1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48
use crate::math::{Isometry, Point}; use na::RealField; /// Traits of objects having a bounding volume. pub trait HasBoundingVolume<N: RealField, BV> { /// The bounding volume of `self` transformed by `m`. fn bounding_volume(&self, m: &Isometry<N>) -> BV; /// The bounding volume of `self`. fn local_bounding_volume(&self) -> BV { self.bounding_volume(&Isometry::identity()) } } /// Trait of bounding volumes. /// /// Bounding volumes are coarse approximations of shapes. It usually have constant time /// intersection, inclusion test. Two bounding volume must also be mergeable into a bigger bounding /// volume. pub trait BoundingVolume<N: RealField>: std::fmt::Debug { // FIXME: keep that ? What about non-spacial bounding volumes (e.g. bounding cones, curvature // bounds, etc.) ? /// Returns a point inside of this bounding volume. This is ideally its center. fn center(&self) -> Point<N>; /// Checks if this bounding volume intersect with another one. fn intersects(&self, _: &Self) -> bool; /// Checks if this bounding volume contains another one. fn contains(&self, _: &Self) -> bool; /// Merges this bounding volume with another one. The merge is done in-place. fn merge(&mut self, _: &Self); /// Merges this bounding volume with another one. fn merged(&self, _: &Self) -> Self; /// Enlarges this bounding volume. fn loosen(&mut self, _: N); /// Creates a new, enlarged version, of this bounding volume. fn loosened(&self, _: N) -> Self; /// Tighten this bounding volume. fn tighten(&mut self, _: N); /// Creates a new, tightened version, of this bounding volume. fn tightened(&self, _: N) -> Self; }