Trait rin::prelude::CameraPerspective[][src]

pub trait CameraPerspective: CameraExt {
    pub fn set_fov(&mut self, fov: Deg<f32>);
pub fn set_near_with_far_at_infinity(&mut self, near: f32); }

Required methods

pub fn set_fov(&mut self, fov: Deg<f32>)[src]

pub fn set_near_with_far_at_infinity(&mut self, near: f32)[src]

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Implementors

impl CameraPerspective for rin::graphics::Camera[src]

impl<C> CameraPerspective for ArcballCamera<C> where
    C: CameraPerspective + NodeMut
[src]

impl<C> CameraPerspective for rin::scene::Camera<C> where
    C: CameraPerspective + NodeMut
[src]

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