Struct image::codecs::gif::GifEncoder [−][src]
pub struct GifEncoder<W: Write> { /* fields omitted */ }
GIF encoder.
Implementations
impl<W: Write> GifEncoder<W>
[src]
impl<W: Write> GifEncoder<W>
[src]pub fn new(w: W) -> GifEncoder<W>
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Creates a new GIF encoder.
pub fn encode(
&mut self,
data: &[u8],
width: u32,
height: u32,
color: ColorType
) -> ImageResult<()>
[src]
&mut self,
data: &[u8],
width: u32,
height: u32,
color: ColorType
) -> ImageResult<()>
Encode a single image.
pub fn encode_frame(&mut self, img_frame: Frame) -> ImageResult<()>
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Encode one frame of animation.
pub fn encode_frames<F>(&mut self, frames: F) -> ImageResult<()> where
F: IntoIterator<Item = Frame>,
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F: IntoIterator<Item = Frame>,
Encodes Frames.
Consider using try_encode_frames
instead to encode an animation::Frames
like iterator.
pub fn try_encode_frames<F>(&mut self, frames: F) -> ImageResult<()> where
F: IntoIterator<Item = ImageResult<Frame>>,
[src]
F: IntoIterator<Item = ImageResult<Frame>>,
Try to encode a collection of ImageResult<animation::Frame>
objects.
Use this function to encode an animation::Frames
like iterator.
Whenever an Err
item is encountered, that value is returned without further actions.
Auto Trait Implementations
impl<W> RefUnwindSafe for GifEncoder<W> where
W: RefUnwindSafe,
W: RefUnwindSafe,
impl<W> Send for GifEncoder<W> where
W: Send,
W: Send,
impl<W> Sync for GifEncoder<W> where
W: Sync,
W: Sync,
impl<W> Unpin for GifEncoder<W> where
W: Unpin,
W: Unpin,
impl<W> UnwindSafe for GifEncoder<W> where
W: UnwindSafe,
W: UnwindSafe,