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include!(concat!(env!("OUT_DIR"), "/gl_bindings.rs"));

// pub const CONTEXT_ROBUST_ACCESS: u32 = 0x90F3;
// pub const FRAMEBUFFER_SRGB_CAPABLE_EXT: u32 = 0x8DBA;
// pub const DEPTH_BITS: u32 = 0x0D56;
// pub const STENCIL_BITS: u32 = 0x0D57;
// pub const MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT: u32 = 0x8C8B;

pub use error::error_to_string;