Enum ncollide3d::query::ClosestPoints [−][src]
Closest points information.
Variants
The two objects are intersecting.
The two objects are non-intersecting but closer than a given user-defined distance.
The two objects are non-intersecting and further than a given user-defined distance.
Implementations
Trait Implementations
impl<N: Clone + RealField> Clone for ClosestPoints<N>
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impl<N: Clone + RealField> Clone for ClosestPoints<N>
[src]fn clone(&self) -> ClosestPoints<N>
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pub fn clone_from(&mut self, source: &Self)
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impl<N: Debug + RealField> Debug for ClosestPoints<N>
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impl<N: Debug + RealField> Debug for ClosestPoints<N>
[src]impl<N: PartialEq + RealField> PartialEq<ClosestPoints<N>> for ClosestPoints<N>
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impl<N: PartialEq + RealField> PartialEq<ClosestPoints<N>> for ClosestPoints<N>
[src]fn eq(&self, other: &ClosestPoints<N>) -> bool
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fn ne(&self, other: &ClosestPoints<N>) -> bool
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impl<N: Copy + RealField> Copy for ClosestPoints<N>
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impl<N: RealField> StructuralPartialEq for ClosestPoints<N>
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Auto Trait Implementations
impl<N> RefUnwindSafe for ClosestPoints<N> where
N: RefUnwindSafe,
N: RefUnwindSafe,
impl<N> Send for ClosestPoints<N>
impl<N> Sync for ClosestPoints<N>
impl<N> Unpin for ClosestPoints<N> where
N: Unpin,
N: Unpin,
impl<N> UnwindSafe for ClosestPoints<N> where
N: UnwindSafe,
N: UnwindSafe,
Blanket Implementations
impl<T> DowncastSync for T where
T: Any + Send + Sync,
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impl<T> DowncastSync for T where
T: Any + Send + Sync,
[src]impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>,
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impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>,
[src]pub fn to_subset(&self) -> Option<SS>
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pub fn is_in_subset(&self) -> bool
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pub fn to_subset_unchecked(&self) -> SS
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pub fn from_subset(element: &SS) -> SP
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impl<T> Slottable for T where
T: Copy,
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T: Copy,