Trait rin_gl::basic_material::TextureUniformValue [−][src]
pub trait TextureUniformValue {
fn as_texture_uniform(&self, binding: u32) -> UniformValue;
}Required methods
fn as_texture_uniform(&self, binding: u32) -> UniformValue[src]
Implementations on Foreign Types
impl TextureUniformValue for Rc<Texture>[src]
impl TextureUniformValue for Rc<Texture>[src]fn as_texture_uniform(&self, binding: u32) -> UniformValue[src]
Implementors
impl TextureUniformValue for Texture[src]
impl TextureUniformValue for Texture[src]fn as_texture_uniform(&self, binding: u32) -> UniformValue[src]
impl<'a> TextureUniformValue for &'a Texture[src]
impl<'a> TextureUniformValue for &'a Texture[src]fn as_texture_uniform(&self, binding: u32) -> UniformValue[src]
impl<'a> TextureUniformValue for TextureSampler<'a>[src]
impl<'a> TextureUniformValue for TextureSampler<'a>[src]