[−][src]Struct mutiny::renderer::light::LightMatricesUBO
Fields
ubo: Buffer<LightAsCameraMatrices>
Methods from Deref<Target = Buffer<LightAsCameraMatrices>>
pub fn load(&mut self, data: &[T], usage: u32)
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pub fn load(&mut self, data: &[T], usage: u32)
Loads the passed data into the buffer (re)allocating it
see: gl(Named)BufferData
pub fn update(&mut self, data: &[T])
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pub fn update(&mut self, data: &[T])
Loads the passed data at the beginning of the buffer
Will panic if the buffer is not big enough or not allocated at all
see: gl(Named)BufferSubData
pub fn map_read<F>(&self, flags: MapReadFlags, f: F) -> Result<(), Error> where
F: Fn(&[T]),
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pub fn map_read<F>(&self, flags: MapReadFlags, f: F) -> Result<(), Error> where
F: Fn(&[T]),
Maps a buffer object's data store
Pass a closure that receives the mapped buffer to access it
see glMapBuffer
pub fn map_write<F>(&mut self, flags: MapWriteFlags, f: F) -> Result<(), Error> where
F: Fn(&mut [T]),
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pub fn map_write<F>(&mut self, flags: MapWriteFlags, f: F) -> Result<(), Error> where
F: Fn(&mut [T]),
Maps a buffer object's data store
Pass a closure that receives the mapped buffer to access it
see glMapBuffer
pub fn map_read_write<F>(
&mut self,
flags: MapReadWriteFlags,
f: F
) -> Result<(), Error> where
F: Fn(&mut [T]),
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pub fn map_read_write<F>(
&mut self,
flags: MapReadWriteFlags,
f: F
) -> Result<(), Error> where
F: Fn(&mut [T]),
Maps a buffer object's data store
Pass a closure that receives the mapped buffer to access it
see glMapBuffer
pub fn copy_to<U, B>(&self, dst: &mut B) where
B: BufferRange<U> + WithBackendMut,
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pub fn copy_to<U, B>(&self, dst: &mut B) where
B: BufferRange<U> + WithBackendMut,
Copy one buffer into another
pub fn len(&self) -> usize
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pub fn len(&self) -> usize
Number of elements on the last update
pub fn is_empty(&self) -> bool
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pub fn is_empty(&self) -> bool
If there's no elements loaded in the buffer
This is len == 0 not capacity == 0
pub fn capacity(&self) -> usize
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pub fn capacity(&self) -> usize
Allocated capacity of the buffer in number of elements
pub fn bytes(&self) -> usize
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pub fn bytes(&self) -> usize
Total bytes on the last update
pub fn capacity_bytes(&self) -> usize
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pub fn capacity_bytes(&self) -> usize
Total capcacity of the buffer in bytes
pub fn id(&self) -> u32
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pub fn id(&self) -> u32
OpenGL id
pub fn stride(&self) -> usize
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pub fn stride(&self) -> usize
Stride of the buffer type
pub fn range<R>(&self, range: R) -> Range<T, Buffer<T>, &Buffer<T>> where
R: InputRange,
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pub fn range<R>(&self, range: R) -> Range<T, Buffer<T>, &Buffer<T>> where
R: InputRange,
Get a range from the buffer
Useful to do operations on portions of the buffer
Panics if the range is out of bounds
pub fn range_mut<R>(&mut self, range: R) -> Range<T, Buffer<T>, &mut Buffer<T>> where
R: InputRange,
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pub fn range_mut<R>(&mut self, range: R) -> Range<T, Buffer<T>, &mut Buffer<T>> where
R: InputRange,
Get a mutable range from the buffer
Useful to do operations on portions of the buffer
Panics if the range is out of bounds
Trait Implementations
impl Debug for LightMatricesUBO
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impl Debug for LightMatricesUBO
impl Deref for LightMatricesUBO
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impl Deref for LightMatricesUBO
type Target = Buffer<LightAsCameraMatrices>
The resulting type after dereferencing.
fn deref(&self) -> &Buffer<LightAsCameraMatrices>
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fn deref(&self) -> &Buffer<LightAsCameraMatrices>
impl DerefMut for LightMatricesUBO
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impl DerefMut for LightMatricesUBO
fn deref_mut(&mut self) -> &mut Buffer<LightAsCameraMatrices>
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fn deref_mut(&mut self) -> &mut Buffer<LightAsCameraMatrices>
impl Component for LightMatricesUBO
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impl Component for LightMatricesUBO
type Storage = DenseOneToNVec<LightMatricesUBO>
fn type_name() -> &'static str
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fn type_name() -> &'static str
fn id() -> TypeId
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fn id() -> TypeId
impl<'a> DebugParameter for LightMatricesUBO
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impl<'a> DebugParameter for LightMatricesUBO
fn debug<S: Serializer>(
&self,
serializer: S
) -> Result<<S as Serializer>::Ok, <S as Serializer>::Error>
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fn debug<S: Serializer>(
&self,
serializer: S
) -> Result<<S as Serializer>::Ok, <S as Serializer>::Error>
impl OneToNComponent for LightMatricesUBO
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impl OneToNComponent for LightMatricesUBO
fn slice_type_name() -> &'static str
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fn slice_type_name() -> &'static str
Auto Trait Implementations
impl !Send for LightMatricesUBO
impl !Send for LightMatricesUBO
impl !Sync for LightMatricesUBO
impl !Sync for LightMatricesUBO
Blanket Implementations
impl<T, U> Into for T where
U: From<T>,
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impl<T, U> Into for T where
U: From<T>,
impl<T> From for T
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impl<T> From for T
impl<T, U> TryFrom for T where
T: From<U>,
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impl<T, U> TryFrom for T where
T: From<U>,
type Error = !
try_from
)The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
impl<T> Borrow for T where
T: ?Sized,
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impl<T> Borrow for T where
T: ?Sized,
impl<T> Any for T where
T: 'static + ?Sized,
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impl<T> Any for T where
T: 'static + ?Sized,
fn get_type_id(&self) -> TypeId
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fn get_type_id(&self) -> TypeId
impl<T, U> TryInto for T where
U: TryFrom<T>,
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impl<T, U> TryInto for T where
U: TryFrom<T>,
type Error = <U as TryFrom<T>>::Error
try_from
)The type returned in the event of a conversion error.
fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>
impl<T> BorrowMut for T where
T: ?Sized,
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impl<T> BorrowMut for T where
T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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fn borrow_mut(&mut self) -> &mut T
impl<C> ComponentThreadLocal for C where
C: Component,
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impl<C> ComponentThreadLocal for C where
C: Component,
impl<C> OneToNComponentThreadLocal for C where
C: OneToNComponent,
<C as Component>::Storage: OneToNStorage<'a, C>,
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impl<C> OneToNComponentThreadLocal for C where
C: OneToNComponent,
<C as Component>::Storage: OneToNStorage<'a, C>,
impl<T> Any for T where
T: Any,
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impl<T> Any for T where
T: Any,
fn get_type_id(&self) -> TypeId
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fn get_type_id(&self) -> TypeId
impl<T> SetParameter for T
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impl<T> SetParameter for T
fn set<T>(&mut self, value: T) -> <T as Parameter<Self>>::Result where
T: Parameter<Self>,
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fn set<T>(&mut self, value: T) -> <T as Parameter<Self>>::Result where
T: Parameter<Self>,
Sets value
as a parameter of self
.
impl<T> Same for T
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impl<T> Same for T
type Output = T
Should always be Self
impl<SS, SP> SupersetOf for SP where
SS: SubsetOf<SP>,
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impl<SS, SP> SupersetOf for SP where
SS: SubsetOf<SP>,
fn to_subset(&self) -> Option<SS>
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fn to_subset(&self) -> Option<SS>
fn is_in_subset(&self) -> bool
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fn is_in_subset(&self) -> bool
unsafe fn to_subset_unchecked(&self) -> SS
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unsafe fn to_subset_unchecked(&self) -> SS
fn from_subset(element: &SS) -> SP
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fn from_subset(element: &SS) -> SP
impl<V> IntoVec for V
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impl<V> IntoVec for V
impl<V> IntoPnt for V
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impl<V> IntoPnt for V
impl<B, P> IntoControlBuilder for P where
B: BuilderFromProperty<P>,
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impl<B, P> IntoControlBuilder for P where
B: BuilderFromProperty<P>,
fn into_builder<S>(self, name: &str, events: S) -> B where
S: Stream<'static, Event>,
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fn into_builder<S>(self, name: &str, events: S) -> B where
S: Stream<'static, Event>,
impl<T, U> IntoDuration for T where
U: FromDuration<T>,
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impl<T, U> IntoDuration for T where
U: FromDuration<T>,
type Error = <U as FromDuration<T>>::Error
fn into_duration(self) -> Result<U, <U as FromDuration<T>>::Error>
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fn into_duration(self) -> Result<U, <U as FromDuration<T>>::Error>