Function rin::graphics::vertex2d [−][src]
pub fn vertex2d(
position: Matrix<f32, U2, U1, <DefaultAllocator as Allocator<f32, U2, U1>>::Buffer>
) -> Vertex2D
pub fn vertex2d(
position: Matrix<f32, U2, U1, <DefaultAllocator as Allocator<f32, U2, U1>>::Buffer>
) -> Vertex2D