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pub use gl::types::*;
#[cfg(not(feature="webgl"))]
use std::os::raw::c_void;
pub trait Image{
type DataType: Clone + 'static;
fn gl_internal_format_type(&self) -> Option<(GLenum, GLenum, GLenum)>;
fn gl_internal(&self) -> Option<GLenum>{
self.gl_internal_format_type().map(|ift| ift.0)
}
fn gl_format(&self) -> Option<GLenum>{
self.gl_internal_format_type().map(|ift| ift.1)
}
fn gl_type(&self) -> Option<GLenum>{
self.gl_internal_format_type().map(|ift| ift.2)
}
fn width(&self, level: usize) -> usize;
fn height(&self, level: usize) -> usize;
fn pitch_bytes(&self, level: usize) -> usize;
fn bytes_per_pixel(&self) -> usize;
fn pitch_components(&self, level: usize) -> usize;
fn num_components(&self) -> usize;
fn data(&self) -> &[Self::DataType];
fn levels(&self) -> usize;
fn max_levels(&self) -> usize{
let mut max = if self.width(0) > self.height(0) { self.width(0) } else { self.height(0) };
let mut max_levels = 1;
while max>1 {
max /= 2;
max_levels += 1;
}
max_levels
}
fn mipmap(&self, level: usize) -> Option<&[Self::DataType]>;
fn is_gpu_compressed(&self) -> bool;
}
pub trait CubemapImage: Image{
fn mipmap_face(&self, level: usize, face: usize) -> Option<&[<Self as Image>::DataType]>;
}
pub struct ScanLines<'a, P: Clone + 'static, I:'a + Image<DataType=P>>{
line: usize,
pos: usize,
level: usize,
img: &'a I,
width: usize,
pitch: usize,
marker: ::std::marker::PhantomData<P>,
}
impl<'a, P: Clone + 'static, I:'a + Image<DataType=P>> ScanLines<'a, P, I>{
pub fn new(img: &'a I, level: usize) -> ScanLines<'a, P, I>{
ScanLines{
line: 0,
pos: 0,
width: img.width(level) * img.num_components(),
pitch: img.pitch_components(level) * img.num_components(),
level: level,
img: img,
marker: ::std::marker::PhantomData
}
}
}
impl<'a, P: 'static + Clone, I:Image<DataType=P>> Iterator for ScanLines<'a, P, I>{
type Item = &'a [P];
fn next(&mut self) -> Option<&'a [P]>{
let ret = if self.line == self.img.height(self.level){
None
}else{
self.img.mipmap(self.level)
.map(|mipmap| &mipmap[self.pos..self.pos + self.width])
};
self.line += 1;
self.pos += self.pitch;
ret
}
}
#[cfg(not(feature="webgl"))]
pub trait GlWindow{
fn proc_address(&mut self, procname: &str) -> *const c_void;
}
#[cfg(feature="webgl")]
pub trait WebGlWindow{
fn canvas(&mut self) -> &::stdweb::web::html_element::CanvasElement;
fn context(&mut self) -> ::stdweb::Reference;
}