Struct rin_graphics::Polyline[][src]

pub struct Polyline<T: RealField + Debug + 'static = f32> { /* fields omitted */ }

An open or closed collection of vertices that represents a polyline or polygon

Has methods to do calculations over such geometrical shapes

Implementations

impl<T: RealField + NumCast> Polyline<T>[src]

pub fn new() -> Polyline<T>[src]

creates an empty polyline

pub fn new_from_disordered_points(
    points: Vec<Pnt2<T>>,
    closed: bool
) -> Polyline<T>
[src]

creates a new polyline from the vector of points but orders them CCW first

pub fn area(&self) -> T[src]

returns the area of the polygon, only works if the polyline represents a polygon

pub fn centroid(&self) -> Pnt2<T>[src]

centroid of the polyline, should work for any collection of points although it will only make sense if it’s a polygon

pub fn close(&mut self)[src]

mark this polyline as being a closed shape, although not necesarily a polygon. Any rendering or calculation will take into account that the first and last points are joined

pub fn is_closed(&self) -> bool[src]

returns true if the polyline is closed

pub fn len(&self) -> usize[src]

returns total number of points

pub fn push(&mut self, p: Pnt2<T>)[src]

add a new point at the end of the polyline

pub fn remove(&mut self, idx: usize) -> Pnt2<T>[src]

removes a new point at the end of the polyline

pub fn extend<I: IntoIterator<Item = Pnt2<T>>>(&mut self, vertices: I)[src]

pub fn smoothed(&self, window_size: usize, window_shape: T) -> Polyline<T>[src]

Returns a smoothed version of the polyline.

window_size is the size of the smoothing window. So if window_size is 2, then 2 points from the left, 1 in the center, and 2 on the right (5 total) will be used for smoothing each point.

window_shape describes whether to use a triangular window (0) or box window (1) or something in between (for example, .5).

pub fn subdivide_linear(&self, resolution: usize) -> Polyline<T>[src]

pub fn iter(&self) -> Iter<'_, Pnt2<T>>[src]

pub fn iter_mut(&mut self) -> IterMut<'_, Pnt2<T>>[src]

pub fn windows(&self, size: usize) -> Windows<'_, Pnt2<T>>[src]

pub fn first(&self) -> Option<&Pnt2<T>>[src]

pub fn first_mut(&mut self) -> Option<&mut Pnt2<T>>[src]

pub fn last(&self) -> Option<&Pnt2<T>>[src]

pub fn last_mut(&mut self) -> Option<&mut Pnt2<T>>[src]

pub fn is_empty(&self) -> bool[src]

pub fn lerped_point_at(&self, fidx: T) -> Option<Pnt2<T>>[src]

Returns the point at an index + a normalized pct

pub fn segment_length(&self, idx: usize) -> Option<T>[src]

Returns the length of the segment at the passed index or None if such segment doesn’t exist

pub fn segment_length_squared(&self, idx: usize) -> Option<T>[src]

Returns the square length of the segment at the passed index or None if such segment doesn’t exist

pub fn clear(&mut self)[src]

Removes all points from the polyline

pub fn wrap_index(&self, idx: isize) -> Option<usize>[src]

Returns an index wrapped around a closed polygon or clamped on a polyline. Will return None if the polyline is empty

pub fn next_non_zero_segment(&self, idx: usize) -> Option<usize>[src]

Finds the next segment which length is different than 0 starting from the passed index and wrapping around on closed polygons

pub fn prev_non_zero_segment(&self, idx: usize) -> Option<usize>[src]

Finds the previous segment which length is different than 0 starting from the passed index and wrapping around on closed polygons

pub fn simplify(&mut self, epsilon: T)[src]

pub fn retain<F>(&mut self, f: F) where
    F: FnMut(&Pnt2<T>) -> bool
[src]

impl<T: NumCast + RealField> Polyline<T>[src]

pub fn tangent_at(&self, idx: usize) -> Option<Vec2<T>>[src]

Tangent at the point in the passed index if it exists

pub fn lerped_tangent_at(&self, fidx: T) -> Option<Vec2<T>>[src]

Tangent at the lerped point at the passed index + normalized pct

Trait Implementations

impl<T: RealField> AsRef<[Point<T, U2>]> for Polyline<T>[src]

impl<T: Clone + RealField + Debug + 'static> Clone for Polyline<T>[src]

impl<T: Debug + RealField + 'static> Debug for Polyline<T>[src]

impl<'de, T: RealField + Debug + 'static> Deserialize<'de> for Polyline<T> where
    T: Deserialize<'de>, 
[src]

impl<T> FromIterator<Point<T, U2>> for Polyline<T> where
    T: RealField
[src]

impl<T: RealField> Index<usize> for Polyline<T>[src]

type Output = Pnt2<T>

The returned type after indexing.

impl<T: RealField> IndexMut<usize> for Polyline<T>[src]

impl<T> Into<Vec<Point<T, U2>, Global>> for Polyline<T> where
    T: RealField
[src]

impl<T: RealField> IntoIterator for Polyline<T>[src]

type Item = Pnt2<T>

The type of the elements being iterated over.

type IntoIter = IntoIter<Pnt2<T>>

Which kind of iterator are we turning this into?

impl<T: RealField + Debug + 'static> Serialize for Polyline<T> where
    T: Serialize
[src]

Auto Trait Implementations

impl<T> RefUnwindSafe for Polyline<T> where
    T: RefUnwindSafe

impl<T> Send for Polyline<T>

impl<T> Sync for Polyline<T>

impl<T> Unpin for Polyline<T> where
    T: Unpin

impl<T> UnwindSafe for Polyline<T> where
    T: UnwindSafe

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Any for T where
    T: Any
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<V> IntoPnt<V> for V[src]

impl<V> IntoVec<V> for V[src]

impl<T> Pointable for T[src]

type Init = T

The type for initializers.

impl<T> Same<T> for T[src]

type Output = T

Should always be Self

impl<T> Serialize for T where
    T: Serialize + ?Sized
[src]

impl<SS, SP> SupersetOf<SS> for SP where
    SS: SubsetOf<SP>, 
[src]

impl<SS, SP> SupersetOf<SS> for SP where
    SS: SubsetOf<SP>, 
[src]

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<V, T> VZip<V> for T where
    V: MultiLane<T>, 
[src]

impl<T> DeserializeOwned for T where
    T: for<'de> Deserialize<'de>, 
[src]