Struct rin::postpo::bloom::Bloom [−][src]
pub struct Bloom { /* fields omitted */ }
Implementations
impl Bloom
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impl Bloom
[src]pub fn new(
gl: &Renderer<'_, Screen>,
w: u32,
h: u32,
format: ColorFormat,
fullscreen_quad: Rc<SimpleVao<Vertex2DTex>>
) -> Result<Bloom, Error>
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gl: &Renderer<'_, Screen>,
w: u32,
h: u32,
format: ColorFormat,
fullscreen_quad: Rc<SimpleVao<Vertex2DTex>>
) -> Result<Bloom, Error>
pub fn bloom_down_texture(&self, idx: usize) -> &Texture
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pub fn bloom_up_texture(&self, idx: usize) -> &Texture
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pub fn process(
&self,
gl: &Renderer<'_, Screen>,
tex: &Texture,
parameters: &BloomParameters
) -> &Texture
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&self,
gl: &Renderer<'_, Screen>,
tex: &Texture,
parameters: &BloomParameters
) -> &Texture
Auto Trait Implementations
impl !RefUnwindSafe for Bloom
impl !Send for Bloom
impl !Sync for Bloom
impl Unpin for Bloom
impl !UnwindSafe for Bloom
Blanket Implementations
impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>,
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impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>,
[src]pub fn to_subset(&self) -> Option<SS>
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pub fn is_in_subset(&self) -> bool
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pub fn to_subset_unchecked(&self) -> SS
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pub fn from_subset(element: &SS) -> SP
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impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>,
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impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>,
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