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use crate::math::Vector;
use na::{self, RealField, Unit};
#[derive(Copy, Clone, Debug, PartialEq, Eq)]
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
pub enum CircularCone<N: RealField> {
Full,
Empty,
Spread {
axis: Unit<Vector<N>>,
angle: N,
},
}
impl<N: RealField> CircularCone<N> {
pub fn from_vectors(dirs: &[Unit<Vector<N>>]) -> Self {
let mut res = CircularCone::Empty;
for dir in dirs {
res.push(*dir)
}
res
}
pub fn is_empty(&self) -> bool {
*self == CircularCone::Empty
}
pub fn push(&mut self, dir: Unit<Vector<N>>) {
match *self {
CircularCone::Full => {}
CircularCone::Empty => {
*self = CircularCone::Spread {
axis: dir,
angle: N::zero(),
}
}
CircularCone::Spread {
ref mut axis,
ref mut angle,
} => {
let dot = axis.dot(&dir);
let delta_ang = dot.acos();
if delta_ang <= *angle {
} else {
let ortho = *dir - **axis * dot;
if let Some(basis2) = Unit::try_new(ortho, N::zero()) {
let hang = delta_ang * na::convert(0.5);
let (s, c) = hang.sin_cos();
*axis = Unit::new_unchecked(**axis * c + *basis2 * s);
*angle = hang + *angle * na::convert(0.5);
}
}
}
}
}
pub fn intersects(&self, other: &Self) -> bool {
match (self, other) {
(CircularCone::Empty, _) => false,
(_, CircularCone::Empty) => false,
(CircularCone::Full, _) => true,
(_, CircularCone::Full) => true,
(
CircularCone::Spread {
axis: axis1,
angle: angle1,
},
CircularCone::Spread {
axis: axis2,
angle: angle2,
},
) => {
let ang = axis1.dot(&axis2).acos();
ang <= *angle1 + *angle2
}
}
}
pub fn double_cones_intersect(&self, other: &Self) -> bool {
match (self, other) {
(CircularCone::Empty, _) => false,
(_, CircularCone::Empty) => false,
(CircularCone::Full, _) => true,
(_, CircularCone::Full) => true,
(
CircularCone::Spread {
axis: axis1,
angle: angle1,
},
CircularCone::Spread {
axis: axis2,
angle: angle2,
},
) => {
let ang = axis1.dot(&axis2).acos();
ang <= *angle1 + *angle2 || (N::pi() - ang) <= *angle1 + *angle2
}
}
}
pub fn contains(&self, other: &Self) -> bool {
match (self, other) {
(CircularCone::Empty, _) => false,
(CircularCone::Full, _) => *other != CircularCone::Empty,
(_, CircularCone::Full) => false,
(_, CircularCone::Empty) => true,
(
CircularCone::Spread {
axis: axis1,
angle: angle1,
},
CircularCone::Spread {
axis: axis2,
angle: angle2,
},
) => {
let ang = axis1.dot(&axis2).acos();
ang + *angle2 <= *angle1
}
}
}
pub fn merge(&mut self, other: &Self) {
*self = self.merged(other)
}
pub fn merged(&self, other: &Self) -> Self {
match (self, other) {
(CircularCone::Empty, _) => *other,
(CircularCone::Full, _) => CircularCone::Full,
(_, CircularCone::Empty) => *self,
(_, CircularCone::Full) => CircularCone::Full,
(
CircularCone::Spread {
axis: axis1,
angle: angle1,
},
CircularCone::Spread {
axis: axis2,
angle: angle2,
},
) => {
let dot = axis1.dot(&axis2);
let ang = dot.acos();
if ang + *angle1 <= *angle2 {
*self
} else if ang + *angle2 <= *angle1 {
*other
} else {
let ortho = **axis2 - **axis1 * dot;
if let Some(basis2) = Unit::try_new(ortho, N::zero()) {
let partial_sum = (ang + *angle2) * na::convert(0.5);
let (s, c) = partial_sum.sin_cos();
let new_axis = **axis1 * c + *basis2 * s;
CircularCone::Spread {
axis: Unit::new_unchecked(new_axis),
angle: partial_sum + *angle1 * na::convert(0.5),
}
} else {
if *angle2 > *angle1 {
*other
} else {
*self
}
}
}
}
}
}
}