Struct rin::scene::geometry::AnimatedGeometry [−][src]
Fields
geom: Vec<T, Global>changed: boolTrait Implementations
impl<T> Clone for AnimatedGeometry<T> where
T: 'static + Clone, [src]
impl<T> Clone for AnimatedGeometry<T> where
T: 'static + Clone, [src]pub fn clone(&self) -> AnimatedGeometry<T>[src]
pub fn clone_from(&mut self, source: &Self)1.0.0[src]
impl<T> Component for AnimatedGeometry<T> where
T: 'static, [src]
impl<T> Component for AnimatedGeometry<T> where
T: 'static, [src]type Storage = KeyedDenseVec<usize, AnimatedGeometry<T>>
type MutStorageCacheGuard = ()
pub fn type_name() -> &'static str[src]
pub fn is_reference() -> bool[src]
pub fn id() -> TypeId[src]
pub fn references_other(
) -> Option<Box<dyn Fn(&Storages, &Entity) + 'static, Global>>[src]
) -> Option<Box<dyn Fn(&Storages, &Entity) + 'static, Global>>
impl<T> Debug for AnimatedGeometry<T> where
T: 'static, [src]
impl<T> Debug for AnimatedGeometry<T> where
T: 'static, [src]impl<'a, T> DebugParameter for AnimatedGeometry<T> where
T: 'static, [src]
impl<'a, T> DebugParameter for AnimatedGeometry<T> where
T: 'static, [src]pub fn debug<S>(
&self,
serializer: S
) -> Result<<S as Serializer>::Ok, <S as Serializer>::Error> where
S: Serializer, [src]
&self,
serializer: S
) -> Result<<S as Serializer>::Ok, <S as Serializer>::Error> where
S: Serializer,
Auto Trait Implementations
impl<T> RefUnwindSafe for AnimatedGeometry<T> where
T: RefUnwindSafe,
T: RefUnwindSafe,
impl<T> Send for AnimatedGeometry<T> where
T: Send,
T: Send,
impl<T> Sync for AnimatedGeometry<T> where
T: Sync,
T: Sync,
impl<T> Unpin for AnimatedGeometry<T> where
T: Unpin,
T: Unpin,
impl<T> UnwindSafe for AnimatedGeometry<T> where
T: UnwindSafe,
T: UnwindSafe,
Blanket Implementations
impl<T> DowncastSync for T where
T: Any + Send + Sync, [src]
impl<T> DowncastSync for T where
T: Any + Send + Sync, [src]impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>, [src]
impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>, [src]pub fn to_subset(&self) -> Option<SS>[src]
pub fn is_in_subset(&self) -> bool[src]
pub fn to_subset_unchecked(&self) -> SS[src]
pub fn from_subset(element: &SS) -> SP[src]
impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>, [src]
impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>, [src]pub fn to_subset(&self) -> Option<SS>[src]
pub fn is_in_subset(&self) -> bool[src]
pub fn to_subset_unchecked(&self) -> SS[src]
pub fn from_subset(element: &SS) -> SP[src]
impl<C> ComponentSend for C where
C: Component + Send, [src]
C: Component + Send,
impl<C> ComponentThreadLocal for C where
C: Component, [src]
C: Component,