[][src]Struct mutiny::blender::Vertex

#[repr(C)]
pub struct Vertex { pub position: Vec4, pub normal: Vec4, pub texcoord: Vec2, pub default_weight: f32, // some fields omitted }

Fields

Trait Implementations

impl DefaultWeight for Vertex
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impl Default for Vertex
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impl<'a> From<(&'a Vertex, f32)> for Vertex
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impl Clone for Vertex
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Performs copy-assignment from source. Read more

impl Copy for Vertex
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impl Debug for Vertex
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impl Serialize for Vertex
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impl<'de> Deserialize<'de> for Vertex
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impl VertexFormat for Vertex
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impl Vertex for Vertex
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impl Normal for Vertex
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Auto Trait Implementations

impl Send for Vertex

impl Sync for Vertex

Blanket Implementations

impl<T, U> Into for T where
    U: From<T>, 
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impl<T> ToOwned for T where
    T: Clone
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impl<T> From for T
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impl<T, U> TryFrom for T where
    T: From<U>, 
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🔬 This is a nightly-only experimental API. (try_from)

The type returned in the event of a conversion error.

impl<T> Borrow for T where
    T: ?Sized
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impl<T> Any for T where
    T: 'static + ?Sized
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impl<T, U> TryInto for T where
    U: TryFrom<T>, 
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🔬 This is a nightly-only experimental API. (try_from)

The type returned in the event of a conversion error.

impl<T> BorrowMut for T where
    T: ?Sized
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impl<T> DeserializeOwned for T where
    T: Deserialize<'de>, 
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impl<T> Serialize for T where
    T: Serialize + ?Sized
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impl<T> Any for T where
    T: Any
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impl<T> SetParameter for T
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Sets value as a parameter of self.

impl<T> Same for T
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Should always be Self

impl<SS, SP> SupersetOf for SP where
    SS: SubsetOf<SP>, 
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impl<V> IntoVec for V
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impl<V> IntoPnt for V
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impl<B, P> IntoControlBuilder for P where
    B: BuilderFromProperty<P>, 
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impl<T, U> IntoDuration for T where
    U: FromDuration<T>, 
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