[−][src]Struct ringui::group_v::GroupV
Methods
impl GroupV
[src]
impl GroupV
pub fn add<P, S>(&mut self, name: &str, parameter: S) -> &mut GroupV where
S: IntoStyled<Property = P>,
P: ControlDefaultProperty,
[src]
pub fn add<P, S>(&mut self, name: &str, parameter: S) -> &mut GroupV where
S: IntoStyled<Property = P>,
P: ControlDefaultProperty,
pub fn add_as<C, P>(&mut self, name: &str, parameter: P) -> &mut GroupV where
C: ControlBuilt<P>,
<C as ControlBuilt<P>>::Builder: BuilderFromProperty<P>,
[src]
pub fn add_as<C, P>(&mut self, name: &str, parameter: P) -> &mut GroupV where
C: ControlBuilt<P>,
<C as ControlBuilt<P>>::Builder: BuilderFromProperty<P>,
pub fn new_control<S, P>(
&mut self,
name: &str,
parameter: S
) -> &mut <<P as ControlDefaultProperty>::Builder as ControlBuilder>::Control where
S: IntoStyled<Property = P>,
P: ControlDefaultProperty,
[src]
pub fn new_control<S, P>(
&mut self,
name: &str,
parameter: S
) -> &mut <<P as ControlDefaultProperty>::Builder as ControlBuilder>::Control where
S: IntoStyled<Property = P>,
P: ControlDefaultProperty,
pub fn new_control_as<C, P>(&mut self, name: &str, parameter: P) -> &mut C where
C: ControlBuilt<P>,
<C as ControlBuilt<P>>::Builder: BuilderFromProperty<P>,
[src]
pub fn new_control_as<C, P>(&mut self, name: &str, parameter: P) -> &mut C where
C: ControlBuilt<P>,
<C as ControlBuilt<P>>::Builder: BuilderFromProperty<P>,
pub fn set_max_height(&mut self, height: f32)
[src]
pub fn set_max_height(&mut self, height: f32)
pub fn set_max_width(&mut self, width: f32)
[src]
pub fn set_max_width(&mut self, width: f32)
pub fn fold(&mut self)
[src]
pub fn fold(&mut self)
pub fn unfold(&mut self)
[src]
pub fn unfold(&mut self)
pub fn is_folded(&self) -> bool
[src]
pub fn is_folded(&self) -> bool
pub fn new_group(&mut self, name: &str) -> &mut GroupV
[src]
pub fn new_group(&mut self, name: &str) -> &mut GroupV
pub fn new_foldable_group(&mut self, name: &str, title: String) -> &mut GroupV
[src]
pub fn new_foldable_group(&mut self, name: &str, title: String) -> &mut GroupV
pub fn new_group_title(&mut self, name: &str, title: String) -> &mut GroupV
[src]
pub fn new_group_title(&mut self, name: &str, title: String) -> &mut GroupV
pub fn control<T: Control>(&self, name: &str) -> Option<&T>
[src]
pub fn control<T: Control>(&self, name: &str) -> Option<&T>
pub fn control_mut<T: Control>(&mut self, name: &str) -> Option<&mut T>
[src]
pub fn control_mut<T: Control>(&mut self, name: &str) -> Option<&mut T>
pub fn control_or_create<T, P, B>(
&mut self,
name: &str,
parameter: P
) -> Option<&mut T> where
T: Control,
P: IntoControlBuilder<B>,
B: ControlBuilder<Control = T>,
[src]
pub fn control_or_create<T, P, B>(
&mut self,
name: &str,
parameter: P
) -> Option<&mut T> where
T: Control,
P: IntoControlBuilder<B>,
B: ControlBuilder<Control = T>,
pub fn group_or_create(&mut self, name: &str) -> Option<&mut GroupV>
[src]
pub fn group_or_create(&mut self, name: &str) -> Option<&mut GroupV>
pub fn group_or_create_title(
&mut self,
name: &str,
title: String
) -> Option<&mut GroupV>
[src]
pub fn group_or_create_title(
&mut self,
name: &str,
title: String
) -> Option<&mut GroupV>
pub fn group_or_create_foldable(
&mut self,
name: &str,
title: String
) -> Option<&mut GroupV>
[src]
pub fn group_or_create_foldable(
&mut self,
name: &str,
title: String
) -> Option<&mut GroupV>
Trait Implementations
impl ControlGeometry for GroupV
[src]
impl ControlGeometry for GroupV
fn flexible() -> bool
[src]
fn flexible() -> bool
fn geometry(&self, container: Option<&Rect<f32>>) -> Option<Vec<Vertex2DColor>>
[src]
fn geometry(&self, container: Option<&Rect<f32>>) -> Option<Vec<Vertex2DColor>>
fn text_geometry(
&self,
container: Option<&Rect<f32>>
) -> Option<Vec<Vertex2DTex>>
[src]
fn text_geometry(
&self,
container: Option<&Rect<f32>>
) -> Option<Vec<Vertex2DTex>>
fn texture_geometry(
&self,
container: Option<&Rect<f32>>
) -> Option<Vec<Vertex2DTex>>
[src]
fn texture_geometry(
&self,
container: Option<&Rect<f32>>
) -> Option<Vec<Vertex2DTex>>
fn font(&self) -> Option<&Ttf>
[src]
fn font(&self) -> Option<&Ttf>
fn color(&self) -> &Rgb<f32>
[src]
fn color(&self) -> &Rgb<f32>
fn position(&self) -> &Property<'static, Pnt2>
[src]
fn position(&self) -> &Property<'static, Pnt2>
fn width(&self) -> &Property<'static, f32>
[src]
fn width(&self) -> &Property<'static, f32>
fn height(&self) -> &Property<'static, f32>
[src]
fn height(&self) -> &Property<'static, f32>
fn rect(&self) -> Rect<f32>
[src]
fn rect(&self) -> Rect<f32>
impl ControlEvents for GroupV
[src]
impl ControlEvents for GroupV
fn non_attended(&self) -> StreamRc<'static, Event>
[src]
fn non_attended(&self) -> StreamRc<'static, Event>
impl Control for GroupV
[src]
impl Control for GroupV
impl Render3d for GroupV
[src]
impl Render3d for GroupV
fn render<R: RenderSurface>(&self, gl: &Renderer<R>)
[src]
fn render<R: RenderSurface>(&self, gl: &Renderer<R>)
Auto Trait Implementations
Blanket Implementations
impl<T, U> Into for T where
U: From<T>,
[src]
impl<T, U> Into for T where
U: From<T>,
impl<T> From for T
[src]
impl<T> From for T
impl<T, U> TryFrom for T where
T: From<U>,
[src]
impl<T, U> TryFrom for T where
T: From<U>,
type Error = !
🔬 This is a nightly-only experimental API. (
try_from
)The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
[src]
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
impl<T> Borrow for T where
T: ?Sized,
[src]
impl<T> Borrow for T where
T: ?Sized,
impl<T> Any for T where
T: 'static + ?Sized,
[src]
impl<T> Any for T where
T: 'static + ?Sized,
fn get_type_id(&self) -> TypeId
[src]
fn get_type_id(&self) -> TypeId
impl<T, U> TryInto for T where
U: TryFrom<T>,
[src]
impl<T, U> TryInto for T where
U: TryFrom<T>,
type Error = <U as TryFrom<T>>::Error
🔬 This is a nightly-only experimental API. (
try_from
)The type returned in the event of a conversion error.
fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>
[src]
fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>
impl<T> BorrowMut for T where
T: ?Sized,
[src]
impl<T> BorrowMut for T where
T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
[src]
fn borrow_mut(&mut self) -> &mut T
impl<T> Same for T
[src]
impl<T> Same for T
type Output = T
Should always be Self
impl<SS, SP> SupersetOf for SP where
SS: SubsetOf<SP>,
[src]
impl<SS, SP> SupersetOf for SP where
SS: SubsetOf<SP>,
fn to_subset(&self) -> Option<SS>
[src]
fn to_subset(&self) -> Option<SS>
fn is_in_subset(&self) -> bool
[src]
fn is_in_subset(&self) -> bool
unsafe fn to_subset_unchecked(&self) -> SS
[src]
unsafe fn to_subset_unchecked(&self) -> SS
fn from_subset(element: &SS) -> SP
[src]
fn from_subset(element: &SS) -> SP
impl<T> Any for T where
T: Any,
[src]
impl<T> Any for T where
T: Any,
fn get_type_id(&self) -> TypeId
[src]
fn get_type_id(&self) -> TypeId
impl<T> SetParameter for T
[src]
impl<T> SetParameter for T
fn set<T>(&mut self, value: T) -> <T as Parameter<Self>>::Result where
T: Parameter<Self>,
[src]
fn set<T>(&mut self, value: T) -> <T as Parameter<Self>>::Result where
T: Parameter<Self>,
Sets value
as a parameter of self
.
impl<V> IntoVec for V
[src]
impl<V> IntoVec for V
impl<V> IntoPnt for V
[src]
impl<V> IntoPnt for V