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include!(concat!(env!("OUT_DIR"), "/gl_bindings.rs")); // pub const CONTEXT_ROBUST_ACCESS: u32 = 0x90F3; // pub const FRAMEBUFFER_SRGB_CAPABLE_EXT: u32 = 0x8DBA; // pub const DEPTH_BITS: u32 = 0x0D56; // pub const STENCIL_BITS: u32 = 0x0D57; // pub const MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT: u32 = 0x8C8B; pub use error::error_to_string;