Struct rin::scene::water::ParametersSend [−][src]
pub struct ParametersSend {}Show fields
pub frequency: Parameter<'static, f32>, pub wave_strength: Parameter<'static, f32>, pub speed: Parameter<'static, f32>, pub reflective_factor: Parameter<'static, f32>, pub normal_scale: Parameter<'static, f32>, pub max_visible_depth: Parameter<'static, f32>, pub reflection_clip_bias: Parameter<'static, f32>, pub refraction_clip_bias: Parameter<'static, f32>, pub water_density: Parameter<'static, f32>, pub water_color_tint: Parameter<'static, Rgb<f32, Srgb>>, pub water_color_coefficient: Parameter<'static, Rgb<f32, Srgb>>, pub refraction_color_mix: Parameter<'static, f32>, pub reflection_color_mix: Parameter<'static, f32>, pub highlights_factor: Parameter<'static, f32>, pub highlights_power: Parameter<'static, f32>, pub receives_shadows: Parameter<'static, bool>, pub receives_global_illumination: Parameter<'static, bool>, pub msaa_samples: u32, pub buffer_size_sender: Sender<Matrix<u32, U2, U1, <DefaultAllocator as Allocator<u32, U2, U1>>::Buffer>>, pub buffer_size: Matrix<u32, U2, U1, <DefaultAllocator as Allocator<u32, U2, U1>>::Buffer>,
Fields
frequency: Parameter<'static, f32>
wave_strength: Parameter<'static, f32>
speed: Parameter<'static, f32>
reflective_factor: Parameter<'static, f32>
normal_scale: Parameter<'static, f32>
max_visible_depth: Parameter<'static, f32>
reflection_clip_bias: Parameter<'static, f32>
refraction_clip_bias: Parameter<'static, f32>
water_density: Parameter<'static, f32>
water_color_tint: Parameter<'static, Rgb<f32, Srgb>>
water_color_coefficient: Parameter<'static, Rgb<f32, Srgb>>
refraction_color_mix: Parameter<'static, f32>
reflection_color_mix: Parameter<'static, f32>
highlights_factor: Parameter<'static, f32>
highlights_power: Parameter<'static, f32>
receives_shadows: Parameter<'static, bool>
receives_global_illumination: Parameter<'static, bool>
msaa_samples: u32
buffer_size_sender: Sender<Matrix<u32, U2, U1, <DefaultAllocator as Allocator<u32, U2, U1>>::Buffer>>
buffer_size: Matrix<u32, U2, U1, <DefaultAllocator as Allocator<u32, U2, U1>>::Buffer>
Trait Implementations
impl Component for ParametersSend
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impl Component for ParametersSend
[src]type Storage = KeyedDenseVec<usize, ParametersSend>
type MutStorageCacheGuard = ()
pub fn type_name() -> &'static str
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pub fn is_reference() -> bool
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pub fn id() -> TypeId
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pub fn references_other(
) -> Option<Box<dyn Fn(&Storages, &Entity) + 'static, Global>>
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) -> Option<Box<dyn Fn(&Storages, &Entity) + 'static, Global>>
impl Debug for ParametersSend
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impl Debug for ParametersSend
[src]impl<'a> DebugParameter for ParametersSend
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impl<'a> DebugParameter for ParametersSend
[src]pub fn debug<S>(
&self,
serializer: S
) -> Result<<S as Serializer>::Ok, <S as Serializer>::Error> where
S: Serializer,
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&self,
serializer: S
) -> Result<<S as Serializer>::Ok, <S as Serializer>::Error> where
S: Serializer,
Auto Trait Implementations
impl !RefUnwindSafe for ParametersSend
impl Send for ParametersSend
impl !Sync for ParametersSend
impl Unpin for ParametersSend
impl !UnwindSafe for ParametersSend
Blanket Implementations
impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>,
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impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>,
[src]pub fn to_subset(&self) -> Option<SS>
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pub fn is_in_subset(&self) -> bool
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pub fn to_subset_unchecked(&self) -> SS
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pub fn from_subset(element: &SS) -> SP
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impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>,
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impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>,
[src]pub fn to_subset(&self) -> Option<SS>
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pub fn is_in_subset(&self) -> bool
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pub fn to_subset_unchecked(&self) -> SS
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pub fn from_subset(element: &SS) -> SP
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impl<C> ComponentSend for C where
C: Component + Send,
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C: Component + Send,
impl<C> ComponentThreadLocal for C where
C: Component,
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C: Component,