Function rin::graphics::vertex3dcolornormal [−][src]
pub fn vertex3dcolornormal<C>(
position: Matrix<f32, U3, U1, <DefaultAllocator as Allocator<f32, U3, U1>>::Buffer>,
color: &C,
normal: Matrix<f32, U3, U1, <DefaultAllocator as Allocator<f32, U3, U1>>::Buffer>
) -> Vertex3DColorNormal where
C: ToRgba,