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use na; use simba::scalar::RealField; use crate::math::{Isometry, Point}; use crate::query::{PointProjection, PointQuery}; use crate::shape::{Ball, FeatureId}; impl<N: RealField> PointQuery<N> for Ball<N> { #[inline] fn project_point(&self, m: &Isometry<N>, pt: &Point<N>, solid: bool) -> PointProjection<N> { let ls_pt = m.inverse_transform_point(pt); let distance_squared = ls_pt.coords.norm_squared(); let inside = distance_squared <= self.radius * self.radius; if inside && solid { PointProjection::new(true, *pt) } else { let ls_proj = Point::from(ls_pt.coords * (self.radius / distance_squared.sqrt())); PointProjection::new(inside, m * ls_proj) } } #[inline] fn project_point_with_feature( &self, m: &Isometry<N>, pt: &Point<N>, ) -> (PointProjection<N>, FeatureId) { (self.project_point(m, pt, false), FeatureId::Face(0)) } #[inline] fn distance_to_point(&self, m: &Isometry<N>, pt: &Point<N>, solid: bool) -> N { let dist = m.inverse_transform_point(pt).coords.norm() - self.radius; if solid && dist < na::zero() { na::zero() } else { dist } } #[inline] fn contains_point(&self, m: &Isometry<N>, pt: &Point<N>) -> bool { m.inverse_transform_point(pt).coords.norm_squared() <= self.radius * self.radius } }