Struct rin::scene::animation::Path[][src]

pub struct Path {
    pub path: Polyline<f32>,
    pub final_direction: Option<Unit<Matrix<f32, U2, U1, <DefaultAllocator as Allocator<f32, U2, U1>>::Buffer>>>,
    pub initial_direction: Option<Unit<Matrix<f32, U2, U1, <DefaultAllocator as Allocator<f32, U2, U1>>::Buffer>>>,
    pub max_angular_vel: Option<Rad<f32>>,
}

Fields

path: Polyline<f32>final_direction: Option<Unit<Matrix<f32, U2, U1, <DefaultAllocator as Allocator<f32, U2, U1>>::Buffer>>>initial_direction: Option<Unit<Matrix<f32, U2, U1, <DefaultAllocator as Allocator<f32, U2, U1>>::Buffer>>>max_angular_vel: Option<Rad<f32>>

Trait Implementations

impl Clone for Path[src]

impl Component for Path[src]

type Storage = KeyedDenseVec<usize, Path>

type MutStorageCacheGuard = ()

impl Debug for Path[src]

impl<'a> DebugParameter for Path[src]

impl<'de> Deserialize<'de> for Path[src]

impl Serialize for Path[src]

Auto Trait Implementations

impl RefUnwindSafe for Path

impl Send for Path

impl Sync for Path

impl Unpin for Path

impl UnwindSafe for Path

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Any for T where
    T: Any
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> Downcast for T where
    T: Any
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impl<T> DowncastSync for T where
    T: Any + Send + Sync
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<V> IntoPnt<V> for V[src]

impl<V> IntoVec<V> for V[src]

impl<T> Pointable for T[src]

type Init = T

The type for initializers.

impl<T> Same<T> for T[src]

type Output = T

Should always be Self

impl<T> Serialize for T where
    T: Serialize + ?Sized
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impl<SS, SP> SupersetOf<SS> for SP where
    SS: SubsetOf<SP>, 
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impl<SS, SP> SupersetOf<SS> for SP where
    SS: SubsetOf<SP>, 
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impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<V, T> VZip<V> for T where
    V: MultiLane<T>, 
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impl<C> ComponentSend for C where
    C: Component + Send
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impl<C> ComponentThreadLocal for C where
    C: Component
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impl<T> DeserializeOwned for T where
    T: for<'de> Deserialize<'de>, 
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