Struct gif::Frame [−][src]
pub struct Frame<'a> {
pub delay: u16,
pub dispose: DisposalMethod,
pub transparent: Option<u8>,
pub needs_user_input: bool,
pub top: u16,
pub left: u16,
pub width: u16,
pub height: u16,
pub interlaced: bool,
pub palette: Option<Vec<u8>>,
pub buffer: Cow<'a, [u8]>,
}A GIF frame
Fields
delay: u16Frame delay in units of 10 ms.
dispose: DisposalMethodDisposal method.
transparent: Option<u8>Transparent index (if available).
needs_user_input: boolTrue if the frame needs user input to be displayed.
top: u16Offset from the top border of the canvas.
left: u16Offset from the left border of the canvas.
width: u16Width of the frame.
height: u16Height of the frame.
interlaced: boolTrue if the image is interlaced.
palette: Option<Vec<u8>>Frame local color palette if available.
buffer: Cow<'a, [u8]>Buffer containing the image data. Only indices unless configured differently.
Implementations
impl Frame<'static>[src]
impl Frame<'static>[src]pub fn from_rgba(width: u16, height: u16, pixels: &mut [u8]) -> Frame<'static>[src]
Creates a frame from pixels in RGBA format. Note: This method is not optimized for speed.
Panics:
- If the length of pixels does not equal
width * height * 4.
pub fn from_rgba_speed(
width: u16,
height: u16,
pixels: &mut [u8],
speed: i32
) -> Frame<'static>[src]
width: u16,
height: u16,
pixels: &mut [u8],
speed: i32
) -> Frame<'static>
Creates a frame from pixels in RGBA format.
speed is a value in the range [1, 30].
The higher the value the faster it runs at the cost of image quality.
A speed of 10 is a good compromise between speed and quality.
Panics:
- If the length of pixels does not equal
width * height * 4. - If
speed < 1orspeed > 30
pub fn from_palette_pixels(
width: u16,
height: u16,
pixels: &[u8],
palette: &[u8],
transparent: Option<u8>
) -> Frame<'static>[src]
width: u16,
height: u16,
pixels: &[u8],
palette: &[u8],
transparent: Option<u8>
) -> Frame<'static>
Creates a frame from a palette and indexed pixels.
Panics:
- If the length of pixels does not equal
width * height. - If the length of palette >
256 * 3.
pub fn from_indexed_pixels(
width: u16,
height: u16,
pixels: &[u8],
transparent: Option<u8>
) -> Frame<'static>[src]
width: u16,
height: u16,
pixels: &[u8],
transparent: Option<u8>
) -> Frame<'static>
Creates a frame from indexed pixels in the global palette.
Panics:
- If the length of pixels does not equal
width * height.
pub fn from_rgb(width: u16, height: u16, pixels: &[u8]) -> Frame<'static>[src]
Creates a frame from pixels in RGB format. Note: This method is not optimized for speed.
Panics:
- If the length of pixels does not equal
width * height * 3.
pub fn from_rgb_speed(
width: u16,
height: u16,
pixels: &[u8],
speed: i32
) -> Frame<'static>[src]
width: u16,
height: u16,
pixels: &[u8],
speed: i32
) -> Frame<'static>
Creates a frame from pixels in RGB format.
speed is a value in the range [1, 30].
The higher the value the faster it runs at the cost of image quality.
A speed of 10 is a good compromise between speed and quality.
Panics:
- If the length of pixels does not equal
width * height * 3. - If
speed < 1orspeed > 30