[−][src]Struct ringui::group_v::GroupV
Methods
impl GroupV[src]
impl GroupVpub fn add<P, S>(&mut self, name: &str, parameter: S) -> &mut GroupV where
S: IntoStyled<Property = P>,
P: ControlDefaultProperty, [src]
pub fn add<P, S>(&mut self, name: &str, parameter: S) -> &mut GroupV where
S: IntoStyled<Property = P>,
P: ControlDefaultProperty, pub fn add_as<C, P>(&mut self, name: &str, parameter: P) -> &mut GroupV where
C: ControlBuilt<P>,
<C as ControlBuilt<P>>::Builder: BuilderFromProperty<P>, [src]
pub fn add_as<C, P>(&mut self, name: &str, parameter: P) -> &mut GroupV where
C: ControlBuilt<P>,
<C as ControlBuilt<P>>::Builder: BuilderFromProperty<P>, pub fn new_control<S, P>(
&mut self,
name: &str,
parameter: S
) -> &mut <<P as ControlDefaultProperty>::Builder as ControlBuilder>::Control where
S: IntoStyled<Property = P>,
P: ControlDefaultProperty, [src]
pub fn new_control<S, P>(
&mut self,
name: &str,
parameter: S
) -> &mut <<P as ControlDefaultProperty>::Builder as ControlBuilder>::Control where
S: IntoStyled<Property = P>,
P: ControlDefaultProperty, pub fn new_control_as<C, P>(&mut self, name: &str, parameter: P) -> &mut C where
C: ControlBuilt<P>,
<C as ControlBuilt<P>>::Builder: BuilderFromProperty<P>, [src]
pub fn new_control_as<C, P>(&mut self, name: &str, parameter: P) -> &mut C where
C: ControlBuilt<P>,
<C as ControlBuilt<P>>::Builder: BuilderFromProperty<P>, pub fn set_max_height(&mut self, height: f32)[src]
pub fn set_max_height(&mut self, height: f32)pub fn set_max_width(&mut self, width: f32)[src]
pub fn set_max_width(&mut self, width: f32)pub fn fold(&mut self)[src]
pub fn fold(&mut self)pub fn unfold(&mut self)[src]
pub fn unfold(&mut self)pub fn is_folded(&self) -> bool[src]
pub fn is_folded(&self) -> boolpub fn new_group(&mut self, name: &str) -> &mut GroupV[src]
pub fn new_group(&mut self, name: &str) -> &mut GroupVpub fn new_foldable_group(&mut self, name: &str, title: String) -> &mut GroupV[src]
pub fn new_foldable_group(&mut self, name: &str, title: String) -> &mut GroupVpub fn new_group_title(&mut self, name: &str, title: String) -> &mut GroupV[src]
pub fn new_group_title(&mut self, name: &str, title: String) -> &mut GroupVpub fn control<T: Control>(&self, name: &str) -> Option<&T>[src]
pub fn control<T: Control>(&self, name: &str) -> Option<&T>pub fn control_mut<T: Control>(&mut self, name: &str) -> Option<&mut T>[src]
pub fn control_mut<T: Control>(&mut self, name: &str) -> Option<&mut T>pub fn control_or_create<T, P, B>(
&mut self,
name: &str,
parameter: P
) -> Option<&mut T> where
T: Control,
P: IntoControlBuilder<B>,
B: ControlBuilder<Control = T>, [src]
pub fn control_or_create<T, P, B>(
&mut self,
name: &str,
parameter: P
) -> Option<&mut T> where
T: Control,
P: IntoControlBuilder<B>,
B: ControlBuilder<Control = T>, pub fn group_or_create(&mut self, name: &str) -> Option<&mut GroupV>[src]
pub fn group_or_create(&mut self, name: &str) -> Option<&mut GroupV>pub fn group_or_create_title(
&mut self,
name: &str,
title: String
) -> Option<&mut GroupV>[src]
pub fn group_or_create_title(
&mut self,
name: &str,
title: String
) -> Option<&mut GroupV>pub fn group_or_create_foldable(
&mut self,
name: &str,
title: String
) -> Option<&mut GroupV>[src]
pub fn group_or_create_foldable(
&mut self,
name: &str,
title: String
) -> Option<&mut GroupV>Trait Implementations
impl ControlGeometry for GroupV[src]
impl ControlGeometry for GroupVfn flexible() -> bool[src]
fn flexible() -> boolfn geometry(&self, container: Option<&Rect<f32>>) -> Option<Vec<Vertex2DColor>>[src]
fn geometry(&self, container: Option<&Rect<f32>>) -> Option<Vec<Vertex2DColor>>fn text_geometry(
&self,
container: Option<&Rect<f32>>
) -> Option<Vec<Vertex2DTex>>[src]
fn text_geometry(
&self,
container: Option<&Rect<f32>>
) -> Option<Vec<Vertex2DTex>>fn texture_geometry(
&self,
container: Option<&Rect<f32>>
) -> Option<Vec<Vertex2DTex>>[src]
fn texture_geometry(
&self,
container: Option<&Rect<f32>>
) -> Option<Vec<Vertex2DTex>>fn font(&self) -> Option<&Ttf>[src]
fn font(&self) -> Option<&Ttf>fn color(&self) -> &Rgb<f32>[src]
fn color(&self) -> &Rgb<f32>fn position(&self) -> &Property<'static, Pnt2>[src]
fn position(&self) -> &Property<'static, Pnt2>fn width(&self) -> &Property<'static, f32>[src]
fn width(&self) -> &Property<'static, f32>fn height(&self) -> &Property<'static, f32>[src]
fn height(&self) -> &Property<'static, f32>fn rect(&self) -> Rect<f32>[src]
fn rect(&self) -> Rect<f32>impl ControlEvents for GroupV[src]
impl ControlEvents for GroupVfn non_attended(&self) -> StreamRc<'static, Event>[src]
fn non_attended(&self) -> StreamRc<'static, Event>impl Control for GroupV[src]
impl Control for GroupVimpl Render3d for GroupV[src]
impl Render3d for GroupVfn render<R: RenderSurface>(&self, gl: &Renderer<R>)[src]
fn render<R: RenderSurface>(&self, gl: &Renderer<R>)Auto Trait Implementations
Blanket Implementations
impl<T, U> Into for T where
U: From<T>, [src]
impl<T, U> Into for T where
U: From<T>, impl<T> From for T[src]
impl<T> From for Timpl<T, U> TryFrom for T where
T: From<U>, [src]
impl<T, U> TryFrom for T where
T: From<U>, type Error = !
🔬 This is a nightly-only experimental API. (
try_from)The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>[src]
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>impl<T> Borrow for T where
T: ?Sized, [src]
impl<T> Borrow for T where
T: ?Sized, impl<T> Any for T where
T: 'static + ?Sized, [src]
impl<T> Any for T where
T: 'static + ?Sized, fn get_type_id(&self) -> TypeId[src]
fn get_type_id(&self) -> TypeIdimpl<T, U> TryInto for T where
U: TryFrom<T>, [src]
impl<T, U> TryInto for T where
U: TryFrom<T>, type Error = <U as TryFrom<T>>::Error
🔬 This is a nightly-only experimental API. (
try_from)The type returned in the event of a conversion error.
fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>[src]
fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>impl<T> BorrowMut for T where
T: ?Sized, [src]
impl<T> BorrowMut for T where
T: ?Sized, fn borrow_mut(&mut self) -> &mut T[src]
fn borrow_mut(&mut self) -> &mut Timpl<T> Same for T[src]
impl<T> Same for Ttype Output = T
Should always be Self
impl<SS, SP> SupersetOf for SP where
SS: SubsetOf<SP>, [src]
impl<SS, SP> SupersetOf for SP where
SS: SubsetOf<SP>, fn to_subset(&self) -> Option<SS>[src]
fn to_subset(&self) -> Option<SS>fn is_in_subset(&self) -> bool[src]
fn is_in_subset(&self) -> boolunsafe fn to_subset_unchecked(&self) -> SS[src]
unsafe fn to_subset_unchecked(&self) -> SSfn from_subset(element: &SS) -> SP[src]
fn from_subset(element: &SS) -> SPimpl<T> Any for T where
T: Any, [src]
impl<T> Any for T where
T: Any, fn get_type_id(&self) -> TypeId[src]
fn get_type_id(&self) -> TypeIdimpl<T> SetParameter for T[src]
impl<T> SetParameter for Tfn set<T>(&mut self, value: T) -> <T as Parameter<Self>>::Result where
T: Parameter<Self>, [src]
fn set<T>(&mut self, value: T) -> <T as Parameter<Self>>::Result where
T: Parameter<Self>, Sets value as a parameter of self.
impl<V> IntoVec for V[src]
impl<V> IntoVec for Vimpl<V> IntoPnt for V[src]
impl<V> IntoPnt for V