Struct rin::scene::animation::Speed[][src]

pub struct Speed(_);

Implementations

impl Speed[src]

pub fn set(&mut self, d: f32)[src]

Methods from Deref<Target = f32>

pub const RADIX: u321.43.0[src]

pub const MANTISSA_DIGITS: u321.43.0[src]

pub const DIGITS: u321.43.0[src]

pub const EPSILON: f321.43.0[src]

pub const MIN: f321.43.0[src]

pub const MIN_POSITIVE: f321.43.0[src]

pub const MAX: f321.43.0[src]

pub const MIN_EXP: i321.43.0[src]

pub const MAX_EXP: i321.43.0[src]

pub const MIN_10_EXP: i321.43.0[src]

pub const MAX_10_EXP: i321.43.0[src]

pub const NAN: f321.43.0[src]

pub const INFINITY: f321.43.0[src]

pub const NEG_INFINITY: f321.43.0[src]

pub fn as_ne_bytes(&self) -> &[u8; 4][src]

🔬 This is a nightly-only experimental API. (num_as_ne_bytes)

Return the memory representation of this floating point number as a byte array in native byte order.

to_ne_bytes should be preferred over this whenever possible.

Examples

#![feature(num_as_ne_bytes)]
let num = 12.5f32;
let bytes = num.as_ne_bytes();
assert_eq!(
    bytes,
    if cfg!(target_endian = "big") {
        &[0x41, 0x48, 0x00, 0x00]
    } else {
        &[0x00, 0x00, 0x48, 0x41]
    }
);

pub fn total_cmp(&self, other: &f32) -> Ordering[src]

🔬 This is a nightly-only experimental API. (total_cmp)

Returns an ordering between self and other values. Unlike the standard partial comparison between floating point numbers, this comparison always produces an ordering in accordance to the totalOrder predicate as defined in IEEE 754 (2008 revision) floating point standard. The values are ordered in following order:

  • Negative quiet NaN
  • Negative signaling NaN
  • Negative infinity
  • Negative numbers
  • Negative subnormal numbers
  • Negative zero
  • Positive zero
  • Positive subnormal numbers
  • Positive numbers
  • Positive infinity
  • Positive signaling NaN
  • Positive quiet NaN

Note that this function does not always agree with the PartialOrd and PartialEq implementations of f32. In particular, they regard negative and positive zero as equal, while total_cmp doesn’t.

Example

#![feature(total_cmp)]
struct GoodBoy {
    name: String,
    weight: f32,
}

let mut bois = vec![
    GoodBoy { name: "Pucci".to_owned(), weight: 0.1 },
    GoodBoy { name: "Woofer".to_owned(), weight: 99.0 },
    GoodBoy { name: "Yapper".to_owned(), weight: 10.0 },
    GoodBoy { name: "Chonk".to_owned(), weight: f32::INFINITY },
    GoodBoy { name: "Abs. Unit".to_owned(), weight: f32::NAN },
    GoodBoy { name: "Floaty".to_owned(), weight: -5.0 },
];

bois.sort_by(|a, b| a.weight.total_cmp(&b.weight));

Trait Implementations

impl Clone for Speed[src]

impl Component for Speed[src]

type Storage = KeyedDenseVec<usize, Speed>

type MutStorageCacheGuard = ()

impl Debug for Speed[src]

impl<'a> DebugParameter for Speed[src]

impl Deref for Speed[src]

type Target = f32

The resulting type after dereferencing.

impl DerefMut for Speed[src]

impl<'de> Deserialize<'de> for Speed[src]

impl Serialize for Speed[src]

Auto Trait Implementations

impl RefUnwindSafe for Speed

impl Send for Speed

impl Sync for Speed

impl Unpin for Speed

impl UnwindSafe for Speed

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Any for T where
    T: Any
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> Downcast for T where
    T: Any
[src]

impl<T> DowncastSync for T where
    T: Any + Send + Sync
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<V> IntoPnt<V> for V[src]

impl<V> IntoVec<V> for V[src]

impl<T> Pointable for T[src]

type Init = T

The type for initializers.

impl<T> Same<T> for T[src]

type Output = T

Should always be Self

impl<T> Serialize for T where
    T: Serialize + ?Sized
[src]

impl<SS, SP> SupersetOf<SS> for SP where
    SS: SubsetOf<SP>, 
[src]

impl<SS, SP> SupersetOf<SS> for SP where
    SS: SubsetOf<SP>, 
[src]

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<V, T> VZip<V> for T where
    V: MultiLane<T>, 
[src]

impl<C> ComponentSend for C where
    C: Component + Send
[src]

impl<C> ComponentThreadLocal for C where
    C: Component
[src]

impl<T> DeserializeOwned for T where
    T: for<'de> Deserialize<'de>, 
[src]