Function rin_graphics::path::triangle [−][src]
pub fn triangle<Point>(p0: Point, p1: Point, p2: Point) -> Path2D<Point> where
Point: FloatPnt + Copy,
<Point as NumPnt>::Field: RealField + Float + NumCast + Neg,
<Point as NumPnt>::Coordinates: Neg<Output = <Point as NumPnt>::Coordinates>,
Returns a path containing a triangle