Trait ncollide3d::procedural::path::StrokePattern [−][src]
pub trait StrokePattern<N: RealField> { fn stroke<C: CurveSampler<N>>(&mut self, sampler: &mut C) -> TriMesh<N>; }
A pattern that is replicated along a path.
It is responsible of the generation of the whole mesh.
Required methods
fn stroke<C: CurveSampler<N>>(&mut self, sampler: &mut C) -> TriMesh<N>
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Generates the mesh using this pattern and the curve sampled by sampler
.
Implementors
impl<N, C1, C2> StrokePattern<N> for PolylinePattern<N, C1, C2> where
N: RealField,
C1: PolylineCompatibleCap<N>,
C2: PolylineCompatibleCap<N>,
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impl<N, C1, C2> StrokePattern<N> for PolylinePattern<N, C1, C2> where
N: RealField,
C1: PolylineCompatibleCap<N>,
C2: PolylineCompatibleCap<N>,
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