Struct ringl::vao_mesh::Builder [−][src]
pub struct Builder(_);
Methods
impl Builder
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impl Builder
pub fn create<T, U>(&self, usage: GLenum) -> VaoMesh<T> where
Mesh<T>: ToSimpleVao<T, U>,
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pub fn create<T, U>(&self, usage: GLenum) -> VaoMesh<T> where
Mesh<T>: ToSimpleVao<T, U>,
pub fn from_shader<T, U>(&self, shader: &Program, usage: GLenum) -> VaoMesh<T> where
Mesh<T>: ToSimpleVao<T, U>,
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pub fn from_shader<T, U>(&self, shader: &Program, usage: GLenum) -> VaoMesh<T> where
Mesh<T>: ToSimpleVao<T, U>,
pub fn from_mesh<T, U>(&self, mesh: Mesh<T>, usage: GLenum) -> VaoMesh<T> where
Mesh<T>: ToSimpleVao<T, U>,
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pub fn from_mesh<T, U>(&self, mesh: Mesh<T>, usage: GLenum) -> VaoMesh<T> where
Mesh<T>: ToSimpleVao<T, U>,
pub fn from_mesh_shader<T, U>(
&self,
mesh: Mesh<T>,
program: &Program,
usage: GLenum
) -> VaoMesh<T> where
Mesh<T>: ToSimpleVao<T, U>,
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pub fn from_mesh_shader<T, U>(
&self,
mesh: Mesh<T>,
program: &Program,
usage: GLenum
) -> VaoMesh<T> where
Mesh<T>: ToSimpleVao<T, U>,