Function rin_graphics::circle_texcoords [−][src]
pub fn circle_texcoords(
pos: &Pnt2,
r: f32,
resolution: u32
) -> Mesh<Vertex2DTex>
Returns a circle as a filled mesh with position and texture coordinates info
pub fn circle_texcoords(
pos: &Pnt2,
r: f32,
resolution: u32
) -> Mesh<Vertex2DTex>
Returns a circle as a filled mesh with position and texture coordinates info