[−][src]Trait mutiny::renderer::allocator::Creation
Required Methods
fn new<C>(
gl: &C,
initial_size: usize,
flags: GLbitfield,
target: GLenum
) -> Result<Allocator<B>> where
C: CreationContext,
gl: &C,
initial_size: usize,
flags: GLbitfield,
target: GLenum
) -> Result<Allocator<B>> where
C: CreationContext,
Implementors
impl<B, I: InternalCreation<B>> Creation<B> for I
[src]
impl<B, I: InternalCreation<B>> Creation<B> for I
fn new<C>(
gl: &C,
initial_size: usize,
flags: GLbitfield,
target: GLenum
) -> Result<Allocator<B>> where
C: CreationContext,
[src]
fn new<C>(
gl: &C,
initial_size: usize,
flags: GLbitfield,
target: GLenum
) -> Result<Allocator<B>> where
C: CreationContext,