u32,
buffer: u32,
offset: isize,
size: isize
)
[src]
&self,
texture: u32,
target: u32,
internalformat: u32,
buffer: u32,
offset: isize,
size: isize
)
pub unsafe fn TextureImage1DEXT(
&self,
texture: u32,
target: u32,
level: i32,
internalformat: i32,
width: i32,
border: i32,
format: u32,
type_: u32,
pixels: *const c_void
)
[src]
&self,
texture: u32,
target: u32,
level: i32,
internalformat: i32,
width: i32,
border: i32,
format: u32,
type_: u32,
pixels: *const c_void
)
pub unsafe fn TextureImage2DEXT(
&self,
texture: u32,
target: u32,
level: i32,
internalformat: i32,
width: i32,
height: i32,
border: i32,
format: u32,
type_: u32,
pixels: *const c_void
)
[src]
&self,
texture: u32,
target: u32,
level: i32,
internalformat: i32,
width: i32,
height: i32,
border: i32,
format: u32,
type_: u32,
pixels: *const c_void
)
pub unsafe fn TextureImage3DEXT(
&self,
texture: u32,
target: u32,
level: i32,
internalformat: i32,
width: i32,
height: i32,
depth: i32,
border: i32,
format: u32,
type_: u32,
pixels: *const c_void
)
[src]
&self,
texture: u32,
target: u32,
level: i32,
internalformat: i32,
width: i32,
height: i32,
depth: i32,
border: i32,
format: u32,
type_: u32,
pixels: *const c_void
)
pub unsafe fn TexturePageCommitmentEXT(
&self,
texture: u32,
level: i32,
xoffset: i32,
yoffset: i32,
zoffset: i32,
width: i32,
height: i32,
depth: i32,
commit: u8
)
[src]
&self,
texture: u32,
level: i32,
xoffset: i32,
yoffset: i32,
zoffset: i32,
width: i32,
height: i32,
depth: i32,
commit: u8
)
pub unsafe fn TextureParameterIiv(
&self,
texture: u32,
pname: u32,
params: *const i32
)
[src]
&self,
texture: u32,
pname: u32,
params: *const i32
)
pub unsafe fn TextureParameterIivEXT(
&self,
texture: u32,
target: u32,
pname: u32,
params: *const i32
)
[src]
&self,
texture: u32,
target: u32,
pname: u32,
params: *const i32
)
pub unsafe fn TextureParameterIuiv(
&self,
texture: u32,
pname: u32,
params: *const u32
)
[src]
&self,
texture: u32,
pname: u32,
params: *const u32
)
pub unsafe fn TextureParameterIuivEXT(
&self,
texture: u32,
target: u32,
pname: u32,
params: *const u32
)
[src]
&self,
texture: u32,
target: u32,
pname: u32,
params: *const u32
)
pub unsafe fn TextureParameterf(&self, texture: u32, pname: u32, param: f32)
[src]
pub unsafe fn TextureParameterfEXT(
&self,
texture: u32,
target: u32,
pname: u32,
param: f32
)
[src]
&self,
texture: u32,
target: u32,
pname: u32,
param: f32
)
pub unsafe fn TextureParameterfv(
&self,
texture: u32,
pname: u32,
param: *const f32
)
[src]
&self,
texture: u32,
pname: u32,
param: *const f32
)
pub unsafe fn TextureParameterfvEXT(
&self,
texture: u32,
target: u32,
pname: u32,
params: *const f32
)
[src]
&self,
texture: u32,
target: u32,
pname: u32,
params: *const f32
)
pub unsafe fn TextureParameteri(&self, texture: u32, pname: u32, param: i32)
[src]
pub unsafe fn TextureParameteriEXT(
&self,
texture: u32,
target: u32,
pname: u32,
param: i32
)
[src]
&self,
texture: u32,
target: u32,
pname: u32,
param: i32
)
pub unsafe fn TextureParameteriv(
&self,
texture: u32,
pname: u32,
param: *const i32
)
[src]
&self,
texture: u32,
pname: u32,
param: *const i32
)
pub unsafe fn TextureParameterivEXT(
&self,
texture: u32,
target: u32,
pname: u32,
params: *const i32
)
[src]
&self,
texture: u32,
target: u32,
pname: u32,
params: *const i32
)
pub unsafe fn TextureRenderbufferEXT(
&self,
texture: u32,
target: u32,
renderbuffer: u32
)
[src]
&self,
texture: u32,
target: u32,
renderbuffer: u32
)
pub unsafe fn TextureStorage1D(
&self,
texture: u32,
levels: i32,
internalformat: u32,
width: i32
)
[src]
&self,
texture: u32,
levels: i32,
internalformat: u32,
width: i32
)
pub unsafe fn TextureStorage1DEXT(
&self,
texture: u32,
target: u32,
levels: i32,
internalformat: u32,
width: i32
)
[src]
&self,
texture: u32,
target: u32,
levels: i32,
internalformat: u32,
width: i32
)
pub unsafe fn TextureStorage2D(
&self,
texture: u32,
levels: i32,
internalformat: u32,
width: i32,
height: i32
)
[src]
&self,
texture: u32,
levels: i32,
internalformat: u32,
width: i32,
height: i32
)
pub unsafe fn TextureStorage2DEXT(
&self,
texture: u32,
target: u32,
levels: i32,
internalformat: u32,
width: i32,
height: i32
)
[src]
&self,
texture: u32,
target: u32,
levels: i32,
internalformat: u32,
width: i32,
height: i32
)
pub unsafe fn TextureStorage2DMultisample(
&self,
texture: u32,
samples: i32,
internalformat: u32,
width: i32,
height: i32,
fixedsamplelocations: u8
)
[src]
&self,
texture: u32,
samples: i32,
internalformat: u32,
width: i32,
height: i32,
fixedsamplelocations: u8
)
pub unsafe fn TextureStorage2DMultisampleEXT(
&self,
texture: u32,
target: u32,
samples: i32,
internalformat: u32,
width: i32,
height: i32,
fixedsamplelocations: u8
)
[src]
&self,
texture: u32,
target: u32,
samples: i32,
internalformat: u32,
width: i32,
height: i32,
fixedsamplelocations: u8
)
pub unsafe fn TextureStorage3D(
&self,
texture: u32,
levels: i32,
internalformat: u32,
width: i32,
height: i32,
depth: i32
)
[src]
&self,
texture: u32,
levels: i32,
internalformat: u32,
width: i32,
height: i32,
depth: i32
)
pub unsafe fn TextureStorage3DEXT(
&self,
texture: u32,
target: u32,
levels: i32,
internalformat: u32,
width: i32,
height: i32,
depth: i32
)
[src]
&self,
texture: u32,
target: u32,
levels: i32,
internalformat: u32,
width: i32,
height: i32,
depth: i32
)
pub unsafe fn TextureStorage3DMultisample(
&self,
texture: u32,
samples: i32,
internalformat: u32,
width: i32,
height: i32,
depth: i32,
fixedsamplelocations: u8
)
[src]
&self,
texture: u32,
samples: i32,
internalformat: u32,
width: i32,
height: i32,
depth: i32,
fixedsamplelocations: u8
)
pub unsafe fn TextureStorage3DMultisampleEXT(
&self,
texture: u32,
target: u32,
samples: i32,
internalformat: u32,
width: i32,
height: i32,
depth: i32,
fixedsamplelocations: u8
)
[src]
&self,
texture: u32,
target: u32,
samples: i32,
internalformat: u32,
width: i32,
height: i32,
depth: i32,
fixedsamplelocations: u8
)
pub unsafe fn TextureSubImage1D(
&self,
texture: u32,
level: i32,
xoffset: i32,
width: i32,
format: u32,
type_: u32,
pixels: *const c_void
)
[src]
&self,
texture: u32,
level: i32,
xoffset: i32,
width: i32,
format: u32,
type_: u32,
pixels: *const c_void
)
pub unsafe fn TextureSubImage1DEXT(
&self,
texture: u32,
target: u32,
level: i32,
xoffset: i32,
width: i32,
format: u32,
type_: u32,
pixels: *const c_void
)
[src]
&self,
texture: u32,
target: u32,
level: i32,
xoffset: i32,
width: i32,
format: u32,
type_: u32,
pixels: *const c_void
)
pub unsafe fn TextureSubImage2D(
&self,
texture: u32,
level: i32,
xoffset: i32,
yoffset: i32,
width: i32,
height: i32,
format: u32,
type_: u32,
pixels: *const c_void
)
[src]
&self,
texture: u32,
level: i32,
xoffset: i32,
yoffset: i32,
width: i32,
height: i32,
format: u32,
type_: u32,
pixels: *const c_void
)
pub unsafe fn TextureSubImage2DEXT(
&self,
texture: u32,
target: u32,
level: i32,
xoffset: i32,
yoffset: i32,
width: i32,
height: i32,
format: u32,
type_: u32,
pixels: *const c_void
)
[src]
&self,
texture: u32,
target: u32,
level: i32,
xoffset: i32,
yoffset: i32,
width: i32,
height: i32,
format: u32,
type_: u32,
pixels: *const c_void
)
pub unsafe fn TextureSubImage3D(
&self,
texture: u32,
level: i32,
xoffset: i32,
yoffset: i32,
zoffset: i32,
width: i32,
height: i32,
depth: i32,
format: u32,
type_: u32,
pixels: *const c_void
)
[src]
&self,
texture: u32,
level: i32,
xoffset: i32,
yoffset: i32,
zoffset: i32,
width: i32,
height: i32,
depth: i32,
format: u32,
type_: u32,
pixels: *const c_void
)
pub unsafe fn TextureSubImage3DEXT(
&self,
texture: u32,
target: u32,
level: i32,
xoffset: i32,
yoffset: i32,
zoffset: i32,
width: i32,
height: i32,
depth: i32,
format: u32,
type_: u32,
pixels: *const c_void
)
[src]
&self,
texture: u32,
target: u32,
level: i32,
xoffset: i32,
yoffset: i32,
zoffset: i32,
width: i32,
height: i32,
depth: i32,
format: u32,
type_: u32,
pixels: *const c_void
)
pub unsafe fn TextureView(
&self,
texture: u32,
target: u32,
origtexture: u32,
internalformat: u32,
minlevel: u32,
numlevels: u32,
minlayer: u32,
numlayers: u32
)
[src]
&self,
texture: u32,
target: u32,
origtexture: u32,
internalformat: u32,
minlevel: u32,
numlevels: u32,
minlayer: u32,
numlayers: u32
)
pub unsafe fn TransformFeedbackBufferBase(
&self,
xfb: u32,
index: u32,
buffer: u32
)
[src]
&self,
xfb: u32,
index: u32,
buffer: u32
)
pub unsafe fn TransformFeedbackBufferRange(
&self,
xfb: u32,
index: u32,
buffer: u32,
offset: isize,
size: isize
)
[src]
&self,
xfb: u32,
index: u32,
buffer: u32,
offset: isize,
size: isize
)
pub unsafe fn TransformFeedbackVaryings(
&self,
program: u32,
count: i32,
varyings: *const *const i8,
bufferMode: u32
)
[src]
&self,
program: u32,
count: i32,
varyings: *const *const i8,
bufferMode: u32
)
pub unsafe fn Uniform1d(&self, location: i32, x: f64)
[src]
pub unsafe fn Uniform1dv(&self, location: i32, count: i32, value: *const f64)
[src]
pub unsafe fn Uniform1f(&self, location: i32, v0: f32)
[src]
pub unsafe fn Uniform1fv(&self, location: i32, count: i32, value: *const f32)
[src]
pub unsafe fn Uniform1i(&self, location: i32, v0: i32)
[src]
pub unsafe fn Uniform1iv(&self, location: i32, count: i32, value: *const i32)
[src]
pub unsafe fn Uniform1ui(&self, location: i32, v0: u32)
[src]
pub unsafe fn Uniform1uiv(&self, location: i32, count: i32, value: *const u32)
[src]
pub unsafe fn Uniform2d(&self, location: i32, x: f64, y: f64)
[src]
pub unsafe fn Uniform2dv(&self, location: i32, count: i32, value: *const f64)
[src]
pub unsafe fn Uniform2f(&self, location: i32, v0: f32, v1: f32)
[src]
pub unsafe fn Uniform2fv(&self, location: i32, count: i32, value: *const f32)
[src]
pub unsafe fn Uniform2i(&self, location: i32, v0: i32, v1: i32)
[src]
pub unsafe fn Uniform2iv(&self, location: i32, count: i32, value: *const i32)
[src]
pub unsafe fn Uniform2ui(&self, location: i32, v0: u32, v1: u32)
[src]
pub unsafe fn Uniform2uiv(&self, location: i32, count: i32, value: *const u32)
[src]
pub unsafe fn Uniform3d(&self, location: i32, x: f64, y: f64, z: f64)
[src]
pub unsafe fn Uniform3dv(&self, location: i32, count: i32, value: *const f64)
[src]
pub unsafe fn Uniform3f(&self, location: i32, v0: f32, v1: f32, v2: f32)
[src]
pub unsafe fn Uniform3fv(&self, location: i32, count: i32, value: *const f32)
[src]
pub unsafe fn Uniform3i(&self, location: i32, v0: i32, v1: i32, v2: i32)
[src]
pub unsafe fn Uniform3iv(&self, location: i32, count: i32, value: *const i32)
[src]
pub unsafe fn Uniform3ui(&self, location: i32, v0: u32, v1: u32, v2: u32)
[src]
pub unsafe fn Uniform3uiv(&self, location: i32, count: i32, value: *const u32)
[src]
pub unsafe fn Uniform4d(&self, location: i32, x: f64, y: f64, z: f64, w: f64)
[src]
pub unsafe fn Uniform4dv(&self, location: i32, count: i32, value: *const f64)
[src]
pub unsafe fn Uniform4f(
&self,
location: i32,
v0: f32,
v1: f32,
v2: f32,
v3: f32
)
[src]
&self,
location: i32,
v0: f32,
v1: f32,
v2: f32,
v3: f32
)
pub unsafe fn Uniform4fv(&self, location: i32, count: i32, value: *const f32)
[src]
pub unsafe fn Uniform4i(
&self,
location: i32,
v0: i32,
v1: i32,
v2: i32,
v3: i32
)
[src]
&self,
location: i32,
v0: i32,
v1: i32,
v2: i32,
v3: i32
)
pub unsafe fn Uniform4iv(&self, location: i32, count: i32, value: *const i32)
[src]
pub unsafe fn Uniform4ui(
&self,
location: i32,
v0: u32,
v1: u32,
v2: u32,
v3: u32
)
[src]
&self,
location: i32,
v0: u32,
v1: u32,
v2: u32,
v3: u32
)
pub unsafe fn Uniform4uiv(&self, location: i32, count: i32, value: *const u32)
[src]
pub unsafe fn UniformBlockBinding(
&self,
program: u32,
uniformBlockIndex: u32,
uniformBlockBinding: u32
)
[src]
&self,
program: u32,
uniformBlockIndex: u32,
uniformBlockBinding: u32
)
pub unsafe fn UniformMatrix2dv(
&self,
location: i32,
count: i32,
transpose: u8,
value: *const f64
)
[src]
&self,
location: i32,
count: i32,
transpose: u8,
value: *const f64
)
pub unsafe fn UniformMatrix2fv(
&self,
location: i32,
count: i32,
transpose: u8,
value: *const f32
)
[src]
&self,
location: i32,
count: i32,
transpose: u8,
value: *const f32
)
pub unsafe fn UniformMatrix2x3dv(
&self,
location: i32,
count: i32,
transpose: u8,
value: *const f64
)
[src]
&self,
location: i32,
count: i32,
transpose: u8,
value: *const f64
)
pub unsafe fn UniformMatrix2x3fv(
&self,
location: i32,
count: i32,
transpose: u8,
value: *const f32
)
[src]
&self,
location: i32,
count: i32,
transpose: u8,
value: *const f32
)
pub unsafe fn UniformMatrix2x4dv(
&self,
location: i32,
count: i32,
transpose: u8,
value: *const f64
)
[src]
&self,
location: i32,
count: i32,
transpose: u8,
value: *const f64
)
pub unsafe fn UniformMatrix2x4fv(
&self,
location: i32,
count: i32,
transpose: u8,
value: *const f32
)
[src]
&self,
location: i32,
count: i32,
transpose: u8,
value: *const f32
)
pub unsafe fn UniformMatrix3dv(
&self,
location: i32,
count: i32,
transpose: u8,
value: *const f64
)
[src]
&self,
location: i32,
count: i32,
transpose: u8,
value: *const f64
)
pub unsafe fn UniformMatrix3fv(
&self,
location: i32,
count: i32,
transpose: u8,
value: *const f32
)
[src]
&self,
location: i32,
count: i32,
transpose: u8,
value: *const f32
)
pub unsafe fn UniformMatrix3x2dv(
&self,
location: i32,
count: i32,
transpose: u8,
value: *const f64
)
[src]
&self,
location: i32,
count: i32,
transpose: u8,
value: *const f64
)
pub unsafe fn UniformMatrix3x2fv(
&self,
location: i32,
count: i32,
transpose: u8,
value: *const f32
)
[src]
&self,
location: i32,
count: i32,
transpose: u8,
value: *const f32
)
pub unsafe fn UniformMatrix3x4dv(
&self,
location: i32,
count: i32,
transpose: u8,
value: *const f64
)
[src]
&self,
location: i32,
count: i32,
transpose: u8,
value: *const f64
)
pub unsafe fn UniformMatrix3x4fv(
&self,
location: i32,
count: i32,
transpose: u8,
value: *const f32
)
[src]
&self,
location: i32,
count: i32,
transpose: u8,
value: *const f32
)
pub unsafe fn UniformMatrix4dv(
&self,
location: i32,
count: i32,
transpose: u8,
value: *const f64
)
[src]
&self,
location: i32,
count: i32,
transpose: u8,
value: *const f64
)
pub unsafe fn UniformMatrix4fv(
&self,
location: i32,
count: i32,
transpose: u8,
value: *const f32
)
[src]
&self,
location: i32,
count: i32,
transpose: u8,
value: *const f32
)
pub unsafe fn UniformMatrix4x2dv(
&self,
location: i32,
count: i32,
transpose: u8,
value: *const f64
)
[src]
&self,
location: i32,
count: i32,
transpose: u8,
value: *const f64
)
pub unsafe fn UniformMatrix4x2fv(
&self,
location: i32,
count: i32,
transpose: u8,
value: *const f32
)
[src]
&self,
location: i32,
count: i32,
transpose: u8,
value: *const f32
)
pub unsafe fn UniformMatrix4x3dv(
&self,
location: i32,
count: i32,
transpose: u8,
value: *const f64
)
[src]
&self,
location: i32,
count: i32,
transpose: u8,
value: *const f64
)
pub unsafe fn UniformMatrix4x3fv(
&self,
location: i32,
count: i32,
transpose: u8,
value: *const f32
)
[src]
&self,
location: i32,
count: i32,
transpose: u8,
value: *const f32
)
pub unsafe fn UniformSubroutinesuiv(
&self,
shadertype: u32,
count: i32,
indices: *const u32
)
[src]
&self,
shadertype: u32,
count: i32,
indices: *const u32
)
pub unsafe fn UnmapBuffer(&self, target: u32) -> u8
[src]
pub unsafe fn UnmapNamedBuffer(&self, buffer: u32) -> u8
[src]
pub unsafe fn UnmapNamedBufferEXT(&self, buffer: u32) -> u8
[src]
pub unsafe fn UseProgram(&self, program: u32)
[src]
pub unsafe fn UseProgramStages(&self, pipeline: u32, stages: u32, program: u32)
[src]
pub unsafe fn ValidateProgram(&self, program: u32)
[src]
pub unsafe fn ValidateProgramPipeline(&self, pipeline: u32)
[src]
pub unsafe fn VertexArrayAttribBinding(
&self,
vaobj: u32,
attribindex: u32,
bindingindex: u32
)
[src]
&self,
vaobj: u32,
attribindex: u32,
bindingindex: u32
)
pub unsafe fn VertexArrayAttribFormat(
&self,
vaobj: u32,
attribindex: u32,
size: i32,
type_: u32,
normalized: u8,
relativeoffset: u32
)
[src]
&self,
vaobj: u32,
attribindex: u32,
size: i32,
type_: u32,
normalized: u8,
relativeoffset: u32
)
pub unsafe fn VertexArrayAttribIFormat(
&self,
vaobj: u32,
attribindex: u32,
size: i32,
type_: u32,
relativeoffset: u32
)
[src]
&self,
vaobj: u32,
attribindex: u32,
size: i32,
type_: u32,
relativeoffset: u32
)
pub unsafe fn VertexArrayAttribLFormat(
&self,
vaobj: u32,
attribindex: u32,
size: i32,
type_: u32,
relativeoffset: u32
)
[src]
&self,
vaobj: u32,
attribindex: u32,
size: i32,
type_: u32,
relativeoffset: u32
)
pub unsafe fn VertexArrayBindVertexBufferEXT(
&self,
vaobj: u32,
bindingindex: u32,
buffer: u32,
offset: isize,
stride: i32
)
[src]
&self,
vaobj: u32,
bindingindex: u32,
buffer: u32,
offset: isize,
stride: i32
)
pub unsafe fn VertexArrayBindingDivisor(
&self,
vaobj: u32,
bindingindex: u32,
divisor: u32
)
[src]
&self,
vaobj: u32,
bindingindex: u32,
divisor: u32
)
pub unsafe fn VertexArrayColorOffsetEXT(
&self,
vaobj: u32,
buffer: u32,
size: i32,
type_: u32,
stride: i32,
offset: isize
)
[src]
&self,
vaobj: u32,
buffer: u32,
size: i32,
type_: u32,
stride: i32,
offset: isize
)
pub unsafe fn VertexArrayEdgeFlagOffsetEXT(
&self,
vaobj: u32,
buffer: u32,
stride: i32,
offset: isize
)
[src]
&self,
vaobj: u32,
buffer: u32,
stride: i32,
offset: isize
)
pub unsafe fn VertexArrayElementBuffer(&self, vaobj: u32, buffer: u32)
[src]
pub unsafe fn VertexArrayFogCoordOffsetEXT(
&self,
vaobj: u32,
buffer: u32,
type_: u32,
stride: i32,
offset: isize
)
[src]
&self,
vaobj: u32,
buffer: u32,
type_: u32,
stride: i32,
offset: isize
)
pub unsafe fn VertexArrayIndexOffsetEXT(
&self,
vaobj: u32,
buffer: u32,
type_: u32,
stride: i32,
offset: isize
)
[src]
&self,
vaobj: u32,
buffer: u32,
type_: u32,
stride: i32,
offset: isize
)
pub unsafe fn VertexArrayMultiTexCoordOffsetEXT(
&self,
vaobj: u32,
buffer: u32,
texunit: u32,
size: i32,
type_: u32,
stride: i32,
offset: isize
)
[src]
&self,
vaobj: u32,
buffer: u32,
texunit: u32,
size: i32,
type_: u32,
stride: i32,
offset: isize
)
pub unsafe fn VertexArrayNormalOffsetEXT(
&self,
vaobj: u32,
buffer: u32,
type_: u32,
stride: i32,
offset: isize
)
[src]
&self,
vaobj: u32,
buffer: u32,
type_: u32,
stride: i32,
offset: isize
)
pub unsafe fn VertexArraySecondaryColorOffsetEXT(
&self,
vaobj: u32,
buffer: u32,
size: i32,
type_: u32,
stride: i32,
offset: isize
)
[src]
&self,
vaobj: u32,
buffer: u32,
size: i32,
type_: u32,
stride: i32,
offset: isize
)
pub unsafe fn VertexArrayTexCoordOffsetEXT(
&self,
vaobj: u32,
buffer: u32,
size: i32,
type_: u32,
stride: i32,
offset: isize
)
[src]
&self,
vaobj: u32,
buffer: u32,
size: i32,
type_: u32,
stride: i32,
offset: isize
)
pub unsafe fn VertexArrayVertexAttribBindingEXT(
&self,
vaobj: u32,
attribindex: u32,
bindingindex: u32
)
[src]
&self,
vaobj: u32,
attribindex: u32,
bindingindex: u32
)
pub unsafe fn VertexArrayVertexAttribDivisorEXT(
&self,
vaobj: u32,
index: u32,
divisor: u32
)
[src]
&self,
vaobj: u32,
index: u32,
divisor: u32
)
pub unsafe fn VertexArrayVertexAttribFormatEXT(
&self,
vaobj: u32,
attribindex: u32,
size: i32,
type_: u32,
normalized: u8,
relativeoffset: u32
)
[src]
&self,
vaobj: u32,
attribindex: u32,
size: i32,
type_: u32,
normalized: u8,
relativeoffset: u32
)
pub unsafe fn VertexArrayVertexAttribIFormatEXT(
&self,
vaobj: u32,
attribindex: u32,
size: i32,
type_: u32,
relativeoffset: u32
)
[src]
&self,
vaobj: u32,
attribindex: u32,
size: i32,
type_: u32,
relativeoffset: u32
)
pub unsafe fn VertexArrayVertexAttribIOffsetEXT(
&self,
vaobj: u32,
buffer: u32,
index: u32,
size: i32,
type_: u32,
stride: i32,
offset: isize
)
[src]
&self,
vaobj: u32,
buffer: u32,
index: u32,
size: i32,
type_: u32,
stride: i32,
offset: isize
)
pub unsafe fn VertexArrayVertexAttribLFormatEXT(
&self,
vaobj: u32,
attribindex: u32,
size: i32,
type_: u32,
relativeoffset: u32
)
[src]
&self,
vaobj: u32,
attribindex: u32,
size: i32,
type_: u32,
relativeoffset: u32
)
pub unsafe fn VertexArrayVertexAttribLOffsetEXT(
&self,
vaobj: u32,
buffer: u32,
index: u32,
size: i32,
type_: u32,
stride: i32,
offset: isize
)
[src]
&self,
vaobj: u32,
buffer: u32,
index: u32,
size: i32,
type_: u32,
stride: i32,
offset: isize
)
pub unsafe fn VertexArrayVertexAttribOffsetEXT(
&self,
vaobj: u32,
buffer: u32,
index: u32,
size: i32,
type_: u32,
normalized: u8,
stride: i32,
offset: isize
)
[src]
&self,
vaobj: u32,
buffer: u32,
index: u32,
size: i32,
type_: u32,
normalized: u8,
stride: i32,
offset: isize
)
pub unsafe fn VertexArrayVertexBindingDivisorEXT(
&self,
vaobj: u32,
bindingindex: u32,
divisor: u32
)
[src]
&self,
vaobj: u32,
bindingindex: u32,
divisor: u32
)
pub unsafe fn VertexArrayVertexBuffer(
&self,
vaobj: u32,
bindingindex: u32,
buffer: u32,
offset: isize,
stride: i32
)
[src]
&self,
vaobj: u32,
bindingindex: u32,
buffer: u32,
offset: isize,
stride: i32
)
pub unsafe fn VertexArrayVertexBuffers(
&self,
vaobj: u32,
first: u32,
count: i32,
buffers: *const u32,
offsets: *const isize,
strides: *const i32
)
[src]
&self,
vaobj: u32,
first: u32,
count: i32,
buffers: *const u32,
offsets: *const isize,
strides: *const i32
)
pub unsafe fn VertexArrayVertexOffsetEXT(
&self,
vaobj: u32,
buffer: u32,
size: i32,
type_: u32,
stride: i32,
offset: isize
)
[src]
&self,
vaobj: u32,
buffer: u32,
size: i32,
type_: u32,
stride: i32,
offset: isize
)
pub unsafe fn VertexAttrib1d(&self, index: u32, x: f64)
[src]
pub unsafe fn VertexAttrib1dv(&self, index: u32, v: *const f64)
[src]
pub unsafe fn VertexAttrib1f(&self, index: u32, x: f32)
[src]
pub unsafe fn VertexAttrib1fv(&self, index: u32, v: *const f32)
[src]
pub unsafe fn VertexAttrib1s(&self, index: u32, x: i16)
[src]
pub unsafe fn VertexAttrib1sv(&self, index: u32, v: *const i16)
[src]
pub unsafe fn VertexAttrib2d(&self, index: u32, x: f64, y: f64)
[src]
pub unsafe fn VertexAttrib2dv(&self, index: u32, v: *const f64)
[src]
pub unsafe fn VertexAttrib2f(&self, index: u32, x: f32, y: f32)
[src]
pub unsafe fn VertexAttrib2fv(&self, index: u32, v: *const f32)
[src]
pub unsafe fn VertexAttrib2s(&self, index: u32, x: i16, y: i16)
[src]
pub unsafe fn VertexAttrib2sv(&self, index: u32, v: *const i16)
[src]
pub unsafe fn VertexAttrib3d(&self, index: u32, x: f64, y: f64, z: f64)
[src]
pub unsafe fn VertexAttrib3dv(&self, index: u32, v: *const f64)
[src]
pub unsafe fn VertexAttrib3f(&self, index: u32, x: f32, y: f32, z: f32)
[src]
pub unsafe fn VertexAttrib3fv(&self, index: u32, v: *const f32)
[src]
pub unsafe fn VertexAttrib3s(&self, index: u32, x: i16, y: i16, z: i16)
[src]
pub unsafe fn VertexAttrib3sv(&self, index: u32, v: *const i16)
[src]
pub unsafe fn VertexAttrib4Nbv(&self, index: u32, v: *const i8)
[src]
pub unsafe fn VertexAttrib4Niv(&self, index: u32, v: *const i32)
[src]
pub unsafe fn VertexAttrib4Nsv(&self, index: u32, v: *const i16)
[src]
pub unsafe fn VertexAttrib4Nub(&self, index: u32, x: u8, y: u8, z: u8, w: u8)
[src]
pub unsafe fn VertexAttrib4Nubv(&self, index: u32, v: *const u8)
[src]
pub unsafe fn VertexAttrib4Nuiv(&self, index: u32, v: *const u32)
[src]
pub unsafe fn VertexAttrib4Nusv(&self, index: u32, v: *const u16)
[src]
pub unsafe fn VertexAttrib4bv(&self, index: u32, v: *const i8)
[src]
pub unsafe fn VertexAttrib4d(&self, index: u32, x: f64, y: f64, z: f64, w: f64)
[src]
pub unsafe fn VertexAttrib4dv(&self, index: u32, v: *const f64)
[src]
pub unsafe fn VertexAttrib4f(&self, index: u32, x: f32, y: f32, z: f32, w: f32)
[src]
pub unsafe fn VertexAttrib4fv(&self, index: u32, v: *const f32)
[src]
pub unsafe fn VertexAttrib4iv(&self, index: u32, v: *const i32)
[src]
pub unsafe fn VertexAttrib4s(&self, index: u32, x: i16, y: i16, z: i16, w: i16)
[src]
pub unsafe fn VertexAttrib4sv(&self, index: u32, v: *const i16)
[src]
pub unsafe fn VertexAttrib4ubv(&self, index: u32, v: *const u8)
[src]
pub unsafe fn VertexAttrib4uiv(&self, index: u32, v: *const u32)
[src]
pub unsafe fn VertexAttrib4usv(&self, index: u32, v: *const u16)
[src]
pub unsafe fn VertexAttribBinding(&self, attribindex: u32, bindingindex: u32)
[src]
pub unsafe fn VertexAttribDivisor(&self, index: u32, divisor: u32)
[src]
pub unsafe fn VertexAttribFormat(
&self,
attribindex: u32,
size: i32,
type_: u32,
normalized: u8,
relativeoffset: u32
)
[src]
&self,
attribindex: u32,
size: i32,
type_: u32,
normalized: u8,
relativeoffset: u32
)
pub unsafe fn VertexAttribI1i(&self, index: u32, x: i32)
[src]
pub unsafe fn VertexAttribI1iv(&self, index: u32, v: *const i32)
[src]
pub unsafe fn VertexAttribI1ui(&self, index: u32, x: u32)
[src]
pub unsafe fn VertexAttribI1uiv(&self, index: u32, v: *const u32)
[src]
pub unsafe fn VertexAttribI2i(&self, index: u32, x: i32, y: i32)
[src]
pub unsafe fn VertexAttribI2iv(&self, index: u32, v: *const i32)
[src]
pub unsafe fn VertexAttribI2ui(&self, index: u32, x: u32, y: u32)
[src]
pub unsafe fn VertexAttribI2uiv(&self, index: u32, v: *const u32)
[src]
pub unsafe fn VertexAttribI3i(&self, index: u32, x: i32, y: i32, z: i32)
[src]
pub unsafe fn VertexAttribI3iv(&self, index: u32, v: *const i32)
[src]
pub unsafe fn VertexAttribI3ui(&self, index: u32, x: u32, y: u32, z: u32)
[src]
pub unsafe fn VertexAttribI3uiv(&self, index: u32, v: *const u32)
[src]
pub unsafe fn VertexAttribI4bv(&self, index: u32, v: *const i8)
[src]
pub unsafe fn VertexAttribI4i(&self, index: u32, x: i32, y: i32, z: i32, w: i32)
[src]
pub unsafe fn VertexAttribI4iv(&self, index: u32, v: *const i32)
[src]
pub unsafe fn VertexAttribI4sv(&self, index: u32, v: *const i16)
[src]
pub unsafe fn VertexAttribI4ubv(&self, index: u32, v: *const u8)
[src]
pub unsafe fn VertexAttribI4ui(
&self,
index: u32,
x: u32,
y: u32,
z: u32,
w: u32
)
[src]
&self,
index: u32,
x: u32,
y: u32,
z: u32,
w: u32
)
pub unsafe fn VertexAttribI4uiv(&self, index: u32, v: *const u32)
[src]
pub unsafe fn VertexAttribI4usv(&self, index: u32, v: *const u16)
[src]
pub unsafe fn VertexAttribIFormat(
&self,
attribindex: u32,
size: i32,
type_: u32,
relativeoffset: u32
)
[src]
&self,
attribindex: u32,
size: i32,
type_: u32,
relativeoffset: u32
)
pub unsafe fn VertexAttribIPointer(
&self,
index: u32,
size: i32,
type_: u32,
stride: i32,
pointer: *const c_void
)
[src]
&self,
index: u32,
size: i32,
type_: u32,
stride: i32,
pointer: *const c_void
)
pub unsafe fn VertexAttribL1d(&self, index: u32, x: f64)
[src]
pub unsafe fn VertexAttribL1dv(&self, index: u32, v: *const f64)
[src]
pub unsafe fn VertexAttribL2d(&self, index: u32, x: f64, y: f64)
[src]
pub unsafe fn VertexAttribL2dv(&self, index: u32, v: *const f64)
[src]
pub unsafe fn VertexAttribL3d(&self, index: u32, x: f64, y: f64, z: f64)
[src]
pub unsafe fn VertexAttribL3dv(&self, index: u32, v: *const f64)
[src]
pub unsafe fn VertexAttribL4d(&self, index: u32, x: f64, y: f64, z: f64, w: f64)
[src]
pub unsafe fn VertexAttribL4dv(&self, index: u32, v: *const f64)
[src]
pub unsafe fn VertexAttribLFormat(
&self,
attribindex: u32,
size: i32,
type_: u32,
relativeoffset: u32
)
[src]
&self,
attribindex: u32,
size: i32,
type_: u32,
relativeoffset: u32
)
pub unsafe fn VertexAttribLPointer(
&self,
index: u32,
size: i32,
type_: u32,
stride: i32,
pointer: *const c_void
)
[src]
&self,
index: u32,
size: i32,
type_: u32,
stride: i32,
pointer: *const c_void
)
pub unsafe fn VertexAttribP1ui(
&self,
index: u32,
type_: u32,
normalized: u8,
value: u32
)
[src]
&self,
index: u32,
type_: u32,
normalized: u8,
value: u32
)
pub unsafe fn VertexAttribP1uiv(
&self,
index: u32,
type_: u32,
normalized: u8,
value: *const u32
)
[src]
&self,
index: u32,
type_: u32,
normalized: u8,
value: *const u32
)
pub unsafe fn VertexAttribP2ui(
&self,
index: u32,
type_: u32,
normalized: u8,
value: u32
)
[src]
&self,
index: u32,
type_: u32,
normalized: u8,
value: u32
)
pub unsafe fn VertexAttribP2uiv(
&self,
index: u32,
type_: u32,
normalized: u8,
value: *const u32
)
[src]
&self,
index: u32,
type_: u32,
normalized: u8,
value: *const u32
)
pub unsafe fn VertexAttribP3ui(
&self,
index: u32,
type_: u32,
normalized: u8,
value: u32
)
[src]
&self,
index: u32,
type_: u32,
normalized: u8,
value: u32
)
pub unsafe fn VertexAttribP3uiv(
&self,
index: u32,
type_: u32,
normalized: u8,
value: *const u32
)
[src]
&self,
index: u32,
type_: u32,
normalized: u8,
value: *const u32
)
pub unsafe fn VertexAttribP4ui(
&self,
index: u32,
type_: u32,
normalized: u8,
value: u32
)
[src]
&self,
index: u32,
type_: u32,
normalized: u8,
value: u32
)
pub unsafe fn VertexAttribP4uiv(
&self,
index: u32,
type_: u32,
normalized: u8,
value: *const u32
)
[src]
&self,
index: u32,
type_: u32,
normalized: u8,
value: *const u32
)
pub unsafe fn VertexAttribPointer(
&self,
index: u32,
size: i32,
type_: u32,
normalized: u8,
stride: i32,
pointer: *const c_void
)
[src]
&self,
index: u32,
size: i32,
type_: u32,
normalized: u8,
stride: i32,
pointer: *const c_void
)
pub unsafe fn VertexBindingDivisor(&self, bindingindex: u32, divisor: u32)
[src]
pub unsafe fn VertexP2ui(&self, type_: u32, value: u32)
[src]
pub unsafe fn VertexP2uiv(&self, type_: u32, value: *const u32)
[src]
pub unsafe fn VertexP3ui(&self, type_: u32, value: u32)
[src]
pub unsafe fn VertexP3uiv(&self, type_: u32, value: *const u32)
[src]
pub unsafe fn VertexP4ui(&self, type_: u32, value: u32)
[src]
pub unsafe fn VertexP4uiv(&self, type_: u32, value: *const u32)
[src]
pub unsafe fn Viewport(&self, x: i32, y: i32, width: i32, height: i32)
[src]
pub unsafe fn ViewportArrayv(&self, first: u32, count: i32, v: *const f32)
[src]
pub unsafe fn ViewportIndexedf(
&self,
index: u32,
x: f32,
y: f32,
w: f32,
h: f32
)
[src]
&self,
index: u32,
x: f32,
y: f32,
w: f32,
h: f32
)
pub unsafe fn ViewportIndexedfv(&self, index: u32, v: *const f32)
[src]
pub unsafe fn WaitSync(&self, sync: *const __GLsync, flags: u32, timeout: u64)
[src]
Trait Implementations
Auto Trait Implementations
Blanket Implementations
impl<T> DowncastSync for T where
T: Any + Send + Sync,
[src]
impl<T> DowncastSync for T where
T: Any + Send + Sync,
[src]impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>,
[src]
impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>,
[src]pub fn to_subset(&self) -> Option<SS>
[src]
pub fn is_in_subset(&self) -> bool
[src]
pub fn to_subset_unchecked(&self) -> SS
[src]
pub fn from_subset(element: &SS) -> SP
[src]
impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>,
[src]
impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>,
[src]