Enum glin::program::ShaderPrecision[][src]

pub enum ShaderPrecision {
    Low,
    Medium,
    High,
}

Variants

Low
Medium
High

Trait Implementations

impl Clone for ShaderPrecision[src]

impl Debug for ShaderPrecision[src]

impl Default for ShaderPrecision[src]

impl Hash for ShaderPrecision[src]

impl PartialEq<ShaderPrecision> for ShaderPrecision[src]

impl ToString for ShaderPrecision[src]

impl Copy for ShaderPrecision[src]

impl Eq for ShaderPrecision[src]

impl StructuralEq for ShaderPrecision[src]

impl StructuralPartialEq for ShaderPrecision[src]

Auto Trait Implementations

impl RefUnwindSafe for ShaderPrecision

impl Send for ShaderPrecision

impl Sync for ShaderPrecision

impl Unpin for ShaderPrecision

impl UnwindSafe for ShaderPrecision

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Any for T where
    T: Any
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> CallHasher for T where
    T: Hash
[src]

impl<Q, K> Equivalent<K> for Q where
    K: Borrow<Q> + ?Sized,
    Q: Eq + ?Sized
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> Pointable for T[src]

type Init = T

The type for initializers.

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.