[−][src]Struct mutiny::renderer::geometry::DebugNormals
Methods from Deref<Target = SimpleVao<Vertex3D>>
pub fn id(&self) -> u32[src]
pub fn id(&self) -> u32GL id
pub fn range<R>(&self, range: R, mode: u32) -> Range where
R: InputRange, [src]
pub fn range<R>(&self, range: R, mode: u32) -> Range where
R: InputRange, Returns a Range which specifies a range of vertices and a drawing mode
Used to draw a portion of a Vao through a Context
pub fn range_base_vertex<R>(
&self,
range: R,
base_vertex: i32,
mode: u32
) -> Range where
R: InputRange, [src]
pub fn range_base_vertex<R>(
&self,
range: R,
base_vertex: i32,
mode: u32
) -> Range where
R: InputRange, Returns a Range which specifies a range of vertices and a drawing mode
Used to draw a portion of a VAO through a Context
base_vertex adds an offset to the indices See glDrawElementsBaseVertex
pub fn range_base_instance<R>(
&self,
range: R,
base_instance: u32,
mode: u32
) -> Range where
R: InputRange, [src]
pub fn range_base_instance<R>(
&self,
range: R,
base_instance: u32,
mode: u32
) -> Range where
R: InputRange, Returns a Range which specifies a range of vertices and a drawing mode
Used to draw a portion of a VAO through a Context
base_instance adds an offset to the instanced attributes index See glDrawArraysInstancedBaseInstance
pub fn range_base_vertex_base_instance<R>(
&self,
range: R,
base_vertex: i32,
base_instance: u32,
mode: u32
) -> Range where
R: InputRange, [src]
pub fn range_base_vertex_base_instance<R>(
&self,
range: R,
base_vertex: i32,
base_instance: u32,
mode: u32
) -> Range where
R: InputRange, Returns a Range which specifies a range of vertices and a drawing mode
Used to draw a portion of a VAO through a Context
- base_vertex adds an offset to the indices
- base_instance adds an offset to the instanced attributes index
See glDrawElementsBaseVertexBaseInstance
pub fn full_range(&self) -> Range[src]
pub fn full_range(&self) -> RangeReturns the full range of the SimpleVao vertices
Used to draw the full SimpleVao through a Context
pub fn full_range_base_vertex(&self, base_vertex: i32) -> Range[src]
pub fn full_range_base_vertex(&self, base_vertex: i32) -> RangeReturns the full range of the SimpleVao vertices
Used to draw the full SimpleVao through a Context
base_vertex adds an offset to the indices
See glDrawElementsBaseVertex
pub fn full_range_base_instance(&self, base_instance: u32) -> Range[src]
pub fn full_range_base_instance(&self, base_instance: u32) -> RangeReturns the full range of the SimpleVao vertices
Used to draw the full SimpleVao through a Context
base_vertex adds an offset to the indices
See glDrawArraysInstancedBaseInstance
pub fn full_range_base_vertex_base_instance(
&self,
base_vertex: i32,
base_instance: u32
) -> Range[src]
pub fn full_range_base_vertex_base_instance(
&self,
base_vertex: i32,
base_instance: u32
) -> RangeReturns the full range of the SimpleVao vertices
Used to draw the full SimpleVao through a Context
- base_vertex adds an offset to the indices
- base_instance adds an offset to the instanced attributes index
See glDrawElementsBaseVertexBaseInstance
pub fn buffer(&self) -> &Buffer<T>[src]
pub fn buffer(&self) -> &Buffer<T>Reference to the internal buffer
pub fn buffer_mut(&mut self) -> &mut Buffer<T>[src]
pub fn buffer_mut(&mut self) -> &mut Buffer<T>Mutable reference to the internal buffer
pub fn load<'a, D>(&mut self, data: D, usage: u32) where
D: Into<Data<'a, T>>, [src]
pub fn load<'a, D>(&mut self, data: D, usage: u32) where
D: Into<Data<'a, T>>, Load data into the internal buffer and indices (re)allocating them
pub fn load_vertices(&mut self, data: &dyn AsRef<[T]>, usage: u32)[src]
pub fn load_vertices(&mut self, data: &dyn AsRef<[T]>, usage: u32)Load vertices into the internal buffer (re)allocating it
pub fn load_indices(&mut self, indices: &[u32], usage: u32) -> Result<(), Error>[src]
pub fn load_indices(&mut self, indices: &[u32], usage: u32) -> Result<(), Error>Load indices into the internal buffer (re)allocating it
pub fn update_vertices(&mut self, data: &dyn AsRef<[T]>)[src]
pub fn update_vertices(&mut self, data: &dyn AsRef<[T]>)Update the vertices in the internal buffer
Will panic if the capacity of the buffer is not enough to hold the passed data
pub fn update_indices(&mut self, indices: &[u32])[src]
pub fn update_indices(&mut self, indices: &[u32])Update the indices in the internal buffer
Will panic if the capacity of the buffer is not enough to hold the passed data
pub fn enable(&mut self, attr_name: &str) -> Result<(), Error>[src]
pub fn enable(&mut self, attr_name: &str) -> Result<(), Error>Enable an attribute by name
pub fn disable(&mut self, attr_name: &str) -> Result<(), Error>[src]
pub fn disable(&mut self, attr_name: &str) -> Result<(), Error>Disable an attribute by name
pub fn enable_indices(&mut self)[src]
pub fn enable_indices(&mut self)Enable the indices in the VAO
pub fn disable_indices(&mut self)[src]
pub fn disable_indices(&mut self)Disable the indices in the VAO
pub fn len(&self) -> usize[src]
pub fn len(&self) -> usizeReturns the len of the internal vertex buffer
pub fn len_indices(&self) -> usize[src]
pub fn len_indices(&self) -> usizeReturns the len of the internal index buffer
pub fn is_empty(&self) -> bool[src]
pub fn is_empty(&self) -> boolpub fn mode(&self) -> u32[src]
pub fn mode(&self) -> u32Returns the draw mode
pub fn capacity(&self) -> usize[src]
pub fn capacity(&self) -> usizeReturns the capacity of the internal vertex buffer
pub fn capacity_indices(&self) -> usize[src]
pub fn capacity_indices(&self) -> usizeReturns the capacity of the internal index buffer
pub fn set_mode(&mut self, mode: u32)[src]
pub fn set_mode(&mut self, mode: u32)Change the draw mode
Trait Implementations
impl Debug for DebugNormals[src]
impl Debug for DebugNormalsimpl Deref for DebugNormals[src]
impl Deref for DebugNormalstype Target = SimpleVao<Vertex3D>
The resulting type after dereferencing.
fn deref(&self) -> &SimpleVao<Vertex3D>[src]
fn deref(&self) -> &SimpleVao<Vertex3D>impl DerefMut for DebugNormals[src]
impl DerefMut for DebugNormalsimpl Component for DebugNormals[src]
impl Component for DebugNormalsimpl<'a> DebugParameter for DebugNormals[src]
impl<'a> DebugParameter for DebugNormalsfn debug<S: Serializer>(
&self,
serializer: S
) -> Result<<S as Serializer>::Ok, <S as Serializer>::Error>[src]
fn debug<S: Serializer>(
&self,
serializer: S
) -> Result<<S as Serializer>::Ok, <S as Serializer>::Error>Auto Trait Implementations
impl !Send for DebugNormals
impl !Send for DebugNormalsimpl !Sync for DebugNormals
impl !Sync for DebugNormalsBlanket Implementations
impl<T, U> Into for T where
U: From<T>, [src]
impl<T, U> Into for T where
U: From<T>, impl<T> From for T[src]
impl<T> From for Timpl<T, U> TryFrom for T where
T: From<U>, [src]
impl<T, U> TryFrom for T where
T: From<U>, type Error = !
try_from)The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>[src]
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>impl<T> Borrow for T where
T: ?Sized, [src]
impl<T> Borrow for T where
T: ?Sized, impl<T> Any for T where
T: 'static + ?Sized, [src]
impl<T> Any for T where
T: 'static + ?Sized, fn get_type_id(&self) -> TypeId[src]
fn get_type_id(&self) -> TypeIdimpl<T, U> TryInto for T where
U: TryFrom<T>, [src]
impl<T, U> TryInto for T where
U: TryFrom<T>, type Error = <U as TryFrom<T>>::Error
try_from)The type returned in the event of a conversion error.
fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>[src]
fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>impl<T> BorrowMut for T where
T: ?Sized, [src]
impl<T> BorrowMut for T where
T: ?Sized, fn borrow_mut(&mut self) -> &mut T[src]
fn borrow_mut(&mut self) -> &mut Timpl<C> ComponentThreadLocal for C where
C: Component, [src]
impl<C> ComponentThreadLocal for C where
C: Component, impl<T> Any for T where
T: Any, [src]
impl<T> Any for T where
T: Any, fn get_type_id(&self) -> TypeId[src]
fn get_type_id(&self) -> TypeIdimpl<T> SetParameter for T[src]
impl<T> SetParameter for Tfn set<T>(&mut self, value: T) -> <T as Parameter<Self>>::Result where
T: Parameter<Self>, [src]
fn set<T>(&mut self, value: T) -> <T as Parameter<Self>>::Result where
T: Parameter<Self>, Sets value as a parameter of self.
impl<T> Same for T[src]
impl<T> Same for Ttype Output = T
Should always be Self
impl<SS, SP> SupersetOf for SP where
SS: SubsetOf<SP>, [src]
impl<SS, SP> SupersetOf for SP where
SS: SubsetOf<SP>, fn to_subset(&self) -> Option<SS>[src]
fn to_subset(&self) -> Option<SS>fn is_in_subset(&self) -> bool[src]
fn is_in_subset(&self) -> boolunsafe fn to_subset_unchecked(&self) -> SS[src]
unsafe fn to_subset_unchecked(&self) -> SSfn from_subset(element: &SS) -> SP[src]
fn from_subset(element: &SS) -> SPimpl<V> IntoVec for V[src]
impl<V> IntoVec for Vimpl<V> IntoPnt for V[src]
impl<V> IntoPnt for Vimpl<B, P> IntoControlBuilder for P where
B: BuilderFromProperty<P>, [src]
impl<B, P> IntoControlBuilder for P where
B: BuilderFromProperty<P>, fn into_builder<S>(self, name: &str, events: S) -> B where
S: Stream<'static, Event>, [src]
fn into_builder<S>(self, name: &str, events: S) -> B where
S: Stream<'static, Event>, impl<T, U> IntoDuration for T where
U: FromDuration<T>, [src]
impl<T, U> IntoDuration for T where
U: FromDuration<T>, type Error = <U as FromDuration<T>>::Error
fn into_duration(self) -> Result<U, <U as FromDuration<T>>::Error>[src]
fn into_duration(self) -> Result<U, <U as FromDuration<T>>::Error>