Function ncollide3d::query::ray_toi_with_ball[][src]

pub fn ray_toi_with_ball<N: RealField>(
    center: &Point<N>,
    radius: N,
    ray: &Ray<N>,
    solid: bool
) -> (bool, Option<N>)

Computes the time of impact of a ray on a ball.

The first result element is true if the ray started inside of the ball.