Module rin::prelude [−][src]
Prelude mod to make it easier to use rin, on applications import preamble like:
use rin::prelude::*;
which will import the most used constants, traits…
Statics
RINGREEN | |
RINRED |
Traits
ApplicationCallbacks | Trait to be implemented by applications that want to run under through an Application object |
CameraExt | |
CameraOrthographic | |
CameraPerspective | |
Events | Trait to transform a general window event into specific mouse, key… |
GeometryIterator | |
InsidePolygon | Trait to check if a point is inside a polygon |
InsideRect | Trait to calculate if something is inside a rectangle |
KeyEvents | |
LogErr | |
Material | Common trait to all materials |
MouseEvents | |
NodeMut | Trait to implement by objects that conatain a node and want to expose it’s same api |
NodeRef | Trait to implement by objects that conatain a node and want to expose it’s same api |
RectToMesh | |
Render2d | |
Render3d | |
Renderer2d | 2D rendering functionality for Renderer |
Renderer3d | |
StreamExt | |
ToLab | |
ToRgb | |
ToRgba | |
ToSimpleVao | |
ToXyz | |
ToYxy | |
WindowEvents | |
WindowExt |
Derive Macros
ParamsDefault |