Function ncollide3d::query::ray_toi_with_ball [−][src]
pub fn ray_toi_with_ball<N: RealField>(
center: &Point<N>,
radius: N,
ray: &Ray<N>,
solid: bool
) -> (bool, Option<N>)
Computes the time of impact of a ray on a ball.
The first result element is true
if the ray started inside of the ball.