Function ncollide3d::procedural::utils::push_rectangle_indices [−][src]
pub fn push_rectangle_indices(
ul: u32,
ur: u32,
dl: u32,
dr: u32,
out: &mut Vec<Point<u32>>
)
Given four corner points, pushes to two counterclockwise triangles to out
.
Arguments:
ul
- the up-left point.dl
- the down-left point.dr
- the down-left point.ur
- the up-left point.