Function rin_core::graphics::path::triangle[][src]

pub fn triangle<Point>(p0: Point, p1: Point, p2: Point) -> Path2D<Point> where
    Point: FloatPnt + Copy,
    <Point as NumPnt>::Field: RealField,
    <Point as NumPnt>::Field: Float,
    <Point as NumPnt>::Field: NumCast,
    <Point as NumPnt>::Field: Neg,
    <Point as NumPnt>::Coordinates: Neg,
    <<Point as NumPnt>::Coordinates as Neg>::Output == <Point as NumPnt>::Coordinates

Returns a path containing a triangle