Trait rin::scene::renderer::memory::AllocatorFlags [−][src]
pub trait AllocatorFlags { pub fn static_flags() -> u32; pub fn dynamic_flags() -> u32; }
Required methods
pub fn static_flags() -> u32
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pub fn dynamic_flags() -> u32
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Implementors
impl<T> AllocatorFlags for Allocator<T, SharedBuffer<u8>>
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impl<T> AllocatorFlags for Allocator<T, SharedBuffer<u8>>
[src]pub fn static_flags() -> u32
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pub fn dynamic_flags() -> u32
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impl<T> AllocatorFlags for Allocator<T, SharedBufferStorage<u8>>
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impl<T> AllocatorFlags for Allocator<T, SharedBufferStorage<u8>>
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