Trait ncollide3d::interpolation::RigidMotionComposition [−][src]
pub trait RigidMotionComposition<N: RealField>: RigidMotion<N> { fn prepend_translation(
&self,
translation: Vector<N>
) -> PrependTranslation<'_, N, Self> { ... } fn prepend_transformation(
&self,
transformation: Isometry<N>
) -> PrependTransformation<'_, N, Self> { ... } }
Trait for composing some rigid motions.
Provided methods
fn prepend_translation(
&self,
translation: Vector<N>
) -> PrependTranslation<'_, N, Self>
[src]
&self,
translation: Vector<N>
) -> PrependTranslation<'_, N, Self>
Prepend a translation to the rigid motion self
.
fn prepend_transformation(
&self,
transformation: Isometry<N>
) -> PrependTransformation<'_, N, Self>
[src]
&self,
transformation: Isometry<N>
) -> PrependTransformation<'_, N, Self>
Prepend a transformation to the rigid motion self
.