[−][src]Struct mutiny::renderer::light::LightMatricesUBO
Fields
ubo: Buffer<LightAsCameraMatrices>
Methods from Deref<Target = Buffer<LightAsCameraMatrices>>
pub fn load(&mut self, data: &[T], usage: u32)[src]
pub fn load(&mut self, data: &[T], usage: u32)Loads the passed data into the buffer (re)allocating it
see: gl(Named)BufferData
pub fn update(&mut self, data: &[T])[src]
pub fn update(&mut self, data: &[T])Loads the passed data at the beginning of the buffer
Will panic if the buffer is not big enough or not allocated at all
see: gl(Named)BufferSubData
pub fn map_read<F>(&self, flags: MapReadFlags, f: F) -> Result<(), Error> where
F: Fn(&[T]), [src]
pub fn map_read<F>(&self, flags: MapReadFlags, f: F) -> Result<(), Error> where
F: Fn(&[T]), Maps a buffer object's data store
Pass a closure that receives the mapped buffer to access it
see glMapBuffer
pub fn map_write<F>(&mut self, flags: MapWriteFlags, f: F) -> Result<(), Error> where
F: Fn(&mut [T]), [src]
pub fn map_write<F>(&mut self, flags: MapWriteFlags, f: F) -> Result<(), Error> where
F: Fn(&mut [T]), Maps a buffer object's data store
Pass a closure that receives the mapped buffer to access it
see glMapBuffer
pub fn map_read_write<F>(
&mut self,
flags: MapReadWriteFlags,
f: F
) -> Result<(), Error> where
F: Fn(&mut [T]), [src]
pub fn map_read_write<F>(
&mut self,
flags: MapReadWriteFlags,
f: F
) -> Result<(), Error> where
F: Fn(&mut [T]), Maps a buffer object's data store
Pass a closure that receives the mapped buffer to access it
see glMapBuffer
pub fn copy_to<U, B>(&self, dst: &mut B) where
B: BufferRange<U> + WithBackendMut, [src]
pub fn copy_to<U, B>(&self, dst: &mut B) where
B: BufferRange<U> + WithBackendMut, Copy one buffer into another
pub fn len(&self) -> usize[src]
pub fn len(&self) -> usizeNumber of elements on the last update
pub fn is_empty(&self) -> bool[src]
pub fn is_empty(&self) -> boolIf there's no elements loaded in the buffer
This is len == 0 not capacity == 0
pub fn capacity(&self) -> usize[src]
pub fn capacity(&self) -> usizeAllocated capacity of the buffer in number of elements
pub fn bytes(&self) -> usize[src]
pub fn bytes(&self) -> usizeTotal bytes on the last update
pub fn capacity_bytes(&self) -> usize[src]
pub fn capacity_bytes(&self) -> usizeTotal capcacity of the buffer in bytes
pub fn id(&self) -> u32[src]
pub fn id(&self) -> u32OpenGL id
pub fn stride(&self) -> usize[src]
pub fn stride(&self) -> usizeStride of the buffer type
pub fn range<R>(&self, range: R) -> Range<T, Buffer<T>, &Buffer<T>> where
R: InputRange, [src]
pub fn range<R>(&self, range: R) -> Range<T, Buffer<T>, &Buffer<T>> where
R: InputRange, Get a range from the buffer
Useful to do operations on portions of the buffer
Panics if the range is out of bounds
pub fn range_mut<R>(&mut self, range: R) -> Range<T, Buffer<T>, &mut Buffer<T>> where
R: InputRange, [src]
pub fn range_mut<R>(&mut self, range: R) -> Range<T, Buffer<T>, &mut Buffer<T>> where
R: InputRange, Get a mutable range from the buffer
Useful to do operations on portions of the buffer
Panics if the range is out of bounds
Trait Implementations
impl Debug for LightMatricesUBO[src]
impl Debug for LightMatricesUBOimpl Deref for LightMatricesUBO[src]
impl Deref for LightMatricesUBOtype Target = Buffer<LightAsCameraMatrices>
The resulting type after dereferencing.
fn deref(&self) -> &Buffer<LightAsCameraMatrices>[src]
fn deref(&self) -> &Buffer<LightAsCameraMatrices>impl DerefMut for LightMatricesUBO[src]
impl DerefMut for LightMatricesUBOfn deref_mut(&mut self) -> &mut Buffer<LightAsCameraMatrices>[src]
fn deref_mut(&mut self) -> &mut Buffer<LightAsCameraMatrices>impl Component for LightMatricesUBO[src]
impl Component for LightMatricesUBOtype Storage = DenseOneToNVec<LightMatricesUBO>
fn type_name() -> &'static str[src]
fn type_name() -> &'static strfn id() -> TypeId[src]
fn id() -> TypeIdimpl<'a> DebugParameter for LightMatricesUBO[src]
impl<'a> DebugParameter for LightMatricesUBOfn debug<S: Serializer>(
&self,
serializer: S
) -> Result<<S as Serializer>::Ok, <S as Serializer>::Error>[src]
fn debug<S: Serializer>(
&self,
serializer: S
) -> Result<<S as Serializer>::Ok, <S as Serializer>::Error>impl OneToNComponent for LightMatricesUBO[src]
impl OneToNComponent for LightMatricesUBOfn slice_type_name() -> &'static str[src]
fn slice_type_name() -> &'static strAuto Trait Implementations
impl !Send for LightMatricesUBO
impl !Send for LightMatricesUBOimpl !Sync for LightMatricesUBO
impl !Sync for LightMatricesUBOBlanket Implementations
impl<T, U> Into for T where
U: From<T>, [src]
impl<T, U> Into for T where
U: From<T>, impl<T> From for T[src]
impl<T> From for Timpl<T, U> TryFrom for T where
T: From<U>, [src]
impl<T, U> TryFrom for T where
T: From<U>, type Error = !
try_from)The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>[src]
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>impl<T> Borrow for T where
T: ?Sized, [src]
impl<T> Borrow for T where
T: ?Sized, impl<T> Any for T where
T: 'static + ?Sized, [src]
impl<T> Any for T where
T: 'static + ?Sized, fn get_type_id(&self) -> TypeId[src]
fn get_type_id(&self) -> TypeIdimpl<T, U> TryInto for T where
U: TryFrom<T>, [src]
impl<T, U> TryInto for T where
U: TryFrom<T>, type Error = <U as TryFrom<T>>::Error
try_from)The type returned in the event of a conversion error.
fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>[src]
fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>impl<T> BorrowMut for T where
T: ?Sized, [src]
impl<T> BorrowMut for T where
T: ?Sized, fn borrow_mut(&mut self) -> &mut T[src]
fn borrow_mut(&mut self) -> &mut Timpl<C> ComponentThreadLocal for C where
C: Component, [src]
impl<C> ComponentThreadLocal for C where
C: Component, impl<C> OneToNComponentThreadLocal for C where
C: OneToNComponent,
<C as Component>::Storage: OneToNStorage<'a, C>, [src]
impl<C> OneToNComponentThreadLocal for C where
C: OneToNComponent,
<C as Component>::Storage: OneToNStorage<'a, C>, impl<T> Any for T where
T: Any, [src]
impl<T> Any for T where
T: Any, fn get_type_id(&self) -> TypeId[src]
fn get_type_id(&self) -> TypeIdimpl<T> SetParameter for T[src]
impl<T> SetParameter for Tfn set<T>(&mut self, value: T) -> <T as Parameter<Self>>::Result where
T: Parameter<Self>, [src]
fn set<T>(&mut self, value: T) -> <T as Parameter<Self>>::Result where
T: Parameter<Self>, Sets value as a parameter of self.
impl<T> Same for T[src]
impl<T> Same for Ttype Output = T
Should always be Self
impl<SS, SP> SupersetOf for SP where
SS: SubsetOf<SP>, [src]
impl<SS, SP> SupersetOf for SP where
SS: SubsetOf<SP>, fn to_subset(&self) -> Option<SS>[src]
fn to_subset(&self) -> Option<SS>fn is_in_subset(&self) -> bool[src]
fn is_in_subset(&self) -> boolunsafe fn to_subset_unchecked(&self) -> SS[src]
unsafe fn to_subset_unchecked(&self) -> SSfn from_subset(element: &SS) -> SP[src]
fn from_subset(element: &SS) -> SPimpl<V> IntoVec for V[src]
impl<V> IntoVec for Vimpl<V> IntoPnt for V[src]
impl<V> IntoPnt for Vimpl<B, P> IntoControlBuilder for P where
B: BuilderFromProperty<P>, [src]
impl<B, P> IntoControlBuilder for P where
B: BuilderFromProperty<P>, fn into_builder<S>(self, name: &str, events: S) -> B where
S: Stream<'static, Event>, [src]
fn into_builder<S>(self, name: &str, events: S) -> B where
S: Stream<'static, Event>, impl<T, U> IntoDuration for T where
U: FromDuration<T>, [src]
impl<T, U> IntoDuration for T where
U: FromDuration<T>, type Error = <U as FromDuration<T>>::Error
fn into_duration(self) -> Result<U, <U as FromDuration<T>>::Error>[src]
fn into_duration(self) -> Result<U, <U as FromDuration<T>>::Error>