Struct rin::scene::light::DirectionalLightBuilder[][src]

pub struct DirectionalLightBuilder<'a, C> where
    C: 'a, 
{ /* fields omitted */ }

Implementations

impl<'a, 'c, C> DirectionalLightBuilder<'a, C> where
    C: CreationContext<'c>, 
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pub fn transformation<T>(self, trafo: T) -> DirectionalLightBuilder<'a, C> where
    T: Into<Node>, 
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pub fn transformation_as_child<T>(
    self,
    trafo: T,
    parent: Entity
) -> DirectionalLightBuilder<'a, C> where
    T: Into<Node>, 
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pub fn dynamic_transformation<T>(
    self,
    trafo: T
) -> DirectionalLightBuilder<'a, C> where
    T: Into<Node>, 
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pub fn dynamic_transformation_as_child<T>(
    self,
    trafo: T,
    parent: Entity
) -> DirectionalLightBuilder<'a, C> where
    T: Into<Node>, 
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pub fn invisible(self) -> DirectionalLightBuilder<'a, C>[src]

pub fn color<CC>(self, color: CC) -> DirectionalLightBuilder<'a, C> where
    CC: ToRgb
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pub fn strength(self, strength: f32) -> DirectionalLightBuilder<'a, C>[src]

pub fn radius(self, radius: f32) -> DirectionalLightBuilder<'a, C>[src]

pub fn shadow_map(
    self,
    shadow_map: Parameters
) -> DirectionalLightBuilder<'a, C>
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pub fn shadow_map_cascades<P>(
    self,
    maps: P,
    cascades: Cascades
) -> DirectionalLightBuilder<'a, C> where
    P: IntoIterator<Item = Parameters>, 
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pub fn static_shadow_map(
    self,
    shadow_map: Parameters
) -> DirectionalLightBuilder<'a, C>
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pub fn static_shadow_map_cascades<P>(
    self,
    cascades: P
) -> DirectionalLightBuilder<'a, C> where
    P: IntoIterator<Item = Parameters>, 
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pub fn shadow_type(self, shadow_type: Type) -> DirectionalLightBuilder<'a, C>[src]

pub fn build(self) -> Entity[src]

Auto Trait Implementations

impl<'a, C> RefUnwindSafe for DirectionalLightBuilder<'a, C> where
    C: RefUnwindSafe

impl<'a, C> Send for DirectionalLightBuilder<'a, C> where
    C: Send

impl<'a, C> Sync for DirectionalLightBuilder<'a, C> where
    C: Sync

impl<'a, C> Unpin for DirectionalLightBuilder<'a, C>

impl<'a, C> !UnwindSafe for DirectionalLightBuilder<'a, C>

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Any for T where
    T: Any
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> Downcast for T where
    T: Any
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impl<T> DowncastSync for T where
    T: Any + Send + Sync
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<V> IntoPnt<V> for V[src]

impl<V> IntoVec<V> for V[src]

impl<T> Pointable for T[src]

type Init = T

The type for initializers.

impl<T> Same<T> for T[src]

type Output = T

Should always be Self

impl<SS, SP> SupersetOf<SS> for SP where
    SS: SubsetOf<SP>, 
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impl<SS, SP> SupersetOf<SS> for SP where
    SS: SubsetOf<SP>, 
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impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<V, T> VZip<V> for T where
    V: MultiLane<T>, 
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