Function ncollide3d::query::closest_points [−][src]
pub fn closest_points<N: RealField>(
m1: &Isometry<N>,
g1: &dyn Shape<N>,
m2: &Isometry<N>,
g2: &dyn Shape<N>,
max_dist: N
) -> ClosestPoints<N>
Computes the pair of closest points between two shapes.
Returns None
if the objects are separated by a distance greater than max_dist
.