Trait rin::graphics::vertex::Normal[][src]

pub trait Normal {
    type Normal;
    pub fn normal(&self) -> &Self::Normal;
pub fn normal_mut(&mut self) -> &mut Self::Normal; }

Associated Types

type Normal[src]

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Required methods

pub fn normal(&self) -> &Self::Normal[src]

pub fn normal_mut(&mut self) -> &mut Self::Normal[src]

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Implementors

impl Normal for Vertex[src]

type Normal = Matrix<f32, U4, U1, <DefaultAllocator as Allocator<f32, U4, U1>>::Buffer>

impl Normal for Vertex3DColorNormal[src]

type Normal = Matrix<f32, U3, U1, <DefaultAllocator as Allocator<f32, U3, U1>>::Buffer>

impl Normal for Vertex3DNormal[src]

type Normal = Matrix<f32, U3, U1, <DefaultAllocator as Allocator<f32, U3, U1>>::Buffer>

impl Normal for Vertex3DTexNormal[src]

type Normal = Matrix<f32, U3, U1, <DefaultAllocator as Allocator<f32, U3, U1>>::Buffer>

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