Struct rin_scene::immediate_renderer::ImmediateRenderer [−][src]
pub struct ImmediateRenderer<R> {
pub renderer: Renderer<'static>,
pub window: Window,
pub system: R,
}Fields
renderer: Renderer<'static>window: Windowsystem: RTrait Implementations
impl<R: RenderSystem + 'static> RendererBundle for ImmediateRenderer<R>[src]
impl<R: RenderSystem + 'static> RendererBundle for ImmediateRenderer<R>[src]type Parameters = ()
fn setup(self, world: &mut DeferredScene)[src]
fn viewport(&mut self) -> Property<'static, Rect<i32>>[src]
fn window(&self) -> Option<&Window>[src]
fn window_mut(&mut self) -> Option<&mut Window>[src]
fn event_stream(&mut self) -> Stream<'static, Event>[src]
fn parameters(&self) -> Option<&Self::Parameters>[src]
fn name(&self) -> &str[src]
fn file_line_info(&self) -> &'static str[src]
Auto Trait Implementations
impl<R> !RefUnwindSafe for ImmediateRenderer<R>
impl<R> !Send for ImmediateRenderer<R>
impl<R> !Sync for ImmediateRenderer<R>
impl<R> Unpin for ImmediateRenderer<R> where
R: Unpin,
R: Unpin,
impl<R> !UnwindSafe for ImmediateRenderer<R>
Blanket Implementations
impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>, [src]
impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>, [src]pub fn to_subset(&self) -> Option<SS>[src]
pub fn is_in_subset(&self) -> bool[src]
pub fn to_subset_unchecked(&self) -> SS[src]
pub fn from_subset(element: &SS) -> SP[src]
impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>, [src]
impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>, [src]