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use crate::bounding_volume::BoundingSphere; use crate::math::{Isometry, Point}; use crate::query::{PointProjection, PointQuery}; use crate::shape::{Ball, FeatureId}; use na::RealField; impl<N: RealField> PointQuery<N> for BoundingSphere<N> { #[inline] fn project_point(&self, m: &Isometry<N>, pt: &Point<N>, solid: bool) -> PointProjection<N> { let ls_pt = m.inverse_transform_point(pt) + (-self.center().coords); let mut proj = Ball::new(self.radius()).project_point(&Isometry::identity(), &ls_pt, solid); proj.point = m * proj.point + self.center().coords; proj } #[inline] fn project_point_with_feature( &self, m: &Isometry<N>, pt: &Point<N>, ) -> (PointProjection<N>, FeatureId) { (self.project_point(m, pt, false), FeatureId::Face(0)) } #[inline] fn distance_to_point(&self, m: &Isometry<N>, pt: &Point<N>, solid: bool) -> N { let ls_pt = m.inverse_transform_point(pt) + (-self.center().coords); Ball::new(self.radius()).distance_to_point(&Isometry::identity(), &ls_pt, solid) } #[inline] fn contains_point(&self, m: &Isometry<N>, pt: &Point<N>) -> bool { let ls_pt = m.inverse_transform_point(pt) + (-self.center().coords); Ball::new(self.radius()).contains_point(&Isometry::identity(), &ls_pt) } }