Struct rin::scene::Physics [−][src]
pub struct Physics;
Trait Implementations
impl Bundle for Physics
[src]
impl Bundle for Physics
[src]type Parameters = ()
pub fn parameters(&self) -> Option<&<Physics as Bundle>::Parameters>
[src]
pub fn name(&self) -> &str
[src]
pub fn setup(self, _world: &mut DeferredScene)
[src]
pub fn after_all_bundles_registered(&mut Scene)
[src]
Auto Trait Implementations
impl RefUnwindSafe for Physics
impl Send for Physics
impl Sync for Physics
impl Unpin for Physics
impl UnwindSafe for Physics
Blanket Implementations
impl<T> DowncastSync for T where
T: Any + Send + Sync,
[src]
impl<T> DowncastSync for T where
T: Any + Send + Sync,
[src]impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>,
[src]
impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>,
[src]pub fn to_subset(&self) -> Option<SS>
[src]
pub fn is_in_subset(&self) -> bool
[src]
pub fn to_subset_unchecked(&self) -> SS
[src]
pub fn from_subset(element: &SS) -> SP
[src]
impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>,
[src]
impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>,
[src]