Trait rin_core::gl::basic_material::TextureUniformValue [−][src]
pub trait TextureUniformValue {
pub fn as_texture_uniform(&self, binding: u32) -> UniformValue;
}Required methods
pub fn as_texture_uniform(&self, binding: u32) -> UniformValue[src]
Implementations on Foreign Types
impl TextureUniformValue for Rc<Texture>[src]
impl TextureUniformValue for Rc<Texture>[src]pub fn as_texture_uniform(&self, binding: u32) -> UniformValue[src]
Implementors
impl TextureUniformValue for Texture[src]
impl TextureUniformValue for Texture[src]pub fn as_texture_uniform(&self, binding: u32) -> UniformValue[src]
impl<'a> TextureUniformValue for &'a Texture[src]
impl<'a> TextureUniformValue for &'a Texture[src]pub fn as_texture_uniform(&self, binding: u32) -> UniformValue[src]
impl<'a> TextureUniformValue for TextureSampler<'a>[src]
impl<'a> TextureUniformValue for TextureSampler<'a>[src]