Function ncollide3d::procedural::utils::push_filled_circle_indices [−][src]
pub fn push_filled_circle_indices(
base_circle: u32,
nsubdiv: u32,
out: &mut Vec<Point<u32>>
)
Pushes indices so that a circle is filled with triangles. Each triangle will have the
base_circle
point in common.
Pushes nsubdiv - 2
elements to out
.