Function rin_core::graphics::plane_no_indices[][src]

pub fn plane_no_indices(
    size: Matrix<f32, U2, U1, <DefaultAllocator as Allocator<f32, U2, U1>>::Buffer>,
    rows: u32,
    cols: u32
) -> Mesh<Vertex3DNormal>

Returns a plane as a filled mesh with position and normals but no indices